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/* Copyright (C) 2015-2017 Jason A. Donenfeld <Jason@zx2c4.com>. All Rights Reserved. */
#include "timers.h"
#include "device.h"
#include "peer.h"
#include "queueing.h"
#include "socket.h"
/*
* Timer for retransmitting the handshake if we don't hear back after `REKEY_TIMEOUT + jitter` ms
* Timer for sending empty packet if we have received a packet but after have not sent one for `KEEPALIVE_TIMEOUT` ms
* Timer for initiating new handshake if we have sent a packet but after have not received one (even empty) for `(KEEPALIVE_TIMEOUT + REKEY_TIMEOUT)` ms
* Timer for zeroing out all ephemeral keys after `(REJECT_AFTER_TIME * 3)` ms if no new keys have been received
* Timer for, if enabled, sending an empty authenticated packet every user-specified seconds
*/
/* This rounds the time down to the closest power of two of the closest quarter second. */
static inline unsigned long slack_time(unsigned long time)
{
return time & ~(roundup_pow_of_two(HZ / 4) - 1);
}
#define peer_get_from_ptr(ptr) \
struct wireguard_peer *peer = peer_rcu_get((struct wireguard_peer *)ptr); \
if (unlikely(!peer)) \
return;
static void expired_retransmit_handshake(unsigned long ptr)
{
peer_get_from_ptr(ptr);
if (peer->timer_handshake_attempts > MAX_TIMER_HANDSHAKES) {
pr_debug("%s: Handshake for peer %Lu (%pISpfsc) did not complete after %d attempts, giving up\n", peer->device->dev->name, peer->internal_id, &peer->endpoint.addr, MAX_TIMER_HANDSHAKES + 2);
if (likely(netif_running(peer->device->dev)))
del_timer(&peer->timer_send_keepalive);
/* We drop all packets without a keypair and don't try again,
* if we try unsuccessfully for too long to make a handshake. */
skb_queue_purge(&peer->staged_packet_queue);
/* We set a timer for destroying any residue that might be left
* of a partial exchange. */
if (likely(netif_running(peer->device->dev)) && !timer_pending(&peer->timer_zero_key_material))
mod_timer(&peer->timer_zero_key_material, jiffies + (REJECT_AFTER_TIME * 3));
} else {
++peer->timer_handshake_attempts;
pr_debug("%s: Handshake for peer %Lu (%pISpfsc) did not complete after %d seconds, retrying (try %d)\n", peer->device->dev->name, peer->internal_id, &peer->endpoint.addr, REKEY_TIMEOUT / HZ, peer->timer_handshake_attempts + 1);
/* We clear the endpoint address src address, in case this is the cause of trouble. */
socket_clear_peer_endpoint_src(peer);
packet_send_queued_handshake_initiation(peer, true);
}
peer_put(peer);
}
static void expired_send_keepalive(unsigned long ptr)
{
peer_get_from_ptr(ptr);
packet_send_keepalive(peer);
if (peer->timer_need_another_keepalive) {
peer->timer_need_another_keepalive = false;
if (likely(netif_running(peer->device->dev)))
mod_timer(&peer->timer_send_keepalive, jiffies + KEEPALIVE_TIMEOUT);
}
peer_put(peer);
}
static void expired_new_handshake(unsigned long ptr)
{
peer_get_from_ptr(ptr);
pr_debug("%s: Retrying handshake with peer %Lu (%pISpfsc) because we stopped hearing back after %d seconds\n", peer->device->dev->name, peer->internal_id, &peer->endpoint.addr, (KEEPALIVE_TIMEOUT + REKEY_TIMEOUT) / HZ);
/* We clear the endpoint address src address, in case this is the cause of trouble. */
socket_clear_peer_endpoint_src(peer);
packet_send_queued_handshake_initiation(peer, false);
peer_put(peer);
}
static void expired_zero_key_material(unsigned long ptr)
{
peer_get_from_ptr(ptr);
if (!queue_work(peer->device->handshake_send_wq, &peer->clear_peer_work)) /* Takes our reference. */
peer_put(peer); /* If the work was already on the queue, we want to drop the extra reference */
}
static void queued_expired_zero_key_material(struct work_struct *work)
{
struct wireguard_peer *peer = container_of(work, struct wireguard_peer, clear_peer_work);
pr_debug("%s: Zeroing out all keys for peer %Lu (%pISpfsc), since we haven't received a new one in %d seconds\n", peer->device->dev->name, peer->internal_id, &peer->endpoint.addr, (REJECT_AFTER_TIME * 3) / HZ);
