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// Copyright 2018 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package tcpip provides the interfaces and related types that users of the
// tcpip stack will use in order to create endpoints used to send and receive
// data over the network stack.
//
// The starting point is the creation and configuration of a stack. A stack can
// be created by calling the New() function of the tcpip/stack/stack package;
// configuring a stack involves creating NICs (via calls to Stack.CreateNIC()),
// adding network addresses (via calls to Stack.AddAddress()), and
// setting a route table (via a call to Stack.SetRouteTable()).
//
// Once a stack is configured, endpoints can be created by calling
// Stack.NewEndpoint(). Such endpoints can be used to send/receive data, connect
// to peers, listen for connections, accept connections, etc., depending on the
// transport protocol selected.
package tcpip
import (
"errors"
"fmt"
"reflect"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"gvisor.googlesource.com/gvisor/pkg/tcpip/buffer"
"gvisor.googlesource.com/gvisor/pkg/waiter"
)
// Error represents an error in the netstack error space. Using a special type
// ensures that errors outside of this space are not accidentally introduced.
//
// Note: to support save / restore, it is important that all tcpip errors have
// distinct error messages.
type Error struct {
msg string
ignoreStats bool
}
// String implements fmt.Stringer.String.
func (e *Error) String() string {
return e.msg
}
// IgnoreStats indicates whether this error type should be included in failure
// counts in tcpip.Stats structs.
func (e *Error) IgnoreStats() bool {
return e.ignoreStats
}
// Errors that can be returned by the network stack.
var (
ErrUnknownProtocol = &Error{msg: "unknown protocol"}
ErrUnknownNICID = &Error{msg: "unknown nic id"}
ErrUnknownProtocolOption = &Error{msg: "unknown option for protocol"}
ErrDuplicateNICID = &Error{msg: "duplicate nic id"}
ErrDuplicateAddress = &Error{msg: "duplicate address"}
ErrNoRoute = &Error{msg: "no route"}
ErrBadLinkEndpoint = &Error{msg: "bad link layer endpoint"}
ErrAlreadyBound = &Error{msg: "endpoint already bound", ignoreStats: true}
ErrInvalidEndpointState = &Error{msg: "endpoint is in invalid state"}
ErrAlreadyConnecting = &Error{msg: "endpoint is already connecting", ignoreStats: true}
ErrAlreadyConnected = &Error{msg: "endpoint is already connected", ignoreStats: true}
ErrNoPortAvailable = &Error{msg: "no ports are available"}
ErrPortInUse = &Error{msg: "port is in use"}
ErrBadLocalAddress = &Error{msg: "bad local address"}
ErrClosedForSend = &Error{msg: "endpoint is closed for send"}
ErrClosedForReceive = &Error{msg: "endpoint is closed for receive"}
ErrWouldBlock = &Error{msg: "operation would block", ignoreStats: true}
ErrConnectionRefused = &Error{msg: "connection was refused"}
ErrTimeout = &Error{msg: "operation timed out"}
ErrAborted = &Error{msg: "operation aborted"}
ErrConnectStarted = &Error{msg: "connection attempt started", ignoreStats: true}
ErrDestinationRequired = &Error{msg: "destination address is required"}
ErrNotSupported = &Error{msg: "operation not supported"}
ErrQueueSizeNotSupported = &Error{msg: "queue size querying not supported"}
ErrNotConnected = &Error{msg: "endpoint not connected"}
ErrConnectionReset = &Error{msg: "connection reset by peer"}
ErrConnectionAborted = &Error{msg: "connection aborted"}
ErrNoSuchFile = &Error{msg: "no such file"}
ErrInvalidOptionValue = &Error{msg: "invalid option value specified"}
ErrNoLinkAddress = &Error{msg: "no remote link address"}
ErrBadAddress = &Error{msg: "bad address"}
ErrNetworkUnreachable = &Error{msg: "network is unreachable"}
ErrMessageTooLong = &Error{msg: "message too long"}
ErrNoBufferSpace = &Error{msg: "no buffer space available"}
)
// Errors related to Subnet
var (
errSubnetLengthMismatch = errors.New("subnet length of address and mask differ")
errSubnetAddressMasked = errors.New("subnet address has bits set outside the mask")
)
// ErrSaveRejection indicates a failed save due to unsupported networking state.
