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package main
import (
"encoding/base64"
"errors"
"fmt"
"sync"
"time"
)
type Peer struct {
id uint
mutex sync.RWMutex
persistentKeepaliveInterval uint64
keyPairs KeyPairs
handshake Handshake
device *Device
endpoint Endpoint
stats struct {
txBytes uint64 // bytes send to peer (endpoint)
rxBytes uint64 // bytes received from peer
lastHandshakeNano int64 // nano seconds since epoch
}
time struct {
mutex sync.RWMutex
lastSend time.Time // last send message
lastHandshake time.Time // last completed handshake
nextKeepalive time.Time
}
signal struct {
newKeyPair Signal // size 1, new key pair was generated
handshakeCompleted Signal // size 1, handshake completed
handshakeBegin Signal // size 1, begin new handshake begin
flushNonceQueue Signal // size 1, empty queued packets
messageSend Signal // size 1, message was send to peer
messageReceived Signal // size 1, authenticated message recv
stop Signal // size 0, stop all goroutines
}
timer struct {
// state related to WireGuard timers
keepalivePersistent Timer // set for persistent keepalives
keepalivePassive Timer // set upon recieving messages
newHandshake Timer // begin a new handshake (stale)
zeroAllKeys Timer // zero all key material
handshakeDeadline Timer // complete handshake timeout
handshakeTimeout Timer // current handshake message timeout
sendLastMinuteHandshake bool
needAnotherKeepalive bool
}
queue struct {
nonce chan *QueueOutboundElement // nonce / pre-handshake queue
outbound chan *QueueOutboundElement // sequential ordering of work
inbound chan *QueueInboundElement // sequential ordering of work
}
mac CookieGenerator
}
func (device *Device) NewPeer(pk NoisePublicKey) (*Peer, error) {
// create peer
peer := new(Peer)
peer.mutex.Lock()
defer peer.mutex.Unlock()
peer.mac.Init(pk)
peer.device = device
peer.timer.keepalivePersistent = NewTimer()
peer.timer.keepalivePassive = NewTimer()
peer.timer.newHandshake = NewTimer()
peer.timer.zeroAllKeys = NewTimer()
peer.timer.handshakeDeadline = NewTimer()
peer.timer.handshakeTimeout = NewTimer()
// assign id for debugging
device.mutex.Lock()
peer.id = device.idCounter
device.idCounter += 1
// check if over limit
if len(device.peers) >= MaxPeers {
return nil, errors.New("Too many peers")
}
// map public key
_, ok := device.peers[pk]
if ok {
return nil, errors.New("Adding existing peer")
}
device.peers[pk] = peer
device.mutex.Unlock()
// precompute DH
handshake := &peer.handshake
handshake.mutex.Lock()
handshake.remoteStatic = pk
handshake.precomputedStaticStatic =
device.privateKey.sharedSecret(handshake.remoteStatic)
handshake.mutex.Unlock()
// reset endpoint
peer.endpoint = nil
// prepare queuing
peer.queue.nonce = make(chan *QueueOutboundElement, QueueOutboundSize)
peer.queue.outbound = make(chan *QueueOutboundElement, QueueOutboundSize)
peer.queue.inbound = make(chan *QueueInboundElement, QueueInboundSize)
// prepare signaling & routines
peer.signal.stop = NewSignal()
peer.signal.newKeyPair = NewSignal()
peer.signal.handshakeBegin = NewSignal()
peer.signal.handshakeCompleted = NewSignal()
peer.signal.flushNonceQueue = NewSignal()
go peer.RoutineNonce()
go peer.RoutineTimerHandler()
go peer.RoutineSequentialSender()
go peer.RoutineSequentialReceiver()
return peer, nil
}
func (peer *Peer) SendBuffer(buffer []byte) error {
peer.device.net.mutex.RLock()
defer peer.device.net.mutex.RUnlock()
peer.mutex.RLock()
defer peer.mutex.RUnlock()
if peer.endpoint == nil {
return errors.New("No known endpoint for peer")
}
return peer.device.net.bind.Send(buffer, peer.endpoint)
}
/* Returns a short string identification for logging
*/
func (peer *Peer) String() string {
if peer.endpoint == nil {
return fmt.Sprintf(
"peer(%d unknown %s)",
peer.id,
base64.StdEncoding.EncodeToString(peer.handshake.remoteStatic[:]),
)
}
return fmt.Sprintf(
"peer(%d %s %s)",
peer.id,
peer.endpoint.DstToString(),
base64.StdEncoding.EncodeToString(peer.handshake.remoteStatic[:]),
)
}
func (peer *Peer) Close() {
peer.signal.stop.Broadcast()
}
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