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Since _32 and _64 aren't valid goarchs, they don't match _GOOS_GOARCH,
and so the existing tags wind up not being restricted to windows-only.
This fixes the problem by adding windows to the tags explicitly. We
could also fix it by calling the files _32_windows or _64_windows, but
that changes the convention with the other single-arch files.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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This prevents linking to wintun.dll until it's actually needed, which
should improve startup time.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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We let people loading this from resources opt in via:
go build -tags load_wintun_from_rsrc
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Simon Rozman <simon@rozman.si>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Simon Rozman <simon@rozman.si>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Rather than having every application using Wintun driver reinvent the
wheel, the Wintun device/adapter/interface management has been moved
from wireguard-go to wintun.dll deployed with Wintun itself.
Signed-off-by: Simon Rozman <simon@rozman.si>
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Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
[Jason: ran go mod tidy.]
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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c85e4a410f27986a2967a49c0155633c716bf3ca introduced preliminary HWID
checking to speed up Wintun adapter enumeration. However, all HWID are
case insensitive by Windows convention.
Furthermore, a device might have multiple HWIDs. When DevInfo's
DeviceRegistryProperty(SPDRP_HARDWAREID) method returns []string, all
strings returned should be checked against given hardware ID.
This issue was discovered when researching Wintun and wireguard-go on
Windows 10 ARM64. The Wintun adapter was created using devcon.exe
utility with "wintun" hardware ID, causing wireguard-go fail to
enumerate the adapter properly.
Signed-off-by: Simon Rozman <simon@rozman.si>
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Signed-off-by: Simon Rozman <simon@rozman.si>
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Signed-off-by: Avery Pennarun <apenwarr@tailscale.com>
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It's large and Go's garbage collector doesn't deal with it especially
well.
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Signed-off-by: Jonathan Tooker <jonathan.tooker@netprotect.com>
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Some devices take ~2 seconds to enumerate on Windows if we try to get
their instance name. The hardware id property, on the other hand,
is available right away.
Signed-off-by: Avery Pennarun <apenwarr@gmail.com>
[zx2c4: inlined this to where it makes sense, reused setupapi const]
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This prevents an ABA deadlock with setupapi's internal locks.
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Signed-off-by: Simon Rozman <simon@rozman.si>
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This makes wintun package reusable for non-WireGuard applications.
Signed-off-by: Simon Rozman <simon@rozman.si>
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DeleteAllInterfaces() didn't check if SPDRP_DEVICEDESC == "WireGuard
Tunnel". It deleted _all_ Wintun adapters, not just WireGuard's.
Furthermore, the DeleteAllInterfaces() was upgraded into a new function
called DeleteMatchingInterfaces() for selectively deletion. This will
be used by WireGuard to clean stale Wintun adapters.
Signed-off-by: Simon Rozman <simon@rozman.si>
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This is still wrong, but NETSETUPPKEY_Driver_FriendlyName seems a bit
tricky to use.
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This also introduces waiting for key to appear on initial access.
See if this resolves the issue caused by HDD power-up delay resulting in
failure to create the adapter.
Signed-off-by: Simon Rozman <simon@rozman.si>
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We never checked checkReboot() reported error anyway.
Signed-off-by: Simon Rozman <simon@rozman.si>
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