// This type of errors is only used for save logic.
type ErrSaveRejection struct {
Err error
}
// Error returns a sensible description of the save rejection error.
func (e ErrSaveRejection) Error() string {
return "save rejected due to unsupported networking state: " + e.Err.Error()
}
// A Clock provides the current time.
//
// Times returned by a Clock should always be used for application-visible
// time, but never for netstack internal timekeeping.
type Clock interface {
// NowNanoseconds returns the current real time as a number of
// nanoseconds since the Unix epoch.
NowNanoseconds() int64
// NowMonotonic returns a monotonic time value.
NowMonotonic() int64
}
// Address is a byte slice cast as a string that represents the address of a
// network node. Or, in the case of unix endpoints, it may represent a path.
type Address string
// AddressMask is a bitmask for an address.
type AddressMask string
// String implements Stringer.
func (a AddressMask) String() string {
return Address(a).String()
}
// Subnet is a subnet defined by its address and mask.
type Subnet struct {
address Address
mask AddressMask
}
// NewSubnet creates a new Subnet, checking that the address and mask are the same length.
func NewSubnet(a Address, m AddressMask) (Subnet, error) {
if len(a) != len(m) {
return Subnet{}, errSubnetLengthMismatch
}
for i := 0; i < len(a); i++ {
if a[i]&^m[i] != 0 {
return Subnet{}, errSubnetAddressMasked
}
}
return Subnet{a, m}, nil
}
// Contains returns true iff the address is of the same length and matches the
// subnet address and mask.
func (s *Subnet) Contains(a Address) bool {
if len(a) != len(s.address) {
return false
}
for i := 0; i < len(a); i++ {
if a[i]&s.mask[i] != s.address[i] {
return false
}
}
return true
}
// ID returns the subnet ID.
func (s *Subnet) ID() Address {
return s.address
}
// Bits returns the number of ones (network bits) and zeros (host bits) in the
// subnet mask.
func (s *Subnet) Bits() (ones int, zeros int) {
for _, b := range []byte(s.mask) {
for i := uint(0); i < 8; i++ {
if b&(1<<i) == 0 {
zeros++
} else {
ones++
}
}
}
return
}
// Prefix returns the number of bits before the first host bit.
func (s *Subnet) Prefix() int {
for i, b := range []byte(s.mask) {
for j := 7; j >= 0; j-- {
if b&(1<<uint(j)) == 0 {
return i*8 + 7 - j
}
}
}
return len(s.mask) * 8
}
// Mask returns the subnet mask.
func (s *Subnet) Mask() AddressMask {
return s.mask
}
// NICID is a number that uniquely identifies a NIC.
type NICID int32
// ShutdownFlags represents flags that can be passed to the Shutdown() method
// of the Endpoint interface.
type ShutdownFlags int
// Values of the flags that can be passed to the Shutdown() method. They can
// be OR'ed together.
const (
ShutdownRead ShutdownFlags = 1 << iota
ShutdownWrite
)
// FullAddress represents a full transport node address, as required by the
// Connect() and Bind() methods.
//
// +stateify savable
type FullAddress struct {
// NIC is the ID of the NIC this address refers to.
//
// This may not be used by all endpoint types.
NIC NICID
// Addr is the network address.
Addr Address
// Port is the transport port.
//
// This may not be used by all endpoint types.
Port uint16
}
// Payload provides an interface around data that is being sent to an endpoint.
// This allows the endpoint to request the amount of data it needs based on
// internal buffers without exposing them. 'p.Get(p.Size())' reads all the data.
type Payload interface {
// Get returns a slice containing exactly 'min(size, p.Size())' bytes.
Get(size int) ([]byte, *Error)
// Size returns the payload size.
Size() int
}
// SlicePayload implements Payload on top of slices for convenience.
type SlicePayload []byte
// Get implements Payload.
func (s SlicePayload) Get(size int) ([]byte, *Error) {
if size > s.Size() {
size = s.Size()
}
return s[:size], nil
}
// Size implements Payload.
func (s SlicePayload) Size() int {
return len(s)
}
// A ControlMessages contains socket control messages for IP sockets.
//
// +stateify savable
type ControlMessages struct {
// HasTimestamp indicates whether Timestamp is valid/set.
HasTimestamp bool
// Timestamp is the time (in ns) that the last packed used to create
// the read data was received.
Timestamp int64
}
// Endpoint is the interface implemented by transport protocols (e.g., tcp, udp)
// that exposes functionality like read, write, connect, etc. to users of the
// networking stack.
type Endpoint interface {
// Close puts the endpoint in a closed state and frees all resources
// associated with it.
