1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
|
// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package transport contains the implementation of Unix endpoints.
package transport
import (
"sync/atomic"
"gvisor.dev/gvisor/pkg/abi/linux"
"gvisor.dev/gvisor/pkg/context"
"gvisor.dev/gvisor/pkg/sync"
"gvisor.dev/gvisor/pkg/syserr"
"gvisor.dev/gvisor/pkg/tcpip"
"gvisor.dev/gvisor/pkg/tcpip/buffer"
"gvisor.dev/gvisor/pkg/waiter"
)
// initialLimit is the starting limit for the socket buffers.
const initialLimit = 16 * 1024
// A RightsControlMessage is a control message containing FDs.
type RightsControlMessage interface {
// Clone returns a copy of the RightsControlMessage.
Clone() RightsControlMessage
// Release releases any resources owned by the RightsControlMessage.
Release()
}
// A CredentialsControlMessage is a control message containing Unix credentials.
type CredentialsControlMessage interface {
// Equals returns true iff the two messages are equal.
Equals(CredentialsControlMessage) bool
}
// A ControlMessages represents a collection of socket control messages.
//
// +stateify savable
type ControlMessages struct {
// Rights is a control message containing FDs.
Rights RightsControlMessage
// Credentials is a control message containing Unix credentials.
Credentials CredentialsControlMessage
}
// Empty returns true iff the ControlMessages does not contain either
// credentials or rights.
func (c *ControlMessages) Empty() bool {
return c.Rights == nil && c.Credentials == nil
}
// Clone clones both the credentials and the rights.
func (c *ControlMessages) Clone() ControlMessages {
cm := ControlMessages{}
if c.Rights != nil {
cm.Rights = c.Rights.Clone()
}
cm.Credentials = c.Credentials
return cm
}
// Release releases both the credentials and the rights.
func (c *ControlMessages) Release() {
if c.Rights != nil {
c.Rights.Release()
}
*c = ControlMessages{}
}
// Endpoint is the interface implemented by Unix transport protocol
// implementations that expose functionality like sendmsg, recvmsg, connect,
// etc. to Unix socket implementations.
type Endpoint interface {
Credentialer
waiter.Waitable
// Close puts the endpoint in a closed state and frees all resources
// associated with it.
Close()
// RecvMsg reads data and a control message from the endpoint. This method
// does not block if there is no data pending.
//
// creds indicates if credential control messages are requested by the
// caller. This is useful for determining if control messages can be
// coalesced. creds is a hint and can be safely ignored by the
// implementation if no coalescing is possible. It is fine to return
// credential control messages when none were requested or to not return
// credential control messages when they were requested.
//
// numRights is the number of SCM_RIGHTS FDs requested by the caller. This
// is useful if one must allocate a buffer to receive a SCM_RIGHTS message
// or determine if control messages can be coalesced. numRights is a hint
// and can be safely ignored by the implementation if the number of
// available SCM_RIGHTS FDs is known and no coalescing is possible. It is
// fine for the returned number of SCM_RIGHTS FDs to be either higher or
// lower than the requested number.
//
// If peek is true, no data should be consumed from the Endpoint. Any and
// all data returned from a peek should be available in the next call to
// RecvMsg.
//
// recvLen is the number of bytes copied into data.
//
// msgLen is the length of the read message consumed for datagram Endpoints.
// msgLen is always the same as recvLen for stream Endpoints.
//
// CMTruncated indicates that the numRights hint was used to receive fewer
// than the total available SCM_RIGHTS FDs. Additional truncation may be
// required by the caller.
RecvMsg(ctx context.Context, data [][]byte, creds bool, numRights int, peek bool, addr *tcpip.FullAddress) (recvLen, msgLen int64, cm ControlMessages, CMTruncated bool, err *syserr.Error)
// SendMsg writes data and a control message to the endpoint's peer.
// This method does not block if the data cannot be written.
//
// SendMsg does not take ownership of any of its arguments on error.
SendMsg(context.Context, [][]byte, ControlMessages, BoundEndpoint) (int64, *syserr.Error)
// Connect connects this endpoint directly to another.
//
// This should be called on the client endpoint, and the (bound)
// endpoint passed in as a parameter.
//
// The error codes are the same as Connect.
Connect(ctx context.Context, server BoundEndpoint) *syserr.Error
// Shutdown closes the read and/or write end of the endpoint connection
// to its peer.
