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diff --git a/src/crypto/zinc/chacha20/chacha20-arm.pl b/src/crypto/zinc/chacha20/chacha20-arm.pl
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+#!/usr/bin/env perl
+# SPDX-License-Identifier: GPL-2.0 OR BSD-3-Clause
+#
+# This code is taken from the OpenSSL project but the author, Andy Polyakov,
+# has relicensed it under the licenses specified in the SPDX header above.
+# The original headers, including the original license headers, are
+# included below for completeness.
+#
+# ====================================================================
+# Written by Andy Polyakov <appro@openssl.org> for the OpenSSL
+# project. The module is, however, dual licensed under OpenSSL and
+# CRYPTOGAMS licenses depending on where you obtain it. For further
+# details see http://www.openssl.org/~appro/cryptogams/.
+# ====================================================================
+#
+# December 2014
+#
+# ChaCha20 for ARMv4.
+#
+# September 2018
+#
+# Improve scalar performance per Eric Biggers' suggestion to eliminate
+# separate rotates. This requires b[0..3] and d[0..3] to be maintained
+# pre-rotated, hence odd twists prior inner loop and when accumulating
+# key material. Since amount of instructions is reduced as result, even
+# NEON performance is improved somewhat, most notably by ~9% on low-end
+# Cortex-A5/A7. Full unroll was shown to provide even better scalar
+# performance on Cortex-A5/A7, naturally at the cost of manyfold size
+# increase. We let it be. Oversized code works in benchmarks, but is not
+# necessarily optimal in real life, when it's likely to be out-of-cache
+# upon entry and evict significant part of cache upon completion.
+#
+# Performance in cycles per byte out of large buffer.
+#
+# IALU/gcc-4.4 1xNEON 3xNEON+1xIALU
+#
+# Cortex-A5 14.2(*)/+160% 21.8 12.9(**)
+# Cortex-A8 10.2(*)/+190% 13.9 6.10
+# Cortex-A9 10.8(*)/+150% 14.3 6.50
+# Cortex-A15 11.0/+40% 16.0 4.90
+# Snapdragon S4 13.9(***)/+90% 13.6 4.90
+#
+# (*) most "favourable" result for aligned data on little-endian
+# processor, result for misaligned data is 10-15% lower;
+# (**) pure 4xNEON [with "vertical" layout] was shown to provide ~8%
+# better performance on Cortex-A5/A7, but not on others;
+# (***) it's 17% slower than original, trade-off is considered
+# acceptable, because of improvement on others, specifically
+# +36% on Cortex-A5/A7 and +20% on Cortex-A9;
+
+$flavour = shift;
+if ($flavour=~/\w[\w\-]*\.\w+$/) { $output=$flavour; undef $flavour; }
+else { while (($output=shift) && ($output!~/\w[\w\-]*\.\w+$/)) {} }
+
+if ($flavour && $flavour ne "void") {
+ $0 =~ m/(.*[\/\\])[^\/\\]+$/; $dir=$1;
+ ( $xlate="${dir}arm-xlate.pl" and -f $xlate ) or
+ ( $xlate="${dir}../../perlasm/arm-xlate.pl" and -f $xlate) or
+ die "can't locate arm-xlate.pl";
+
+ open STDOUT,"| \"$^X\" $xlate $flavour $output";
+} else {
+ open STDOUT,">$output";
+}
+
+sub AUTOLOAD() # thunk [simplified] x86-style perlasm
+{ my $opcode = $AUTOLOAD; $opcode =~ s/.*:://; $opcode =~ s/_/\./;
+ my $arg = pop;
+ $arg = "#$arg" if ($arg*1 eq $arg);
+ $code .= "\t$opcode\t".join(',',@_,$arg)."\n";
+}
+
+my @x=map("r$_",(0..7,"x","x","x","x",12,"x",14,"x"));
+my @t=map("r$_",(8..11));
+
+sub ROUND {
+my ($a0,$b0,$c0,$d0)=@_;
+my ($a1,$b1,$c1,$d1)=map(($_&~3)+(($_+1)&3),($a0,$b0,$c0,$d0));
+my ($a2,$b2,$c2,$d2)=map(($_&~3)+(($_+1)&3),($a1,$b1,$c1,$d1));
+my ($a3,$b3,$c3,$d3)=map(($_&~3)+(($_+1)&3),($a2,$b2,$c2,$d2));
+my $odd = $d0&1;
+my ($xc,$xc_) = (@t[0..1]);
+my ($xd,$xd_) = $odd ? (@t[2],@x[$d1]) : (@x[$d0],@t[2]);
+my @ret;
+
+ # Consider order in which variables are addressed by their
+ # index:
+ #
+ # a b c d
+ #
+ # 0 4 8 12 < even round
+ # 1 5 9 13
+ # 2 6 10 14
+ # 3 7 11 15
+ # 0 5 10 15 < odd round
+ # 1 6 11 12
+ # 2 7 8 13
+ # 3 4 9 14
+ #
+ # 'a', 'b' are permanently allocated in registers, @x[0..7],
+ # while 'c's and pair of 'd's are maintained in memory. If
+ # you observe 'c' column, you'll notice that pair of 'c's is
+ # invariant between rounds. This means that we have to reload
+ # them once per round, in the middle. This is why you'll see
+ # bunch of 'c' stores and loads in the middle, but none in
+ # the beginning or end. If you observe 'd' column, you'll
+ # notice that 15 and 13 are reused in next pair of rounds.
+ # This is why these two are chosen for offloading to memory,
+ # to make loads count more.
