summaryrefslogtreecommitdiffhomepage
path: root/tun/tun_windows.go
blob: 3c990c4471e26d1d5cc3b45aea310b63da28eb66 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
/* SPDX-License-Identifier: MIT
 *
 * Copyright (C) 2018-2019 WireGuard LLC. All Rights Reserved.
 */

package tun

import (
	"errors"
	"os"
	"unsafe"

	"golang.org/x/sys/windows"
	"golang.zx2c4.com/wireguard/tun/wintun"
)

const (
	packetSizeMax           uint32 = 0xeffc   // Maximum packet size: 4 + packetSizeMax == 0xf000
	packetExchangeMax       uint32 = 256      // Number of packets that may be written at a time
	packetExchangeAlignment uint32 = 16       // Number of bytes packets are aligned to in exchange buffers
	packetExchangeSize      uint32 = 0x100000 // Exchange buffer size (defaults to 1MiB)
)

const (
	signalClose = iota
	signalDataAvail

	signalMax
)

type nativeTun struct {
	wt          *wintun.Wintun
	tunName     string
	signalName  *uint16
	tunFile     *os.File
	wrBuff      [packetExchangeSize]byte
	rdBuff      [packetExchangeSize]byte
	signals     [signalMax]windows.Handle
	wrOffset    uint32
	wrPacketNum uint32
	rdOffset    uint32
	rdAvailabe  uint32
	events      chan TUNEvent
	errors      chan error
}

func packetAlign(size uint32) uint32 {
	return (size + (packetExchangeAlignment - 1)) &^ (packetExchangeAlignment - 1)
}

func CreateTUN(ifname string) (TUNDevice, error) {
	// Does an interface with this name already exist?
	wt, err := wintun.GetInterface(ifname, 0)
	if wt == nil {
		// Interface does not exist or an error occured. Create one.
		wt, _, err = wintun.CreateInterface("WireGuard Tunnel Adapter", 0)
		if err != nil {
			return nil, err
		}
	} else if err != nil {
		// Foreign interface with the same name found.
		// We could create a Wintun interface under a temporary name. But, should our
		// proces die without deleting this interface first, the interface would remain
		// orphaned.
		return nil, err
	}

	err = wt.SetInterfaceName(ifname)
	if err != nil {
		wt.DeleteInterface(0)
		return nil, err
	}

	err = wt.FlushInterface()
	if err != nil {
		wt.DeleteInterface(0)
		return nil, err
	}

	signalNameUTF16, err := windows.UTF16PtrFromString(wt.SignalEventName())
	if err != nil {
		wt.DeleteInterface(0)
		return nil, err
	}

	// Create instance.
	tun := &nativeTun{
		wt:         wt,
		tunName:    wt.DataFileName(),
		signalName: signalNameUTF16,
		events:     make(chan TUNEvent, 10),
		errors:     make(chan error, 1),
	}

	// Create close event.
	tun.signals[signalClose], err = windows.CreateEvent(nil, 1 /*TRUE*/, 0 /*FALSE*/, nil)
	if err != nil {
		wt.DeleteInterface(0)
		return nil, err
	}

	return tun, nil
}

func (tun *nativeTun) openTUN() error {
	for {
		// Open interface data pipe.
		// Data pipe must be opened first, as the interface data available event is created when somebody actually connects to the data pipe.
		file, err := os.OpenFile(tun.tunName, os.O_RDWR|os.O_SYNC, 0600)
		if err != nil {
			// After examining possible error conditions, many arose that were only temporary: windows.ERROR_FILE_NOT_FOUND, "read <filename> closed", etc.
			// To simplify, we will enter a retry-loop on _any_ error until session is closed by user.
			switch evt, e := windows.WaitForSingleObject(tun.signals[signalClose], 1000); evt {
			case windows.WAIT_OBJECT_0, windows.WAIT_ABANDONED:
				return errors.New("TUN closed")
			case windows.WAIT_TIMEOUT:
				continue
			default:
				return errors.New("Unexpected result from WaitForSingleObject: " + e.Error())
			}
		}

