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/* Copyright 2015-2016 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved. */
#include "wireguard.h"
#include "packets.h"
#include "timers.h"
#include "device.h"
#include "socket.h"
#include "messages.h"
#include "cookie.h"
#include <net/udp.h>
#include <net/sock.h>
#include <linux/uio.h>
#include <linux/inetdevice.h>
#include <linux/socket.h>
#include <linux/jiffies.h>
void packet_send_handshake_initiation(struct wireguard_peer *peer)
{
struct message_handshake_initiation packet;
net_dbg_ratelimited("Sending handshake initiation to peer %Lu (%pISpfsc)\n", peer->internal_id, &peer->endpoint_addr);
peer->last_sent_handshake = get_jiffies_64();
if (noise_handshake_create_initiation(&packet, &peer->handshake)) {
cookie_add_mac_to_packet(&packet, sizeof(packet), peer);
socket_send_buffer_to_peer(peer, &packet, sizeof(struct message_handshake_initiation), HANDSHAKE_DSCP);
timers_handshake_initiated(peer);
}
}
void packet_send_handshake_response(struct wireguard_peer *peer)
{
struct message_handshake_response packet;
net_dbg_ratelimited("Sending handshake response to peer %Lu (%pISpfsc)\n", peer->internal_id, &peer->endpoint_addr);
peer->last_sent_handshake = get_jiffies_64();
if (noise_handshake_create_response(&packet, &peer->handshake)) {
cookie_add_mac_to_packet(&packet, sizeof(packet), peer);
if (noise_handshake_begin_session(&peer->handshake, &peer->keypairs, false)) {
timers_ephemeral_key_created(peer);
socket_send_buffer_to_peer(peer, &packet, sizeof(struct message_handshake_response), HANDSHAKE_DSCP);
}
}
}
void packet_send_queued_handshakes(struct work_struct *work)
{
struct wireguard_peer *peer = container_of(work, struct wireguard_peer, transmit_handshake_work);
peer->last_sent_handshake = get_jiffies_64();
packet_send_handshake_initiation(peer);
peer_put(peer);
}
void packet_queue_send_handshake_initiation(struct wireguard_peer *peer)
{
rcu_read_lock();
peer = peer_get(peer);
rcu_read_unlock();
if (!peer)
return;
/* Queues up calling packet_send_queued_handshakes(peer), where we do a peer_put(peer) after: */
if (!queue_work(peer->device->workqueue, &peer->transmit_handshake_work))
peer_put(peer); /* If the work was already queued, we want to drop the extra reference */
}
static inline void ratelimit_packet_send_handshake_initiation(struct wireguard_peer *peer)
{
if (time_is_before_jiffies64(peer->last_sent_handshake + REKEY_TIMEOUT))
packet_queue_send_handshake_initiation(peer);
}
void packet_send_handshake_cookie(struct wireguard_device *wg, struct sk_buff *initiating_skb, void *data, size_t data_len, __le32 sender_index)
{
struct message_handshake_cookie packet;
#ifdef DEBUG
struct sockaddr_storage addr = { 0 };
if (initiating_skb)
socket_addr_from_skb(&addr, initiating_skb);
net_dbg_ratelimited("Sending cookie response for denied handshake message for %pISpfsc\n", &addr);
#endif
cookie_message_create(&packet, initiating_skb, data, data_len, sender_index, &wg->cookie_checker);
socket_send_buffer_as_reply_to_skb(initiating_skb, &packet, sizeof(packet), wg);
}
static inline void keep_key_fresh(struct wireguard_peer *peer)
{
struct noise_keypair *keypair;
unsigned long rekey_after_time = REKEY_AFTER_TIME;
rcu_read_lock();
keypair = rcu_dereference(peer->keypairs.current_keypair);
if (unlikely(!keypair || !keypair->sending.is_valid)) {
rcu_read_unlock();
return;
}
/* We don't want both peers initiating a new handshake at the same time */
if (!keypair->i_am_the_initiator)
rekey_after_time += REKEY_TIMEOUT * 2;
if (atomic64_read(&keypair->sending.counter.counter) > REKEY_AFTER_MESSAGES ||
time_is_before_eq_jiffies64(keypair->sending.birthdate + rekey_after_time)) {
rcu_read_unlock();
ratelimit_packet_send_handshake_initiation(peer);
} else
rcu_read_unlock();
}
void packet_send_keepalive(struct wireguard_peer *peer)
{
struct sk_buff *skb;
if (!skb_queue_len(&peer->tx_packet_queue)) {
skb = alloc_skb(DATA_PACKET_HEAD_ROOM + MESSAGE_MINIMUM_LENGTH, GFP_ATOMIC);
if (unlikely(!skb))
return;
skb_reserve(skb, DATA_PACKET_HEAD_ROOM);
skb->dev = netdev_pub(peer->device);
skb_queue_tail(&peer->tx_packet_queue, skb);
}
packet_send_queue(peer);
}
struct packet_bundle {
atomic_t count;
struct sk_buff *first;
};
static inline void send_off_bundle(struct packet_bundle *bundle, struct wireguard_peer *peer)
{
struct sk_buff *skb, *next;
bool is_keepalive;
for (skb = bundle->first; skb; skb = next) {
/* We store the next pointer locally because socket_send_skb_to_peer
* consumes the packet before the top of the loop comes again. */
next = skb->next;
is_keepalive = skb->len == message_data_len(0);
if (likely(!socket_send_skb_to_peer(peer, skb, 0 /* TODO: Should we copy the DSCP value from the enclosed packet? */) && !is_keepalive))
timers_data_sent(peer);
}
}
static void message_create_data_done(struct sk_buff *skb, struct wireguard_peer *peer)