+ push @ret,(
+ "&add (@x[$a0],@x[$a0],@x[$b0],'ror#13')",
+ "&add (@x[$a1],@x[$a1],@x[$b1],'ror#13')",
+ "&eor ($xd,@x[$a0],$xd,'ror#24')",
+ "&eor ($xd_,@x[$a1],$xd_,'ror#24')",
+
+ "&add ($xc,$xc,$xd,'ror#16')",
+ "&add ($xc_,$xc_,$xd_,'ror#16')",
+ "&eor (@x[$b0],$xc, @x[$b0],'ror#13')",
+ "&eor (@x[$b1],$xc_,@x[$b1],'ror#13')",
+
+ "&add (@x[$a0],@x[$a0],@x[$b0],'ror#20')",
+ "&add (@x[$a1],@x[$a1],@x[$b1],'ror#20')",
+ "&eor ($xd,@x[$a0],$xd,'ror#16')",
+ "&eor ($xd_,@x[$a1],$xd_,'ror#16')" );
+ push @ret,(
+ "&str ($xd,'[sp,#4*(16+$d0)]')" ) if ($odd);
+ push @ret,(
+ "&add ($xc,$xc,$xd,'ror#24')" );
+ push @ret,(
+ "&ldr ($xd,'[sp,#4*(16+$d2)]')" ) if ($odd);
+ push @ret,(
+ "&str ($xd_,'[sp,#4*(16+$d1)]')" ) if (!$odd);
+ push @ret,(
+ "&add ($xc_,$xc_,$xd_,'ror#24')" );
+ push @ret,(
+ "&ldr ($xd_,'[sp,#4*(16+$d3)]')" ) if (!$odd);
+ push @ret,(
+ "&str ($xc,'[sp,#4*(16+$c0)]')",
+ "&eor (@x[$b0],@x[$b0],$xc,'ror#12')",
+ "&str ($xc_,'[sp,#4*(16+$c1)]')",
+ "&eor (@x[$b1],@x[$b1],$xc_,'ror#12')" );
+
+ $xd=@x[$d2] if (!$odd);
+ $xd_=@x[$d3] if ($odd);
+ push @ret,(
+ "&ldr ($xc,'[sp,#4*(16+$c2)]')",
+ "&add (@x[$a2],@x[$a2],@x[$b2],'ror#13')",
+ "&ldr ($xc_,'[sp,#4*(16+$c3)]')",
+ "&add (@x[$a3],@x[$a3],@x[$b3],'ror#13')",
+ "&eor ($xd,@x[$a2],$xd,'ror#24')",
+ "&eor ($xd_,@x[$a3],$xd_,'ror#24')",
+
+ "&add ($xc,$xc,$xd,'ror#16')",
+ "&add ($xc_,$xc_,$xd_,'ror#16')",
+ "&eor (@x[$b2],$xc, @x[$b2],'ror#13')",
+ "&eor (@x[$b3],$xc_,@x[$b3],'ror#13')",
+
+ "&add (@x[$a2],@x[$a2],@x[$b2],'ror#20')",
+ "&add (@x[$a3],@x[$a3],@x[$b3],'ror#20')",
+ "&eor ($xd,@x[$a2],$xd,'ror#16')",
+ "&eor ($xd_,@x[$a3],$xd_,'ror#16')",
+
+ "&add ($xc,$xc,$xd,'ror#24')",
+ "&add ($xc_,$xc_,$xd_,'ror#24')",
+ "&eor (@x[$b2],@x[$b2],$xc,'ror#12')",
+ "&eor (@x[$b3],@x[$b3],$xc_,'ror#12')" );
+
+ @ret;
+}
+
+$code.=<<___;
+#ifndef __KERNEL__
+# include "arm_arch.h"
+#else
+# define __ARM_ARCH__ __LINUX_ARM_ARCH__
+# define __ARM_MAX_ARCH__ __LINUX_ARM_ARCH__
+# define ChaCha20_ctr32 chacha20_arm_cryptogams
+# define ChaCha20_neon chacha20_neon
+#endif
+
+.text
+#if defined(__thumb2__) || defined(__clang__)
+.syntax unified
+# define ldrhsb ldrbhs
+#endif
+#if defined(__thumb2__)
+.thumb
+#else
+.code 32
+#endif
+
+.align 5
+.Lsigma:
+.long 0x61707865,0x3320646e,0x79622d32,0x6b206574 @ endian-neutral
+.Lone:
+.long 1,0,0,0
+.Lrot8:
+.long 0x02010003,0x06050407
+#if __ARM_MAX_ARCH__>=7 && !defined(__KERNEL__)
+.LOPENSSL_armcap:
+.word OPENSSL_armcap_P-.LChaCha20_ctr32
+#else
+.word -1
+#endif
+
+.globl ChaCha20_ctr32
+.type ChaCha20_ctr32,%function
+.align 5
+ChaCha20_ctr32:
+.LChaCha20_ctr32:
+ ldr r12,[sp,#0] @ pull pointer to counter and nonce
+ stmdb sp!,{r0-r2,r4-r11,lr}
+#if __ARM_ARCH__<7 && !defined(__thumb2__)
+ sub r14,pc,#16 @ ChaCha20_ctr32
+#else
+ adr r14,.LChaCha20_ctr32
+#endif
+ cmp r2,#0 @ len==0?
+#ifdef __thumb2__
+ itt eq
+#endif
+ addeq sp,sp,#4*3
+ beq .Lno_data
+#if __ARM_MAX_ARCH__>=7 && !defined(__KERNEL__)
+ cmp r2,#192 @ test len
+ bls .Lshort
+ ldr r4,[r14,#-24]
+ ldr r4,[r14,r4]
+# ifdef __APPLE__
+ ldr r4,[r4]
+# endif
+ tst r4,#ARMV7_NEON
+ bne .LChaCha20_neon
+.Lshort:
+#endif
+ ldmia r12,{r4-r7} @ load counter and nonce
+ sub sp,sp,#4*(16) @ off-load area
+ sub r14,r14,#64 @ .Lsigma
+ stmdb sp!,{r4-r7} @ copy counter and nonce
+ ldmia r3,{r4-r11} @ load key
+ ldmia r14,{r0-r3} @ load sigma
+ stmdb sp!,{r4-r11} @ copy key
+ stmdb sp!,{r0-r3} @ copy sigma
+ str r10,[sp,#4*(16+10)] @ off-load "@x[10]"
+ str r11,[sp,#4*(16+11)] @ off-load "@x[11]"
+ b .Loop_outer_enter
+
+.align 4
+.Loop_outer:
+ ldmia sp,{r0-r9} @ load key material
+ str @t[3],[sp,#4*(32+2)] @ save len
+ str r12, [sp,#4*(32+1)] @ save inp
+ str r14, [sp,#4*(32+0)] @ save out
+.Loop_outer_enter:
+ ldr @t[3], [sp,#4*(15)]
+ mov @x[4],@x[4],ror#19 @ twist b[0..3]
+ ldr @x[12],[sp,#4*(12)] @ modulo-scheduled load
+ mov @x[5],@x[5],ror#19
+ ldr @t[2], [sp,#4*(13)]
+ mov @x[6],@x[6],ror#19
+ ldr @x[14],[sp,#4*(14)]
+ mov @x[7],@x[7],ror#19
+ mov @t[3],@t[3],ror#8 @ twist d[0..3]
+ mov @x[12],@x[12],ror#8
+ mov @t[2],@t[2],ror#8
+ mov @x[14],@x[14],ror#8
+ str @t[3], [sp,#4*(16+15)]
+ mov @t[3],#10
+ b .Loop
+
+.align 4
+.Loop:
+ subs @t[3],@t[3],#1
+___
+ foreach (&ROUND(0, 4, 8,12)) { eval; }
+ foreach (&ROUND(0, 5,10,15)) { eval; }
+$code.=<<___;
+ bne .Loop
+
+ ldr @t[3],[sp,#4*(32+2)] @ load len
+
+ str @t[0], [sp,#4*(16+8)] @ modulo-scheduled store
+ str @t[1], [sp,#4*(16+9)]
+ str @x[12],[sp,#4*(16+12)]
+ str @t[2], [sp,#4*(16+13)]
+ str @x[14],[sp,#4*(16+14)]
+
+ @ at this point we have first half of 512-bit result in
+ @ @x[0-7] and second half at sp+4*(16+8)
+
+ cmp @t[3],#64 @ done yet?
