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|
// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package icmp
import (
"encoding/binary"
"sync"
"gvisor.dev/gvisor/pkg/tcpip"
"gvisor.dev/gvisor/pkg/tcpip/buffer"
"gvisor.dev/gvisor/pkg/tcpip/header"
"gvisor.dev/gvisor/pkg/tcpip/iptables"
"gvisor.dev/gvisor/pkg/tcpip/stack"
"gvisor.dev/gvisor/pkg/waiter"
)
// +stateify savable
type icmpPacket struct {
icmpPacketEntry
senderAddress tcpip.FullAddress
data buffer.VectorisedView `state:".(buffer.VectorisedView)"`
timestamp int64
// views is used as buffer for data when its length is large
// enough to store a VectorisedView.
views [8]buffer.View `state:"nosave"`
}
type endpointState int
const (
stateInitial endpointState = iota
stateBound
stateConnected
stateClosed
)
// endpoint represents an ICMP endpoint. This struct serves as the interface
// between users of the endpoint and the protocol implementation; it is legal to
// have concurrent goroutines make calls into the endpoint, they are properly
// synchronized.
//
// +stateify savable
type endpoint struct {
// The following fields are initialized at creation time and are
// immutable.
stack *stack.Stack `state:"manual"`
netProto tcpip.NetworkProtocolNumber
transProto tcpip.TransportProtocolNumber
waiterQueue *waiter.Queue
// The following fields are used to manage the receive queue, and are
// protected by rcvMu.
rcvMu sync.Mutex `state:"nosave"`
rcvReady bool
rcvList icmpPacketList
rcvBufSizeMax int `state:".(int)"`
rcvBufSize int
rcvClosed bool
// The following fields are protected by the mu mutex.
mu sync.RWMutex `state:"nosave"`
sndBufSize int
// shutdownFlags represent the current shutdown state of the endpoint.
shutdownFlags tcpip.ShutdownFlags
id stack.TransportEndpointID
state endpointState
// bindNICID and bindAddr are set via calls to Bind(). They are used to
// reject attempts to send data or connect via a different NIC or
// address
bindNICID tcpip.NICID
bindAddr tcpip.Address
// regNICID is the default NIC to be used when callers don't specify a
// NIC.
regNICID tcpip.NICID
route stack.Route `state:"manual"`
}
func newEndpoint(stack *stack.Stack, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error) {
return &endpoint{
stack: stack,
netProto: netProto,
transProto: transProto,
waiterQueue: waiterQueue,
rcvBufSizeMax: 32 * 1024,
sndBufSize: 32 * 1024,
}, nil
}
// Close puts the endpoint in a closed state and frees all resources
// associated with it.
func (e *endpoint) Close() {
e.mu.Lock()
e.shutdownFlags = tcpip.ShutdownRead | tcpip.ShutdownWrite
switch e.state {
case stateBound, stateConnected:
e.stack.UnregisterTransportEndpoint(e.regNICID, []tcpip.NetworkProtocolNumber{e.netProto}, e.transProto, e.id, e)
}
// Close the receive list and drain it.
e.rcvMu.Lock()
e.rcvClosed = true
e.rcvBufSize = 0
for !e.rcvList.Empty() {
p := e.rcvList.Front()
e.rcvList.Remove(p)
}
e.rcvMu.Unlock()
e.route.Release()
// Update the state.
e.state = stateClosed
e.mu.Unlock()
e.waiterQueue.Notify(waiter.EventHUp | waiter.EventErr | waiter.EventIn | waiter.EventOut)
}
// ModerateRecvBuf implements tcpip.Endpoint.ModerateRecvBuf.
func (e *endpoint) ModerateRecvBuf(copied int) {}
// IPTables implements tcpip.Endpoint.IPTables.
func (e *endpoint) IPTables() (iptables.IPTables, error) {
return e.stack.IPTables(), nil
}
// Resume implements tcpip.ResumableEndpoint.Resume.
func (e *endpoint) Resume(s *stack.Stack) {
e.stack = s
if e.state != stateBound && e.state != stateConnected {
return
}
var err *tcpip.Error
if e.state == stateConnected {
e.route, err = e.stack.FindRoute(e.regNICID, e.bindAddr, e.id.RemoteAddress, e.netProto, false /* multicastLoop */)
if err != nil {
panic(*err)
}
e.id.LocalAddress = e.route.LocalAddress
} else if len(e.id.LocalAddress) != 0 { // stateBound
if e.stack.CheckLocalAddress(e.regNICID, e.netProto, e.id.LocalAddress) == 0 {
panic(tcpip.ErrBadLocalAddress)
}
}
e.id, err = e.registerWithStack(e.regNICID, []tcpip.NetworkProtocolNumber{e.netProto}, e.id)
if err != nil {
panic(*err)
}
}
// Read reads data from the endpoint. This method does not block if
// there is no data pending.
