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|
#!/usr/bin/env perl
# SPDX-License-Identifier: GPL-2.0 OR BSD-3-Clause
#
# This code is taken from the OpenSSL project but the author, Andy Polyakov,
# has relicensed it under the licenses specified in the SPDX header above.
# The original headers, including the original license headers, are
# included below for completeness.
#
# ====================================================================
# Written by Andy Polyakov <appro@openssl.org> for the OpenSSL
# project. The module is, however, dual licensed under OpenSSL and
# CRYPTOGAMS licenses depending on where you obtain it. For further
# details see http://www.openssl.org/~appro/cryptogams/.
# ====================================================================
#
# December 2014
#
# ChaCha20 for ARMv4.
#
# September 2018
#
# Improve scalar performance per Eric Biggers' suggestion to eliminate
# separate rotates. This requires b[0..3] and d[0..3] to be maintained
# pre-rotated, hence odd twists prior inner loop and when accumulating
# key material. Since amount of instructions is reduced as result, even
# NEON performance is improved somewhat, most notably by ~9% on low-end
# Cortex-A5/A7. Full unroll was shown to provide even better scalar
# performance on Cortex-A5/A7, naturally at the cost of manyfold size
# increase. We let it be. Oversized code works in benchmarks, but is not
# necessarily optimal in real life, when it's likely to be out-of-cache
# upon entry and evict significant part of cache upon completion.
#
# Performance in cycles per byte out of large buffer.
#
# IALU/gcc-4.4 1xNEON 3xNEON+1xIALU
#
# Cortex-A5 14.2(*)/+160% 21.8 12.9(**)
# Cortex-A8 10.2(*)/+190% 13.9 6.10
# Cortex-A9 10.8(*)/+150% 14.3 6.50
# Cortex-A15 11.0/+40% 16.0 4.90
# Snapdragon S4 13.9(***)/+90% 13.6 4.90
#
# (*) most "favourable" result for aligned data on little-endian
# processor, result for misaligned data is 10-15% lower;
# (**) pure 4xNEON [with "vertical" layout] was shown to provide ~8%
# better performance on Cortex-A5/A7, but not on others;
# (***) it's 17% slower than original, trade-off is considered
# acceptable, because of improvement on others, specifically
# +36% on Cortex-A5/A7 and +20% on Cortex-A9;
$flavour = shift;
if ($flavour=~/\w[\w\-]*\.\w+$/) { $output=$flavour; undef $flavour; }
else { while (($output=shift) && ($output!~/\w[\w\-]*\.\w+$/)) {} }
if ($flavour && $flavour ne "void") {
$0 =~ m/(.*[\/\\])[^\/\\]+$/; $dir=$1;
( $xlate="${dir}arm-xlate.pl" and -f $xlate ) or
( $xlate="${dir}../../perlasm/arm-xlate.pl" and -f $xlate) or
die "can't locate arm-xlate.pl";
open STDOUT,"| \"$^X\" $xlate $flavour $output";
} else {
open STDOUT,">$output";
}
sub AUTOLOAD() # thunk [simplified] x86-style perlasm
{ my $opcode = $AUTOLOAD; $opcode =~ s/.*:://; $opcode =~ s/_/\./;
my $arg = pop;
$arg = "#$arg" if ($arg*1 eq $arg);
$code .= "\t$opcode\t".join(',',@_,$arg)."\n";
}
my @x=map("r$_",(0..7,"x","x","x","x",12,"x",14,"x"));
my @t=map("r$_",(8..11));
sub ROUND {
my ($a0,$b0,$c0,$d0)=@_;
my ($a1,$b1,$c1,$d1)=map(($_&~3)+(($_+1)&3),($a0,$b0,$c0,$d0));
my ($a2,$b2,$c2,$d2)=map(($_&~3)+(($_+1)&3),($a1,$b1,$c1,$d1));
my ($a3,$b3,$c3,$d3)=map(($_&~3)+(($_+1)&3),($a2,$b2,$c2,$d2));
my $odd = $d0&1;
my ($xc,$xc_) = (@t[0..1]);
my ($xd,$xd_) = $odd ? (@t[2],@x[$d1]) : (@x[$d0],@t[2]);
my @ret;
