1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
|
package main
import (
"runtime"
"sync"
"sync/atomic"
"time"
)
type Device struct {
isUp AtomicBool // device is (going) up
isClosed AtomicBool // device is closed? (acting as guard)
log *Logger
// synchronized resources (locks acquired in order)
state struct {
mutex sync.Mutex
changing AtomicBool
current bool
}
net struct {
mutex sync.RWMutex
bind Bind // bind interface
port uint16 // listening port
fwmark uint32 // mark value (0 = disabled)
}
noise struct {
mutex sync.RWMutex
privateKey NoisePrivateKey
publicKey NoisePublicKey
}
routing struct {
mutex sync.RWMutex
table RoutingTable
}
peers struct {
mutex sync.RWMutex
keyMap map[NoisePublicKey]*Peer
}
// unprotected / "self-synchronising resources"
indices IndexTable
mac CookieChecker
rate struct {
underLoadUntil atomic.Value
limiter Ratelimiter
}
pool struct {
messageBuffers sync.Pool
}
queue struct {
encryption chan *QueueOutboundElement
decryption chan *QueueInboundElement
handshake chan QueueHandshakeElement
}
signal struct {
stop Signal
}
tun struct {
device TUNDevice
mtu int32
}
}
/* Converts the peer into a "zombie", which remains in the peer map,
* but processes no packets and does not exists in the routing table.
*
* Must hold:
* device.peers.mutex : exclusive lock
* device.routing : exclusive lock
*/
func unsafeRemovePeer(device *Device, peer *Peer, key NoisePublicKey) {
// stop routing and processing of packets
device.routing.table.RemovePeer(peer)
peer.Stop()
// remove from peer map
delete(device.peers.keyMap, key)
}
func deviceUpdateState(device *Device) {
// check if state already being updated (guard)
if device.state.changing.Swap(true) {
return
}
// compare to current state of device
device.state.mutex.Lock()
newIsUp := device.isUp.Get()
if newIsUp == device.state.current {
device.state.changing.Set(false)
device.state.mutex.Unlock()
return
}
// change state of device
switch newIsUp {
case true:
if err := device.BindUpdate(); err != nil {
device.isUp.Set(false)
break
}
device.peers.mutex.Lock()
for _, peer := range device.peers.keyMap {
peer.Start()
}
device.peers.mutex.Unlock()
case false:
device.BindClose()
device.peers.mutex.Lock()
for _, peer := range device.peers.keyMap {
peer.Stop()
}
device.peers.mutex.Unlock()
}
// update state variables
device.state.current = newIsUp
device.state.changing.Set(false)
device.state.mutex.Unlock()
// check for state change in the mean time
deviceUpdateState(device)
}
func (device *Device) Up() {
// closed device cannot be brought up
if device.isClosed.Get() {
return
}
device.state.mutex.Lock()
device.isUp.Set(true)
device.state.mutex.Unlock()
deviceUpdateState(device)
}
func (device *Device) Down() {
device.state.mutex.Lock()
device.isUp.Set(false)
device.state.mutex.Unlock()
deviceUpdateState(device)
}
func (device *Device) IsUnderLoad() bool {
// check if currently under load
now := time.Now()
underLoad := len(device.queue.handshake) >= UnderLoadQueueSize
if underLoad {
device.rate.underLoadUntil.Store(now.Add(time.Second))
return true
}
// check if recently under load
until := device.rate.underLoadUntil.Load().(time.Time)
return until.After(now)
}
func (device *Device) SetPrivateKey(sk NoisePrivateKey) error {
// lock required resources
device.noise.mutex.Lock()
defer device.noise.mutex.Unlock()
device.routing.mutex.Lock()
defer device.routing.mutex.Unlock()
device.peers.mutex.Lock()
defer device.peers.mutex.Unlock()
