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This required a bit of pruning of our christmas trees.
Suggested-by: Jiri Pirko <jiri@resnulli.us>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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I understand why this must be done, though I'm not so happy about having
to do it. In some places, it puts us over 80 chars and we have to break
lines up in further ugly ways. And in general, I think this makes things
harder to read. Yet another thing we must do to please upstream.
Maybe this can be replaced in the future by some kind of automatic
module namespacing logic in the linker, or even combined with LTO and
aggressive symbol stripping.
Suggested-by: Andrew Lunn <andrew@lunn.ch>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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The kernel has very specific rules correlating file type with comment
type, and also SPDX identifiers can't be merged with other comments.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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This is the worst commit in the whole repo, making the code much less
readable, but so it goes with upstream maintainers.
We are now woefully wrapped at 80 columns.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Generally if we're inaccurate by a few nanoseconds, it doesn't matter.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Since this is a network protocol, expirations need to be accounted for,
even across system suspend. On real systems, this isn't a problem, since
we're clearing all keys before suspend. But on Android, where we don't
do that, this is something of a problem. So, we switch to using boottime
instead of jiffies.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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We reorganize this into also doing so on sending keepalives itself,
which means the state machine is much more consistent, even if this was
already implied.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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It's good to have SPDX identifiers in all files as the Linux kernel
developers are working to add these identifiers to all files.
Update all files with the correct SPDX license identifier based on the license
text of the project or based on the license in the file itself. The SPDX
identifier is a legally binding shorthand, which can be used instead of the
full boiler plate text.
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Modified-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Suggested-by: Sultan Alsawaf <sultanxda@gmail.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Suggested-by: Mathias Hall-Andersen <mathias@hall-andersen.dk>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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If it's time to rekey, and the responder sends a message, the initator
will begin the rekeying when sending his response message. In the worst
case, this response message will actually just be the keepalive. This
generally works well, with the one edge case of the message arriving
less than 10 seconds before key expiration, in which the keepalive is
not sufficient. In this case, we simply rehandshake immediately.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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With the prior behavior, when sending a packet, we checked to see if it
was about time to start a new handshake, and if we were past a certain
time, we started it. For the responder, we made that time a bit further
in the future than for the initiator, to prevent the thundering herd
problem of them both starting at the same time. However, this was
flawed.
If both parties stopped communicating after 2.2 minutes, and then one
party decided to initiate a TCP connection before the 3 minute mark, the
currently open session would be used. However, because it was after the
2.2 minute mark, both peers would try to initiate a handshake upon
sending their first packet. The errant flow was as follows:
1. Peer A sends SYN.
2. Peer A sees that his key is getting old and initiates new handshake.
3. Peer B receives SYN and sends ACK.
4. Peer B sees that his key is getting old and initiates new handshake.
Since these events happened after the 2.2 minute mark, there's no delay
between handshake initiations, and problems begin. The new behavior is
changed to:
1. Peer A sends SYN.
2. Peer A sees that his key is getting old and initiates new handshake.
3. Peer B receives SYN and sends ACK.
4. Peer B sees that his key is getting old and schedules a delayed
handshake for 12.5 seconds in the future.
5. Peer B receives handshake initiation and cancels scheduled handshake.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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