noise_handshake_clear(&peer->handshake);
noise_keypairs_clear(&peer->keypairs);
peer_put(peer);
}
static void expired_send_persistent_keepalive(unsigned long ptr)
{
peer_get_from_ptr(ptr);
if (likely(peer->persistent_keepalive_interval)) {
if (likely(netif_running(peer->device->dev)))
del_timer(&peer->timer_send_keepalive);
packet_send_keepalive(peer);
}
peer_put(peer);
}
/* Should be called after an authenticated data packet is sent. */
void timers_data_sent(struct wireguard_peer *peer)
{
if (likely(netif_running(peer->device->dev)))
del_timer(&peer->timer_send_keepalive);
if (likely(netif_running(peer->device->dev)) && !timer_pending(&peer->timer_new_handshake))
mod_timer(&peer->timer_new_handshake, jiffies + KEEPALIVE_TIMEOUT + REKEY_TIMEOUT);
}
/* Should be called after an authenticated data packet is received. */
void timers_data_received(struct wireguard_peer *peer)
{
if (likely(netif_running(peer->device->dev)) && !timer_pending(&peer->timer_send_keepalive))
mod_timer(&peer->timer_send_keepalive, jiffies + KEEPALIVE_TIMEOUT);
else
peer->timer_need_another_keepalive = true;
}
/* Should be called after any type of authenticated packet is received -- keepalive or data. */
void timers_any_authenticated_packet_received(struct wireguard_peer *peer)
{
if (likely(netif_running(peer->device->dev)))
del_timer(&peer->timer_new_handshake);
}
/* Should be called after a handshake initiation message is sent. */
void timers_handshake_initiated(struct wireguard_peer *peer)
{
if (likely(netif_running(peer->device->dev))) {
del_timer(&peer->timer_send_keepalive);
mod_timer(&peer->timer_retransmit_handshake, slack_time(jiffies + REKEY_TIMEOUT + prandom_u32_max(REKEY_TIMEOUT_JITTER_MAX)));
}
}
/* Should be called after a handshake response message is received and processed or when getting key confirmation via the first data message. */
void timers_handshake_complete(struct wireguard_peer *peer)
{
if (likely(netif_running(peer->device->dev)))
del_timer(&peer->timer_retransmit_handshake);
peer->timer_handshake_attempts = 0;
peer->sent_lastminute_handshake = false;
do_gettimeofday(&peer->walltime_last_handshake);
}
/* Should be called after an ephemeral key is created, which is before sending a handshake response or after receiving a handshake response. */
void timers_session_derived(struct wireguard_peer *peer)
{
if (likely(netif_running(peer->device->dev)))
mod_timer(&peer->timer_zero_key_material, jiffies + (REJECT_AFTER_TIME * 3));
}
/* Should be called before a packet with authentication -- data, keepalive, either handshake -- is sent, or after one is received. */
void timers_any_authenticated_packet_traversal(struct wireguard_peer *peer)
{
if (peer->persistent_keepalive_interval && likely(netif_running(peer->device->dev)))
mod_timer(&peer->timer_persistent_keepalive, slack_time(jiffies + peer->persistent_keepalive_interval));
}
void timers_init(struct wireguard_peer *peer)
{
setup_timer(&peer->timer_retransmit_handshake, expired_retransmit_handshake, (unsigned long)peer);
setup_timer(&peer->timer_send_keepalive, expired_send_keepalive, (unsigned long)peer);
setup_timer(&peer->timer_new_handshake, expired_new_handshake, (unsigned long)peer);
setup_timer(&peer->timer_zero_key_material, expired_zero_key_material, (unsigned long)peer);
setup_timer(&peer->timer_persistent_keepalive, expired_send_persistent_keepalive, (unsigned long)peer);
INIT_WORK(&peer->clear_peer_work, queued_expired_zero_key_material);
}
void timers_stop(struct wireguard_peer *peer)
{
del_timer_sync(&peer->timer_retransmit_handshake);
del_timer_sync(&peer->timer_send_keepalive);
del_timer_sync(&peer->timer_new_handshake);
del_timer_sync(&peer->timer_zero_key_material);
del_timer_sync(&peer->timer_persistent_keepalive);
flush_work(&peer->clear_peer_work);
}
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