# Consider order in which variables are addressed by their
# index:
#
# a b c d
#
# 0 4 8 12 < even round
# 1 5 9 13
# 2 6 10 14
# 3 7 11 15
# 0 5 10 15 < odd round
# 1 6 11 12
# 2 7 8 13
# 3 4 9 14
#
# 'a', 'b' are permanently allocated in registers, @x[0..7],
# while 'c's and pair of 'd's are maintained in memory. If
# you observe 'c' column, you'll notice that pair of 'c's is
# invariant between rounds. This means that we have to reload
# them once per round, in the middle. This is why you'll see
# bunch of 'c' stores and loads in the middle, but none in
# the beginning or end. If you observe 'd' column, you'll
# notice that 15 and 13 are reused in next pair of rounds.
# This is why these two are chosen for offloading to memory,
# to make loads count more.
push @ret,(
"&add (@x[$a0],@x[$a0],@x[$b0],'ror#13')",
"&add (@x[$a1],@x[$a1],@x[$b1],'ror#13')",
"&eor ($xd,@x[$a0],$xd,'ror#24')",
"&eor ($xd_,@x[$a1],$xd_,'ror#24')",
"&add ($xc,$xc,$xd,'ror#16')",
"&add ($xc_,$xc_,$xd_,'ror#16')",
"&eor (@x[$b0],$xc, @x[$b0],'ror#13')",
"&eor (@x[$b1],$xc_,@x[$b1],'ror#13')",
"&add (@x[$a0],@x[$a0],@x[$b0],'ror#20')",
"&add (@x[$a1],@x[$a1],@x[$b1],'ror#20')",
"&eor ($xd,@x[$a0],$xd,'ror#16')",
"&eor ($xd_,@x[$a1],$xd_,'ror#16')" );
push @ret,(
"&str ($xd,'[sp,#4*(16+$d0)]')" ) if ($odd);
push @ret,(
"&add ($xc,$xc,$xd,'ror#24')" );
push @ret,(
"&ldr ($xd,'[sp,#4*(16+$d2)]')" ) if ($odd);
push @ret,(
"&str ($xd_,'[sp,#4*(16+$d1)]')" ) if (!$odd);
push @ret,(
"&add ($xc_,$xc_,$xd_,'ror#24')" );
push @ret,(
"&ldr ($xd_,'[sp,#4*(16+$d3)]')" ) if (!$odd);
push @ret,(
"&str ($xc,'[sp,#4*(16+$c0)]')",
"&eor (@x[$b0],@x[$b0],$xc,'ror#12')",
"&str ($xc_,'[sp,#4*(16+$c1)]')",
"&eor (@x[$b1],@x[$b1],$xc_,'ror#12')" );
$xd=@x[$d2] if (!$odd);
$xd_=@x[$d3] if ($odd);
push @ret,(
"&ldr ($xc,'[sp,#4*(16+$c2)]')",
"&add (@x[$a2],@x[$a2],@x[$b2],'ror#13')",
"&ldr ($xc_,'[sp,#4*(16+$c3)]')",
"&add (@x[$a3],@x[$a3],@x[$b3],'ror#13')",
"&eor ($xd,@x[$a2],$xd,'ror#24')",
"&eor ($xd_,@x[$a3],$xd_,'ror#24')",
"&add ($xc,$xc,$xd,'ror#16')",
"&add ($xc_,$xc_,$xd_,'ror#16')",
"&eor (@x[$b2],$xc, @x[$b2],'ror#13')",
"&eor (@x[$b3],$xc_,@x[$b3],'ror#13')",
"&add (@x[$a2],@x[$a2],@x[$b2],'ror#20')",
"&add (@x[$a3],@x[$a3],@x[$b3],'ror#20')",
"&eor ($xd,@x[$a2],$xd,'ror#16')",
"&eor ($xd_,@x[$a3],$xd_,'ror#16')",
"&add ($xc,$xc,$xd,'ror#24')",
"&add ($xc_,$xc_,$xd_,'ror#24')",
"&eor (@x[$b2],@x[$b2],$xc,'ror#12')",
"&eor (@x[$b3],@x[$b3],$xc_,'ror#12')" );
@ret;
}
$code.=<<___;
#ifndef __KERNEL__
# include "arm_arch.h"
#else
# define __ARM_ARCH__ __LINUX_ARM_ARCH__
# define __ARM_MAX_ARCH__ __LINUX_ARM_ARCH__
# define ChaCha20_ctr32 chacha20_arm_cryptogams
# define ChaCha20_neon chacha20_neon
#endif
.text
#if defined(__thumb2__) || defined(__clang__)
.syntax unified
# define ldrhsb ldrbhs
#endif
#if defined(__thumb2__)
.thumb
#else
.code 32
#endif
.align 5
.Lsigma:
.long 0x61707865,0x3320646e,0x79622d32,0x6b206574 @ endian-neutral
.Lone:
.long 1,0,0,0
.Lrot8:
.long 0x02010003,0x06050407
#if __ARM_MAX_ARCH__>=7 && !defined(__KERNEL__)
.LOPENSSL_armcap:
.word OPENSSL_armcap_P-.LChaCha20_ctr32
#else
.word -1
#endif
.globl ChaCha20_ctr32
.type ChaCha20_ctr32,%function
.align 5
ChaCha20_ctr32:
.LChaCha20_ctr32:
ldr r12,[sp,#0] @ pull pointer to counter and nonce
stmdb sp!,{r0-r2,r4-r11,lr}
#if __ARM_ARCH__<7 && !defined(__thumb2__)
sub r14,pc,#16 @ ChaCha20_ctr32
#else
adr r14,.LChaCha20_ctr32
#endif
cmp r2,#0 @ len==0?
#ifdef __thumb2__
itt eq
#endif
addeq sp,sp,#4*3
beq .Lno_data
#if __ARM_MAX_ARCH__>=7 && !defined(__KERNEL__)
cmp r2,#192 @ test len
bls .Lshort
ldr r4,[r14,#-24]
ldr r4,[r14,r4]
# ifdef __APPLE__
ldr r4,[r4]
# endif
tst r4,#ARMV7_NEON
bne .LChaCha20_neon
.Lshort:
#endif
ldmia r12,{r4-r7} @ load counter and nonce
sub sp,sp,#4*(16) @ off-load area
sub r14,r14,#64 @ .Lsigma
stmdb sp!,{r4-r7} @ copy counter and nonce
ldmia r3,{r4-r11} @ load key
ldmia r14,{r0-r3} @ load sigma
stmdb sp!,{r4-r11} @ copy key
stmdb sp!,{r0-r3} @ copy sigma
str r10,[sp,#4*(16+10)] @ off-load "@x[10]"
str r11,[sp,#4*(16+11)] @ off-load "@x[11]"
b .Loop_outer_enter
.align 4
.Loop_outer:
ldmia sp,{r0-r9} @ load key material
str @t[3],[sp,#4*(32+2)] @ save len
str r12, [sp,#4*(32+1)] @ save inp
str r14, [sp,#4*(32+0)] @ save out
.Loop_outer_enter:
ldr @t[3], [sp,#4*(15)]
mov @x[4],@x[4],ror#19 @ twist b[0..3]
ldr @x[12],[sp,#4*(12)] @ modulo-scheduled load
mov @x[5],@x[5],ror#19
ldr @t[2], [sp,#4*(13)]
mov @x[6],@x[6],ror#19
ldr @x[14],[sp,#4*(14)]
mov @x[7],@x[7],ror#19
mov @t[3],@t[3],ror#8 @ twist d[0..3]
mov @x[12],@x[12],ror#8
mov @t[2],@t[2],ror#8
mov @x[14],@x[14],ror#8
str @t[3], [sp,#4*(16+15)]
mov @t[3],#10
b .Loop
.align 4
.Loop:
subs @t[3],@t[3],#1
___
foreach (&ROUND(0, 4, 8,12)) { eval; }
foreach (&ROUND(0, 5,10,15)) { eval; }
$code.=<<___;
bne .Loop
ldr @t[3],[sp,#4*(32+2)] @ load len
str @t[0], [sp,#4*(16+8)] @ modulo-scheduled store
str @t[1], [sp,#4*(16+9)]
str @x[12],[sp,#4*(16+12)]
str @t[2], [sp,#4*(16+13)]
str @x[14],[sp,#4*(16+14)]
@ at this point we have first half of 512-bit result in
@ @x[0-7] and second half at sp+4*(16+8)
cmp @t[3],#64 @ done yet?