Shutdown(flags tcpip.ShutdownFlags) *syserr.Error
// Listen puts the endpoint in "listen" mode, which allows it to accept
// new connections.
Listen(backlog int) *syserr.Error
// Accept returns a new endpoint if a peer has established a connection
// to an endpoint previously set to listen mode. This method does not
// block if no new connections are available.
//
// The returned Queue is the wait queue for the newly created endpoint.
Accept() (Endpoint, *syserr.Error)
// Bind binds the endpoint to a specific local address and port.
// Specifying a NIC is optional.
//
// An optional commit function will be executed atomically with respect
// to binding the endpoint. If this returns an error, the bind will not
// occur and the error will be propagated back to the caller.
Bind(address tcpip.FullAddress, commit func() *syserr.Error) *syserr.Error
// Type return the socket type, typically either SockStream, SockDgram
// or SockSeqpacket.
Type() linux.SockType
// GetLocalAddress returns the address to which the endpoint is bound.
GetLocalAddress() (tcpip.FullAddress, *tcpip.Error)
// GetRemoteAddress returns the address to which the endpoint is
// connected.
GetRemoteAddress() (tcpip.FullAddress, *tcpip.Error)
// SetSockOpt sets a socket option. opt should be one of the tcpip.*Option
// types.
SetSockOpt(opt interface{}) *tcpip.Error
// SetSockOptBool sets a socket option for simple cases when a value has
// the int type.
SetSockOptBool(opt tcpip.SockOptBool, v bool) *tcpip.Error
// SetSockOptInt sets a socket option for simple cases when a value has
// the int type.
SetSockOptInt(opt tcpip.SockOptInt, v int) *tcpip.Error
// GetSockOpt gets a socket option. opt should be a pointer to one of the
// tcpip.*Option types.
GetSockOpt(opt interface{}) *tcpip.Error
// GetSockOptBool gets a socket option for simple cases when a return
// value has the int type.
GetSockOptBool(opt tcpip.SockOptBool) (bool, *tcpip.Error)
// GetSockOptInt gets a socket option for simple cases when a return
// value has the int type.
GetSockOptInt(opt tcpip.SockOptInt) (int, *tcpip.Error)
// State returns the current state of the socket, as represented by Linux in
// procfs.
State() uint32
}
// A Credentialer is a socket or endpoint that supports the SO_PASSCRED socket
// option.
type Credentialer interface {
// Passcred returns whether or not the SO_PASSCRED socket option is
// enabled on this end.
Passcred() bool
// ConnectedPasscred returns whether or not the SO_PASSCRED socket option
// is enabled on the connected end.
ConnectedPasscred() bool
}
// A BoundEndpoint is a unix endpoint that can be connected to.
type BoundEndpoint interface {
// BidirectionalConnect establishes a bi-directional connection between two
// unix endpoints in an all-or-nothing manner. If an error occurs during
// connecting, the state of neither endpoint should be modified.
//
// In order for an endpoint to establish such a bidirectional connection
// with a BoundEndpoint, the endpoint calls the BidirectionalConnect method
// on the BoundEndpoint and sends a representation of itself (the
// ConnectingEndpoint) and a callback (returnConnect) to receive the
// connection information (Receiver and ConnectedEndpoint) upon a
// successful connect. The callback should only be called on a successful
// connect.
//
// For a connection attempt to be successful, the ConnectingEndpoint must
// be unconnected and not listening and the BoundEndpoint whose
// BidirectionalConnect method is being called must be listening.
//
// This method will return syserr.ErrConnectionRefused on endpoints with a
// type that isn't SockStream or SockSeqpacket.
BidirectionalConnect(ctx context.Context, ep ConnectingEndpoint, returnConnect func(Receiver, ConnectedEndpoint)) *syserr.Error
// UnidirectionalConnect establishes a write-only connection to a unix
// endpoint.
//
// An endpoint which calls UnidirectionalConnect and supports it itself must
// not hold its own lock when calling UnidirectionalConnect.
//
// This method will return syserr.ErrConnectionRefused on a non-SockDgram
// endpoint.
UnidirectionalConnect(ctx context.Context) (ConnectedEndpoint, *syserr.Error)
// Passcred returns whether or not the SO_PASSCRED socket option is
// enabled on this end.
Passcred() bool
// Release releases any resources held by the BoundEndpoint. It must be
// called before dropping all references to a BoundEndpoint returned by a
// function.
Release()
}
// message represents a message passed over a Unix domain socket.