Close()
// Read reads data from the endpoint and optionally returns the sender.
//
// This method does not block if there is no data pending. It will also
// either return an error or data, never both.
//
// A timestamp (in ns) is optionally returned. A zero value indicates
// that no timestamp was available.
Read(*FullAddress) (buffer.View, ControlMessages, *Error)
// Write writes data to the endpoint's peer. This method does not block if
// the data cannot be written.
//
// Unlike io.Writer.Write, Endpoint.Write transfers ownership of any bytes
// successfully written to the Endpoint. That is, if a call to
// Write(SlicePayload{data}) returns (n, err), it may retain data[:n], and
// the caller should not use data[:n] after Write returns.
//
// Note that unlike io.Writer.Write, it is not an error for Write to
// perform a partial write (if n > 0, no error may be returned). Only
// stream (TCP) Endpoints may return partial writes, and even then only
// in the case where writing additional data would block. Other Endpoints
// will either write the entire message or return an error.
//
// For UDP and Ping sockets if address resolution is required,
// ErrNoLinkAddress and a notification channel is returned for the caller to
// block. Channel is closed once address resolution is complete (success or
// not). The channel is only non-nil in this case.
Write(Payload, WriteOptions) (uintptr, <-chan struct{}, *Error)
// Peek reads data without consuming it from the endpoint.
//
// This method does not block if there is no data pending.
//
// A timestamp (in ns) is optionally returned. A zero value indicates
// that no timestamp was available.
Peek([][]byte) (uintptr, ControlMessages, *Error)
// Connect connects the endpoint to its peer. Specifying a NIC is
// optional.
//
// There are three classes of return values:
// nil -- the attempt to connect succeeded.
// ErrConnectStarted/ErrAlreadyConnecting -- the connect attempt started
// but hasn't completed yet. In this case, the caller must call Connect
// or GetSockOpt(ErrorOption) when the endpoint becomes writable to
// get the actual result. The first call to Connect after the socket has
// connected returns nil. Calling connect again results in ErrAlreadyConnected.
// Anything else -- the attempt to connect failed.
Connect(address FullAddress) *Error
// Shutdown closes the read and/or write end of the endpoint connection
// to its peer.
Shutdown(flags ShutdownFlags) *Error
// Listen puts the endpoint in "listen" mode, which allows it to accept
// new connections.
Listen(backlog int) *Error
// Accept returns a new endpoint if a peer has established a connection
// to an endpoint previously set to listen mode. This method does not
// block if no new connections are available.
//
// The returned Queue is the wait queue for the newly created endpoint.
Accept() (Endpoint, *waiter.Queue, *Error)
// Bind binds the endpoint to a specific local address and port.
// Specifying a NIC is optional.
//
// An optional commit function will be executed atomically with respect
// to binding the endpoint. If this returns an error, the bind will not
// occur and the error will be propagated back to the caller.
Bind(address FullAddress, commit func() *Error) *Error
// GetLocalAddress returns the address to which the endpoint is bound.
GetLocalAddress() (FullAddress, *Error)
// GetRemoteAddress returns the address to which the endpoint is
// connected.
GetRemoteAddress() (FullAddress, *Error)
// Readiness returns the current readiness of the endpoint. For example,
// if waiter.EventIn is set, the endpoint is immediately readable.
Readiness(mask waiter.EventMask) waiter.EventMask
// SetSockOpt sets a socket option. opt should be one of the *Option types.
SetSockOpt(opt interface{}) *Error
// GetSockOpt gets a socket option. opt should be a pointer to one of the
// *Option types.
GetSockOpt(opt interface{}) *Error
}
// WriteOptions contains options for Endpoint.Write.
type WriteOptions struct {
// If To is not nil, write to the given address instead of the endpoint's
// peer.
To *FullAddress
// More has the same semantics as Linux's MSG_MORE.
More bool
// EndOfRecord has the same semantics as Linux's MSG_EOR.