#ifdef __thumb2__
itete lo
#endif
addlo r12,sp,#4*(0) @ shortcut or ...
ldrhs r12,[sp,#4*(32+1)] @ ... load inp
addlo r14,sp,#4*(0) @ shortcut or ...
ldrhs r14,[sp,#4*(32+0)] @ ... load out
ldr @t[0],[sp,#4*(0)] @ load key material
ldr @t[1],[sp,#4*(1)]
#if __ARM_ARCH__>=6 || !defined(__ARMEB__)
# if __ARM_ARCH__<7
orr @t[2],r12,r14
tst @t[2],#3 @ are input and output aligned?
ldr @t[2],[sp,#4*(2)]
bne .Lunaligned
cmp @t[3],#64 @ restore flags
# else
ldr @t[2],[sp,#4*(2)]
# endif
ldr @t[3],[sp,#4*(3)]
add @x[0],@x[0],@t[0] @ accumulate key material
add @x[1],@x[1],@t[1]
# ifdef __thumb2__
itt hs
# endif
ldrhs @t[0],[r12],#16 @ load input
ldrhs @t[1],[r12,#-12]
add @x[2],@x[2],@t[2]
add @x[3],@x[3],@t[3]
# ifdef __thumb2__
itt hs
# endif
ldrhs @t[2],[r12,#-8]
ldrhs @t[3],[r12,#-4]
# if __ARM_ARCH__>=6 && defined(__ARMEB__)
rev @x[0],@x[0]
rev @x[1],@x[1]
rev @x[2],@x[2]
rev @x[3],@x[3]
# endif
# ifdef __thumb2__
itt hs
# endif
eorhs @x[0],@x[0],@t[0] @ xor with input
eorhs @x[1],@x[1],@t[1]
add @t[0],sp,#4*(4)
str @x[0],[r14],#16 @ store output
# ifdef __thumb2__
itt hs
# endif
eorhs @x[2],@x[2],@t[2]
eorhs @x[3],@x[3],@t[3]
ldmia @t[0],{@t[0]-@t[3]} @ load key material
str @x[1],[r14,#-12]
str @x[2],[r14,#-8]
str @x[3],[r14,#-4]
add @x[4],@t[0],@x[4],ror#13 @ accumulate key material
add @x[5],@t[1],@x[5],ror#13
# ifdef __thumb2__
itt hs
# endif
ldrhs @t[0],[r12],#16 @ load input
ldrhs @t[1],[r12,#-12]
add @x[6],@t[2],@x[6],ror#13
add @x[7],@t[3],@x[7],ror#13
# ifdef __thumb2__
itt hs
# endif
ldrhs @t[2],[r12,#-8]
ldrhs @t[3],[r12,#-4]
# if __ARM_ARCH__>=6 && defined(__ARMEB__)
rev @x[4],@x[4]
rev @x[5],@x[5]
rev @x[6],@x[6]
rev @x[7],@x[7]
# endif
# ifdef __thumb2__
itt hs
# endif
eorhs @x[4],@x[4],@t[0]
eorhs @x[5],@x[5],@t[1]
add @t[0],sp,#4*(8)
str @x[4],[r14],#16 @ store output
# ifdef __thumb2__
itt hs
# endif
eorhs @x[6],@x[6],@t[2]
eorhs @x[7],@x[7],@t[3]
str @x[5],[r14,#-12]
ldmia @t[0],{@t[0]-@t[3]} @ load key material
str @x[6],[r14,#-8]
add @x[0],sp,#4*(16+8)
str @x[7],[r14,#-4]
ldmia @x[0],{@x[0]-@x[7]} @ load second half
add @x[0],@x[0],@t[0] @ accumulate key material
add @x[1],@x[1],@t[1]
# ifdef __thumb2__
itt hs
# endif
ldrhs @t[0],[r12],#16 @ load input
ldrhs @t[1],[r12,#-12]
# ifdef __thumb2__
itt hi
# endif
strhi @t[2],[sp,#4*(16+10)] @ copy "@x[10]" while at it
strhi @t[3],[sp,#4*(16+11)] @ copy "@x[11]" while at it
add @x[2],@x[2],@t[2]
add @x[3],@x[3],@t[3]
# ifdef __thumb2__
itt hs
# endif
ldrhs @t[2],[r12,#-8]
ldrhs @t[3],[r12,#-4]
# if __ARM_ARCH__>=6 && defined(__ARMEB__)
rev @x[0],@x[0]
rev @x[1],@x[1]
rev @x[2],@x[2]
rev @x[3],@x[3]
# endif
# ifdef __thumb2__
itt hs
# endif
eorhs @x[0],@x[0],@t[0]
eorhs @x[1],@x[1],@t[1]
add @t[0],sp,#4*(12)
str @x[0],[r14],#16 @ store output
# ifdef __thumb2__
itt hs
# endif
eorhs @x[2],@x[2],@t[2]
eorhs @x[3],@x[3],@t[3]
str @x[1],[r14,#-12]
ldmia @t[0],{@t[0]-@t[3]} @ load key material
str @x[2],[r14,#-8]
str @x[3],[r14,#-4]
add @x[4],@t[0],@x[4],ror#24 @ accumulate key material
add @x[5],@t[1],@x[5],ror#24
# ifdef __thumb2__
itt hi
# endif
addhi @t[0],@t[0],#1 @ next counter value
strhi @t[0],[sp,#4*(12)] @ save next counter value
# ifdef __thumb2__
itt hs
# endif
ldrhs @t[0],[r12],#16 @ load input
ldrhs @t[1],[r12,#-12]
add @x[6],@t[2],@x[6],ror#24
add @x[7],@t[3],@x[7],ror#24
# ifdef __thumb2__
itt hs
# endif
ldrhs @t[2],[r12,#-8]
ldrhs @t[3],[r12,#-4]
# if __ARM_ARCH__>=6 && defined(__ARMEB__)
rev @x[4],@x[4]
rev @x[5],@x[5]
rev @x[6],@x[6]
rev @x[7],@x[7]
# endif
# ifdef __thumb2__
itt hs
# endif
eorhs @x[4],@x[4],@t[0]
eorhs @x[5],@x[5],@t[1]
# ifdef __thumb2__
it ne
# endif
ldrne @t[0],[sp,#4*(32+2)] @ re-load len
# ifdef __thumb2__
itt hs
# endif
eorhs @x[6],@x[6],@t[2]
eorhs @x[7],@x[7],@t[3]
str @x[4],[r14],#16 @ store output