func (e *endpoint) Read(addr *tcpip.FullAddress) (buffer.View, tcpip.ControlMessages, *tcpip.Error) {
e.rcvMu.Lock()
if e.rcvList.Empty() {
err := tcpip.ErrWouldBlock
if e.rcvClosed {
err = tcpip.ErrClosedForReceive
}
e.rcvMu.Unlock()
return buffer.View{}, tcpip.ControlMessages{}, err
}
p := e.rcvList.Front()
e.rcvList.Remove(p)
e.rcvBufSize -= p.data.Size()
e.rcvMu.Unlock()
if addr != nil {
*addr = p.senderAddress
}
return p.data.ToView(), tcpip.ControlMessages{HasTimestamp: true, Timestamp: p.timestamp}, nil
}
// prepareForWrite prepares the endpoint for sending data. In particular, it
// binds it if it's still in the initial state. To do so, it must first
// reacquire the mutex in exclusive mode.
//
// Returns true for retry if preparation should be retried.
func (e *endpoint) prepareForWrite(to *tcpip.FullAddress) (retry bool, err *tcpip.Error) {
switch e.state {
case stateInitial:
case stateConnected:
return false, nil
case stateBound:
if to == nil {
return false, tcpip.ErrDestinationRequired
}
return false, nil
default:
return false, tcpip.ErrInvalidEndpointState
}
e.mu.RUnlock()
defer e.mu.RLock()
e.mu.Lock()
defer e.mu.Unlock()
// The state changed when we released the shared locked and re-acquired
// it in exclusive mode. Try again.
if e.state != stateInitial {
return true, nil
}
// The state is still 'initial', so try to bind the endpoint.
if err := e.bindLocked(tcpip.FullAddress{}); err != nil {
return false, err
}
return true, nil
}
// Write writes data to the endpoint's peer. This method does not block
// if the data cannot be written.
func (e *endpoint) Write(p tcpip.Payload, opts tcpip.WriteOptions) (int64, <-chan struct{}, *tcpip.Error) {
// MSG_MORE is unimplemented. (This also means that MSG_EOR is a no-op.)
if opts.More {
return 0, nil, tcpip.ErrInvalidOptionValue
}
to := opts.To
e.mu.RLock()
defer e.mu.RUnlock()
// If we've shutdown with SHUT_WR we are in an invalid state for sending.
if e.shutdownFlags&tcpip.ShutdownWrite != 0 {
return 0, nil, tcpip.ErrClosedForSend
}
// Prepare for write.
for {
retry, err := e.prepareForWrite(to)
if err != nil {
return 0, nil, err
}
if !retry {
break
}
}
var route *stack.Route
if to == nil {
route = &e.route
if route.IsResolutionRequired() {
// Promote lock to exclusive if using a shared route,
// given that it may need to change in Route.Resolve()
// call below.
e.mu.RUnlock()
defer e.mu.RLock()
e.mu.Lock()
defer e.mu.Unlock()
// Recheck state after lock was re-acquired.
if e.state != stateConnected {
return 0, nil, tcpip.ErrInvalidEndpointState
}
}
} else {
// Reject destination address if it goes through a different
// NIC than the endpoint was bound to.
nicid := to.NIC
if e.bindNICID != 0 {
if nicid != 0 && nicid != e.bindNICID {
return 0, nil, tcpip.ErrNoRoute
}
nicid = e.bindNICID
}
toCopy := *to
to = &toCopy
netProto, err := e.checkV4Mapped(to, true)
if err != nil {
return 0, nil, err
}
// Find the enpoint.
r, err := e.stack.FindRoute(nicid, e.bindAddr, to.Addr, netProto, false /* multicastLoop */)
if err != nil {
return 0, nil, err
}
defer r.Release()
route = &r
}
if route.IsResolutionRequired() {
if ch, err := route.Resolve(nil); err != nil {
if err == tcpip.ErrWouldBlock {
return 0, ch, tcpip.ErrNoLinkAddress
}
return 0, nil, err
}
}
v, err := p.Get(p.Size())
if err != nil {
return 0, nil, err
}
switch e.netProto {
case header.IPv4ProtocolNumber:
err = send4(route, e.id.LocalPort, v)
case header.IPv6ProtocolNumber:
err = send6(route, e.id.LocalPort, v)
}
if err != nil {
return 0, nil, err
}
return int64(len(v)), nil, nil
}
// Peek only returns data from a single datagram, so do nothing here.