EndOfRecord bool
}
// ErrorOption is used in GetSockOpt to specify that the last error reported by
// the endpoint should be cleared and returned.
type ErrorOption struct{}
// SendBufferSizeOption is used by SetSockOpt/GetSockOpt to specify the send
// buffer size option.
type SendBufferSizeOption int
// ReceiveBufferSizeOption is used by SetSockOpt/GetSockOpt to specify the
// receive buffer size option.
type ReceiveBufferSizeOption int
// SendQueueSizeOption is used in GetSockOpt to specify that the number of
// unread bytes in the output buffer should be returned.
type SendQueueSizeOption int
// ReceiveQueueSizeOption is used in GetSockOpt to specify that the number of
// unread bytes in the input buffer should be returned.
type ReceiveQueueSizeOption int
// V6OnlyOption is used by SetSockOpt/GetSockOpt to specify whether an IPv6
// socket is to be restricted to sending and receiving IPv6 packets only.
type V6OnlyOption int
// DelayOption is used by SetSockOpt/GetSockOpt to specify if data should be
// sent out immediately by the transport protocol. For TCP, it determines if the
// Nagle algorithm is on or off.
type DelayOption int
// CorkOption is used by SetSockOpt/GetSockOpt to specify if data should be
// held until segments are full by the TCP transport protocol.
type CorkOption int
// ReuseAddressOption is used by SetSockOpt/GetSockOpt to specify whether Bind()
// should allow reuse of local address.
type ReuseAddressOption int
// QuickAckOption is stubbed out in SetSockOpt/GetSockOpt.
type QuickAckOption int
// PasscredOption is used by SetSockOpt/GetSockOpt to specify whether
// SCM_CREDENTIALS socket control messages are enabled.
//
// Only supported on Unix sockets.
type PasscredOption int
// TimestampOption is used by SetSockOpt/GetSockOpt to specify whether
// SO_TIMESTAMP socket control messages are enabled.
type TimestampOption int
// TCPInfoOption is used by GetSockOpt to expose TCP statistics.
//
// TODO: Add and populate stat fields.
type TCPInfoOption struct {
RTT time.Duration
RTTVar time.Duration
}
// KeepaliveEnabledOption is used by SetSockOpt/GetSockOpt to specify whether
// TCP keepalive is enabled for this socket.
type KeepaliveEnabledOption int
// KeepaliveIdleOption is used by SetSockOpt/GetSockOpt to specify the time a
// connection must remain idle before the first TCP keepalive packet is sent.
// Once this time is reached, KeepaliveIntervalOption is used instead.
type KeepaliveIdleOption time.Duration
// KeepaliveIntervalOption is used by SetSockOpt/GetSockOpt to specify the
// interval between sending TCP keepalive packets.
type KeepaliveIntervalOption time.Duration
// KeepaliveCountOption is used by SetSockOpt/GetSockOpt to specify the number
// of un-ACKed TCP keepalives that will be sent before the connection is
// closed.
type KeepaliveCountOption int
// MulticastTTLOption is used by SetSockOpt/GetSockOpt to control the default
// TTL value for multicast messages. The default is 1.
type MulticastTTLOption uint8
// MembershipOption is used by SetSockOpt/GetSockOpt as an argument to
// AddMembershipOption and RemoveMembershipOption.
type MembershipOption struct {
NIC NICID
InterfaceAddr Address
MulticastAddr Address
}
// AddMembershipOption is used by SetSockOpt/GetSockOpt to join a multicast
// group identified by the given multicast address, on the interface matching
// the given interface address.
type AddMembershipOption MembershipOption
// RemoveMembershipOption is used by SetSockOpt/GetSockOpt to leave a multicast
// group identified by the given multicast address, on the interface matching
// the given interface address.
type RemoveMembershipOption MembershipOption
// Route is a row in the routing table. It specifies through which NIC (and
// gateway) sets of packets should be routed. A row is considered viable if the
// masked target address matches the destination adddress in the row.
type Route struct {
// Destination is the address that must be matched against the masked
// target address to check if this row is viable.
Destination Address
// Mask specifies which bits of the Destination and the target address
// must match for this row to be viable.
Mask AddressMask
// Gateway is the gateway to be used if this row is viable.
Gateway Address
// NIC is the id of the nic to be used if this row is viable.
