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/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2017-2023 WireGuard LLC. All Rights Reserved.
*/
package device
import (
"container/list"
"errors"
"sync"
"sync/atomic"
"time"
"golang.zx2c4.com/wireguard/conn"
)
type Peer struct {
isRunning atomic.Bool
sync.RWMutex // Mostly protects endpoint, but is generally taken whenever we modify peer
keypairs Keypairs
handshake Handshake
device *Device
endpoint conn.Endpoint
stopping sync.WaitGroup // routines pending stop
txBytes atomic.Uint64 // bytes send to peer (endpoint)
rxBytes atomic.Uint64 // bytes received from peer
lastHandshakeNano atomic.Int64 // nano seconds since epoch
disableRoaming bool
timers struct {
retransmitHandshake *Timer
sendKeepalive *Timer
newHandshake *Timer
zeroKeyMaterial *Timer
persistentKeepalive *Timer
handshakeAttempts atomic.Uint32
needAnotherKeepalive atomic.Bool
sentLastMinuteHandshake atomic.Bool
}
state struct {
sync.Mutex // protects against concurrent Start/Stop
}
queue struct {
staged chan *QueueOutboundElement // staged packets before a handshake is available
outbound *autodrainingOutboundQueue // sequential ordering of udp transmission
inbound *autodrainingInboundQueue // sequential ordering of tun writing
}
cookieGenerator CookieGenerator
trieEntries list.List
persistentKeepaliveInterval atomic.Uint32
}
func (device *Device) NewPeer(pk NoisePublicKey) (*Peer, error) {
if device.isClosed() {
return nil, errors.New("device closed")
}
// lock resources
device.staticIdentity.RLock()
defer device.staticIdentity.RUnlock()
device.peers.Lock()
defer device.peers.Unlock()
// check if over limit
if len(device.peers.keyMap) >= MaxPeers {
return nil, errors.New("too many peers")
}
// create peer
peer := new(Peer)
peer.Lock()
defer peer.Unlock()
peer.cookieGenerator.Init(pk)
peer.device = device
peer.queue.outbound = newAutodrainingOutboundQueue(device)
peer.queue.inbound = newAutodrainingInboundQueue(device)
peer.queue.staged = make(chan *QueueOutboundElement, QueueStagedSize)
// map public key
_, ok := device.peers.keyMap[pk]
if ok {
return nil, errors.New("adding existing peer")
}
// pre-compute DH
handshake := &peer.handshake
handshake.mutex.Lock()
handshake.precomputedStaticStatic = device.staticIdentity.privateKey.sharedSecret(pk)
handshake.remoteStatic = pk
handshake.mutex.Unlock()
// reset endpoint
peer.endpoint = nil
// init timers
peer.timersInit()
// add
device.peers.keyMap[pk] = peer
return peer, nil
}
func (peer *Peer) SendBuffer(buffer []byte) error {
peer.device.net.RLock()
defer peer.device.net.RUnlock()
if peer.device.isClosed() {
return nil
}
peer.RLock()
defer peer.RUnlock()
if peer.endpoint == nil {
return errors.New("no known endpoint for peer")
}
err := peer.device.net.bind.Send(buffer, peer.endpoint)
if err == nil {
peer.txBytes.Add(uint64(len(buffer)))
}
return err
}
func (peer *Peer) String() string {
// The awful goo that follows is identical to:
//
// base64Key := base64.StdEncoding.EncodeToString(peer.handshake.remoteStatic[:])
// abbreviatedKey := base64Key[0:4] + "…" + base64Key[39:43]
// return fmt.Sprintf("peer(%s)", abbreviatedKey)
//
// except that it is considerably more efficient.
src := peer.handshake.remoteStatic
b64 := func(input byte) byte {
return input + 'A' + byte(((25-int(input))>>8)&6) - byte(((51-int(input))>>8)&75) - byte(((61-int(input))>>8)&15) + byte(((62-int(input))>>8)&3)
}
b := []byte("peer(____…____)")
const first = len("peer(")
const second = len("peer(____…")
b[first+0] = b64((src[0] >> 2) & 63)
b[first+1] = b64(((src[0] << 4) | (src[1] >> 4)) & 63)
b[first+2] = b64(((src[1] << 2) | (src[2] >> 6)) & 63)
b[first+3] = b64(src[2] & 63)
b[second+0] = b64(src[29] & 63)
b[second+1] = b64((src[30] >> 2) & 63)
b[second+2] = b64(((src[30] << 4) | (src[31] >> 4)) & 63)
b[second+3] = b64((src[31] << 2) & 63)
return string(b)
}
func (peer *Peer) Start() {
// should never start a peer on a closed device
if peer.device.isClosed() {
return
}
// prevent simultaneous start/stop operations
peer.state.Lock()
defer peer.state.Unlock()
if peer.isRunning.Load() {
return
}
device := peer.device
device.log.Verbosef("%v - Starting", peer)
// reset routine state
peer.stopping.Wait()
peer.stopping.Add(2)
peer.handshake.mutex.Lock()
peer.handshake.lastSentHandshake = time.Now().Add(-(RekeyTimeout + time.Second))
peer.handshake.mutex.Unlock()
peer.device.queue.encryption.wg.Add(1) // keep encryption queue open for our writes
peer.timersStart()
device.flushInboundQueue(peer.queue.inbound)
device.flushOutboundQueue(peer.queue.outbound)
go peer.RoutineSequentialSender()
go peer.RoutineSequentialReceiver()
peer.isRunning.Store(true)
}
func (peer *Peer) ZeroAndFlushAll() {
device := peer.device
// clear key pairs
keypairs := &peer.keypairs
keypairs.Lock()
device.DeleteKeypair(keypairs.previous)
device.DeleteKeypair(keypairs.current)
device.DeleteKeypair(keypairs.next.Load())
keypairs.previous = nil
keypairs.current = nil
keypairs.next.Store(nil)
keypairs.Unlock()
// clear handshake state
handshake := &peer.handshake
handshake.mutex.Lock()
device.indexTable.Delete(handshake.localIndex)
handshake.Clear()
handshake.mutex.Unlock()
peer.FlushStagedPackets()
}
func (peer *Peer) ExpireCurrentKeypairs() {
handshake := &peer.handshake
handshake.mutex.Lock()
peer.device.indexTable.Delete(handshake.localIndex)
handshake.Clear()
peer.handshake.lastSentHandshake = time.Now().Add(-(RekeyTimeout + time.Second))
handshake.mutex.Unlock()
keypairs := &peer.keypairs
keypairs.Lock()
if keypairs.current != nil {
keypairs.current.sendNonce.Store(RejectAfterMessages)
}
if next := keypairs.next.Load(); next != nil {
next.sendNonce.Store(RejectAfterMessages)
}
keypairs.Unlock()
}
func (peer *Peer) Stop() {
peer.state.Lock()
defer peer.state.Unlock()
if !peer.isRunning.Swap(false) {
return
}
peer.device.log.Verbosef("%v - Stopping", peer)
peer.timersStop()
// Signal that RoutineSequentialSender and RoutineSequentialReceiver should exit.
peer.queue.inbound.c <- nil
peer.queue.outbound.c <- nil
peer.stopping.Wait()
peer.device.queue.encryption.wg.Done() // no more writes to encryption queue from us
peer.ZeroAndFlushAll()
}
func (peer *Peer) SetEndpointFromPacket(endpoint conn.Endpoint) {
if peer.disableRoaming {
return
}
peer.Lock()
peer.endpoint = endpoint
peer.Unlock()
}
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