func (e *endpoint) Peek([][]byte) (int64, tcpip.ControlMessages, *tcpip.Error) {
return 0, tcpip.ControlMessages{}, nil
}
// SetSockOpt sets a socket option. Currently not supported.
func (e *endpoint) SetSockOpt(opt interface{}) *tcpip.Error {
return nil
}
// GetSockOptInt implements tcpip.Endpoint.GetSockOptInt.
func (e *endpoint) GetSockOptInt(opt tcpip.SockOpt) (int, *tcpip.Error) {
switch opt {
case tcpip.ReceiveQueueSizeOption:
v := 0
e.rcvMu.Lock()
if !e.rcvList.Empty() {
p := e.rcvList.Front()
v = p.data.Size()
}
e.rcvMu.Unlock()
return v, nil
}
return -1, tcpip.ErrUnknownProtocolOption
}
// GetSockOpt implements tcpip.Endpoint.GetSockOpt.
func (e *endpoint) GetSockOpt(opt interface{}) *tcpip.Error {
switch o := opt.(type) {
case tcpip.ErrorOption:
return nil
case *tcpip.SendBufferSizeOption:
e.mu.Lock()
*o = tcpip.SendBufferSizeOption(e.sndBufSize)
e.mu.Unlock()
return nil
case *tcpip.ReceiveBufferSizeOption:
e.rcvMu.Lock()
*o = tcpip.ReceiveBufferSizeOption(e.rcvBufSizeMax)
e.rcvMu.Unlock()
return nil
case *tcpip.KeepaliveEnabledOption:
*o = 0
return nil
default:
return tcpip.ErrUnknownProtocolOption
}
}
func send4(r *stack.Route, ident uint16, data buffer.View) *tcpip.Error {
if len(data) < header.ICMPv4MinimumSize {
return tcpip.ErrInvalidEndpointState
}
// Set the ident to the user-specified port. Sequence number should
// already be set by the user.
binary.BigEndian.PutUint16(data[header.ICMPv4PayloadOffset:], ident)
hdr := buffer.NewPrependable(header.ICMPv4MinimumSize + int(r.MaxHeaderLength()))
icmpv4 := header.ICMPv4(hdr.Prepend(header.ICMPv4MinimumSize))
copy(icmpv4, data)
data = data[header.ICMPv4MinimumSize:]
// Linux performs these basic checks.
if icmpv4.Type() != header.ICMPv4Echo || icmpv4.Code() != 0 {
return tcpip.ErrInvalidEndpointState
}
icmpv4.SetChecksum(0)
icmpv4.SetChecksum(^header.Checksum(icmpv4, header.Checksum(data, 0)))
return r.WritePacket(nil /* gso */, hdr, data.ToVectorisedView(), header.ICMPv4ProtocolNumber, r.DefaultTTL())
}
func send6(r *stack.Route, ident uint16, data buffer.View) *tcpip.Error {
if len(data) < header.ICMPv6EchoMinimumSize {
return tcpip.ErrInvalidEndpointState
}
// Set the ident. Sequence number is provided by the user.
binary.BigEndian.PutUint16(data[header.ICMPv6MinimumSize:], ident)
hdr := buffer.NewPrependable(header.ICMPv6EchoMinimumSize + int(r.MaxHeaderLength()))
icmpv6 := header.ICMPv6(hdr.Prepend(header.ICMPv6EchoMinimumSize))
copy(icmpv6, data)
data = data[header.ICMPv6EchoMinimumSize:]
if icmpv6.Type() != header.ICMPv6EchoRequest || icmpv6.Code() != 0 {
return tcpip.ErrInvalidEndpointState
}
icmpv6.SetChecksum(0)
icmpv6.SetChecksum(^header.Checksum(icmpv6, header.Checksum(data, 0)))
return r.WritePacket(nil /* gso */, hdr, data.ToVectorisedView(), header.ICMPv6ProtocolNumber, r.DefaultTTL())
}
func (e *endpoint) checkV4Mapped(addr *tcpip.FullAddress, allowMismatch bool) (tcpip.NetworkProtocolNumber, *tcpip.Error) {
netProto := e.netProto
if header.IsV4MappedAddress(addr.Addr) {
return 0, tcpip.ErrNoRoute
}
// Fail if we're bound to an address length different from the one we're
// checking.