+#ifdef __thumb2__
+ itete lo
+#endif
+ addlo r12,sp,#4*(0) @ shortcut or ...
+ ldrhs r12,[sp,#4*(32+1)] @ ... load inp
+ addlo r14,sp,#4*(0) @ shortcut or ...
+ ldrhs r14,[sp,#4*(32+0)] @ ... load out
+
+ ldr @t[0],[sp,#4*(0)] @ load key material
+ ldr @t[1],[sp,#4*(1)]
+
+#if __ARM_ARCH__>=6 || !defined(__ARMEB__)
+# if __ARM_ARCH__<7
+ orr @t[2],r12,r14
+ tst @t[2],#3 @ are input and output aligned?
+ ldr @t[2],[sp,#4*(2)]
+ bne .Lunaligned
+ cmp @t[3],#64 @ restore flags
+# else
+ ldr @t[2],[sp,#4*(2)]
+# endif
+ ldr @t[3],[sp,#4*(3)]
+
+ add @x[0],@x[0],@t[0] @ accumulate key material
+ add @x[1],@x[1],@t[1]
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhs @t[0],[r12],#16 @ load input
+ ldrhs @t[1],[r12,#-12]
+
+ add @x[2],@x[2],@t[2]
+ add @x[3],@x[3],@t[3]
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhs @t[2],[r12,#-8]
+ ldrhs @t[3],[r12,#-4]
+# if __ARM_ARCH__>=6 && defined(__ARMEB__)
+ rev @x[0],@x[0]
+ rev @x[1],@x[1]
+ rev @x[2],@x[2]
+ rev @x[3],@x[3]
+# endif
+# ifdef __thumb2__
+ itt hs
+# endif
+ eorhs @x[0],@x[0],@t[0] @ xor with input
+ eorhs @x[1],@x[1],@t[1]
+ add @t[0],sp,#4*(4)
+ str @x[0],[r14],#16 @ store output
+# ifdef __thumb2__
+ itt hs
+# endif
+ eorhs @x[2],@x[2],@t[2]
+ eorhs @x[3],@x[3],@t[3]
+ ldmia @t[0],{@t[0]-@t[3]} @ load key material
+ str @x[1],[r14,#-12]
+ str @x[2],[r14,#-8]
+ str @x[3],[r14,#-4]
+
+ add @x[4],@t[0],@x[4],ror#13 @ accumulate key material
+ add @x[5],@t[1],@x[5],ror#13
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhs @t[0],[r12],#16 @ load input
+ ldrhs @t[1],[r12,#-12]
+ add @x[6],@t[2],@x[6],ror#13
+ add @x[7],@t[3],@x[7],ror#13
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhs @t[2],[r12,#-8]
+ ldrhs @t[3],[r12,#-4]
+# if __ARM_ARCH__>=6 && defined(__ARMEB__)
+ rev @x[4],@x[4]
+ rev @x[5],@x[5]
+ rev @x[6],@x[6]
+ rev @x[7],@x[7]
+# endif
+# ifdef __thumb2__
+ itt hs
+# endif
+ eorhs @x[4],@x[4],@t[0]
+ eorhs @x[5],@x[5],@t[1]
+ add @t[0],sp,#4*(8)
+ str @x[4],[r14],#16 @ store output
+# ifdef __thumb2__
+ itt hs
+# endif
+ eorhs @x[6],@x[6],@t[2]
+ eorhs @x[7],@x[7],@t[3]
+ str @x[5],[r14,#-12]
+ ldmia @t[0],{@t[0]-@t[3]} @ load key material
+ str @x[6],[r14,#-8]
+ add @x[0],sp,#4*(16+8)
+ str @x[7],[r14,#-4]
+
+ ldmia @x[0],{@x[0]-@x[7]} @ load second half
+
+ add @x[0],@x[0],@t[0] @ accumulate key material
+ add @x[1],@x[1],@t[1]
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhs @t[0],[r12],#16 @ load input
+ ldrhs @t[1],[r12,#-12]
+# ifdef __thumb2__
+ itt hi
+# endif
+ strhi @t[2],[sp,#4*(16+10)] @ copy "@x[10]" while at it
+ strhi @t[3],[sp,#4*(16+11)] @ copy "@x[11]" while at it
+ add @x[2],@x[2],@t[2]
+ add @x[3],@x[3],@t[3]
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhs @t[2],[r12,#-8]
+ ldrhs @t[3],[r12,#-4]
+# if __ARM_ARCH__>=6 && defined(__ARMEB__)
+ rev @x[0],@x[0]
+ rev @x[1],@x[1]
+ rev @x[2],@x[2]
+ rev @x[3],@x[3]
+# endif
+# ifdef __thumb2__
+ itt hs
+# endif
+ eorhs @x[0],@x[0],@t[0]
+ eorhs @x[1],@x[1],@t[1]
+ add @t[0],sp,#4*(12)
+ str @x[0],[r14],#16 @ store output
+# ifdef __thumb2__
+ itt hs
+# endif
+ eorhs @x[2],@x[2],@t[2]
+ eorhs @x[3],@x[3],@t[3]
+ str @x[1],[r14,#-12]
+ ldmia @t[0],{@t[0]-@t[3]} @ load key material
+ str @x[2],[r14,#-8]
+ str @x[3],[r14,#-4]
+
+ add @x[4],@t[0],@x[4],ror#24 @ accumulate key material
+ add @x[5],@t[1],@x[5],ror#24
+# ifdef __thumb2__
+ itt hi
+# endif
+ addhi @t[0],@t[0],#1 @ next counter value
+ strhi @t[0],[sp,#4*(12)] @ save next counter value
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhs @t[0],[r12],#16 @ load input
+ ldrhs @t[1],[r12,#-12]
+ add @x[6],@t[2],@x[6],ror#24
+ add @x[7],@t[3],@x[7],ror#24
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhs @t[2],[r12,#-8]
+ ldrhs @t[3],[r12,#-4]
+# if __ARM_ARCH__>=6 && defined(__ARMEB__)
+ rev @x[4],@x[4]
+ rev @x[5],@x[5]
+ rev @x[6],@x[6]
+ rev @x[7],@x[7]
+# endif
+# ifdef __thumb2__
+ itt hs
+# endif
+ eorhs @x[4],@x[4],@t[0]
+ eorhs @x[5],@x[5],@t[1]
+# ifdef __thumb2__
+ it ne
+# endif
+ ldrne @t[0],[sp,#4*(32+2)] @ re-load len
+# ifdef __thumb2__
+ itt hs
+# endif
+ eorhs @x[6],@x[6],@t[2]
+ eorhs @x[7],@x[7],@t[3]
+ str @x[4],[r14],#16 @ store output
+ str @x[5],[r14,#-12]
+# ifdef __thumb2__