str @x[5],[r14,#-12]
# ifdef __thumb2__
it hs
# endif
subhs @t[3],@t[0],#64 @ len-=64
str @x[6],[r14,#-8]
str @x[7],[r14,#-4]
bhi .Loop_outer
beq .Ldone
# if __ARM_ARCH__<7
b .Ltail
.align 4
.Lunaligned: @ unaligned endian-neutral path
cmp @t[3],#64 @ restore flags
# endif
#endif
#if __ARM_ARCH__<7
ldr @t[3],[sp,#4*(3)]
___
for ($i=0;$i<16;$i+=4) {
my $j=$i&0x7;
my $twist="";
if ($i==4) { $twist = ",ror#13"; }
elsif ($i==12) { $twist = ",ror#24"; }
$code.=<<___ if ($i==4);
add @x[0],sp,#4*(16+8)
___
$code.=<<___ if ($i==8);
ldmia @x[0],{@x[0]-@x[7]} @ load second half
# ifdef __thumb2__
itt hi
# endif
strhi @t[2],[sp,#4*(16+10)] @ copy "@x[10]"
strhi @t[3],[sp,#4*(16+11)] @ copy "@x[11]"
___
$code.=<<___;
add @x[$j+0],@t[0],@x[$j+0]$twist @ accumulate key material
___
$code.=<<___ if ($i==12);
# ifdef __thumb2__
itt hi
# endif
addhi @t[0],@t[0],#1 @ next counter value
strhi @t[0],[sp,#4*(12)] @ save next counter value
___
$code.=<<___;
add @x[$j+1],@t[1],@x[$j+1]$twist
add @x[$j+2],@t[2],@x[$j+2]$twist
# ifdef __thumb2__
itete lo
# endif
eorlo @t[0],@t[0],@t[0] @ zero or ...
ldrhsb @t[0],[r12],#16 @ ... load input
eorlo @t[1],@t[1],@t[1]
ldrhsb @t[1],[r12,#-12]
add @x[$j+3],@t[3],@x[$j+3]$twist
# ifdef __thumb2__
itete lo
# endif
eorlo @t[2],@t[2],@t[2]
ldrhsb @t[2],[r12,#-8]
eorlo @t[3],@t[3],@t[3]
ldrhsb @t[3],[r12,#-4]
eor @x[$j+0],@t[0],@x[$j+0] @ xor with input (or zero)
eor @x[$j+1],@t[1],@x[$j+1]
# ifdef __thumb2__
itt hs
# endif
ldrhsb @t[0],[r12,#-15] @ load more input
ldrhsb @t[1],[r12,#-11]
eor @x[$j+2],@t[2],@x[$j+2]
strb @x[$j+0],[r14],#16 @ store output
eor @x[$j+3],@t[3],@x[$j+3]
# ifdef __thumb2__
itt hs
# endif
ldrhsb @t[2],[r12,#-7]
ldrhsb @t[3],[r12,#-3]
strb @x[$j+1],[r14,#-12]
eor @x[$j+0],@t[0],@x[$j+0],lsr#8
strb @x[$j+2],[r14,#-8]
eor @x[$j+1],@t[1],@x[$j+1],lsr#8
# ifdef __thumb2__
itt hs
# endif
ldrhsb @t[0],[r12,#-14] @ load more input
ldrhsb @t[1],[r12,#-10]
strb @x[$j+3],[r14,#-4]
eor @x[$j+2],@t[2],@x[$j+2],lsr#8
strb @x[$j+0],[r14,#-15]
eor @x[$j+3],@t[3],@x[$j+3],lsr#8
# ifdef __thumb2__
itt hs
# endif
ldrhsb @t[2],[r12,#-6]
ldrhsb @t[3],[r12,#-2]
strb @x[$j+1],[r14,#-11]
eor @x[$j+0],@t[0],@x[$j+0],lsr#8
strb @x[$j+2],[r14,#-7]
eor @x[$j+1],@t[1],@x[$j+1],lsr#8
# ifdef __thumb2__
itt hs
# endif
ldrhsb @t[0],[r12,#-13] @ load more input
ldrhsb @t[1],[r12,#-9]
strb @x[$j+3],[r14,#-3]
eor @x[$j+2],@t[2],@x[$j+2],lsr#8
strb @x[$j+0],[r14,#-14]
eor @x[$j+3],@t[3],@x[$j+3],lsr#8
# ifdef __thumb2__
itt hs
# endif
ldrhsb @t[2],[r12,#-5]
ldrhsb @t[3],[r12,#-1]
strb @x[$j+1],[r14,#-10]
strb @x[$j+2],[r14,#-6]
eor @x[$j+0],@t[0],@x[$j+0],lsr#8
strb @x[$j+3],[r14,#-2]
eor @x[$j+1],@t[1],@x[$j+1],lsr#8
strb @x[$j+0],[r14,#-13]
eor @x[$j+2],@t[2],@x[$j+2],lsr#8
strb @x[$j+1],[r14,#-9]
eor @x[$j+3],@t[3],@x[$j+3],lsr#8
strb @x[$j+2],[r14,#-5]
strb @x[$j+3],[r14,#-1]
___
$code.=<<___ if ($i<12);
add @t[0],sp,#4*(4+$i)
ldmia @t[0],{@t[0]-@t[3]} @ load key material
___
}
$code.=<<___;
# ifdef __thumb2__
it ne
# endif
ldrne @t[0],[sp,#4*(32+2)] @ re-load len
# ifdef __thumb2__
it hs
# endif
subhs @t[3],@t[0],#64 @ len-=64
bhi .Loop_outer
beq .Ldone
#endif
.Ltail:
ldr r12,[sp,#4*(32+1)] @ load inp
add @t[1],sp,#4*(0)
ldr r14,[sp,#4*(32+0)] @ load out
.Loop_tail:
ldrb @t[2],[@t[1]],#1 @ read buffer on stack
ldrb @t[3],[r12],#1 @ read input
subs @t[0],@t[0],#1
eor @t[3],@t[3],@t[2]
strb @t[3],[r14],#1 @ store output
bne .Loop_tail
.Ldone:
add sp,sp,#4*(32+3)
.Lno_data:
#if __ARM_ARCH__>=5
ldmia sp!,{r4-r11,pc}
#else
ldmia sp!,{r4-r12,lr}
tst lr,#1
moveq pc,lr @ be binary compatible with V4, yet
.long 0xe12fff1e @ interoperable with Thumb ISA:-)
#endif
.size ChaCha20_ctr32,.-ChaCha20_ctr32
___
{{{
my ($a0,$b0,$c0,$d0,$a1,$b1,$c1,$d1,$a2,$b2,$c2,$d2,$t0,$t1,$t2,$t3) =
map("q$_",(0..15));