for _, peer := range device.peers.keyMap {
peer.handshake.mutex.RLock()
defer peer.handshake.mutex.RUnlock()
}
// remove peers with matching public keys
publicKey := sk.publicKey()
for key, peer := range device.peers.keyMap {
if peer.handshake.remoteStatic.Equals(publicKey) {
unsafeRemovePeer(device, peer, key)
}
}
// update key material
device.noise.privateKey = sk
device.noise.publicKey = publicKey
device.mac.Init(publicKey)
// do static-static DH pre-computations
rmKey := device.noise.privateKey.IsZero()
for key, peer := range device.peers.keyMap {
hs := &peer.handshake
if rmKey {
hs.precomputedStaticStatic = [NoisePublicKeySize]byte{}
} else {
hs.precomputedStaticStatic = device.noise.privateKey.sharedSecret(hs.remoteStatic)
}
if isZero(hs.precomputedStaticStatic[:]) {
unsafeRemovePeer(device, peer, key)
}
}
return nil
}
func (device *Device) GetMessageBuffer() *[MaxMessageSize]byte {
return device.pool.messageBuffers.Get().(*[MaxMessageSize]byte)
}
func (device *Device) PutMessageBuffer(msg *[MaxMessageSize]byte) {
device.pool.messageBuffers.Put(msg)
}
func NewDevice(tun TUNDevice, logger *Logger) *Device {
device := new(Device)
device.isUp.Set(false)
device.isClosed.Set(false)
device.log = logger
device.tun.device = tun
device.peers.keyMap = make(map[NoisePublicKey]*Peer)
// initialize anti-DoS / anti-scanning features
device.rate.limiter.Init()
device.rate.underLoadUntil.Store(time.Time{})
// initialize noise & crypt-key routine
device.indices.Init()
device.routing.table.Reset()
// setup buffer pool
device.pool.messageBuffers = sync.Pool{
New: func() interface{} {
return new([MaxMessageSize]byte)
},
}
// create queues
device.queue.handshake = make(chan QueueHandshakeElement, QueueHandshakeSize)
device.queue.encryption = make(chan *QueueOutboundElement, QueueOutboundSize)
device.queue.decryption = make(chan *QueueInboundElement, QueueInboundSize)
// prepare signals
device.signal.stop = NewSignal()
// prepare net
device.net.port = 0
device.net.bind = nil
// start workers
for i := 0; i < runtime.NumCPU(); i += 1 {
go device.RoutineEncryption()
go device.RoutineDecryption()
go device.RoutineHandshake()
}
go device.RoutineReadFromTUN()
go device.RoutineTUNEventReader()
return device
}
func (device *Device) LookupPeer(pk NoisePublicKey) *Peer {
device.peers.mutex.RLock()
defer device.peers.mutex.RUnlock()
return device.peers.keyMap[pk]
}
func (device *Device) RemovePeer(key NoisePublicKey) {
device.noise.mutex.Lock()
defer device.noise.mutex.Unlock()
device.routing.mutex.Lock()
defer device.routing.mutex.Unlock()
device.peers.mutex.Lock()
defer device.peers.mutex.Unlock()
// stop peer and remove from routing
peer, ok := device.peers.keyMap[key]
if ok {
unsafeRemovePeer(device, peer, key)
}
}
func (device *Device) RemoveAllPeers() {
device.routing.mutex.Lock()
defer device.routing.mutex.Unlock()
device.peers.mutex.Lock()
defer device.peers.mutex.Unlock()
for key, peer := range device.peers.keyMap {
unsafeRemovePeer(device, peer, key)
}
device.peers.keyMap = make(map[NoisePublicKey]*Peer)
}
func (device *Device) Close() {
device.log.Info.Println("Device closing")
if device.isClosed.Swap(true) {
return
}
device.signal.stop.Broadcast()
device.tun.device.Close()
device.BindClose()
device.isUp.Set(false)
device.RemoveAllPeers()
device.rate.limiter.Close()
device.log.Info.Println("Interface closed")
}
func (device *Device) Wait() chan struct{} {
return device.signal.stop.Wait()
}
|