if l := len(e.id.LocalAddress); !allowMismatch && l != 0 && l != len(addr.Addr) {
return 0, tcpip.ErrInvalidEndpointState
}
return netProto, nil
}
// Connect connects the endpoint to its peer. Specifying a NIC is optional.
func (e *endpoint) Connect(addr tcpip.FullAddress) *tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
if addr.Addr == "" {
// AF_UNSPEC isn't supported.
return tcpip.ErrAddressFamilyNotSupported
}
nicid := addr.NIC
localPort := uint16(0)
switch e.state {
case stateBound, stateConnected:
localPort = e.id.LocalPort
if e.bindNICID == 0 {
break
}
if nicid != 0 && nicid != e.bindNICID {
return tcpip.ErrInvalidEndpointState
}
nicid = e.bindNICID
default:
return tcpip.ErrInvalidEndpointState
}
netProto, err := e.checkV4Mapped(&addr, false)
if err != nil {
return err
}
// Find a route to the desired destination.
r, err := e.stack.FindRoute(nicid, e.bindAddr, addr.Addr, netProto, false /* multicastLoop */)
if err != nil {
return err
}
defer r.Release()
id := stack.TransportEndpointID{
LocalAddress: r.LocalAddress,
LocalPort: localPort,
RemoteAddress: r.RemoteAddress,
}
// Even if we're connected, this endpoint can still be used to send
// packets on a different network protocol, so we register both even if
// v6only is set to false and this is an ipv6 endpoint.
netProtos := []tcpip.NetworkProtocolNumber{netProto}
id, err = e.registerWithStack(nicid, netProtos, id)
if err != nil {
return err
}
e.id = id
e.route = r.Clone()
e.regNICID = nicid
e.state = stateConnected
e.rcvMu.Lock()
e.rcvReady = true
e.rcvMu.Unlock()
return nil
}
// ConnectEndpoint is not supported.
func (*endpoint) ConnectEndpoint(tcpip.Endpoint) *tcpip.Error {
return tcpip.ErrInvalidEndpointState
}
// Shutdown closes the read and/or write end of the endpoint connection
// to its peer.
func (e *endpoint) Shutdown(flags tcpip.ShutdownFlags) *tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
e.shutdownFlags |= flags
if e.state != stateConnected {
return tcpip.ErrNotConnected
}
if flags&tcpip.ShutdownRead != 0 {
e.rcvMu.Lock()
wasClosed := e.rcvClosed
e.rcvClosed = true
e.rcvMu.Unlock()
if !wasClosed {
e.waiterQueue.Notify(waiter.EventIn)
}
}
return nil
}
// Listen is not supported by UDP, it just fails.
func (*endpoint) Listen(int) *tcpip.Error {
return tcpip.ErrNotSupported
}
// Accept is not supported by UDP, it just fails.
func (*endpoint) Accept() (tcpip.Endpoint, *waiter.Queue, *tcpip.Error) {
return nil, nil, tcpip.ErrNotSupported
}
func (e *endpoint) registerWithStack(nicid tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, id stack.TransportEndpointID) (stack.TransportEndpointID, *tcpip.Error) {
if id.LocalPort != 0 {
// The endpoint already has a local port, just attempt to
// register it.
err := e.stack.RegisterTransportEndpoint(nicid, netProtos, e.transProto, id, e, false)
return id, err
}
// We need to find a port for the endpoint.
_, err := e.stack.PickEphemeralPort(func(p uint16) (bool, *tcpip.Error) {
id.LocalPort = p
err := e.stack.RegisterTransportEndpoint(nicid, netProtos, e.transProto, id, e, false)
switch err {
case nil:
return true, nil
case tcpip.ErrPortInUse:
return false, nil
default:
return false, err
}
})
return id, err
}
func (e *endpoint) bindLocked(addr tcpip.FullAddress) *tcpip.Error {
// Don't allow binding once endpoint is not in the initial state
// anymore.
if e.state != stateInitial {
return tcpip.ErrInvalidEndpointState
}
netProto, err := e.checkV4Mapped(&addr, false)
if err != nil {
return err
}
// Expand netProtos to include v4 and v6 if the caller is binding to a
// wildcard (empty) address, and this is an IPv6 endpoint with v6only
// set to false.