# This can replace vshr-by-24+vsli-by-8. It gives ~3% improvement on
# Cortex-A5/A7, but hurts Cortex-A9 by 5% and Snapdragon S4 by 14%!
sub vperm()
{ my ($dst,$src,$tbl) = @_;
$code .= " vtbl.8 $dst#lo,{$src#lo},$tbl#lo\n";
$code .= " vtbl.8 $dst#hi,{$src#hi},$tbl#lo\n";
}
sub NEONROUND {
my $odd = pop;
my ($a,$b,$c,$d,$t)=@_;
(
"&vadd_i32 ($a,$a,$b)",
"&veor ($d,$d,$a)",
"&vrev32_16 ($d,$d)", # vrot ($d,16)
"&vadd_i32 ($c,$c,$d)",
"&veor ($t,$b,$c)",
"&vshr_u32 ($b,$t,20)",
"&vsli_32 ($b,$t,12)",
"&vadd_i32 ($a,$a,$b)",
"&veor ($t,$d,$a)",
"&vshr_u32 ($d,$t,24)",
"&vsli_32 ($d,$t,8)",
#"&vperm ($d,$t,$t3)",
"&vadd_i32 ($c,$c,$d)",
"&veor ($t,$b,$c)",
"&vshr_u32 ($b,$t,25)",
"&vsli_32 ($b,$t,7)",
"&vext_8 ($a,$a,$a,$odd?4:12)",
"&vext_8 ($d,$d,$d,8)",
"&vext_8 ($c,$c,$c,$odd?12:4)"
);
}
$code.=<<___;
#if (defined(__KERNEL__) && defined(CONFIG_KERNEL_MODE_NEON)) || (!defined(__KERNEL__) && __ARM_MAX_ARCH__>=7)
.arch armv7-a
.fpu neon
# ifdef __KERNEL__
.globl ChaCha20_neon
@ For optimal performance it's appropriate for caller to enforce
@ minimum input length, 193 bytes is suggested.
# endif
.type ChaCha20_neon,%function
.align 5
ChaCha20_neon:
ldr r12,[sp,#0] @ pull pointer to counter and nonce
stmdb sp!,{r0-r2,r4-r11,lr}
.LChaCha20_neon:
adr r14,.Lsigma
vstmdb sp!,{d8-d15} @ ABI spec says so
stmdb sp!,{r0-r3}
vld1.32 {$b0-$c0},[r3] @ load key
ldmia r3,{r4-r11} @ load key
sub sp,sp,#4*(16+16)
vld1.32 {$d0},[r12] @ load counter and nonce
add r12,sp,#4*8
ldmia r14,{r0-r3} @ load sigma
vld1.32 {$a0},[r14]! @ load sigma
vld1.32 {$t0},[r14]! @ one
@ vld1.32 {$t3#lo},[r14] @ rot8
vst1.32 {$c0-$d0},[r12] @ copy 1/2key|counter|nonce
vst1.32 {$a0-$b0},[sp] @ copy sigma|1/2key
str r10,[sp,#4*(16+10)] @ off-load "@x[10]"
str r11,[sp,#4*(16+11)] @ off-load "@x[11]"
vshl.i32 $t1#lo,$t0#lo,#1 @ two
vstr $t0#lo,[sp,#4*(16+0)]
vshl.i32 $t2#lo,$t0#lo,#2 @ four
vstr $t1#lo,[sp,#4*(16+2)]
vmov $a1,$a0
vstr $t2#lo,[sp,#4*(16+4)]
vmov $a2,$a0
@ vstr $t3#lo,[sp,#4*(16+6)]
vmov $b1,$b0
vmov $b2,$b0
b .Loop_neon_enter
.align 4
.Loop_neon_outer:
ldmia sp,{r0-r9} @ load key material
cmp @t[3],#64*2 @ if len<=64*2
bls .Lbreak_neon @ switch to integer-only
@ vldr $t3#lo,[sp,#4*(16+6)] @ rot8
vmov $a1,$a0
str @t[3],[sp,#4*(32+2)] @ save len
vmov $a2,$a0
str r12, [sp,#4*(32+1)] @ save inp
vmov $b1,$b0
str r14, [sp,#4*(32+0)] @ save out
vmov $b2,$b0
.Loop_neon_enter:
ldr @t[3], [sp,#4*(15)]
mov @x[4],@x[4],ror#19 @ twist b[0..3]
vadd.i32 $d1,$d0,$t0 @ counter+1
ldr @x[12],[sp,#4*(12)] @ modulo-scheduled load
mov @x[5],@x[5],ror#19
vmov $c1,$c0
ldr @t[2], [sp,#4*(13)]
mov @x[6],@x[6],ror#19
vmov $c2,$c0
ldr @x[14],[sp,#4*(14)]
mov @x[7],@x[7],ror#19
vadd.i32 $d2,$d1,$t0 @ counter+2