//
// +stateify savable
type message struct {
messageEntry
// Data is the Message payload.
Data buffer.View
// Control is auxiliary control message data that goes along with the
// data.
Control ControlMessages
// Address is the bound address of the endpoint that sent the message.
//
// If the endpoint that sent the message is not bound, the Address is
// the empty string.
Address tcpip.FullAddress
}
// Length returns number of bytes stored in the message.
func (m *message) Length() int64 {
return int64(len(m.Data))
}
// Release releases any resources held by the message.
func (m *message) Release() {
m.Control.Release()
}
// Peek returns a copy of the message.
func (m *message) Peek() *message {
return &message{Data: m.Data, Control: m.Control.Clone(), Address: m.Address}
}
// Truncate reduces the length of the message payload to n bytes.
//
// Preconditions: n <= m.Length().
func (m *message) Truncate(n int64) {
m.Data.CapLength(int(n))
}
// A Receiver can be used to receive Messages.
type Receiver interface {
// Recv receives a single message. This method does not block.
//
// See Endpoint.RecvMsg for documentation on shared arguments.
//
// notify indicates if RecvNotify should be called.
Recv(data [][]byte, creds bool, numRights int, peek bool) (recvLen, msgLen int64, cm ControlMessages, CMTruncated bool, source tcpip.FullAddress, notify bool, err *syserr.Error)
// RecvNotify notifies the Receiver of a successful Recv. This must not be
// called while holding any endpoint locks.
RecvNotify()
// CloseRecv prevents the receiving of additional Messages.
//
// After CloseRecv is called, CloseNotify must also be called.
CloseRecv()
// CloseNotify notifies the Receiver of recv being closed. This must not be
// called while holding any endpoint locks.
CloseNotify()
// Readable returns if messages should be attempted to be received. This
// includes when read has been shutdown.
Readable() bool
// RecvQueuedSize returns the total amount of data currently receivable.
// RecvQueuedSize should return -1 if the operation isn't supported.
RecvQueuedSize() int64
// RecvMaxQueueSize returns maximum value for RecvQueuedSize.
// RecvMaxQueueSize should return -1 if the operation isn't supported.
RecvMaxQueueSize() int64
// Release releases any resources owned by the Receiver. It should be
// called before droping all references to a Receiver.
Release()
}
// queueReceiver implements Receiver for datagram sockets.
//
// +stateify savable
type queueReceiver struct {
readQueue *queue
}
// Recv implements Receiver.Recv.
func (q *queueReceiver) Recv(data [][]byte, creds bool, numRights int, peek bool) (int64, int64, ControlMessages, bool, tcpip.FullAddress, bool, *syserr.Error) {
var m *message
var notify bool
var err *syserr.Error
if peek {
m, err = q.readQueue.Peek()
} else {
m, notify, err = q.readQueue.Dequeue()
}
if err != nil {
return 0, 0, ControlMessages{}, false, tcpip.FullAddress{}, false, err
}
src := []byte(m.Data)
var copied int64
for i := 0; i < len(data) && len(src) > 0; i++ {
n := copy(data[i], src)
copied += int64(n)
src = src[n:]
}
return copied, int64(len(m.Data)), m.Control, false, m.Address, notify, nil
}
// RecvNotify implements Receiver.RecvNotify.
func (q *queueReceiver) RecvNotify() {
q.readQueue.WriterQueue.Notify(waiter.EventOut)
}
// CloseNotify implements Receiver.CloseNotify.
func (q *queueReceiver) CloseNotify() {
q.readQueue.ReaderQueue.Notify(waiter.EventIn)
q.readQueue.WriterQueue.Notify(waiter.EventOut)
}
// CloseRecv implements Receiver.CloseRecv.
func (q *queueReceiver) CloseRecv() {
q.readQueue.Close()
}
// Readable implements Receiver.Readable.
func (q *queueReceiver) Readable() bool {
return q.readQueue.IsReadable()
}
// RecvQueuedSize implements Receiver.RecvQueuedSize.
func (q *queueReceiver) RecvQueuedSize() int64 {
return q.readQueue.QueuedSize()
}
// RecvMaxQueueSize implements Receiver.RecvMaxQueueSize.
func (q *queueReceiver) RecvMaxQueueSize() int64 {
return q.readQueue.MaxQueueSize()
}
// Release implements Receiver.Release.
func (q *queueReceiver) Release() {
q.readQueue.DecRef()
}
// streamQueueReceiver implements Receiver for stream sockets.
