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authorJason A. Donenfeld <Jason@zx2c4.com>2017-06-07 01:39:08 -0500
committerJason A. Donenfeld <Jason@zx2c4.com>2017-09-18 17:38:16 +0200
commit0d341761c44739f9c53128fd3e101f83fe60b969 (patch)
tree1ce7852d663aa916295c4b1b369f3c1ee8bca1f1 /src/socket.c
parent9ffe12e8d9742baf02b08236ed5c4b0de807434a (diff)
queue: entirely rework parallel system
This removes our dependency on padata and moves to a different mode of multiprocessing that is more efficient. This began as Samuel Holland's GSoC project and was gradually reworked/redesigned/rebased into this present commit, which is a combination of his initial contribution and my subsequent rewriting and redesigning. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Diffstat (limited to 'src/socket.c')
-rw-r--r--src/socket.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/socket.c b/src/socket.c
index dce5313..4f78de1 100644
--- a/src/socket.c
+++ b/src/socket.c
@@ -3,7 +3,7 @@
#include "device.h"
#include "peer.h"
#include "socket.h"
-#include "packets.h"
+#include "queueing.h"
#include "messages.h"
#include <linux/ctype.h>