+ it hs
+# endif
+ subhs @t[3],@t[0],#64 @ len-=64
+ str @x[6],[r14,#-8]
+ str @x[7],[r14,#-4]
+ bhi .Loop_outer
+
+ beq .Ldone
+# if __ARM_ARCH__<7
+ b .Ltail
+
+.align 4
+.Lunaligned: @ unaligned endian-neutral path
+ cmp @t[3],#64 @ restore flags
+# endif
+#endif
+#if __ARM_ARCH__<7
+ ldr @t[3],[sp,#4*(3)]
+___
+for ($i=0;$i<16;$i+=4) {
+my $j=$i&0x7;
+my $twist="";
+if ($i==4) { $twist = ",ror#13"; }
+elsif ($i==12) { $twist = ",ror#24"; }
+
+$code.=<<___ if ($i==4);
+ add @x[0],sp,#4*(16+8)
+___
+$code.=<<___ if ($i==8);
+ ldmia @x[0],{@x[0]-@x[7]} @ load second half
+# ifdef __thumb2__
+ itt hi
+# endif
+ strhi @t[2],[sp,#4*(16+10)] @ copy "@x[10]"
+ strhi @t[3],[sp,#4*(16+11)] @ copy "@x[11]"
+___
+$code.=<<___;
+ add @x[$j+0],@t[0],@x[$j+0]$twist @ accumulate key material
+___
+$code.=<<___ if ($i==12);
+# ifdef __thumb2__
+ itt hi
+# endif
+ addhi @t[0],@t[0],#1 @ next counter value
+ strhi @t[0],[sp,#4*(12)] @ save next counter value
+___
+$code.=<<___;
+ add @x[$j+1],@t[1],@x[$j+1]$twist
+ add @x[$j+2],@t[2],@x[$j+2]$twist
+# ifdef __thumb2__
+ itete lo
+# endif
+ eorlo @t[0],@t[0],@t[0] @ zero or ...
+ ldrhsb @t[0],[r12],#16 @ ... load input
+ eorlo @t[1],@t[1],@t[1]
+ ldrhsb @t[1],[r12,#-12]
+
+ add @x[$j+3],@t[3],@x[$j+3]$twist
+# ifdef __thumb2__
+ itete lo
+# endif
+ eorlo @t[2],@t[2],@t[2]
+ ldrhsb @t[2],[r12,#-8]
+ eorlo @t[3],@t[3],@t[3]
+ ldrhsb @t[3],[r12,#-4]
+
+ eor @x[$j+0],@t[0],@x[$j+0] @ xor with input (or zero)
+ eor @x[$j+1],@t[1],@x[$j+1]
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhsb @t[0],[r12,#-15] @ load more input
+ ldrhsb @t[1],[r12,#-11]
+ eor @x[$j+2],@t[2],@x[$j+2]
+ strb @x[$j+0],[r14],#16 @ store output
+ eor @x[$j+3],@t[3],@x[$j+3]
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhsb @t[2],[r12,#-7]
+ ldrhsb @t[3],[r12,#-3]
+ strb @x[$j+1],[r14,#-12]
+ eor @x[$j+0],@t[0],@x[$j+0],lsr#8
+ strb @x[$j+2],[r14,#-8]
+ eor @x[$j+1],@t[1],@x[$j+1],lsr#8
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhsb @t[0],[r12,#-14] @ load more input
+ ldrhsb @t[1],[r12,#-10]
+ strb @x[$j+3],[r14,#-4]
+ eor @x[$j+2],@t[2],@x[$j+2],lsr#8
+ strb @x[$j+0],[r14,#-15]
+ eor @x[$j+3],@t[3],@x[$j+3],lsr#8
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhsb @t[2],[r12,#-6]
+ ldrhsb @t[3],[r12,#-2]
+ strb @x[$j+1],[r14,#-11]
+ eor @x[$j+0],@t[0],@x[$j+0],lsr#8
+ strb @x[$j+2],[r14,#-7]
+ eor @x[$j+1],@t[1],@x[$j+1],lsr#8
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhsb @t[0],[r12,#-13] @ load more input
+ ldrhsb @t[1],[r12,#-9]
+ strb @x[$j+3],[r14,#-3]
+ eor @x[$j+2],@t[2],@x[$j+2],lsr#8
+ strb @x[$j+0],[r14,#-14]
+ eor @x[$j+3],@t[3],@x[$j+3],lsr#8
+# ifdef __thumb2__
+ itt hs
+# endif
+ ldrhsb @t[2],[r12,#-5]
+ ldrhsb @t[3],[r12,#-1]
+ strb @x[$j+1],[r14,#-10]
+ strb @x[$j+2],[r14,#-6]
+ eor @x[$j+0],@t[0],@x[$j+0],lsr#8
+ strb @x[$j+3],[r14,#-2]
+ eor @x[$j+1],@t[1],@x[$j+1],lsr#8
+ strb @x[$j+0],[r14,#-13]
+ eor @x[$j+2],@t[2],@x[$j+2],lsr#8
+ strb @x[$j+1],[r14,#-9]
+ eor @x[$j+3],@t[3],@x[$j+3],lsr#8
+ strb @x[$j+2],[r14,#-5]
+ strb @x[$j+3],[r14,#-1]
+___
+$code.=<<___ if ($i<12);
+ add @t[0],sp,#4*(4+$i)
+ ldmia @t[0],{@t[0]-@t[3]} @ load key material
+___
+}
+$code.=<<___;
+# ifdef __thumb2__
+ it ne
+# endif
+ ldrne @t[0],[sp,#4*(32+2)] @ re-load len
+# ifdef __thumb2__
+ it hs
+# endif
+ subhs @t[3],@t[0],#64 @ len-=64
+ bhi .Loop_outer
+
+ beq .Ldone
+#endif
+
+.Ltail:
+ ldr r12,[sp,#4*(32+1)] @ load inp
+ add @t[1],sp,#4*(0)
+ ldr r14,[sp,#4*(32+0)] @ load out
+
+.Loop_tail:
+ ldrb @t[2],[@t[1]],#1 @ read buffer on stack
+ ldrb @t[3],[r12],#1 @ read input
+ subs @t[0],@t[0],#1
+ eor @t[3],@t[3],@t[2]
+ strb @t[3],[r14],#1 @ store output
+ bne .Loop_tail
+
+.Ldone:
+ add sp,sp,#4*(32+3)
+.Lno_data:
+#if __ARM_ARCH__>=5
+ ldmia sp!,{r4-r11,pc}
+#else
+ ldmia sp!,{r4-r12,lr}
+ tst lr,#1
+ moveq pc,lr @ be binary compatible with V4, yet
+ .long 0xe12fff1e @ interoperable with Thumb ISA:-)
+#endif
+.size ChaCha20_ctr32,.-ChaCha20_ctr32
+___
+
+{{{
+my ($a0,$b0,$c0,$d0,$a1,$b1,$c1,$d1,$a2,$b2,$c2,$d2,$t0,$t1,$t2,$t3) =
+ map("q$_",(0..15));
+
+# This can replace vshr-by-24+vsli-by-8. It gives ~3% improvement on
+# Cortex-A5/A7, but hurts Cortex-A9 by 5% and Snapdragon S4 by 14%!