add @x[12],@x[12],#3 @ counter+3
mov @t[3],@t[3],ror#8 @ twist d[0..3]
mov @x[12],@x[12],ror#8
mov @t[2],@t[2],ror#8
mov @x[14],@x[14],ror#8
str @t[3], [sp,#4*(16+15)]
mov @t[3],#10
b .Loop_neon
.align 4
.Loop_neon:
subs @t[3],@t[3],#1
___
my @thread0=&NEONROUND($a0,$b0,$c0,$d0,$t0,0);
my @thread1=&NEONROUND($a1,$b1,$c1,$d1,$t1,0);
my @thread2=&NEONROUND($a2,$b2,$c2,$d2,$t2,0);
my @thread3=&ROUND(0,4,8,12);
foreach (@thread0) {
eval; eval(shift(@thread3));
eval(shift(@thread1)); eval(shift(@thread3));
eval(shift(@thread2)); eval(shift(@thread3));
}
@thread0=&NEONROUND($a0,$b0,$c0,$d0,$t0,1);
@thread1=&NEONROUND($a1,$b1,$c1,$d1,$t1,1);
@thread2=&NEONROUND($a2,$b2,$c2,$d2,$t2,1);
@thread3=&ROUND(0,5,10,15);
foreach (@thread0) {
eval; eval(shift(@thread3));
eval(shift(@thread1)); eval(shift(@thread3));
eval(shift(@thread2)); eval(shift(@thread3));
}
$code.=<<___;
bne .Loop_neon
add @t[3],sp,#32
vld1.32 {$t0-$t1},[sp] @ load key material
vld1.32 {$t2-$t3},[@t[3]]
ldr @t[3],[sp,#4*(32+2)] @ load len
str @t[0], [sp,#4*(16+8)] @ modulo-scheduled store
str @t[1], [sp,#4*(16+9)]
str @x[12],[sp,#4*(16+12)]
str @t[2], [sp,#4*(16+13)]
str @x[14],[sp,#4*(16+14)]
@ at this point we have first half of 512-bit result in
@ @x[0-7] and second half at sp+4*(16+8)
ldr r12,[sp,#4*(32+1)] @ load inp
ldr r14,[sp,#4*(32+0)] @ load out
vadd.i32 $a0,$a0,$t0 @ accumulate key material
vadd.i32 $a1,$a1,$t0
vadd.i32 $a2,$a2,$t0
vldr $t0#lo,[sp,#4*(16+0)] @ one
vadd.i32 $b0,$b0,$t1
vadd.i32 $b1,$b1,$t1
vadd.i32 $b2,$b2,$t1
vldr $t1#lo,[sp,#4*(16+2)] @ two
vadd.i32 $c0,$c0,$t2
vadd.i32 $c1,$c1,$t2
vadd.i32 $c2,$c2,$t2
vadd.i32 $d1#lo,$d1#lo,$t0#lo @ counter+1
vadd.i32 $d2#lo,$d2#lo,$t1#lo @ counter+2
vadd.i32 $d0,$d0,$t3
vadd.i32 $d1,$d1,$t3
vadd.i32 $d2,$d2,$t3
cmp @t[3],#64*4
blo .Ltail_neon
vld1.8 {$t0-$t1},[r12]! @ load input
mov @t[3],sp
vld1.8 {$t2-$t3},[r12]!
veor $a0,$a0,$t0 @ xor with input
veor $b0,$b0,$t1
vld1.8 {$t0-$t1},[r12]!
veor $c0,$c0,$t2
veor $d0,$d0,$t3
vld1.8 {$t2-$t3},[r12]!
veor $a1,$a1,$t0
vst1.8 {$a0-$b0},[r14]! @ store output
veor $b1,$b1,$t1
vld1.8 {$t0-$t1},[r12]!
veor $c1,$c1,$t2
vst1.8 {$c0-$d0},[r14]!
veor $d1,$d1,$t3
vld1.8 {$t2-$t3},[r12]!
veor $a2,$a2,$t0
vld1.32 {$a0-$b0},[@t[3]]! @ load for next iteration
veor $t0#hi,$t0#hi,$t0#hi
vldr $t0#lo,[sp,#4*(16+4)] @ four
veor $b2,$b2,$t1
vld1.32 {$c0-$d0},[@t[3]]
veor $c2,$c2,$t2
vst1.8 {$a1-$b1},[r14]!
veor $d2,$d2,$t3
vst1.8 {$c1-$d1},[r14]!
vadd.i32 $d0#lo,$d0#lo,$t0#lo @ next counter value
vldr $t0#lo,[sp,#4*(16+0)] @ one
ldmia sp,{@t[0]-@t[3]} @ load key material
add @x[0],@x[0],@t[0] @ accumulate key material
ldr @t[0],[r12],#16 @ load input
vst1.8 {$a2-$b2},[r14]!
add @x[1],@x[1],@t[1]
ldr @t[1],[r12,#-12]
vst1.8 {$c2-$d2},[r14]!