//
// +stateify savable
type streamQueueReceiver struct {
queueReceiver
mu sync.Mutex `state:"nosave"`
buffer []byte
control ControlMessages
addr tcpip.FullAddress
}
func vecCopy(data [][]byte, buf []byte) (int64, [][]byte, []byte) {
var copied int64
for len(data) > 0 && len(buf) > 0 {
n := copy(data[0], buf)
copied += int64(n)
buf = buf[n:]
data[0] = data[0][n:]
if len(data[0]) == 0 {
data = data[1:]
}
}
return copied, data, buf
}
// Readable implements Receiver.Readable.
func (q *streamQueueReceiver) Readable() bool {
q.mu.Lock()
bl := len(q.buffer)
r := q.readQueue.IsReadable()
q.mu.Unlock()
// We're readable if we have data in our buffer or if the queue receiver is
// readable.
return bl > 0 || r
}
// RecvQueuedSize implements Receiver.RecvQueuedSize.
func (q *streamQueueReceiver) RecvQueuedSize() int64 {
q.mu.Lock()
bl := len(q.buffer)
qs := q.readQueue.QueuedSize()
q.mu.Unlock()
return int64(bl) + qs
}
// RecvMaxQueueSize implements Receiver.RecvMaxQueueSize.
func (q *streamQueueReceiver) RecvMaxQueueSize() int64 {
// The RecvMaxQueueSize() is the readQueue's MaxQueueSize() plus the largest
// message we can buffer which is also the largest message we can receive.
return 2 * q.readQueue.MaxQueueSize()
}
// Recv implements Receiver.Recv.
func (q *streamQueueReceiver) Recv(data [][]byte, wantCreds bool, numRights int, peek bool) (int64, int64, ControlMessages, bool, tcpip.FullAddress, bool, *syserr.Error) {
q.mu.Lock()
defer q.mu.Unlock()
var notify bool
// If we have no data in the endpoint, we need to get some.
if len(q.buffer) == 0 {
// Load the next message into a buffer, even if we are peeking. Peeking
// won't consume the message, so it will be still available to be read
// the next time Recv() is called.
m, n, err := q.readQueue.Dequeue()
if err != nil {
return 0, 0, ControlMessages{}, false, tcpip.FullAddress{}, false, err
}
notify = n
q.buffer = []byte(m.Data)
q.control = m.Control
q.addr = m.Address
}
var copied int64
if peek {
// Don't consume control message if we are peeking.
c := q.control.Clone()
// Don't consume data since we are peeking.
copied, data, _ = vecCopy(data, q.buffer)
return copied, copied, c, false, q.addr, notify, nil
}
// Consume data and control message since we are not peeking.
copied, data, q.buffer = vecCopy(data, q.buffer)
// Save the original state of q.control.
c := q.control
// Remove rights from q.control and leave behind just the creds.
q.control.Rights = nil
if !wantCreds {
c.Credentials = nil
}
var cmTruncated bool
if c.Rights != nil && numRights == 0 {
c.Rights.Release()
c.Rights = nil
cmTruncated = true
}
haveRights := c.Rights != nil
// If we have more capacity for data and haven't received any usable
// rights.
//
// Linux never coalesces rights control messages.
for !haveRights && len(data) > 0 {
// Get a message from the readQueue.
m, n, err := q.readQueue.Dequeue()
if err != nil {
// We already got some data, so ignore this error. This will
// manifest as a short read to the user, which is what Linux
// does.
break
}
notify = notify || n
q.buffer = []byte(m.Data)
q.control = m.Control
q.addr = m.Address
if wantCreds {
if (q.control.Credentials == nil) != (c.Credentials == nil) {
// One message has credentials, the other does not.
break
}
if q.control.Credentials != nil && c.Credentials != nil && !q.control.Credentials.Equals(c.Credentials) {
// Both messages have credentials, but they don't match.
break
}
}
if numRights != 0 && c.Rights != nil && q.control.Rights != nil {
// Both messages have rights.
break
}
var cpd int64
cpd, data, q.buffer = vecCopy(data, q.buffer)
copied += cpd
if cpd == 0 {
// data was actually full.
break
}
if q.control.Rights != nil {
// Consume rights.
if numRights == 0 {
cmTruncated = true
q.control.Rights.Release()
} else {
c.Rights = q.control.Rights
haveRights = true
}
q.control.Rights = nil
}
}
return copied, copied, c, cmTruncated, q.addr, notify, nil
}
// A ConnectedEndpoint is an Endpoint that can be used to send Messages.
type ConnectedEndpoint interface {
// Passcred implements Endpoint.Passcred.