+sub vperm()
+{ my ($dst,$src,$tbl) = @_;
+ $code .= " vtbl.8 $dst#lo,{$src#lo},$tbl#lo\n";
+ $code .= " vtbl.8 $dst#hi,{$src#hi},$tbl#lo\n";
+}
+
+sub NEONROUND {
+my $odd = pop;
+my ($a,$b,$c,$d,$t)=@_;
+
+ (
+ "&vadd_i32 ($a,$a,$b)",
+ "&veor ($d,$d,$a)",
+ "&vrev32_16 ($d,$d)", # vrot ($d,16)
+
+ "&vadd_i32 ($c,$c,$d)",
+ "&veor ($t,$b,$c)",
+ "&vshr_u32 ($b,$t,20)",
+ "&vsli_32 ($b,$t,12)",
+
+ "&vadd_i32 ($a,$a,$b)",
+ "&veor ($t,$d,$a)",
+ "&vshr_u32 ($d,$t,24)",
+ "&vsli_32 ($d,$t,8)",
+ #"&vperm ($d,$t,$t3)",
+
+ "&vadd_i32 ($c,$c,$d)",
+ "&veor ($t,$b,$c)",
+ "&vshr_u32 ($b,$t,25)",
+ "&vsli_32 ($b,$t,7)",
+
+ "&vext_8 ($c,$c,$c,8)",
+ "&vext_8 ($b,$b,$b,$odd?12:4)",
+ "&vext_8 ($d,$d,$d,$odd?4:12)"
+ );
+}
+
+$code.=<<___;
+#if __ARM_MAX_ARCH__>=7
+.arch armv7-a
+.fpu neon
+
+# ifdef __KERNEL__
+.globl ChaCha20_neon
+@ For optimal performance it's appropriate for caller to enforce
+@ minimum input length, 193 bytes is suggested.
+# endif
+.type ChaCha20_neon,%function
+.align 5
+ChaCha20_neon:
+ ldr r12,[sp,#0] @ pull pointer to counter and nonce
+ stmdb sp!,{r0-r2,r4-r11,lr}
+.LChaCha20_neon:
+ adr r14,.Lsigma
+ vstmdb sp!,{d8-d15} @ ABI spec says so
+ stmdb sp!,{r0-r3}
+
+ vld1.32 {$b0-$c0},[r3] @ load key
+ ldmia r3,{r4-r11} @ load key
+
+ sub sp,sp,#4*(16+16)
+ vld1.32 {$d0},[r12] @ load counter and nonce
+ add r12,sp,#4*8
+ ldmia r14,{r0-r3} @ load sigma
+ vld1.32 {$a0},[r14]! @ load sigma
+ vld1.32 {$t0},[r14]! @ one
+ @ vld1.32 {$t3#lo},[r14] @ rot8
+ vst1.32 {$c0-$d0},[r12] @ copy 1/2key|counter|nonce
+ vst1.32 {$a0-$b0},[sp] @ copy sigma|1/2key
+
+ str r10,[sp,#4*(16+10)] @ off-load "@x[10]"
+ str r11,[sp,#4*(16+11)] @ off-load "@x[11]"
+ vshl.i32 $t1#lo,$t0#lo,#1 @ two
+ vstr $t0#lo,[sp,#4*(16+0)]
+ vshl.i32 $t2#lo,$t0#lo,#2 @ four
+ vstr $t1#lo,[sp,#4*(16+2)]
+ vmov $a1,$a0
+ vstr $t2#lo,[sp,#4*(16+4)]
+ vmov $a2,$a0
+ @ vstr $t3#lo,[sp,#4*(16+6)]
+ vmov $b1,$b0
+ vmov $b2,$b0
+ b .Loop_neon_enter
+
+.align 4
+.Loop_neon_outer:
+ ldmia sp,{r0-r9} @ load key material
+ cmp @t[3],#64*2 @ if len<=64*2
+ bls .Lbreak_neon @ switch to integer-only
+ @ vldr $t3#lo,[sp,#4*(16+6)] @ rot8
+ vmov $a1,$a0
+ str @t[3],[sp,#4*(32+2)] @ save len
+ vmov $a2,$a0
+ str r12, [sp,#4*(32+1)] @ save inp
+ vmov $b1,$b0
+ str r14, [sp,#4*(32+0)] @ save out
+ vmov $b2,$b0
+.Loop_neon_enter:
+ ldr @t[3], [sp,#4*(15)]
+ mov @x[4],@x[4],ror#19 @ twist b[0..3]
+ vadd.i32 $d1,$d0,$t0 @ counter+1
+ ldr @x[12],[sp,#4*(12)] @ modulo-scheduled load
+ mov @x[5],@x[5],ror#19
+ vmov $c1,$c0
+ ldr @t[2], [sp,#4*(13)]
+ mov @x[6],@x[6],ror#19
+ vmov $c2,$c0
+ ldr @x[14],[sp,#4*(14)]
+ mov @x[7],@x[7],ror#19
+ vadd.i32 $d2,$d1,$t0 @ counter+2
+ add @x[12],@x[12],#3 @ counter+3
+ mov @t[3],@t[3],ror#8 @ twist d[0..3]
+ mov @x[12],@x[12],ror#8
+ mov @t[2],@t[2],ror#8
+ mov @x[14],@x[14],ror#8
