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package main
import (
"errors"
"net"
)
type UDPBind interface {
SetMark(value uint32) error
ReceiveIPv6(buff []byte, end *Endpoint) (int, error)
ReceiveIPv4(buff []byte, end *Endpoint) (int, error)
Send(buff []byte, end *Endpoint) error
Close() error
}
func parseEndpoint(s string) (*net.UDPAddr, error) {
// ensure that the host is an IP address
host, _, err := net.SplitHostPort(s)
if err != nil {
return nil, err
}
if ip := net.ParseIP(host); ip == nil {
return nil, errors.New("Failed to parse IP address: " + host)
}
// parse address and port
addr, err := net.ResolveUDPAddr("udp", s)
if err != nil {
return nil, err
}
return addr, err
}
/* Must hold device and net lock
*/
func unsafeCloseUDPListener(device *Device) error {
var err error
netc := &device.net
if netc.bind != nil {
err = netc.bind.Close()
netc.bind = nil
netc.update.Add(1)
}
return err
}
// must inform all listeners
func UpdateUDPListener(device *Device) error {
device.mutex.Lock()
defer device.mutex.Unlock()
netc := &device.net
netc.mutex.Lock()
defer netc.mutex.Unlock()
// close existing sockets
if err := unsafeCloseUDPListener(device); err != nil {
return err
}
// assumption: netc.update WaitGroup should be exactly 1
// open new sockets
if device.tun.isUp.Get() {
// bind to new port
var err error
netc.bind, netc.port, err = CreateUDPBind(netc.port)
if err != nil {
netc.bind = nil
return err
}
// set mark
err = netc.bind.SetMark(netc.fwmark)
if err != nil {
return err
}
// clear cached source addresses
for _, peer := range device.peers {
peer.mutex.Lock()
peer.endpoint.value.ClearSrc()
peer.mutex.Unlock()
}
// decrease waitgroup to 0
device.log.Debug.Println("UDP bind has been updated")
netc.update.Done()
}
return nil
}
func CloseUDPListener(device *Device) error {
device.mutex.Lock()
device.net.mutex.Lock()
err := unsafeCloseUDPListener(device)
device.net.mutex.Unlock()
device.mutex.Unlock()
return err
}
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