NIC NICID
}
// Match determines if r is viable for the given destination address.
func (r *Route) Match(addr Address) bool {
if len(addr) != len(r.Destination) {
return false
}
for i := 0; i < len(r.Destination); i++ {
if (addr[i] & r.Mask[i]) != r.Destination[i] {
return false
}
}
return true
}
// LinkEndpointID represents a data link layer endpoint.
type LinkEndpointID uint64
// TransportProtocolNumber is the number of a transport protocol.
type TransportProtocolNumber uint32
// NetworkProtocolNumber is the number of a network protocol.
type NetworkProtocolNumber uint32
// A StatCounter keeps track of a statistic.
type StatCounter struct {
count uint64
}
// Increment adds one to the counter.
func (s *StatCounter) Increment() {
s.IncrementBy(1)
}
// Value returns the current value of the counter.
func (s *StatCounter) Value() uint64 {
return atomic.LoadUint64(&s.count)
}
// IncrementBy increments the counter by v.
func (s *StatCounter) IncrementBy(v uint64) {
atomic.AddUint64(&s.count, v)
}
// IPStats collects IP-specific stats (both v4 and v6).
type IPStats struct {
// PacketsReceived is the total number of IP packets received from the link
// layer in nic.DeliverNetworkPacket.
PacketsReceived *StatCounter
// InvalidAddressesReceived is the total number of IP packets received
// with an unknown or invalid destination address.
InvalidAddressesReceived *StatCounter
// PacketsDelivered is the total number of incoming IP packets that
// are successfully delivered to the transport layer via HandlePacket.
PacketsDelivered *StatCounter
// PacketsSent is the total number of IP packets sent via WritePacket.
PacketsSent *StatCounter
// OutgoingPacketErrors is the total number of IP packets which failed
// to write to a link-layer endpoint.
OutgoingPacketErrors *StatCounter
}
// TCPStats collects TCP-specific stats.
type TCPStats struct {
// ActiveConnectionOpenings is the number of connections opened successfully
// via Connect.
ActiveConnectionOpenings *StatCounter
// PassiveConnectionOpenings is the number of connections opened
// successfully via Listen.
PassiveConnectionOpenings *StatCounter
// FailedConnectionAttempts is the number of calls to Connect or Listen
// (active and passive openings, respectively) that end in an error.
FailedConnectionAttempts *StatCounter
// ValidSegmentsReceived is the number of TCP segments received that the
// transport layer successfully parsed.
ValidSegmentsReceived *StatCounter
// InvalidSegmentsReceived is the number of TCP segments received that
// the transport layer could not parse.
InvalidSegmentsReceived *StatCounter
// SegmentsSent is the number of TCP segments sent.
SegmentsSent *StatCounter
// ResetsSent is the number of TCP resets sent.
ResetsSent *StatCounter
// ResetsReceived is the number of TCP resets received.
ResetsReceived *StatCounter
}
// UDPStats collects UDP-specific stats.
type UDPStats struct {
// PacketsReceived is the number of UDP datagrams received via
// HandlePacket.
PacketsReceived *StatCounter
// UnknownPortErrors is the number of incoming UDP datagrams dropped
// because they did not have a known destination port.
UnknownPortErrors *StatCounter
// ReceiveBufferErrors is the number of incoming UDP datagrams dropped
// due to the receiving buffer being in an invalid state.
ReceiveBufferErrors *StatCounter
// MalformedPacketsReceived is the number of incoming UDP datagrams
// dropped due to the UDP header being in a malformed state.
MalformedPacketsReceived *StatCounter
// PacketsSent is the number of UDP datagrams sent via sendUDP.
PacketsSent *StatCounter
}
// Stats holds statistics about the networking stack.
//
// All fields are optional.
type Stats struct {
// UnknownProtocolRcvdPackets is the number of packets received by the
// stack that were for an unknown or unsupported protocol.
UnknownProtocolRcvdPackets *StatCounter
// MalformedRcvPackets is the number of packets received by the stack
// that were deemed malformed.
MalformedRcvdPackets *StatCounter
// DroppedPackets is the number of packets dropped due to full queues.
DroppedPackets *StatCounter
// IP breaks out IP-specific stats (both v4 and v6).
IP IPStats
// TCP breaks out TCP-specific stats.
TCP TCPStats
// UDP breaks out UDP-specific stats.
