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authorJason A. Donenfeld <Jason@zx2c4.com>2019-08-29 17:42:28 -0600
committerSimon Rozman <simon@rozman.si>2019-08-30 15:34:17 +0200
commit14df9c3e75fce5dcb709e46f860838cc88d4033a (patch)
treecd9d83f88b00f59304bda531c1db12c4ff94075e /tun/wintun/wintun_windows.go
parent353f0956bccf4919f7764166f1dd0f2c8bb7cca2 (diff)
wintun: take mutex so that deletion uses the right name
Diffstat (limited to 'tun/wintun/wintun_windows.go')
-rw-r--r--tun/wintun/wintun_windows.go79
1 files changed, 70 insertions, 9 deletions
diff --git a/tun/wintun/wintun_windows.go b/tun/wintun/wintun_windows.go
index e726748..d6fa35f 100644
--- a/tun/wintun/wintun_windows.go
+++ b/tun/wintun/wintun_windows.go
@@ -6,14 +6,17 @@
package wintun
import (
+ "encoding/hex"
"errors"
"fmt"
"strings"
"time"
"unsafe"
+ "golang.org/x/crypto/blake2s"
"golang.org/x/sys/windows"
"golang.org/x/sys/windows/registry"
+ "golang.org/x/text/unicode/norm"
"golang.zx2c4.com/wireguard/tun/wintun/iphlpapi"
"golang.zx2c4.com/wireguard/tun/wintun/nci"
@@ -99,6 +102,15 @@ func removeNumberedSuffix(ifname string) string {
// the interface is found but not a Wintun-class or a member of the pool,
// this function returns windows.ERROR_ALREADY_EXISTS.
func (pool Pool) GetInterface(ifname string) (*Interface, error) {
+ mutex, err := pool.takeNameMutex()
+ if err != nil {
+ return nil, err
+ }
+ defer func() {
+ windows.ReleaseMutex(mutex)
+ windows.CloseHandle(mutex)
+ }()
+
// Create a list of network devices.
devInfoList, err := setupapi.SetupDiGetClassDevsEx(&deviceClassNetGUID, "", 0, setupapi.DIGCF_PRESENT, setupapi.DevInfo(0), "")
if err != nil {
@@ -178,14 +190,15 @@ func (pool Pool) GetInterface(ifname string) (*Interface, error) {
return nil, windows.ERROR_OBJECT_NOT_FOUND
}
-// CreateInterface creates a Wintun interface. requestedGUID is the GUID of the
-// created network interface, which then influences NLA generation
-// deterministically. If it is set to nil, the GUID is chosen by the system at
-// random, and hence a new NLA entry is created for each new interface. It is
-// called "requested" GUID because the API it uses is completely undocumented,
-// and so there could be minor interesting complications with its usage. This
-// function returns the network interface ID and a flag if reboot is required.
-func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Interface, rebootRequired bool, err error) {
+// CreateInterface creates a Wintun interface. ifname is the requested name of
+// the interface, while requestedGUID is the GUID of the created network
+// interface, which then influences NLA generation deterministically. If it is
+// set to nil, the GUID is chosen by the system at random, and hence a new NLA
+// entry is created for each new interface. It is called "requested" GUID
+// because the API it uses is completely undocumented, and so there could be minor
+// interesting complications with its usage. This function returns the network
+// interface ID and a flag if reboot is required.
+func (pool Pool) CreateInterface(ifname string, requestedGUID *windows.GUID) (wintun *Interface, rebootRequired bool, err error) {
// Create an empty device info set for network adapter device class.
devInfoList, err := setupapi.SetupDiCreateDeviceInfoListEx(&deviceClassNetGUID, 0, "")
if err != nil {
@@ -271,6 +284,15 @@ func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Interface
return
}
+ mutex, err := pool.takeNameMutex()
+ if err != nil {
+ return
+ }
+ defer func() {
+ windows.ReleaseMutex(mutex)
+ windows.CloseHandle(mutex)
+ }()
+
defer func() {
if err != nil {
// The interface failed to install, or the interface ID was unobtainable. Clean-up.
@@ -403,6 +425,12 @@ func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Interface
// Disable dead gateway detection on our interface.
tcpipInterfaceRegKey.SetDWordValue("EnableDeadGWDetect", 0)
+ err = wintun.SetName(ifname)
+ if err != nil {
+ err = fmt.Errorf("Unable to set name of Wintun interface: %v", err)
+ return
+ }
+
return
}
@@ -444,6 +472,16 @@ func (wintun *Interface) DeleteInterface() (rebootRequired bool, err error) {
// given criteria, and returns which ones it deleted, whether a reboot
// is required after, and which errors occurred during the process.
func (pool Pool) DeleteMatchingInterfaces(matches func(wintun *Interface) bool) (deviceInstancesDeleted []uint32, rebootRequired bool, errors []error) {
+ mutex, err := pool.takeNameMutex()
+ if err != nil {
+ errors = append(errors, err)
+ return
+ }
+ defer func() {
+ windows.ReleaseMutex(mutex)
+ windows.CloseHandle(mutex)
+ }()
+
devInfoList, err := setupapi.SetupDiGetClassDevsEx(&deviceClassNetGUID, "", 0, setupapi.DIGCF_PRESENT, setupapi.DevInfo(0), "")
if err != nil {
return nil, false, []error{fmt.Errorf("SetupDiGetClassDevsEx(%v) failed: %v", deviceClassNetGUID, err.Error())}
@@ -498,7 +536,7 @@ func (pool Pool) DeleteMatchingInterfaces(matches func(wintun *Interface) bool)
wintun, err := makeWintun(devInfoList, deviceData, pool)
if err != nil {
- errors = append(errors, fmt.Errorf("makeWintun failed: %v", err))
+ errors = append(errors, fmt.Errorf("Unable to make Wintun interface object: %v", err))
continue
}
if !matches(wintun) {
@@ -720,3 +758,26 @@ func (wintun *Interface) GUID() windows.GUID {
func (wintun *Interface) LUID() uint64 {
return ((uint64(wintun.luidIndex) & ((1 << 24) - 1)) << 24) | ((uint64(wintun.ifType) & ((1 << 16) - 1)) << 48)
}
+
+func (pool Pool) takeNameMutex() (windows.Handle, error) {
+ const mutexLabel = "WireGuard Adapter Name Mutex Stable Suffix v1 jason@zx2c4.com"
+ b2, _ := blake2s.New256(nil)
+ b2.Write([]byte(mutexLabel))
+ b2.Write(norm.NFC.Bytes([]byte(string(pool))))
+ mutexName := `Global\Wintun-Name-Mutex-` + hex.EncodeToString(b2.Sum(nil))
+ mutex, err := windows.CreateMutex(nil, false, windows.StringToUTF16Ptr(mutexName))
+ if err != nil {
+ err = fmt.Errorf("Error creating name mutex: %v", err)
+ return 0, err
+ }
+ event, err := windows.WaitForSingleObject(mutex, windows.INFINITE)
+ if err != nil {
+ windows.CloseHandle(mutex)
+ return 0, fmt.Errorf("Error waiting on name mutex: %v", err)
+ }
+ if event != windows.WAIT_OBJECT_0 {
+ windows.CloseHandle(mutex)
+ return 0, errors.New("Error with event trigger of name mutex")
+ }
+ return mutex, nil
+} \ No newline at end of file