add @x[2],@x[2],@t[2]
ldr @t[2],[r12,#-8]
add @x[3],@x[3],@t[3]
ldr @t[3],[r12,#-4]
# ifdef __ARMEB__
rev @x[0],@x[0]
rev @x[1],@x[1]
rev @x[2],@x[2]
rev @x[3],@x[3]
# endif
eor @x[0],@x[0],@t[0] @ xor with input
add @t[0],sp,#4*(4)
eor @x[1],@x[1],@t[1]
str @x[0],[r14],#16 @ store output
eor @x[2],@x[2],@t[2]
str @x[1],[r14,#-12]
eor @x[3],@x[3],@t[3]
ldmia @t[0],{@t[0]-@t[3]} @ load key material
str @x[2],[r14,#-8]
str @x[3],[r14,#-4]
add @x[4],@t[0],@x[4],ror#13 @ accumulate key material
ldr @t[0],[r12],#16 @ load input
add @x[5],@t[1],@x[5],ror#13
ldr @t[1],[r12,#-12]
add @x[6],@t[2],@x[6],ror#13
ldr @t[2],[r12,#-8]
add @x[7],@t[3],@x[7],ror#13
ldr @t[3],[r12,#-4]
# ifdef __ARMEB__
rev @x[4],@x[4]
rev @x[5],@x[5]
rev @x[6],@x[6]
rev @x[7],@x[7]
# endif
eor @x[4],@x[4],@t[0]
add @t[0],sp,#4*(8)
eor @x[5],@x[5],@t[1]
str @x[4],[r14],#16 @ store output
eor @x[6],@x[6],@t[2]
str @x[5],[r14,#-12]
eor @x[7],@x[7],@t[3]
ldmia @t[0],{@t[0]-@t[3]} @ load key material
str @x[6],[r14,#-8]
add @x[0],sp,#4*(16+8)
str @x[7],[r14,#-4]
ldmia @x[0],{@x[0]-@x[7]} @ load second half
add @x[0],@x[0],@t[0] @ accumulate key material
ldr @t[0],[r12],#16 @ load input
add @x[1],@x[1],@t[1]
ldr @t[1],[r12,#-12]
# ifdef __thumb2__
it hi
# endif
strhi @t[2],[sp,#4*(16+10)] @ copy "@x[10]" while at it
add @x[2],@x[2],@t[2]
ldr @t[2],[r12,#-8]
# ifdef __thumb2__
it hi
# endif
strhi @t[3],[sp,#4*(16+11)] @ copy "@x[11]" while at it
add @x[3],@x[3],@t[3]
ldr @t[3],[r12,#-4]
# ifdef __ARMEB__
rev @x[0],@x[0]
rev @x[1],@x[1]
rev @x[2],@x[2]
rev @x[3],@x[3]
# endif
eor @x[0],@x[0],@t[0]
add @t[0],sp,#4*(12)
eor @x[1],@x[1],@t[1]
str @x[0],[r14],#16 @ store output
eor @x[2],@x[2],@t[2]
str @x[1],[r14,#-12]
eor @x[3],@x[3],@t[3]
ldmia @t[0],{@t[0]-@t[3]} @ load key material
str @x[2],[r14,#-8]
str @x[3],[r14,#-4]
add @x[4],@t[0],@x[4],ror#24 @ accumulate key material
add @t[0],@t[0],#4 @ next counter value
add @x[5],@t[1],@x[5],ror#24
str @t[0],[sp,#4*(12)] @ save next counter value
ldr @t[0],[r12],#16 @ load input
add @x[6],@t[2],@x[6],ror#24
add @x[4],@x[4],#3 @ counter+3
ldr @t[1],[r12,#-12]
add @x[7],@t[3],@x[7],ror#24
ldr @t[2],[r12,#-8]
ldr @t[3],[r12,#-4]
# ifdef __ARMEB__
rev @x[4],@x[4]
rev @x[5],@x[5]
rev @x[6],@x[6]
rev @x[7],@x[7]
# endif
eor @x[4],@x[4],@t[0]
# ifdef __thumb2__
it hi
# endif
ldrhi @t[0],[sp,#4*(32+2)] @ re-load len
eor @x[5],@x[5],@t[1]
eor @x[6],@x[6],@t[2]
str @x[4],[r14],#16 @ store output
eor @x[7],@x[7],@t[3]
str @x[5],[r14,#-12]
sub @t[3],@t[0],#64*4 @ len-=64*4
str @x[6],[r14,#-8]
str @x[7],[r14,#-4]
bhi .Loop_neon_outer
b .Ldone_neon
.align 4
.Lbreak_neon:
@ harmonize NEON and integer-only stack frames: load data
@ from NEON frame, but save to integer-only one; distance
@ between the two is 4*(32+4+16-32)=4*(20).
str @t[3], [sp,#4*(20+32+2)] @ save len
add @t[3],sp,#4*(32+4)
str r12, [sp,#4*(20+32+1)] @ save inp
str r14, [sp,#4*(20+32+0)] @ save out
ldr @x[12],[sp,#4*(16+10)]
ldr @x[14],[sp,#4*(16+11)]
vldmia @t[3],{d8-d15} @ fulfill ABI requirement
str @x[12],[sp,#4*(20+16+10)] @ copy "@x[10]"
str @x[14],[sp,#4*(20+16+11)] @ copy "@x[11]"
ldr @t[3], [sp,#4*(15)]
mov @x[4],@x[4],ror#19 @ twist b[0..3]
ldr @x[12],[sp,#4*(12)] @ modulo-scheduled load
mov @x[5],@x[5],ror#19
ldr @t[2], [sp,#4*(13)]
mov @x[6],@x[6],ror#19
ldr @x[14],[sp,#4*(14)]
mov @x[7],@x[7],ror#19
mov @t[3],@t[3],ror#8 @ twist d[0..3]
mov @x[12],@x[12],ror#8
mov @t[2],@t[2],ror#8
mov @x[14],@x[14],ror#8
str @t[3], [sp,#4*(20+16+15)]
add @t[3],sp,#4*(20)
vst1.32 {$a0-$b0},[@t[3]]! @ copy key
add sp,sp,#4*(20) @ switch frame
vst1.32 {$c0-$d0},[@t[3]]
mov @t[3],#10
b .Loop @ go integer-only
.align 4
.Ltail_neon:
cmp @t[3],#64*3
bhs .L192_or_more_neon
cmp @t[3],#64*2
bhs .L128_or_more_neon
cmp @t[3],#64*1
bhs .L64_or_more_neon
add @t[0],sp,#4*(8)
vst1.8 {$a0-$b0},[sp]
add @t[2],sp,#4*(0)
vst1.8 {$c0-$d0},[@t[0]]
b .Loop_tail_neon
.align 4
.L64_or_more_neon:
vld1.8 {$t0-$t1},[r12]!
vld1.8 {$t2-$t3},[r12]!
