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-rw-r--r--ipc/namedpipe/file.go286
1 files changed, 286 insertions, 0 deletions
diff --git a/ipc/namedpipe/file.go b/ipc/namedpipe/file.go
new file mode 100644
index 0000000..9c2481d
--- /dev/null
+++ b/ipc/namedpipe/file.go
@@ -0,0 +1,286 @@
+// Copyright 2021 The Go Authors. All rights reserved.
+// Copyright 2015 Microsoft
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+//go:build windows
+// +build windows
+
+package namedpipe
+
+import (
+ "io"
+ "os"
+ "runtime"
+ "sync"
+ "sync/atomic"
+ "time"
+ "unsafe"
+
+ "golang.org/x/sys/windows"
+)
+
+type timeoutChan chan struct{}
+
+var ioInitOnce sync.Once
+var ioCompletionPort windows.Handle
+
+// ioResult contains the result of an asynchronous IO operation
+type ioResult struct {
+ bytes uint32
+ err error
+}
+
+// ioOperation represents an outstanding asynchronous Win32 IO
+type ioOperation struct {
+ o windows.Overlapped
+ ch chan ioResult
+}
+
+func initIo() {
+ h, err := windows.CreateIoCompletionPort(windows.InvalidHandle, 0, 0, 0)
+ if err != nil {
+ panic(err)
+ }
+ ioCompletionPort = h
+ go ioCompletionProcessor(h)
+}
+
+// file implements Reader, Writer, and Closer on a Win32 handle without blocking in a syscall.
+// It takes ownership of this handle and will close it if it is garbage collected.
+type file struct {
+ handle windows.Handle
+ wg sync.WaitGroup
+ wgLock sync.RWMutex
+ closing uint32 // used as atomic boolean
+ socket bool
+ readDeadline deadlineHandler
+ writeDeadline deadlineHandler
+}
+
+type deadlineHandler struct {
+ setLock sync.Mutex
+ channel timeoutChan
+ channelLock sync.RWMutex
+ timer *time.Timer
+ timedout uint32 // used as atomic boolean
+}
+
+// makeFile makes a new file from an existing file handle
+func makeFile(h windows.Handle) (*file, error) {
+ f := &file{handle: h}
+ ioInitOnce.Do(initIo)
+ _, err := windows.CreateIoCompletionPort(h, ioCompletionPort, 0, 0)
+ if err != nil {
+ return nil, err
+ }
+ err = windows.SetFileCompletionNotificationModes(h, windows.FILE_SKIP_COMPLETION_PORT_ON_SUCCESS|windows.FILE_SKIP_SET_EVENT_ON_HANDLE)
+ if err != nil {
+ return nil, err
+ }
+ f.readDeadline.channel = make(timeoutChan)
+ f.writeDeadline.channel = make(timeoutChan)
+ return f, nil
+}
+
+// closeHandle closes the resources associated with a Win32 handle
+func (f *file) closeHandle() {
+ f.wgLock.Lock()
+ // Atomically set that we are closing, releasing the resources only once.
+ if atomic.SwapUint32(&f.closing, 1) == 0 {
+ f.wgLock.Unlock()
+ // cancel all IO and wait for it to complete
+ windows.CancelIoEx(f.handle, nil)
+ f.wg.Wait()
+ // at this point, no new IO can start
+ windows.Close(f.handle)
+ f.handle = 0
+ } else {
+ f.wgLock.Unlock()
+ }
+}
+
+// Close closes a file.
+func (f *file) Close() error {
+ f.closeHandle()
+ return nil
+}
+
+// prepareIo prepares for a new IO operation.
+// The caller must call f.wg.Done() when the IO is finished, prior to Close() returning.
+func (f *file) prepareIo() (*ioOperation, error) {
+ f.wgLock.RLock()
+ if atomic.LoadUint32(&f.closing) == 1 {
+ f.wgLock.RUnlock()
+ return nil, os.ErrClosed
+ }
+ f.wg.Add(1)
+ f.wgLock.RUnlock()
+ c := &ioOperation{}
+ c.ch = make(chan ioResult)
+ return c, nil
+}
+
+// ioCompletionProcessor processes completed async IOs forever
+func ioCompletionProcessor(h windows.Handle) {
+ for {
+ var bytes uint32
+ var key uintptr
+ var op *ioOperation
+ err := windows.GetQueuedCompletionStatus(h, &bytes, &key, (**windows.Overlapped)(unsafe.Pointer(&op)), windows.INFINITE)
+ if op == nil {
+ panic(err)
+ }
+ op.ch <- ioResult{bytes, err}
+ }
+}
+
+// asyncIo processes the return value from ReadFile or WriteFile, blocking until
+// the operation has actually completed.