netProtos := []tcpip.NetworkProtocolNumber{netProto}
if len(addr.Addr) != 0 {
// A local address was specified, verify that it's valid.
if e.stack.CheckLocalAddress(addr.NIC, netProto, addr.Addr) == 0 {
return tcpip.ErrBadLocalAddress
}
}
id := stack.TransportEndpointID{
LocalPort: addr.Port,
LocalAddress: addr.Addr,
}
id, err = e.registerWithStack(addr.NIC, netProtos, id)
if err != nil {
return err
}
e.id = id
e.regNICID = addr.NIC
// Mark endpoint as bound.
e.state = stateBound
e.rcvMu.Lock()
e.rcvReady = true
e.rcvMu.Unlock()
return nil
}
// Bind binds the endpoint to a specific local address and port.
// Specifying a NIC is optional.
func (e *endpoint) Bind(addr tcpip.FullAddress) *tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
err := e.bindLocked(addr)
if err != nil {
return err
}
e.bindNICID = addr.NIC
e.bindAddr = addr.Addr
return nil
}
// GetLocalAddress returns the address to which the endpoint is bound.
func (e *endpoint) GetLocalAddress() (tcpip.FullAddress, *tcpip.Error) {
e.mu.RLock()
defer e.mu.RUnlock()
return tcpip.FullAddress{
NIC: e.regNICID,
Addr: e.id.LocalAddress,
Port: e.id.LocalPort,
}, nil
}
// GetRemoteAddress returns the address to which the endpoint is connected.
func (e *endpoint) GetRemoteAddress() (tcpip.FullAddress, *tcpip.Error) {
e.mu.RLock()
defer e.mu.RUnlock()
if e.state != stateConnected {
return tcpip.FullAddress{}, tcpip.ErrNotConnected
}
return tcpip.FullAddress{
NIC: e.regNICID,
Addr: e.id.RemoteAddress,
Port: e.id.RemotePort,
}, nil
}
// Readiness returns the current readiness of the endpoint. For example, if
// waiter.EventIn is set, the endpoint is immediately readable.
func (e *endpoint) Readiness(mask waiter.EventMask) waiter.EventMask {
// The endpoint is always writable.
result := waiter.EventOut & mask
// Determine if the endpoint is readable if requested.
if (mask & waiter.EventIn) != 0 {
e.rcvMu.Lock()
if !e.rcvList.Empty() || e.rcvClosed {
result |= waiter.EventIn
}
e.rcvMu.Unlock()
}
return result
}
// HandlePacket is called by the stack when new packets arrive to this transport
// endpoint.
func (e *endpoint) HandlePacket(r *stack.Route, id stack.TransportEndpointID, vv buffer.VectorisedView) {
// Only accept echo replies.
switch e.netProto {
case header.IPv4ProtocolNumber:
h := header.ICMPv4(vv.First())
if h.Type() != header.ICMPv4EchoReply {
e.stack.Stats().DroppedPackets.Increment()
return
}
case header.IPv6ProtocolNumber:
h := header.ICMPv6(vv.First())
if h.Type() != header.ICMPv6EchoReply {
e.stack.Stats().DroppedPackets.Increment()
return
}
}
e.rcvMu.Lock()
// Drop the packet if our buffer is currently full.
if !e.rcvReady || e.rcvClosed || e.rcvBufSize >= e.rcvBufSizeMax {
e.stack.Stats().DroppedPackets.Increment()
e.rcvMu.Unlock()
return
}
wasEmpty := e.rcvBufSize == 0
// Push new packet into receive list and increment the buffer size.
pkt := &icmpPacket{
senderAddress: tcpip.FullAddress{
NIC: r.NICID(),
Addr: id.RemoteAddress,
},
}
pkt.data = vv.Clone(pkt.views[:])
e.rcvList.PushBack(pkt)
e.rcvBufSize += pkt.data.Size()
pkt.timestamp = e.stack.NowNanoseconds()
e.rcvMu.Unlock()
// Notify any waiters that there's data to be read now.
if wasEmpty {
e.waiterQueue.Notify(waiter.EventIn)
}
}
// HandleControlPacket implements stack.TransportEndpoint.HandleControlPacket.
func (e *endpoint) HandleControlPacket(id stack.TransportEndpointID, typ stack.ControlType, extra uint32, vv buffer.VectorisedView) {
}
// State implements tcpip.Endpoint.State. The ICMP endpoint currently doesn't
// expose internal socket state.
func (e *endpoint) State() uint32 {
return 0
}
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