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authorJason A. Donenfeld <Jason@zx2c4.com>2019-08-24 12:29:17 +0200
committerJason A. Donenfeld <Jason@zx2c4.com>2019-08-24 12:29:17 +0200
commit0c540ad60e6942f0c8458d8b9b5ceb2d76a0d29b (patch)
tree7cfb3c2a29aa5959c60a6952f96672ef2fd3e3fd
parent3cedc22d7b49be8ca00dc549c79de9e4a2d3df5b (diff)
wintun: make description consistent across fields
-rw-r--r--tun/tun_windows.go2
-rw-r--r--tun/wintun/wintun_windows.go21
2 files changed, 10 insertions, 13 deletions
diff --git a/tun/tun_windows.go b/tun/tun_windows.go
index a66f709..aa54ad5 100644
--- a/tun/tun_windows.go
+++ b/tun/tun_windows.go
@@ -108,7 +108,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Dev
} else if err == windows.ERROR_ALREADY_EXISTS {
return nil, fmt.Errorf("Foreign network interface with the same name exists")
}
- wt, _, err = wintun.CreateInterface("WireGuard Tunnel Adapter", requestedGUID)
+ wt, _, err = wintun.CreateInterface(requestedGUID)
if err != nil {
return nil, fmt.Errorf("Unable to create Wintun interface: %v", err)
}
diff --git a/tun/wintun/wintun_windows.go b/tun/wintun/wintun_windows.go
index 1caa4a1..c1f5025 100644
--- a/tun/wintun/wintun_windows.go
+++ b/tun/wintun/wintun_windows.go
@@ -157,17 +157,14 @@ func GetInterface(ifname string) (*Wintun, error) {
return nil, windows.ERROR_OBJECT_NOT_FOUND
}
-// CreateInterface creates a Wintun interface. description is a string that
-// supplies the text description of the device. The description is optional
-// and can be "". requestedGUID is the GUID of the created network interface,
-// which then influences NLA generation deterministically. If it is set to nil,
-// the GUID is chosen by the system at random, and hence a new NLA entry is
-// created for each new interface. It is called "requested" GUID because the
-// API it uses is completely undocumented, and so there could be minor
-// interesting complications with its usage. This function returns the network
-// interface ID and a flag if reboot is required.
-//
-func CreateInterface(description string, requestedGUID *windows.GUID) (wintun *Wintun, rebootRequired bool, err error) {
+// CreateInterface creates a Wintun interface. requestedGUID is the GUID of the
+// created network interface, which then influences NLA generation
+// deterministically. If it is set to nil, the GUID is chosen by the system at
+// random, and hence a new NLA entry is created for each new interface. It is
+// called "requested" GUID because the API it uses is completely undocumented,
+// and so there could be minor interesting complications with its usage. This
+// function returns the network interface ID and a flag if reboot is required.
+func CreateInterface(requestedGUID *windows.GUID) (wintun *Wintun, rebootRequired bool, err error) {
// Create an empty device info set for network adapter device class.
devInfoList, err := setupapi.SetupDiCreateDeviceInfoListEx(&deviceClassNetGUID, 0, "")
if err != nil {
@@ -184,7 +181,7 @@ func CreateInterface(description string, requestedGUID *windows.GUID) (wintun *W
}
// Create a new device info element and add it to the device info set.
- deviceData, err := devInfoList.CreateDeviceInfo(className, &deviceClassNetGUID, description, 0, setupapi.DICD_GENERATE_ID)
+ deviceData, err := devInfoList.CreateDeviceInfo(className, &deviceClassNetGUID, deviceTypeName, 0, setupapi.DICD_GENERATE_ID)
if err != nil {
err = fmt.Errorf("SetupDiCreateDeviceInfo failed: %v", err)
return