+ str @t[3], [sp,#4*(16+15)]
+ mov @t[3],#10
+ b .Loop_neon
+
+.align 4
+.Loop_neon:
+ subs @t[3],@t[3],#1
+___
+ my @thread0=&NEONROUND($a0,$b0,$c0,$d0,$t0,0);
+ my @thread1=&NEONROUND($a1,$b1,$c1,$d1,$t1,0);
+ my @thread2=&NEONROUND($a2,$b2,$c2,$d2,$t2,0);
+ my @thread3=&ROUND(0,4,8,12);
+
+ foreach (@thread0) {
+ eval; eval(shift(@thread3));
+ eval(shift(@thread1)); eval(shift(@thread3));
+ eval(shift(@thread2)); eval(shift(@thread3));
+ }
+
+ @thread0=&NEONROUND($a0,$b0,$c0,$d0,$t0,1);
+ @thread1=&NEONROUND($a1,$b1,$c1,$d1,$t1,1);
+ @thread2=&NEONROUND($a2,$b2,$c2,$d2,$t2,1);
+ @thread3=&ROUND(0,5,10,15);
+
+ foreach (@thread0) {
+ eval; eval(shift(@thread3));
+ eval(shift(@thread1)); eval(shift(@thread3));
+ eval(shift(@thread2)); eval(shift(@thread3));
+ }
+$code.=<<___;
+ bne .Loop_neon
+
+ add @t[3],sp,#32
+ vld1.32 {$t0-$t1},[sp] @ load key material
+ vld1.32 {$t2-$t3},[@t[3]]
+
+ ldr @t[3],[sp,#4*(32+2)] @ load len
+
+ str @t[0], [sp,#4*(16+8)] @ modulo-scheduled store
+ str @t[1], [sp,#4*(16+9)]
+ str @x[12],[sp,#4*(16+12)]
+ str @t[2], [sp,#4*(16+13)]
+ str @x[14],[sp,#4*(16+14)]
+
+ @ at this point we have first half of 512-bit result in
+ @ @x[0-7] and second half at sp+4*(16+8)
+
+ ldr r12,[sp,#4*(32+1)] @ load inp
+ ldr r14,[sp,#4*(32+0)] @ load out
+
+ vadd.i32 $a0,$a0,$t0 @ accumulate key material
+ vadd.i32 $a1,$a1,$t0
+ vadd.i32 $a2,$a2,$t0
+ vldr $t0#lo,[sp,#4*(16+0)] @ one
+
+ vadd.i32 $b0,$b0,$t1
+ vadd.i32 $b1,$b1,$t1
+ vadd.i32 $b2,$b2,$t1
+ vldr $t1#lo,[sp,#4*(16+2)] @ two
+
+ vadd.i32 $c0,$c0,$t2
+ vadd.i32 $c1,$c1,$t2
+ vadd.i32 $c2,$c2,$t2
+ vadd.i32 $d1#lo,$d1#lo,$t0#lo @ counter+1
+ vadd.i32 $d2#lo,$d2#lo,$t1#lo @ counter+2
+
+ vadd.i32 $d0,$d0,$t3
+ vadd.i32 $d1,$d1,$t3
+ vadd.i32 $d2,$d2,$t3
+
+ cmp @t[3],#64*4
+ blo .Ltail_neon
+
+ vld1.8 {$t0-$t1},[r12]! @ load input
+ mov @t[3],sp
+ vld1.8 {$t2-$t3},[r12]!
+ veor $a0,$a0,$t0 @ xor with input
+ veor $b0,$b0,$t1
+ vld1.8 {$t0-$t1},[r12]!
+ veor $c0,$c0,$t2
+ veor $d0,$d0,$t3
+ vld1.8 {$t2-$t3},[r12]!
+
+ veor $a1,$a1,$t0
+ vst1.8 {$a0-$b0},[r14]! @ store output
+ veor $b1,$b1,$t1
+ vld1.8 {$t0-$t1},[r12]!
+ veor $c1,$c1,$t2
+ vst1.8 {$c0-$d0},[r14]!
+ veor $d1,$d1,$t3
+ vld1.8 {$t2-$t3},[r12]!
+
+ veor $a2,$a2,$t0
+ vld1.32 {$a0-$b0},[@t[3]]! @ load for next iteration
+ veor $t0#hi,$t0#hi,$t0#hi
+ vldr $t0#lo,[sp,#4*(16+4)] @ four
+ veor $b2,$b2,$t1
+ vld1.32 {$c0-$d0},[@t[3]]
+ veor $c2,$c2,$t2
+ vst1.8 {$a1-$b1},[r14]!
+ veor $d2,$d2,$t3
+ vst1.8 {$c1-$d1},[r14]!
+
+ vadd.i32 $d0#lo,$d0#lo,$t0#lo @ next counter value
+ vldr $t0#lo,[sp,#4*(16+0)] @ one
+
+ ldmia sp,{@t[0]-@t[3]} @ load key material
+ add @x[0],@x[0],@t[0] @ accumulate key material
+ ldr @t[0],[r12],#16 @ load input
+ vst1.8 {$a2-$b2},[r14]!
+ add @x[1],@x[1],@t[1]
+ ldr @t[1],[r12,#-12]
+ vst1.8 {$c2-$d2},[r14]!