Passcred() bool
// GetLocalAddress implements Endpoint.GetLocalAddress.
GetLocalAddress() (tcpip.FullAddress, *tcpip.Error)
// Send sends a single message. This method does not block.
//
// notify indicates if SendNotify should be called.
//
// syserr.ErrWouldBlock can be returned along with a partial write if
// the caller should block to send the rest of the data.
Send(data [][]byte, c ControlMessages, from tcpip.FullAddress) (n int64, notify bool, err *syserr.Error)
// SendNotify notifies the ConnectedEndpoint of a successful Send. This
// must not be called while holding any endpoint locks.
SendNotify()
// CloseSend prevents the sending of additional Messages.
//
// After CloseSend is call, CloseNotify must also be called.
CloseSend()
// CloseNotify notifies the ConnectedEndpoint of send being closed. This
// must not be called while holding any endpoint locks.
CloseNotify()
// Writable returns if messages should be attempted to be sent. This
// includes when write has been shutdown.
Writable() bool
// EventUpdate lets the ConnectedEndpoint know that event registrations
// have changed.
EventUpdate()
// SendQueuedSize returns the total amount of data currently queued for
// sending. SendQueuedSize should return -1 if the operation isn't
// supported.
SendQueuedSize() int64
// SendMaxQueueSize returns maximum value for SendQueuedSize.
// SendMaxQueueSize should return -1 if the operation isn't supported.
SendMaxQueueSize() int64
// Release releases any resources owned by the ConnectedEndpoint. It should
// be called before droping all references to a ConnectedEndpoint.
Release()
// CloseUnread sets the fact that this end is closed with unread data to
// the peer socket.
CloseUnread()
}
// +stateify savable
type connectedEndpoint struct {
// endpoint represents the subset of the Endpoint functionality needed by
// the connectedEndpoint. It is implemented by both connectionedEndpoint
// and connectionlessEndpoint and allows the use of types which don't
// fully implement Endpoint.
endpoint interface {
// Passcred implements Endpoint.Passcred.
Passcred() bool
// GetLocalAddress implements Endpoint.GetLocalAddress.
GetLocalAddress() (tcpip.FullAddress, *tcpip.Error)
// Type implements Endpoint.Type.
Type() linux.SockType
}
writeQueue *queue
}
// Passcred implements ConnectedEndpoint.Passcred.
func (e *connectedEndpoint) Passcred() bool {
return e.endpoint.Passcred()
}
// GetLocalAddress implements ConnectedEndpoint.GetLocalAddress.
func (e *connectedEndpoint) GetLocalAddress() (tcpip.FullAddress, *tcpip.Error) {
return e.endpoint.GetLocalAddress()
}
// Send implements ConnectedEndpoint.Send.
func (e *connectedEndpoint) Send(data [][]byte, c ControlMessages, from tcpip.FullAddress) (int64, bool, *syserr.Error) {
discardEmpty := false
truncate := false
if e.endpoint.Type() == linux.SOCK_STREAM {
// Discard empty stream packets. Since stream sockets don't
// preserve message boundaries, sending zero bytes is a no-op.
// In Linux, the receiver actually uses a zero-length receive
// as an indication that the stream was closed.
discardEmpty = true
// Since stream sockets don't preserve message boundaries, we
// can write only as much of the message as fits in the queue.
truncate = true
}
return e.writeQueue.Enqueue(data, c, from, discardEmpty, truncate)
}
// SendNotify implements ConnectedEndpoint.SendNotify.
func (e *connectedEndpoint) SendNotify() {
e.writeQueue.ReaderQueue.Notify(waiter.EventIn)
}
// CloseNotify implements ConnectedEndpoint.CloseNotify.
func (e *connectedEndpoint) CloseNotify() {
e.writeQueue.ReaderQueue.Notify(waiter.EventIn)
e.writeQueue.WriterQueue.Notify(waiter.EventOut)
}
// CloseSend implements ConnectedEndpoint.CloseSend.
func (e *connectedEndpoint) CloseSend() {
e.writeQueue.Close()
}
// Writable implements ConnectedEndpoint.Writable.
