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|
package main
import (
"bytes"
"encoding/binary"
"golang.org/x/crypto/blake2s"
"sync/atomic"
"time"
)
/* Called when a new authenticated message has been send
*
*/
func (peer *Peer) KeepKeyFreshSending() {
send := func() bool {
peer.keyPairs.mutex.RLock()
defer peer.keyPairs.mutex.RUnlock()
kp := peer.keyPairs.current
if kp == nil {
return false
}
if !kp.isInitiator {
return false
}
nonce := atomic.LoadUint64(&kp.sendNonce)
return nonce > RekeyAfterMessages || time.Now().Sub(kp.created) > RekeyAfterTime
}()
if send {
signalSend(peer.signal.handshakeBegin)
}
}
/* Called when a new authenticated message has been recevied
*
*/
func (peer *Peer) KeepKeyFreshReceiving() {
send := func() bool {
peer.keyPairs.mutex.RLock()
defer peer.keyPairs.mutex.RUnlock()
kp := peer.keyPairs.current
if kp == nil {
return false
}
if !kp.isInitiator {
return false
}
nonce := atomic.LoadUint64(&kp.sendNonce)
return nonce > RekeyAfterMessages || time.Now().Sub(kp.created) > RekeyAfterTimeReceiving
}()
if send {
signalSend(peer.signal.handshakeBegin)
}
}
/* Called after succesfully completing a handshake.
* i.e. after:
* - Valid handshake response
* - First transport message under the "next" key
*/
func (peer *Peer) EventHandshakeComplete() {
peer.device.log.Debug.Println("Handshake completed")
peer.timer.zeroAllKeys.Reset(RejectAfterTime * 3)
signalSend(peer.signal.handshakeCompleted)
}
/* Queues a keep-alive if no packets are queued for peer
*/
func (peer *Peer) SendKeepAlive() bool {
elem := peer.device.NewOutboundElement()
elem.packet = nil
if len(peer.queue.nonce) == 0 {
select {
case peer.queue.nonce <- elem:
return true
default:
return false
}
}
return true
}
/* Starts the "keep-alive" timer
* (if not already running),
* in response to incomming messages
*/
func (peer *Peer) TimerStartKeepalive() {
// check if acknowledgement timer set yet
var waiting int32 = AtomicTrue
waiting = atomic.SwapInt32(&peer.flags.keepaliveWaiting, waiting)
if waiting == AtomicTrue {
return
}
// timer not yet set, start it
wait := KeepaliveTimeout
interval := atomic.LoadUint64(&peer.persistentKeepaliveInterval)
if interval > 0 {
duration := time.Duration(interval) * time.Second
if duration < wait {
wait = duration
}
}
}
/* Resets both keep-alive timers
*/
func (peer *Peer) TimerResetKeepalive() {
// reset persistent timer
interval := atomic.LoadUint64(&peer.persistentKeepaliveInterval)
if interval > 0 {
peer.timer.keepalivePersistent.Reset(
time.Duration(interval) * time.Second,
)
}
// stop acknowledgement timer
timerStop(peer.timer.keepaliveAcknowledgement)
atomic.StoreInt32(&peer.flags.keepaliveWaiting, AtomicFalse)
}
func (peer *Peer) BeginHandshakeInitiation() (*QueueOutboundElement, error) {
// create initiation
elem := peer.device.NewOutboundElement()
msg, err := peer.device.CreateMessageInitiation(peer)
if err != nil {
return nil, err
}
// marshal & schedule for sending
writer := bytes.NewBuffer(elem.data[:0])
binary.Write(writer, binary.LittleEndian, msg)
elem.packet = writer.Bytes()
peer.mac.AddMacs(elem.packet)
addToOutboundQueue(peer.queue.outbound, elem)
return elem, err
}
func (peer *Peer) RoutineTimerHandler() {
device := peer.device
logDebug := device.log.Debug
logDebug.Println("Routine, timer handler, started for peer", peer.id)
for {
select {
case <-peer.signal.stop:
return
// keep-alives
case <-peer.timer.keepalivePersistent.C:
logDebug.Println("Sending persistent keep-alive to peer", peer.id)
peer.SendKeepAlive()
peer.TimerResetKeepalive()
case <-peer.timer.keepaliveAcknowledgement.C:
logDebug.Println("Sending passive persistent keep-alive to peer", peer.id)
peer.SendKeepAlive()
peer.TimerResetKeepalive()
// clear key material
case <-peer.timer.zeroAllKeys.C:
logDebug.Println("Clearing all key material for peer", peer.id)
// zero out key pairs
func() {
kp := &peer.keyPairs
kp.mutex.Lock()
// best we can do is wait for GC :( ?
kp.current = nil
kp.previous = nil
kp.next = nil
kp.mutex.Unlock()
}()
// zero out handshake
func() {
hs := &peer.handshake
hs.mutex.Lock()
hs.localEphemeral = NoisePrivateKey{}
hs.remoteEphemeral = NoisePublicKey{}
hs.chainKey = [blake2s.Size]byte{}
hs.hash = [blake2s.Size]byte{}
hs.mutex.Unlock()
}()
}
}
}
/* This is the state machine for handshake initiation
*
* Associated with this routine is the signal "handshakeBegin"
* The routine will read from the "handshakeBegin" channel
* at most every RekeyTimeout seconds
*/
func (peer *Peer) RoutineHandshakeInitiator() {
device := peer.device
var elem *QueueOutboundElement
logError := device.log.Error
logDebug := device.log.Debug
logDebug.Println("Routine, handshake initator, started for peer", peer.id)
for run := true; run; {
var err error
var attempts uint
var deadline time.Time
// wait for signal
select {
case <-peer.signal.handshakeBegin:
case <-peer.signal.stop:
return
}
// wait for handshake
run = func() bool {
for {
// clear completed signal
select {
case <-peer.signal.handshakeCompleted:
case <-peer.signal.stop:
return false
default:
}
// create initiation
if elem != nil {
elem.Drop()
}
elem, err = peer.BeginHandshakeInitiation()
if err != nil {
logError.Println("Failed to create initiation message:", err)
break
}
// set timeout
attempts += 1
if attempts == 1 {
deadline = time.Now().Add(MaxHandshakeAttemptTime)
}
timeout := time.NewTimer(RekeyTimeout)
logDebug.Println("Handshake initiation attempt", attempts, "queued for peer", peer.id)
// wait for handshake or timeout
select {
case <-peer.signal.stop:
return true
case <-peer.signal.handshakeCompleted:
<-timeout.C
return true
case <-timeout.C:
logDebug.Println("Timeout")
// check if sufficient time for retry
if deadline.Before(time.Now().Add(RekeyTimeout)) {
signalSend(peer.signal.flushNonceQueue)
timerStop(peer.timer.keepalivePersistent)
timerStop(peer.timer.keepaliveAcknowledgement)
return true
}
}
}
return true
}()
signalClear(peer.signal.handshakeBegin)
}
}
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