+ add @x[2],@x[2],@t[2]
+ ldr @t[2],[r12,#-8]
+ add @x[3],@x[3],@t[3]
+ ldr @t[3],[r12,#-4]
+# ifdef __ARMEB__
+ rev @x[0],@x[0]
+ rev @x[1],@x[1]
+ rev @x[2],@x[2]
+ rev @x[3],@x[3]
+# endif
+ eor @x[0],@x[0],@t[0] @ xor with input
+ add @t[0],sp,#4*(4)
+ eor @x[1],@x[1],@t[1]
+ str @x[0],[r14],#16 @ store output
+ eor @x[2],@x[2],@t[2]
+ str @x[1],[r14,#-12]
+ eor @x[3],@x[3],@t[3]
+ ldmia @t[0],{@t[0]-@t[3]} @ load key material
+ str @x[2],[r14,#-8]
+ str @x[3],[r14,#-4]
+
+ add @x[4],@t[0],@x[4],ror#13 @ accumulate key material
+ ldr @t[0],[r12],#16 @ load input
+ add @x[5],@t[1],@x[5],ror#13
+ ldr @t[1],[r12,#-12]
+ add @x[6],@t[2],@x[6],ror#13
+ ldr @t[2],[r12,#-8]
+ add @x[7],@t[3],@x[7],ror#13
+ ldr @t[3],[r12,#-4]
+# ifdef __ARMEB__
+ rev @x[4],@x[4]
+ rev @x[5],@x[5]
+ rev @x[6],@x[6]
+ rev @x[7],@x[7]
+# endif
+ eor @x[4],@x[4],@t[0]
+ add @t[0],sp,#4*(8)
+ eor @x[5],@x[5],@t[1]
+ str @x[4],[r14],#16 @ store output
+ eor @x[6],@x[6],@t[2]
+ str @x[5],[r14,#-12]
+ eor @x[7],@x[7],@t[3]
+ ldmia @t[0],{@t[0]-@t[3]} @ load key material
+ str @x[6],[r14,#-8]
+ add @x[0],sp,#4*(16+8)
+ str @x[7],[r14,#-4]
+
+ ldmia @x[0],{@x[0]-@x[7]} @ load second half
+
+ add @x[0],@x[0],@t[0] @ accumulate key material
+ ldr @t[0],[r12],#16 @ load input
+ add @x[1],@x[1],@t[1]
+ ldr @t[1],[r12,#-12]
+# ifdef __thumb2__
+ it hi
+# endif
+ strhi @t[2],[sp,#4*(16+10)] @ copy "@x[10]" while at it
+ add @x[2],@x[2],@t[2]
+ ldr @t[2],[r12,#-8]
+# ifdef __thumb2__
+ it hi
+# endif
+ strhi @t[3],[sp,#4*(16+11)] @ copy "@x[11]" while at it
+ add @x[3],@x[3],@t[3]
+ ldr @t[3],[r12,#-4]
+# ifdef __ARMEB__
+ rev @x[0],@x[0]
+ rev @x[1],@x[1]
+ rev @x[2],@x[2]
+ rev @x[3],@x[3]
+# endif
+ eor @x[0],@x[0],@t[0]
+ add @t[0],sp,#4*(12)
+ eor @x[1],@x[1],@t[1]
+ str @x[0],[r14],#16 @ store output
+ eor @x[2],@x[2],@t[2]
+ str @x[1],[r14,#-12]
+ eor @x[3],@x[3],@t[3]
+ ldmia @t[0],{@t[0]-@t[3]} @ load key material
+ str @x[2],[r14,#-8]
+ str @x[3],[r14,#-4]
+
+ add @x[4],@t[0],@x[4],ror#24 @ accumulate key material
+ add @t[0],@t[0],#4 @ next counter value
+ add @x[5],@t[1],@x[5],ror#24
+ str @t[0],[sp,#4*(12)] @ save next counter value
+ ldr @t[0],[r12],#16 @ load input
+ add @x[6],@t[2],@x[6],ror#24
+ add @x[4],@x[4],#3 @ counter+3
+ ldr @t[1],[r12,#-12]
+ add @x[7],@t[3],@x[7],ror#24
+ ldr @t[2],[r12,#-8]
+ ldr @t[3],[r12,#-4]
+# ifdef __ARMEB__
+ rev @x[4],@x[4]
+ rev @x[5],@x[5]
+ rev @x[6],@x[6]
+ rev @x[7],@x[7]
+# endif
+ eor @x[4],@x[4],@t[0]
+# ifdef __thumb2__
+ it hi
+# endif
+ ldrhi @t[0],[sp,#4*(32+2)] @ re-load len
+ eor @x[5],@x[5],@t[1]
+ eor @x[6],@x[6],@t[2]
+ str @x[4],[r14],#16 @ store output
+ eor @x[7],@x[7],@t[3]
+ str @x[5],[r14,#-12]
+ sub @t[3],@t[0],#64*4 @ len-=64*4
+ str @x[6],[r14,#-8]
+ str @x[7],[r14,#-4]
+ bhi .Loop_neon_outer
+
+ b .Ldone_neon
+
+.align 4
+.Lbreak_neon:
+ @ harmonize NEON and integer-only stack frames: load data
+ @ from NEON frame, but save to integer-only one; distance
+ @ between the two is 4*(32+4+16-32)=4*(20).
+
+ str @t[3], [sp,#4*(20+32+2)] @ save len
+ add @t[3],sp,#4*(32+4)
+ str r12, [sp,#4*(20+32+1)] @ save inp
+ str r14, [sp,#4*(20+32+0)] @ save out
+
+ ldr @x[12],[sp,#4*(16+10)]
+ ldr @x[14],[sp,#4*(16+11)]
+ vldmia @t[3],{d8-d15} @ fulfill ABI requirement
+ str @x[12],[sp,#4*(20+16+10)] @ copy "@x[10]"
+ str @x[14],[sp,#4*(20+16+11)] @ copy "@x[11]"
+
+ ldr @t[3], [sp,#4*(15)]
+ mov @x[4],@x[4],ror#19 @ twist b[0..3]
+ ldr @x[12],[sp,#4*(12)] @ modulo-scheduled load
+ mov @x[5],@x[5],ror#19
+ ldr @t[2], [sp,#4*(13)]
+ mov @x[6],@x[6],ror#19
+ ldr @x[14],[sp,#4*(14)]
+ mov @x[7],@x[7],ror#19
+ mov @t[3],@t[3],ror#8 @ twist d[0..3]
+ mov @x[12],@x[12],ror#8
+ mov @t[2],@t[2],ror#8
+ mov @x[14],@x[14],ror#8
+ str @t[3], [sp,#4*(20+16+15)]
+ add @t[3],sp,#4*(20)
+ vst1.32 {$a0-$b0},[@t[3]]! @ copy key
+ add sp,sp,#4*(20) @ switch frame
+ vst1.32 {$c0-$d0},[@t[3]]
+ mov @t[3],#10
+ b .Loop @ go integer-only
+
+.align 4
+.Ltail_neon:
+ cmp @t[3],#64*3
+ bhs .L192_or_more_neon
+ cmp @t[3],#64*2
+ bhs .L128_or_more_neon
+ cmp @t[3],#64*1
+ bhs .L64_or_more_neon
+
+ add @t[0],sp,#4*(8)
+ vst1.8 {$a0-$b0},[sp]
+ add @t[2],sp,#4*(0)
+ vst1.8 {$c0-$d0},[@t[0]]
+ b .Loop_tail_neon
+
+.align 4
+.L64_or_more_neon:
+ vld1.8 {$t0-$t1},[r12]!
+ vld1.8 {$t2-$t3},[r12]!
+ veor $a0,$a0,$t0
+ veor $b0,$b0,$t1
+ veor $c0,$c0,$t2
+ veor $d0,$d0,$t3
+ vst1.8 {$a0-$b0},[r14]!
+ vst1.8 {$c0-$d0},[r14]!