UDP UDPStats
}
func fillIn(v reflect.Value) {
for i := 0; i < v.NumField(); i++ {
v := v.Field(i)
switch v.Kind() {
case reflect.Ptr:
if s, ok := v.Addr().Interface().(**StatCounter); ok {
if *s == nil {
*s = &StatCounter{}
}
}
case reflect.Struct:
fillIn(v)
}
}
}
// FillIn returns a copy of s with nil fields initialized to new StatCounters.
func (s Stats) FillIn() Stats {
fillIn(reflect.ValueOf(&s).Elem())
return s
}
// String implements the fmt.Stringer interface.
func (a Address) String() string {
switch len(a) {
case 4:
return fmt.Sprintf("%d.%d.%d.%d", int(a[0]), int(a[1]), int(a[2]), int(a[3]))
case 16:
// Find the longest subsequence of hexadecimal zeros.
start, end := -1, -1
for i := 0; i < len(a); i += 2 {
j := i
for j < len(a) && a[j] == 0 && a[j+1] == 0 {
j += 2
}
if j > i+2 && j-i > end-start {
start, end = i, j
}
}
var b strings.Builder
for i := 0; i < len(a); i += 2 {
if i == start {
b.WriteString("::")
i = end
if end >= len(a) {
break
}
} else if i > 0 {
b.WriteByte(':')
}
v := uint16(a[i+0])<<8 | uint16(a[i+1])
if v == 0 {
b.WriteByte('0')
} else {
const digits = "0123456789abcdef"
for i := uint(3); i < 4; i-- {
if v := v >> (i * 4); v != 0 {
b.WriteByte(digits[v&0xf])
}
}
}
}
return b.String()
default:
return fmt.Sprintf("%x", []byte(a))
}
}
// To4 converts the IPv4 address to a 4-byte representation.
// If the address is not an IPv4 address, To4 returns "".
func (a Address) To4() Address {
const (
ipv4len = 4
ipv6len = 16
)
if len(a) == ipv4len {
return a
}
if len(a) == ipv6len &&
isZeros(a[0:10]) &&
a[10] == 0xff &&
a[11] == 0xff {
return a[12:16]
}
return ""
}
// isZeros reports whether a is all zeros.
func isZeros(a Address) bool {
for i := 0; i < len(a); i++ {
if a[i] != 0 {
return false
}
}
return true
}
// LinkAddress is a byte slice cast as a string that represents a link address.
// It is typically a 6-byte MAC address.
type LinkAddress string
// String implements the fmt.Stringer interface.
func (a LinkAddress) String() string {
switch len(a) {
case 6:
return fmt.Sprintf("%02x:%02x:%02x:%02x:%02x:%02x", a[0], a[1], a[2], a[3], a[4], a[5])
default:
return fmt.Sprintf("%x", []byte(a))
}
}
// ParseMACAddress parses an IEEE 802 address.
//
// It must be in the format aa:bb:cc:dd:ee:ff or aa-bb-cc-dd-ee-ff.
func ParseMACAddress(s string) (LinkAddress, error) {
parts := strings.FieldsFunc(s, func(c rune) bool {
return c == ':' || c == '-'
})
if len(parts) != 6 {
return "", fmt.Errorf("inconsistent parts: %s", s)
}
addr := make([]byte, 0, len(parts))
for _, part := range parts {
u, err := strconv.ParseUint(part, 16, 8)
if err != nil {
return "", fmt.Errorf("invalid hex digits: %s", s)
}
addr = append(addr, byte(u))
}
return LinkAddress(addr), nil
}
// ProtocolAddress is an address and the network protocol it is associated
// with.
type ProtocolAddress struct {
// Protocol is the protocol of the address.
Protocol NetworkProtocolNumber
// Address is a network address.
Address Address
}
// danglingEndpointsMu protects access to danglingEndpoints.
var danglingEndpointsMu sync.Mutex
// danglingEndpoints tracks all dangling endpoints no longer owned by the app.
var danglingEndpoints = make(map[Endpoint]struct{})
// GetDanglingEndpoints returns all dangling endpoints.
func GetDanglingEndpoints() []Endpoint {
es := make([]Endpoint, 0, len(danglingEndpoints))
danglingEndpointsMu.Lock()
for e := range danglingEndpoints {
es = append(es, e)
}
danglingEndpointsMu.Unlock()
return es
}
// AddDanglingEndpoint adds a dangling endpoint.
func AddDanglingEndpoint(e Endpoint) {
danglingEndpointsMu.Lock()
danglingEndpoints[e] = struct{}{}
danglingEndpointsMu.Unlock()
}
// DeleteDanglingEndpoint removes a dangling endpoint.
func DeleteDanglingEndpoint(e Endpoint) {
danglingEndpointsMu.Lock()
delete(danglingEndpoints, e)
danglingEndpointsMu.Unlock()
}
// AsyncLoading is the global barrier for asynchronous endpoint loading
// activities.
var AsyncLoading sync.WaitGroup
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