func (e *connectedEndpoint) Writable() bool {
return e.writeQueue.IsWritable()
}
// EventUpdate implements ConnectedEndpoint.EventUpdate.
func (*connectedEndpoint) EventUpdate() {}
// SendQueuedSize implements ConnectedEndpoint.SendQueuedSize.
func (e *connectedEndpoint) SendQueuedSize() int64 {
return e.writeQueue.QueuedSize()
}
// SendMaxQueueSize implements ConnectedEndpoint.SendMaxQueueSize.
func (e *connectedEndpoint) SendMaxQueueSize() int64 {
return e.writeQueue.MaxQueueSize()
}
// Release implements ConnectedEndpoint.Release.
func (e *connectedEndpoint) Release() {
e.writeQueue.DecRef()
}
// CloseUnread implements ConnectedEndpoint.CloseUnread.
func (e *connectedEndpoint) CloseUnread() {
e.writeQueue.CloseUnread()
}
// baseEndpoint is an embeddable unix endpoint base used in both the connected and connectionless
// unix domain socket Endpoint implementations.
//
// Not to be used on its own.
//
// +stateify savable
type baseEndpoint struct {
*waiter.Queue
// passcred specifies whether SCM_CREDENTIALS socket control messages are
// enabled on this endpoint. Must be accessed atomically.
passcred int32
// Mutex protects the below fields.
sync.Mutex `state:"nosave"`
// receiver allows Messages to be received.
receiver Receiver
// connected allows messages to be sent and state information about the
// connected endpoint to be read.
connected ConnectedEndpoint
// path is not empty if the endpoint has been bound,
// or may be used if the endpoint is connected.
path string
}
// EventRegister implements waiter.Waitable.EventRegister.
func (e *baseEndpoint) EventRegister(we *waiter.Entry, mask waiter.EventMask) {
e.Queue.EventRegister(we, mask)
e.Lock()
if e.connected != nil {
e.connected.EventUpdate()
}
e.Unlock()
}
// EventUnregister implements waiter.Waitable.EventUnregister.
func (e *baseEndpoint) EventUnregister(we *waiter.Entry) {
e.Queue.EventUnregister(we)
e.Lock()
if e.connected != nil {
e.connected.EventUpdate()
}
e.Unlock()
}
// Passcred implements Credentialer.Passcred.
func (e *baseEndpoint) Passcred() bool {
return atomic.LoadInt32(&e.passcred) != 0
}
// ConnectedPasscred implements Credentialer.ConnectedPasscred.
func (e *baseEndpoint) ConnectedPasscred() bool {
e.Lock()
defer e.Unlock()
return e.connected != nil && e.connected.Passcred()
}
func (e *baseEndpoint) setPasscred(pc bool) {
if pc {
atomic.StoreInt32(&e.passcred, 1)
} else {
atomic.StoreInt32(&e.passcred, 0)
}
}
// Connected implements ConnectingEndpoint.Connected.
func (e *baseEndpoint) Connected() bool {
return e.receiver != nil && e.connected != nil
}
// RecvMsg reads data and a control message from the endpoint.
func (e *baseEndpoint) RecvMsg(ctx context.Context, data [][]byte, creds bool, numRights int, peek bool, addr *tcpip.FullAddress) (int64, int64, ControlMessages, bool, *syserr.Error) {
e.Lock()
if e.receiver == nil {
e.Unlock()
return 0, 0, ControlMessages{}, false, syserr.ErrNotConnected
}
recvLen, msgLen, cms, cmt, a, notify, err := e.receiver.Recv(data, creds, numRights, peek)
e.Unlock()
if err != nil {
return 0, 0, ControlMessages{}, false, err
}
if notify {
e.receiver.RecvNotify()
}
if addr != nil {
*addr = a
}
return recvLen, msgLen, cms, cmt, nil
}
// SendMsg writes data and a control message to the endpoint's peer.