+func (f *file) asyncIo(c *ioOperation, d *deadlineHandler, bytes uint32, err error) (int, error) {
+ if err != windows.ERROR_IO_PENDING {
+ return int(bytes), err
+ }
+
+ if atomic.LoadUint32(&f.closing) == 1 {
+ windows.CancelIoEx(f.handle, &c.o)
+ }
+
+ var timeout timeoutChan
+ if d != nil {
+ d.channelLock.Lock()
+ timeout = d.channel
+ d.channelLock.Unlock()
+ }
+
+ var r ioResult
+ select {
+ case r = <-c.ch:
+ err = r.err
+ if err == windows.ERROR_OPERATION_ABORTED {
+ if atomic.LoadUint32(&f.closing) == 1 {
+ err = os.ErrClosed
+ }
+ } else if err != nil && f.socket {
+ // err is from Win32. Query the overlapped structure to get the winsock error.
+ var bytes, flags uint32
+ err = windows.WSAGetOverlappedResult(f.handle, &c.o, &bytes, false, &flags)
+ }
+ case <-timeout:
+ windows.CancelIoEx(f.handle, &c.o)
+ r = <-c.ch
+ err = r.err
+ if err == windows.ERROR_OPERATION_ABORTED {
+ err = os.ErrDeadlineExceeded
+ }
+ }
+
+ // runtime.KeepAlive is needed, as c is passed via native
+ // code to ioCompletionProcessor, c must remain alive
+ // until the channel read is complete.
+ runtime.KeepAlive(c)
+ return int(r.bytes), err
+}
+
+// Read reads from a file handle.
+func (f *file) Read(b []byte) (int, error) {
+ c, err := f.prepareIo()
+ if err != nil {
+ return 0, err
+ }
+ defer f.wg.Done()
+
+ if atomic.LoadUint32(&f.readDeadline.timedout) == 1 {
+ return 0, os.ErrDeadlineExceeded
+ }
+
+ var bytes uint32
+ err = windows.ReadFile(f.handle, b, &bytes, &c.o)
+ n, err := f.asyncIo(c, &f.readDeadline, bytes, err)
+ runtime.KeepAlive(b)
+
+ // Handle EOF conditions.
+ if err == nil && n == 0 && len(b) != 0 {
+ return 0, io.EOF
+ } else if err == windows.ERROR_BROKEN_PIPE {
+ return 0, io.EOF
+ } else {
+ return n, err
+ }
+}
+
+// Write writes to a file handle.
+func (f *file) Write(b []byte) (int, error) {
+ c, err := f.prepareIo()
+ if err != nil {
+ return 0, err
+ }
+ defer f.wg.Done()
+
+ if atomic.LoadUint32(&f.writeDeadline.timedout) == 1 {
+ return 0, os.ErrDeadlineExceeded
+ }
+
+ var bytes uint32
+ err = windows.WriteFile(f.handle, b, &bytes, &c.o)
+ n, err := f.asyncIo(c, &f.writeDeadline, bytes, err)
+ runtime.KeepAlive(b)
+ return n, err
+}
+
+func (f *file) SetReadDeadline(deadline time.Time) error {
+ return f.readDeadline.set(deadline)
+}
+
+func (f *file) SetWriteDeadline(deadline time.Time) error {
+ return f.writeDeadline.set(deadline)
+}
+
+func (f *file) Flush() error {
+ return windows.FlushFileBuffers(f.handle)
+}
+
+func (f *file) Fd() uintptr {
+ return uintptr(f.handle)
+}
+
+func (d *deadlineHandler) set(deadline time.Time) error {
+ d.setLock.Lock()
+ defer d.setLock.Unlock()
+
+ if d.timer != nil {
+ if !d.timer.Stop() {
+ <-d.channel
+ }
+ d.timer = nil
+ }
+ atomic.StoreUint32(&d.timedout, 0)
+
+ select {
+ case <-d.channel:
+ d.channelLock.Lock()
+ d.channel = make(chan struct{})
+ d.channelLock.Unlock()
+ default:
+ }
+
+ if deadline.IsZero() {
+ return nil
+ }
+
+ timeoutIO := func() {
+ atomic.StoreUint32(&d.timedout, 1)
+ close(d.channel)
+ }
+
+ now := time.Now()
+ duration := deadline.Sub(now)
+ if deadline.After(now) {
+ // Deadline is in the future, set a timer to wait
+ d.timer = time.AfterFunc(duration, timeoutIO)
+ } else {
+ // Deadline is in the past. Cancel all pending IO now.
+ timeoutIO()
+ }
+ return nil
+}