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Reported-by: John Xiong <xiaoyang1258@yeah.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Otherwise the padding doesn't get updated.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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The code previously used the old errors channel for checking, rather
than the simpler boolean, which caused issues on shutdown, since the
errors channel was meaningless. However, looking at this exposed a more
basic problem: Close() and all the other functions that check the closed
boolean can race. So protect with a basic RW lock, to ensure that
Close() waits for all pending operations to complete.
Reported-by: Joshua Sjoding <joshua.sjoding@scjalliance.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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If we receive a large UDP packet, don't return an error to receive.go,
which then terminates the receive loop. Instead, simply retry.
Considering Winsock's general finickiness, we might consider other
places where an attacker on the wire can generate error conditions like
this.
Reported-by: Sascha Dierberg <sascha.dierberg@gmail.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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When we pass the TUN FD to the child, we have to call TUNSIFPID;
otherwise when we close the device, we get a splat in dmesg.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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As of FreeBSD 12.1, there's TUNGIFNAME.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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More kernels!
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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This is kind of gross but it's better than the alternatives.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Note: this bug is "hidden" by avoiding "death spiral" code path by
6228659 ("device: handle broader range of errors in RoutineReceiveIncoming").
If the code reached "death spiral" mechanism, there would be multiple
double frees happening. This results in a deadlock on iOS, because the
pools are fixed size and goroutine might stop until somebody makes
space in the pool.
This was almost 100% repro on the new ARM Macbooks:
- Build with 'ios' tag for Mac. This will enable bounded pools.
- Somehow call device.IpcSet at least couple of times (update config)
- device.BindUpdate() would be triggered
- RoutineReceiveIncoming would enter "death spiral".
- RoutineReceiveIncoming would stall on double free (pool is already
full)
- The stuck routine would deadlock 'device.closeBindLocked()' function
on line 'netc.stopping.Wait()'
Signed-off-by: Kristupas Antanavičius <kristupas.antanavicius@nordsec.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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By not comparing these with the modulo, the ring became nearly never
full, resulting in completion queue buffers filling up prematurely.
Reported-by: Joshua Sjoding <joshua.sjoding@scjalliance.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Instead of hard-coding exactly two sources from which
to receive packets (an IPv4 source and an IPv6 source),
allow the conn.Bind to specify a set of sources.
Beneficial consequences:
* If there's no IPv6 support on a system,
conn.Bind.Open can choose not to return a receive function for it,
which is simpler than tracking that state in the bind.
This simplification removes existing data races from both
conn.StdNetBind and bindtest.ChannelBind.
* If there are more than two sources on a system,
the conn.Bind no longer needs to add a separate muxing layer.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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RoutineReceiveIncoming exits immediately on net.ErrClosed,
but not on other errors. However, for errors that are known
to be permanent, such as syscall.EAFNOSUPPORT,
we may as well exit immediately instead of retrying.
This considerably speeds up the package device tests right now,
because the Bind sometimes (incorrectly) returns syscall.EAFNOSUPPORT
instead of net.ErrClosed.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
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It's not obvious on a first read what the loop is doing.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
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This makes it clearer that they are fresh on each attempt,
and avoids the bookkeeping required to clearing them on failure.
Also, remove an unnecessary err != nil.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
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The sending code is identical for ipv4 and ipv6;
select the conn, then use it.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
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And document a bit.
This name is more idiomatic.
Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
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It makes the routing configuration simpler.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Otherwise we wind up deadlocking.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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This change allows omitting the tun interface name setting. When the
name is not set, the kernel automatically picks up the tun name and
index.
Signed-off-by: Kay Diam <kay.diam@gmail.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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It should be enough to check for the trailing zero name.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Otherwise the netstack module doesn't show up on the package site.
https://github.com/golang/go/issues/43817#issuecomment-764987580
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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There's no way for len(peers)==0 when a current peer has
isRunning==false.
This requires some struct reshuffling so that the uint64 pointer is
aligned.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Googlers have a habit of graffiting their name in TODO items that then
are never addressed, and other people won't go near those because
they're marked territory of another animal. I've been gradually cleaning
these up as I see them, but this commit just goes all the way and
removes the remaining stragglers.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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This prevents port clashing bugs.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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This code is stable, and the test is finicky, especially on high core
count systems, so just disable it.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
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Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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