+
+ beq .Ldone_neon
+
+ add @t[0],sp,#4*(8)
+ vst1.8 {$a1-$b1},[sp]
+ add @t[2],sp,#4*(0)
+ vst1.8 {$c1-$d1},[@t[0]]
+ sub @t[3],@t[3],#64*1 @ len-=64*1
+ b .Loop_tail_neon
+
+.align 4
+.L128_or_more_neon:
+ vld1.8 {$t0-$t1},[r12]!
+ vld1.8 {$t2-$t3},[r12]!
+ veor $a0,$a0,$t0
+ veor $b0,$b0,$t1
+ vld1.8 {$t0-$t1},[r12]!
+ veor $c0,$c0,$t2
+ veor $d0,$d0,$t3
+ vld1.8 {$t2-$t3},[r12]!
+
+ veor $a1,$a1,$t0
+ veor $b1,$b1,$t1
+ vst1.8 {$a0-$b0},[r14]!
+ veor $c1,$c1,$t2
+ vst1.8 {$c0-$d0},[r14]!
+ veor $d1,$d1,$t3
+ vst1.8 {$a1-$b1},[r14]!
+ vst1.8 {$c1-$d1},[r14]!
+
+ beq .Ldone_neon
+
+ add @t[0],sp,#4*(8)
+ vst1.8 {$a2-$b2},[sp]
+ add @t[2],sp,#4*(0)
+ vst1.8 {$c2-$d2},[@t[0]]
+ sub @t[3],@t[3],#64*2 @ len-=64*2
+ b .Loop_tail_neon
+
+.align 4
+.L192_or_more_neon:
+ vld1.8 {$t0-$t1},[r12]!
+ vld1.8 {$t2-$t3},[r12]!
+ veor $a0,$a0,$t0
+ veor $b0,$b0,$t1
+ vld1.8 {$t0-$t1},[r12]!
+ veor $c0,$c0,$t2
+ veor $d0,$d0,$t3
+ vld1.8 {$t2-$t3},[r12]!
+
+ veor $a1,$a1,$t0
+ veor $b1,$b1,$t1
+ vld1.8 {$t0-$t1},[r12]!
+ veor $c1,$c1,$t2
+ vst1.8 {$a0-$b0},[r14]!
+ veor $d1,$d1,$t3
+ vld1.8 {$t2-$t3},[r12]!
+
+ veor $a2,$a2,$t0
+ vst1.8 {$c0-$d0},[r14]!
+ veor $b2,$b2,$t1
+ vst1.8 {$a1-$b1},[r14]!
+ veor $c2,$c2,$t2
+ vst1.8 {$c1-$d1},[r14]!
+ veor $d2,$d2,$t3
+ vst1.8 {$a2-$b2},[r14]!
+ vst1.8 {$c2-$d2},[r14]!
+
+ beq .Ldone_neon
+
+ ldmia sp,{@t[0]-@t[3]} @ load key material
+ add @x[0],@x[0],@t[0] @ accumulate key material
+ add @t[0],sp,#4*(4)
+ add @x[1],@x[1],@t[1]
+ add @x[2],@x[2],@t[2]
+ add @x[3],@x[3],@t[3]
+ ldmia @t[0],{@t[0]-@t[3]} @ load key material
+
+ add @x[4],@t[0],@x[4],ror#13 @ accumulate key material
+ add @t[0],sp,#4*(8)
+ add @x[5],@t[1],@x[5],ror#13
+ add @x[6],@t[2],@x[6],ror#13
+ add @x[7],@t[3],@x[7],ror#13
+ ldmia @t[0],{@t[0]-@t[3]} @ load key material
+# ifdef __ARMEB__
+ rev @x[0],@x[0]
+ rev @x[1],@x[1]
+ rev @x[2],@x[2]
+ rev @x[3],@x[3]
+ rev @x[4],@x[4]
+ rev @x[5],@x[5]
+ rev @x[6],@x[6]
+ rev @x[7],@x[7]
+# endif
+ stmia sp,{@x[0]-@x[7]}
+ add @x[0],sp,#4*(16+8)
+
+ ldmia @x[0],{@x[0]-@x[7]} @ load second half
+
+ add @x[0],@x[0],@t[0] @ accumulate key material
+ add @t[0],sp,#4*(12)
+ add @x[1],@x[1],@t[1]
+ add @x[2],@x[2],@t[2]
+ add @x[3],@x[3],@t[3]
+ ldmia @t[0],{@t[0]-@t[3]} @ load key material
+
+ add @x[4],@t[0],@x[4],ror#24 @ accumulate key material
+ add @t[0],sp,#4*(8)
+ add @x[5],@t[1],@x[5],ror#24
+ add @x[4],@x[4],#3 @ counter+3
+ add @x[6],@t[2],@x[6],ror#24
+ add @x[7],@t[3],@x[7],ror#24
+ ldr @t[3],[sp,#4*(32+2)] @ re-load len
+# ifdef __ARMEB__
+ rev @x[0],@x[0]
+ rev @x[1],@x[1]
+ rev @x[2],@x[2]
+ rev @x[3],@x[3]
+ rev @x[4],@x[4]
+ rev @x[5],@x[5]
+ rev @x[6],@x[6]
+ rev @x[7],@x[7]
+# endif
+ stmia @t[0],{@x[0]-@x[7]}
+ add @t[2],sp,#4*(0)
+ sub @t[3],@t[3],#64*3 @ len-=64*3
+
+.Loop_tail_neon:
+ ldrb @t[0],[@t[2]],#1 @ read buffer on stack
+ ldrb @t[1],[r12],#1 @ read input
+ subs @t[3],@t[3],#1
+ eor @t[0],@t[0],@t[1]
+ strb @t[0],[r14],#1 @ store output
+ bne .Loop_tail_neon
+
+.Ldone_neon:
+ add sp,sp,#4*(32+4)
+ vldmia sp,{d8-d15}
+ add sp,sp,#4*(16+3)
+ ldmia sp!,{r4-r11,pc}
+.size ChaCha20_neon,.-ChaCha20_neon
+# ifndef __KERNEL__
+.comm OPENSSL_armcap_P,4,4
+# endif
+#endif
+___
+}}}
+
+open SELF,$0;
+while(<SELF>) {
+ next if (/^#!/);
+ last if (!s/^#/@/ and !/^$/);
+ print;
+}
+close SELF;
+
+foreach (split("\n",$code)) {
+ s/\`([^\`]*)\`/eval $1/geo;
+
+ s/\bq([0-9]+)#(lo|hi)/sprintf "d%d",2*$1+($2 eq "hi")/geo;
+
+ print $_,"\n";
+}
+close STDOUT;