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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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This is the worst commit in the whole repo, making the code much less
readable, but so it goes with upstream maintainers.
We are now woefully wrapped at 80 columns.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Completely rework peer removal to ensure peers don't jump between
contexts and create races.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Use RCU reference counts only when we must, and otherwise use a more
reasonably named function.
Reported-by: Jann Horn <jann@thejh.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Fixes a classic ABA problem that isn't actually reachable because of
rtnl_lock, but it's good to be correct anyway.
Reported-by: Jann Horn <jann@thejh.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Since this is a network protocol, expirations need to be accounted for,
even across system suspend. On real systems, this isn't a problem, since
we're clearing all keys before suspend. But on Android, where we don't
do that, this is something of a problem. So, we switch to using boottime
instead of jiffies.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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We do this after sending the keepalive anyway.
This is something of a regression, though, since before we'd cancel and
then send, but now we send and then cancel, so it introduces a potential
race, but hopefully that isn't too big of a deal.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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We reorganize this into also doing so on sending keepalives itself,
which means the state machine is much more consistent, even if this was
already implied.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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It's already done implicitly by recent kernels and it's not adding much
here.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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On systems with a 100hz tick, this causes handshakes to be retried in
slightly less than 5 seconds, which means they aren't sent at all. This
has the effect of the handshakes entirely stopping their retry cycle
until the next data packet is sent.
Reported-by: Andrew He <andrewhe@mit.edu>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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It's good to have SPDX identifiers in all files as the Linux kernel
developers are working to add these identifiers to all files.
Update all files with the correct SPDX license identifier based on the license
text of the project or based on the license in the file itself. The SPDX
identifier is a legally binding shorthand, which can be used instead of the
full boiler plate text.
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Modified-by: Jason A. Donenfeld <Jason@zx2c4.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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This gets us nanoseconds instead of microseconds, which is better, and
we can do this pretty much without freaking out existing userspace,
which doesn't actually make use of the nano/micro seconds field:
zx2c4@thinkpad ~ $ cat a.c
void main()
{
puts(sizeof(struct timeval) == sizeof(struct timespec) ? "success" : "failure");
}
zx2c4@thinkpad ~ $ gcc a.c -m64 && ./a.out
success
zx2c4@thinkpad ~ $ gcc a.c -m32 && ./a.out
success
This doesn't solve y2038 problem, but timespec64 isn't yet a thing in
userspace.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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This removes our dependency on padata and moves to a different mode of
multiprocessing that is more efficient.
This began as Samuel Holland's GSoC project and was gradually
reworked/redesigned/rebased into this present commit, which is a
combination of his initial contribution and my subsequent rewriting and
redesigning.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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It's possible that a persistent keepalive that comes before a normal
keepalive will not invalidate the normal keepalive, and then we'll
needlessly send two keepalives.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Suggested-by: Mathias Hall-Andersen <mathias@hall-andersen.dk>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Suggested-by: Mathias Hall-Andersen <mathias@hall-andersen.dk>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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DaveM prefers it to be this way per [1].
[1] http://www.spinics.net/lists/netdev/msg443992.html
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Suggested-by: Peter Wu <peter@lekensteyn.nl>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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If it's time to rekey, and the responder sends a message, the initator
will begin the rekeying when sending his response message. In the worst
case, this response message will actually just be the keepalive. This
generally works well, with the one edge case of the message arriving
less than 10 seconds before key expiration, in which the keepalive is
not sufficient. In this case, we simply rehandshake immediately.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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With the prior behavior, when sending a packet, we checked to see if it
was about time to start a new handshake, and if we were past a certain
time, we started it. For the responder, we made that time a bit further
in the future than for the initiator, to prevent the thundering herd
problem of them both starting at the same time. However, this was
flawed.
If both parties stopped communicating after 2.2 minutes, and then one
party decided to initiate a TCP connection before the 3 minute mark, the
currently open session would be used. However, because it was after the
2.2 minute mark, both peers would try to initiate a handshake upon
sending their first packet. The errant flow was as follows:
1. Peer A sends SYN.
2. Peer A sees that his key is getting old and initiates new handshake.
3. Peer B receives SYN and sends ACK.
4. Peer B sees that his key is getting old and initiates new handshake.
Since these events happened after the 2.2 minute mark, there's no delay
between handshake initiations, and problems begin. The new behavior is
changed to:
1. Peer A sends SYN.
2. Peer A sees that his key is getting old and initiates new handshake.
3. Peer B receives SYN and sends ACK.
4. Peer B sees that his key is getting old and schedules a delayed
handshake for 12.5 seconds in the future.
5. Peer B receives handshake initiation and cancels scheduled handshake.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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