{
struct packet_bundle *bundle = *((struct packet_bundle **)skb->cb);
/* A packet completed successfully, so we deincrement the counter of packets
* remaining, and if we hit zero we can send it off. */
if (atomic_dec_and_test(&bundle->count))
send_off_bundle(bundle, peer);
keep_key_fresh(peer);
}
int packet_send_queue(struct wireguard_peer *peer)
{
struct packet_bundle *bundle;
struct sk_buff_head local_queue;
struct sk_buff *skb, *next, *first;
unsigned long flags;
bool parallel = true;
/* Steal the current queue into our local one. */
skb_queue_head_init(&local_queue);
spin_lock_irqsave(&peer->tx_packet_queue.lock, flags);
skb_queue_splice_init(&peer->tx_packet_queue, &local_queue);
spin_unlock_irqrestore(&peer->tx_packet_queue.lock, flags);
first = skb_peek(&local_queue);
if (unlikely(!first))
goto out;
/* Remove the circularity from the queue, so that we can iterate on
* on the skbs themselves. */
local_queue.prev->next = local_queue.next->prev = NULL;
/* The first pointer of the control block is a pointer to the bundle
* and after that, in the first packet only, is where we actually store
* the bundle data. This saves us a call to kmalloc. */
bundle = (struct packet_bundle *)(first->cb + sizeof(void *));
atomic_set(&bundle->count, skb_queue_len(&local_queue));
bundle->first = first;
/* Non-parallel path for the case of only one packet that's small */
if (skb_queue_len(&local_queue) == 1 && first->len <= 256)
parallel = false;
for (skb = first; skb; skb = next) {
/* We store the next pointer locally because we might free skb
* before the top of the loop comes again. */
next = skb->next;
/* We set the first pointer in cb to point to the bundle data. */
*(struct packet_bundle **)skb->cb = bundle;
/* We submit it for encryption and sending. */
switch (packet_create_data(skb, peer, message_create_data_done, parallel)) {
case 0:
/* If all goes well, we can simply deincrement the queue counter. Even
* though skb_dequeue() would do this for us, we don't want to break the
* links between packets, so we just traverse the list normally and
* deincrement the counter manually each time a packet is consumed. */
--local_queue.qlen;
break;
case -ENOKEY:
/* ENOKEY means that we don't have a valid session for the peer, which
* means we should initiate a session, and then requeue everything. */
ratelimit_packet_send_handshake_initiation(peer);
/* Fall through */
case -EBUSY:
/* EBUSY happens when the parallel workers are all filled up, in which
* case we should requeue everything. */
if (skb->prev) {
/* Since we're requeuing skb and everything after skb, we make
* sure that the previously successfully sent packets don't link
* to the requeued packets, which will be sent independently the
* next time this function is called. */
skb->prev->next = NULL;
skb->prev = NULL;
}
if (atomic_sub_and_test(local_queue.qlen, &bundle->count)) {
/* We remove the requeued packets from the count of total packets
* that were successfully submitted, which means we then must see
* if we were the ones to get it to zero. If we are at zero, we
* only send the previous successful packets if there actually were
* packets that succeeded before skb. */
if (skb != first)
send_off_bundle(bundle, peer);
}
/* We stick the remaining skbs from local_queue at the top of the peer's
* queue again, setting the top of local_queue to be the skb that begins
* the requeueing. */
local_queue.next = skb;
spin_lock_irqsave(&peer->tx_packet_queue.lock, flags);
skb_queue_splice(&local_queue, &peer->tx_packet_queue);
spin_unlock_irqrestore(&peer->tx_packet_queue.lock, flags);
goto out;
default:
/* If we failed for any other reason, we want to just free the packet and
* forget about it, so we first deincrement the queue counter as in the
* successful case above. */
--local_queue.qlen;
if (skb == first && next) {
/* If it's the first one that failed, we need to move the bundle data
* to the next packet. Then, all subsequent assignments of the bundle
* pointer will be to the moved data. */
*(struct packet_bundle *)(next->cb + sizeof(void *)) = *bundle;
bundle = (struct packet_bundle *)(next->cb + sizeof(void *));
bundle->first = next;
}
/* We remove the skb from the list and free it. */
if (skb->prev)
skb->prev->next = skb->next;
if (skb->next)
skb->next->prev = skb->prev;
kfree_skb(skb);
if (atomic_dec_and_test(&bundle->count)) {
/* As above, if this failed packet pushes the count to zero, we have to
* be the ones to send it off only in the case that there's something to
* send. */
if (skb != first)
send_off_bundle(bundle, peer);
}
/* Only at the bottom do we update our local `first` variable, because we need it
* in the check above. But it's important that bundle->first is updated earlier when
* actually moving the bundle. */
first = bundle->first;
}
}
out:
return NETDEV_TX_OK;
}
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