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/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2018-2019 WireGuard LLC. All Rights Reserved.
*/
package tun
import (
"errors"
"fmt"
"os"
"sync/atomic"
"time"
"unsafe"
"golang.org/x/sys/windows"
"golang.zx2c4.com/wireguard/tun/wintun"
)
const (
packetAlignment = 4 // Number of bytes packets are aligned to in rings
packetSizeMax = 0xffff // Maximum packet size
packetCapacity = 0x800000 // Ring capacity, 8MiB
packetTrailingSize = uint32(unsafe.Sizeof(packetHeader{})) + ((packetSizeMax + (packetAlignment - 1)) &^ (packetAlignment - 1)) - packetAlignment
ioctlRegisterRings = (51820 << 16) | (0x970 << 2) | 0 /*METHOD_BUFFERED*/ | (0x3 /*FILE_READ_DATA | FILE_WRITE_DATA*/ << 14)
rateMeasurementGranularity = uint64((time.Second / 2) / time.Nanosecond)
spinloopRateThreshold = 800000000 / 8 // 800mbps
spinloopDuration = uint64(time.Millisecond / 80 / time.Nanosecond) // ~1gbit/s
)
type packetHeader struct {
size uint32
}
type packet struct {
packetHeader
data [packetSizeMax]byte
}
type ring struct {
head uint32
tail uint32
alertable int32
data [packetCapacity + packetTrailingSize]byte
}
type ringDescriptor struct {
send, receive struct {
size uint32
ring *ring
tailMoved windows.Handle
}
}
type rateJuggler struct {
current uint64
nextByteCount uint64
nextStartTime int64
changing int32
}
type NativeTun struct {
wt *wintun.Interface
handle windows.Handle
close bool
rings ringDescriptor
events chan Event
errors chan error
forcedMTU int
rate rateJuggler
}
const WintunPool = wintun.Pool("WireGuard")
//go:linkname procyield runtime.procyield
func procyield(cycles uint32)
//go:linkname nanotime runtime.nanotime
func nanotime() int64
func packetAlign(size uint32) uint32 {
return (size + (packetAlignment - 1)) &^ (packetAlignment - 1)
}
//
// CreateTUN creates a Wintun interface with the given name. Should a Wintun
// interface with the same name exist, it is reused.
//
func CreateTUN(ifname string) (Device, error) {
return CreateTUNWithRequestedGUID(ifname, nil)
}
//
// CreateTUNWithRequestedGUID creates a Wintun interface with the given name and
// a requested GUID. Should a Wintun interface with the same name exist, it is reused.
//
func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Device, error) {
var err error
var wt *wintun.Interface
// Does an interface with this name already exist?
wt, err = WintunPool.GetInterface(ifname)
if err == nil {
// If so, we delete it, in case it has weird residual configuration.
_, err = wt.DeleteInterface()
if err != nil {
return nil, fmt.Errorf("Unable to delete already existing Wintun interface: %v", err)
}
}
wt, _, err = WintunPool.CreateInterface(requestedGUID)
if err != nil {
return nil, fmt.Errorf("Unable to create Wintun interface: %v", err)
}
err = wt.SetName(ifname)
if err != nil {
wt.DeleteInterface()
return nil, fmt.Errorf("Unable to set name of Wintun interface: %v", err)
}
tun := &NativeTun{
wt: wt,
handle: windows.InvalidHandle,
events: make(chan Event, 10),
errors: make(chan error, 1),
forcedMTU: 1500,
}
tun.rings.send.size = uint32(unsafe.Sizeof(ring{}))
tun.rings.send.ring = &ring{}
tun.rings.send.tailMoved, err = windows.CreateEvent(nil, 0, 0, nil)
if err != nil {
tun.Close()
return nil, fmt.Errorf("Error creating event: %v", err)
}
tun.rings.receive.size = uint32(unsafe.Sizeof(ring{}))
tun.rings.receive.ring = &ring{}
tun.rings.receive.tailMoved, err = windows.CreateEvent(nil, 0, 0, nil)
if err != nil {
tun.Close()
return nil, fmt.Errorf("Error creating event: %v", err)
}
tun.handle, err = tun.wt.Handle()
if err != nil {
tun.Close()
return nil, err
}
var bytesReturned uint32
err = windows.DeviceIoControl(tun.handle, ioctlRegisterRings, (*byte)(unsafe.Pointer(&tun.rings)), uint32(unsafe.Sizeof(tun.rings)), nil, 0, &bytesReturned, nil)
if err != nil {
tun.Close()
return nil, fmt.Errorf("Error registering rings: %v", err)
}
return tun, nil
}
func (tun *NativeTun) Name() (string, error) {
return tun.wt.Name()
}
func (tun *NativeTun) File() *os.File {
return nil
}
func (tun *NativeTun) Events() chan Event {
return tun.events
}
func (tun *NativeTun) Close() error {
tun.close = true
if tun.rings.send.tailMoved != 0 {
windows.SetEvent(tun.rings.send.tailMoved) // wake the reader if it's sleeping
}
if tun.handle != windows.InvalidHandle {
windows.CloseHandle(tun.handle)
}
if tun.rings.send.tailMoved != 0 {
windows.CloseHandle(tun.rings.send.tailMoved)
}
if tun.rings.send.tailMoved != 0 {
windows.CloseHandle(tun.rings.receive.tailMoved)
}
var err error
if tun.wt != nil {
_, err = tun.wt.DeleteInterface()
}
close(tun.events)
return err
}
func (tun *NativeTun) MTU() (int, error) {
return tun.forcedMTU, nil
}
// TODO: This is a temporary hack. We really need to be monitoring the interface in real time and adapting to MTU changes.
