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Peers are currently removed after Device's goroutines are signaled to stop,
but without waiting for them to actually do so, which is racy.
For example, RoutineHandshake may be in Peer.SendKeepalive
when the corresponding peer is removed, which closes its nonce channel.
This causes a send on a closed channel, as observed in tailscale/tailscale#487.
This patch seems to be the correct synchronizing action:
Peer's goroutines are receivers and handle channel closure gracefully,
so Device's goroutines are the ones that should be fully stopped first.
Signed-Off-By: Dmytro Shynkevych <dmytro@tailscale.com>
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Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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The sticky socket code stays in the device package for now,
as it reaches deeply into the peer list.
This is the first step in an effort to split some code out of
the very busy device package.
Signed-off-by: David Crawshaw <crawshaw@tailscale.com>
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Reported-by: Derrick Pallas <derrick@pallas.us>
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Signed-off-by: Matt Layher <mdlayher@gmail.com>
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