		// Open interface data available event.
		event, err := windows.OpenEvent(windows.SYNCHRONIZE, false, tun.signalName)
		if err != nil {
			file.Close()
			return errors.New("Opening interface data ready event failed: " + err.Error())
		}

		tun.tunFile = file
		tun.signals[signalDataAvail] = event

		return nil
	}
}

func (tun *nativeTun) closeTUN() (err error) {
	if tun.signals[signalDataAvail] != 0 {
		// Close interface data ready event.
		e := windows.CloseHandle(tun.signals[signalDataAvail])
		if err != nil {
			err = e
		}

		tun.signals[signalDataAvail] = 0
	}

	if tun.tunFile != nil {
		// Close interface data pipe.
		e := tun.tunFile.Close()
		if err != nil {
			err = e
		}

		tun.tunFile = nil
	}

	return
}

func (tun *nativeTun) Name() (string, error) {
	return tun.wt.GetInterfaceName()
}

func (tun *nativeTun) File() *os.File {
	return nil
}

func (tun *nativeTun) Events() chan TUNEvent {
	return tun.events
}

func (tun *nativeTun) Close() error {
	windows.SetEvent(tun.signals[signalClose])
	err := windows.CloseHandle(tun.signals[signalClose])

	e := tun.closeTUN()
	if err == nil {
		err = e
	}

	if tun.events != nil {
		close(tun.events)
	}

	_, _, e = tun.wt.DeleteInterface(0)
	if err == nil {
		err = e
	}

	return err
}

func (tun *nativeTun) MTU() (int, error) {
	return 1500, nil
}

func (tun *nativeTun) Read(buff []byte, offset int) (int, error) {
	select {
	case err := <-tun.errors:
		return 0, err
	default:
	}

	for {
		if tun.rdOffset+4 <= tun.rdAvailabe {
			// Get packet from the queue.
			size := *(*uint32)(unsafe.Pointer(&tun.rdBuff[tun.rdOffset]))
			pSize := packetAlign(4 + size)
			if packetSizeMax < size || tun.rdAvailabe < tun.rdOffset+pSize {
				// Invalid packet size.
				tun.rdAvailabe = 0
				continue
			}

			// Copy data.
			copy(buff[offset:], (*(*[packetSizeMax]byte)(unsafe.Pointer(&tun.rdBuff[tun.rdOffset+4])))[:size])
			tun.rdOffset += pSize
			return int(size), nil
		}

		if tun.signals[signalDataAvail] == 0 {
			// Data pipe and interface data available event are not open (yet).
			err := tun.openTUN()
			if err != nil {
				return 0, err
			}
		}

		// Wait for user close or interface data.
		r, err := windows.WaitForMultipleObjects(tun.signals[:], false, windows.INFINITE)
		if err != nil {
			return 0, errors.New("Waiting for data failed: " + err.Error())
		}
		switch r {
		case windows.WAIT_OBJECT_0 + signalClose, windows.WAIT_ABANDONED + signalClose:
			return 0, errors.New("TUN closed")
		case windows.WAIT_OBJECT_0 + signalDataAvail:
			// Data is available.
		case windows.WAIT_ABANDONED + signalDataAvail:
			// TUN stopped. Reopen it.
			tun.closeTUN()
			continue
		case windows.WAIT_TIMEOUT:
			// Congratulations, we reached infinity. Let's do it again! :)
			continue
		default:
			return 0, errors.New("unexpected result from WaitForMultipleObjects")
		}

		// Fill queue.
		n, err := tun.tunFile.Read(tun.rdBuff[:])
		if err != nil {
			// TUN interface stopped, returned incomplete data, etc.
			// Retry.
			tun.rdAvailabe = 0
			tun.closeTUN()
			continue
		}
		tun.rdOffset = 0
		tun.rdAvailabe = uint32(n)
	}
}

// Note: flush() and putTunPacket() assume the caller comes only from a single thread; there's no locking.

func (tun *nativeTun) flush() error {
	// Flush write buffer.
	_, err := tun.tunFile.Write(tun.wrBuff[:tun.wrOffset])
	tun.wrPacketNum = 0
	tun.wrOffset = 0
	if err != nil {
		return err
	}

	return nil
}

func (tun *nativeTun) putTunPacket(buff []byte) error {
	size := uint32(len(buff))
	if size == 0 {
		return errors.New("Empty packet")
	}
	if size > packetSizeMax {
		return errors.New("Packet too big")
	}
	pSize := packetAlign(4 + size)

	if tun.wrPacketNum >= packetExchangeMax || tun.wrOffset+pSize >= packetExchangeSize {
		// Exchange buffer is full -> flush first.
		err := tun.flush()
		if err != nil {
			return err
		}
	}

	// Write packet to the exchange buffer.
	*(*uint32)(unsafe.Pointer(&tun.wrBuff[tun.wrOffset])) = size
	copy((*(*[packetSizeMax]byte)(unsafe.Pointer(&tun.wrBuff[tun.wrOffset+4])))[:size], buff)

	tun.wrPacketNum++
	tun.wrOffset += pSize

	return nil
}

func (tun *nativeTun) Write(buff []byte, offset int) (int, error) {
	err := tun.putTunPacket(buff[offset:])
	if err != nil {
		return 0, err
	}

	// Flush write buffer.
	return len(buff) - offset, tun.flush()
}