func (tun *NativeTun) ForceMTU(mtu int) {
tun.forcedMTU = mtu
}
// Note: Read() and Write() assume the caller comes only from a single thread; there's no locking.
func (tun *NativeTun) Read(buff []byte, offset int) (int, error) {
retry:
select {
case err := <-tun.errors:
return 0, err
default:
}
if tun.close {
return 0, os.ErrClosed
}
buffHead := atomic.LoadUint32(&tun.rings.send.ring.head)
if buffHead >= packetCapacity {
return 0, os.ErrClosed
}
start := nanotime()
shouldSpin := atomic.LoadUint64(&tun.rate.current) >= spinloopRateThreshold && uint64(start-atomic.LoadInt64(&tun.rate.nextStartTime)) <= rateMeasurementGranularity*2
var buffTail uint32
for {
buffTail = atomic.LoadUint32(&tun.rings.send.ring.tail)
if buffHead != buffTail {
break
}
if tun.close {
return 0, os.ErrClosed
}
if !shouldSpin || uint64(nanotime()-start) >= spinloopDuration {
windows.WaitForSingleObject(tun.rings.send.tailMoved, windows.INFINITE)
goto retry
}
procyield(1)
}
if buffTail >= packetCapacity {
return 0, os.ErrClosed
}
buffContent := tun.rings.send.ring.wrap(buffTail - buffHead)
if buffContent < uint32(unsafe.Sizeof(packetHeader{})) {
return 0, errors.New("incomplete packet header in send ring")
}
packet := (*packet)(unsafe.Pointer(&tun.rings.send.ring.data[buffHead]))
if packet.size > packetSizeMax {
return 0, errors.New("packet too big in send ring")
}
alignedPacketSize := packetAlign(uint32(unsafe.Sizeof(packetHeader{})) + packet.size)
if alignedPacketSize > buffContent {
return 0, errors.New("incomplete packet in send ring")
}
copy(buff[offset:], packet.data[:packet.size])
buffHead = tun.rings.send.ring.wrap(buffHead + alignedPacketSize)
atomic.StoreUint32(&tun.rings.send.ring.head, buffHead)
tun.rate.update(uint64(packet.size))
return int(packet.size), nil
}
func (tun *NativeTun) Flush() error {
return nil
}
func (tun *NativeTun) Write(buff []byte, offset int) (int, error) {
if tun.close {
return 0, os.ErrClosed
}
packetSize := uint32(len(buff) - offset)
tun.rate.update(uint64(packetSize))
alignedPacketSize := packetAlign(uint32(unsafe.Sizeof(packetHeader{})) + packetSize)
buffHead := atomic.LoadUint32(&tun.rings.receive.ring.head)
if buffHead >= packetCapacity {
return 0, os.ErrClosed
}
buffTail := atomic.LoadUint32(&tun.rings.receive.ring.tail)
if buffTail >= packetCapacity {
return 0, os.ErrClosed
}
buffSpace := tun.rings.receive.ring.wrap(buffHead - buffTail - packetAlignment)
if alignedPacketSize > buffSpace {
return 0, nil // Dropping when ring is full.
}
packet := (*packet)(unsafe.Pointer(&tun.rings.receive.ring.data[buffTail]))
packet.size = packetSize
copy(packet.data[:packetSize], buff[offset:])
atomic.StoreUint32(&tun.rings.receive.ring.tail, tun.rings.receive.ring.wrap(buffTail+alignedPacketSize))
if atomic.LoadInt32(&tun.rings.receive.ring.alertable) != 0 {
windows.SetEvent(tun.rings.receive.tailMoved)
}
return int(packetSize), nil
}
// LUID returns Windows interface instance ID.
func (tun *NativeTun) LUID() uint64 {
return tun.wt.LUID()
}
// wrap returns value modulo ring capacity
func (rb *ring) wrap(value uint32) uint32 {
return value & (packetCapacity - 1)
}
func (rate *rateJuggler) update(packetLen uint64) {
now := nanotime()
total := atomic.AddUint64(&rate.nextByteCount, packetLen)
period := uint64(now - atomic.LoadInt64(&rate.nextStartTime))
if period >= rateMeasurementGranularity {
if !atomic.CompareAndSwapInt32(&rate.changing, 0, 1) {
return
}
atomic.StoreInt64(&rate.nextStartTime, now)
atomic.StoreUint64(&rate.current, total*uint64(time.Second/time.Nanosecond)/period)
atomic.StoreUint64(&rate.nextByteCount, 0)
atomic.StoreInt32(&rate.changing, 0)
}
}
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