veor $a0,$a0,$t0
veor $b0,$b0,$t1
veor $c0,$c0,$t2
veor $d0,$d0,$t3
vst1.8 {$a0-$b0},[r14]!
vst1.8 {$c0-$d0},[r14]!
beq .Ldone_neon
add @t[0],sp,#4*(8)
vst1.8 {$a1-$b1},[sp]
add @t[2],sp,#4*(0)
vst1.8 {$c1-$d1},[@t[0]]
sub @t[3],@t[3],#64*1 @ len-=64*1
b .Loop_tail_neon
.align 4
.L128_or_more_neon:
vld1.8 {$t0-$t1},[r12]!
vld1.8 {$t2-$t3},[r12]!
veor $a0,$a0,$t0
veor $b0,$b0,$t1
vld1.8 {$t0-$t1},[r12]!
veor $c0,$c0,$t2
veor $d0,$d0,$t3
vld1.8 {$t2-$t3},[r12]!
veor $a1,$a1,$t0
veor $b1,$b1,$t1
vst1.8 {$a0-$b0},[r14]!
veor $c1,$c1,$t2
vst1.8 {$c0-$d0},[r14]!
veor $d1,$d1,$t3
vst1.8 {$a1-$b1},[r14]!
vst1.8 {$c1-$d1},[r14]!
beq .Ldone_neon
add @t[0],sp,#4*(8)
vst1.8 {$a2-$b2},[sp]
add @t[2],sp,#4*(0)
vst1.8 {$c2-$d2},[@t[0]]
sub @t[3],@t[3],#64*2 @ len-=64*2
b .Loop_tail_neon
.align 4
.L192_or_more_neon:
vld1.8 {$t0-$t1},[r12]!
vld1.8 {$t2-$t3},[r12]!
veor $a0,$a0,$t0
veor $b0,$b0,$t1
vld1.8 {$t0-$t1},[r12]!
veor $c0,$c0,$t2
veor $d0,$d0,$t3
vld1.8 {$t2-$t3},[r12]!
veor $a1,$a1,$t0
veor $b1,$b1,$t1
vld1.8 {$t0-$t1},[r12]!
veor $c1,$c1,$t2
vst1.8 {$a0-$b0},[r14]!
veor $d1,$d1,$t3
vld1.8 {$t2-$t3},[r12]!
veor $a2,$a2,$t0
vst1.8 {$c0-$d0},[r14]!
veor $b2,$b2,$t1
vst1.8 {$a1-$b1},[r14]!
veor $c2,$c2,$t2
vst1.8 {$c1-$d1},[r14]!
veor $d2,$d2,$t3
vst1.8 {$a2-$b2},[r14]!
vst1.8 {$c2-$d2},[r14]!
beq .Ldone_neon
ldmia sp,{@t[0]-@t[3]} @ load key material
add @x[0],@x[0],@t[0] @ accumulate key material
add @t[0],sp,#4*(4)
add @x[1],@x[1],@t[1]
add @x[2],@x[2],@t[2]
add @x[3],@x[3],@t[3]
ldmia @t[0],{@t[0]-@t[3]} @ load key material
add @x[4],@t[0],@x[4],ror#13 @ accumulate key material
add @t[0],sp,#4*(8)
add @x[5],@t[1],@x[5],ror#13
add @x[6],@t[2],@x[6],ror#13
add @x[7],@t[3],@x[7],ror#13
ldmia @t[0],{@t[0]-@t[3]} @ load key material
# ifdef __ARMEB__
rev @x[0],@x[0]
rev @x[1],@x[1]
rev @x[2],@x[2]
rev @x[3],@x[3]
rev @x[4],@x[4]
rev @x[5],@x[5]
rev @x[6],@x[6]
rev @x[7],@x[7]
# endif
stmia sp,{@x[0]-@x[7]}
add @x[0],sp,#4*(16+8)
ldmia @x[0],{@x[0]-@x[7]} @ load second half
add @x[0],@x[0],@t[0] @ accumulate key material
add @t[0],sp,#4*(12)
add @x[1],@x[1],@t[1]
add @x[2],@x[2],@t[2]
add @x[3],@x[3],@t[3]
ldmia @t[0],{@t[0]-@t[3]} @ load key material
add @x[4],@t[0],@x[4],ror#24 @ accumulate key material
add @t[0],sp,#4*(8)
add @x[5],@t[1],@x[5],ror#24
add @x[4],@x[4],#3 @ counter+3
add @x[6],@t[2],@x[6],ror#24
add @x[7],@t[3],@x[7],ror#24
ldr @t[3],[sp,#4*(32+2)] @ re-load len
# ifdef __ARMEB__
rev @x[0],@x[0]
rev @x[1],@x[1]
rev @x[2],@x[2]
rev @x[3],@x[3]
rev @x[4],@x[4]
rev @x[5],@x[5]
rev @x[6],@x[6]
rev @x[7],@x[7]
# endif
stmia @t[0],{@x[0]-@x[7]}
add @t[2],sp,#4*(0)
sub @t[3],@t[3],#64*3 @ len-=64*3
.Loop_tail_neon:
ldrb @t[0],[@t[2]],#1 @ read buffer on stack
ldrb @t[1],[r12],#1 @ read input
subs @t[3],@t[3],#1
eor @t[0],@t[0],@t[1]
strb @t[0],[r14],#1 @ store output
bne .Loop_tail_neon
.Ldone_neon:
add sp,sp,#4*(32+4)
vldmia sp,{d8-d15}
add sp,sp,#4*(16+3)
ldmia sp!,{r4-r11,pc}
.size ChaCha20_neon,.-ChaCha20_neon
# ifndef __KERNEL__
.comm OPENSSL_armcap_P,4,4
# endif
#endif
___
}}}
open SELF,$0;
while(<SELF>) {
next if (/^#!/);
last if (!s/^#/@/ and !/^$/);
print;
}
close SELF;
foreach (split("\n",$code)) {
s/\`([^\`]*)\`/eval $1/geo;
s/\bq([0-9]+)#(lo|hi)/sprintf "d%d",2*$1+($2 eq "hi")/geo;
print $_,"\n";
}
close STDOUT;
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