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Diffstat (limited to 'conn/bind_windows.go')
-rw-r--r--conn/bind_windows.go32
1 files changed, 16 insertions, 16 deletions
diff --git a/conn/bind_windows.go b/conn/bind_windows.go
index 9268bc1..c066efa 100644
--- a/conn/bind_windows.go
+++ b/conn/bind_windows.go
@@ -74,7 +74,7 @@ type afWinRingBind struct {
type WinRingBind struct {
v4, v6 afWinRingBind
mu sync.RWMutex
- isOpen uint32
+ isOpen atomic.Uint32 // 0, 1, or 2
}
func NewDefaultBind() Bind { return NewWinRingBind() }
@@ -212,7 +212,7 @@ func (bind *afWinRingBind) CloseAndZero() {
}
func (bind *WinRingBind) closeAndZero() {
- atomic.StoreUint32(&bind.isOpen, 0)
+ bind.isOpen.Store(0)
bind.v4.CloseAndZero()
bind.v6.CloseAndZero()
}
@@ -276,7 +276,7 @@ func (bind *WinRingBind) Open(port uint16) (recvFns []ReceiveFunc, selectedPort
bind.closeAndZero()
}
}()
- if atomic.LoadUint32(&bind.isOpen) != 0 {
+ if bind.isOpen.Load() != 0 {
return nil, 0, ErrBindAlreadyOpen
}
var sa windows.Sockaddr
@@ -299,17 +299,17 @@ func (bind *WinRingBind) Open(port uint16) (recvFns []ReceiveFunc, selectedPort
return nil, 0, err
}
}
- atomic.StoreUint32(&bind.isOpen, 1)
+ bind.isOpen.Store(1)
return []ReceiveFunc{bind.receiveIPv4, bind.receiveIPv6}, selectedPort, err
}
func (bind *WinRingBind) Close() error {
bind.mu.RLock()
- if atomic.LoadUint32(&bind.isOpen) != 1 {
+ if bind.isOpen.Load() != 1 {
bind.mu.RUnlock()
return nil
}
- atomic.StoreUint32(&bind.isOpen, 2)
+ bind.isOpen.Store(2)
windows.PostQueuedCompletionStatus(bind.v4.rx.iocp, 0, 0, nil)
windows.PostQueuedCompletionStatus(bind.v4.tx.iocp, 0, 0, nil)
windows.PostQueuedCompletionStatus(bind.v6.rx.iocp, 0, 0, nil)
@@ -345,8 +345,8 @@ func (bind *afWinRingBind) InsertReceiveRequest() error {
//go:linkname procyield runtime.procyield
func procyield(cycles uint32)
-func (bind *afWinRingBind) Receive(buf []byte, isOpen *uint32) (int, Endpoint, error) {
- if atomic.LoadUint32(isOpen) != 1 {
+func (bind *afWinRingBind) Receive(buf []byte, isOpen *atomic.Uint32) (int, Endpoint, error) {
+ if isOpen.Load() != 1 {
return 0, nil, net.ErrClosed
}
bind.rx.mu.Lock()
@@ -359,7 +359,7 @@ retry:
count = 0
for tries := 0; count == 0 && tries < receiveSpins; tries++ {
if tries > 0 {
- if atomic.LoadUint32(isOpen) != 1 {
+ if isOpen.Load() != 1 {
return 0, nil, net.ErrClosed
}
procyield(1)
@@ -378,7 +378,7 @@ retry:
if err != nil {
return 0, nil, err
}
- if atomic.LoadUint32(isOpen) != 1 {
+ if isOpen.Load() != 1 {
return 0, nil, net.ErrClosed
}
count = winrio.DequeueCompletion(bind.rx.cq, results[:])
@@ -395,7 +395,7 @@ retry:
// huge packets. Just try again when this happens. The infinite loop this could cause is still limited to
// attacker bandwidth, just like the rest of the receive path.
if windows.Errno(results[0].Status) == windows.WSAEMSGSIZE {
- if atomic.LoadUint32(isOpen) != 1 {
+ if isOpen.Load() != 1 {
return 0, nil, net.ErrClosed
}
goto retry
@@ -421,8 +421,8 @@ func (bind *WinRingBind) receiveIPv6(buf []byte) (int, Endpoint, error) {
return bind.v6.Receive(buf, &bind.isOpen)
}
-func (bind *afWinRingBind) Send(buf []byte, nend *WinRingEndpoint, isOpen *uint32) error {
- if atomic.LoadUint32(isOpen) != 1 {
+func (bind *afWinRingBind) Send(buf []byte, nend *WinRingEndpoint, isOpen *atomic.Uint32) error {
+ if isOpen.Load() != 1 {
return net.ErrClosed
}
if len(buf) > bytesPerPacket {
@@ -444,7 +444,7 @@ func (bind *afWinRingBind) Send(buf []byte, nend *WinRingEndpoint, isOpen *uint3
if err != nil {
return err
}
- if atomic.LoadUint32(isOpen) != 1 {
+ if isOpen.Load() != 1 {
return net.ErrClosed
}
count = winrio.DequeueCompletion(bind.tx.cq, results[:])
@@ -538,7 +538,7 @@ func (bind *StdNetBind) BindSocketToInterface6(interfaceIndex uint32, blackhole
func (bind *WinRingBind) BindSocketToInterface4(interfaceIndex uint32, blackhole bool) error {
bind.mu.RLock()
defer bind.mu.RUnlock()
- if atomic.LoadUint32(&bind.isOpen) != 1 {
+ if bind.isOpen.Load() != 1 {
return net.ErrClosed
}
err := bindSocketToInterface4(bind.v4.sock, interfaceIndex)
@@ -552,7 +552,7 @@ func (bind *WinRingBind) BindSocketToInterface4(interfaceIndex uint32, blackhole
func (bind *WinRingBind) BindSocketToInterface6(interfaceIndex uint32, blackhole bool) error {
bind.mu.RLock()
defer bind.mu.RUnlock()
- if atomic.LoadUint32(&bind.isOpen) != 1 {
+ if bind.isOpen.Load() != 1 {
return net.ErrClosed
}
err := bindSocketToInterface6(bind.v6.sock, interfaceIndex)