// This method does not block if the data cannot be written.
func (e *baseEndpoint) SendMsg(ctx context.Context, data [][]byte, c ControlMessages, to BoundEndpoint) (int64, *syserr.Error) {
e.Lock()
if !e.Connected() {
e.Unlock()
return 0, syserr.ErrNotConnected
}
if to != nil {
e.Unlock()
return 0, syserr.ErrAlreadyConnected
}
n, notify, err := e.connected.Send(data, c, tcpip.FullAddress{Addr: tcpip.Address(e.path)})
e.Unlock()
if notify {
e.connected.SendNotify()
}
return n, err
}
// SetSockOpt sets a socket option. Currently not supported.
func (e *baseEndpoint) SetSockOpt(opt interface{}) *tcpip.Error {
switch v := opt.(type) {
case tcpip.PasscredOption:
e.setPasscred(v != 0)
return nil
}
return nil
}
func (e *baseEndpoint) SetSockOptBool(opt tcpip.SockOptBool, v bool) *tcpip.Error {
return nil
}
func (e *baseEndpoint) SetSockOptInt(opt tcpip.SockOptInt, v int) *tcpip.Error {
return nil
}
func (e *baseEndpoint) GetSockOptBool(opt tcpip.SockOptBool) (bool, *tcpip.Error) {
return false, tcpip.ErrUnknownProtocolOption
}
func (e *baseEndpoint) GetSockOptInt(opt tcpip.SockOptInt) (int, *tcpip.Error) {
switch opt {
case tcpip.ReceiveQueueSizeOption:
v := 0
e.Lock()
if !e.Connected() {
e.Unlock()
return -1, tcpip.ErrNotConnected
}
v = int(e.receiver.RecvQueuedSize())
e.Unlock()
if v < 0 {
return -1, tcpip.ErrQueueSizeNotSupported
}
return v, nil
case tcpip.SendQueueSizeOption:
e.Lock()
if !e.Connected() {
e.Unlock()
return -1, tcpip.ErrNotConnected
}
v := e.connected.SendQueuedSize()
e.Unlock()
if v < 0 {
return -1, tcpip.ErrQueueSizeNotSupported
}
return int(v), nil
case tcpip.SendBufferSizeOption:
e.Lock()
if !e.Connected() {
e.Unlock()
return -1, tcpip.ErrNotConnected
}
v := e.connected.SendMaxQueueSize()
e.Unlock()
if v < 0 {
return -1, tcpip.ErrQueueSizeNotSupported
}
return int(v), nil
case tcpip.ReceiveBufferSizeOption:
e.Lock()
if e.receiver == nil {
e.Unlock()
return -1, tcpip.ErrNotConnected
}
v := e.receiver.RecvMaxQueueSize()
e.Unlock()
if v < 0 {
return -1, tcpip.ErrQueueSizeNotSupported
}
return int(v), nil
default:
return -1, tcpip.ErrUnknownProtocolOption
}
}
// GetSockOpt implements tcpip.Endpoint.GetSockOpt.
func (e *baseEndpoint) GetSockOpt(opt interface{}) *tcpip.Error {
switch o := opt.(type) {
case tcpip.ErrorOption:
return nil
case *tcpip.PasscredOption:
if e.Passcred() {
*o = tcpip.PasscredOption(1)
} else {
*o = tcpip.PasscredOption(0)
}
return nil
case *tcpip.KeepaliveEnabledOption:
*o = 0
return nil
default:
return tcpip.ErrUnknownProtocolOption
}
}
// Shutdown closes the read and/or write end of the endpoint connection to its
// peer.
func (e *baseEndpoint) Shutdown(flags tcpip.ShutdownFlags) *syserr.Error {
e.Lock()
if !e.Connected() {
e.Unlock()
return syserr.ErrNotConnected
}
if flags&tcpip.ShutdownRead != 0 {
e.receiver.CloseRecv()
}
if flags&tcpip.ShutdownWrite != 0 {
e.connected.CloseSend()
}
e.Unlock()
if flags&tcpip.ShutdownRead != 0 {
e.receiver.CloseNotify()
}
if flags&tcpip.ShutdownWrite != 0 {
e.connected.CloseNotify()
}
return nil
}
// GetLocalAddress returns the bound path.
func (e *baseEndpoint) GetLocalAddress() (tcpip.FullAddress, *tcpip.Error) {
e.Lock()
defer e.Unlock()
return tcpip.FullAddress{Addr: tcpip.Address(e.path)}, nil
}
// GetRemoteAddress returns the local address of the connected endpoint (if
// available).
func (e *baseEndpoint) GetRemoteAddress() (tcpip.FullAddress, *tcpip.Error) {
e.Lock()
c := e.connected
e.Unlock()
if c != nil {
return c.GetLocalAddress()
}
return tcpip.FullAddress{}, tcpip.ErrNotConnected
}
// Release implements BoundEndpoint.Release.
func (*baseEndpoint) Release() {
// Binding a baseEndpoint doesn't take a reference.
}
|