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-rw-r--r--tun/tun_windows.go33
-rw-r--r--tun/wintun/wintun_windows.go177
2 files changed, 61 insertions, 149 deletions
diff --git a/tun/tun_windows.go b/tun/tun_windows.go
index ff16e2f..381a842 100644
--- a/tun/tun_windows.go
+++ b/tun/tun_windows.go
@@ -8,7 +8,6 @@ package tun
import (
"errors"
"fmt"
- "log"
"os"
"sync"
"sync/atomic"
@@ -35,6 +34,7 @@ type rateJuggler struct {
type NativeTun struct {
wt *wintun.Adapter
+ name string
handle windows.Handle
rate rateJuggler
session wintun.Session
@@ -46,7 +46,7 @@ type NativeTun struct {
forcedMTU int
}
-var WintunPool, _ = wintun.MakePool("WireGuard")
+var WintunTunnelType = "WireGuard"
var WintunStaticRequestedGUID *windows.GUID
//go:linkname procyield runtime.procyield
@@ -68,25 +68,10 @@ func CreateTUN(ifname string, mtu int) (Device, error) {
// a requested GUID. Should a Wintun interface with the same name exist, it is reused.
//
func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID, mtu int) (Device, error) {
- var err error
- var wt *wintun.Adapter
-
- // Does an interface with this name already exist?
- wt, err = WintunPool.OpenAdapter(ifname)
- if err == nil {
- // If so, we delete it, in case it has weird residual configuration.
- _, err = wt.Delete(true)
- if err != nil {
- return nil, fmt.Errorf("Error deleting already existing interface: %w", err)
- }
- }
- wt, rebootRequired, err := WintunPool.CreateAdapter(ifname, requestedGUID)
+ wt, err := wintun.CreateAdapter(ifname, WintunTunnelType, requestedGUID)
if err != nil {
return nil, fmt.Errorf("Error creating interface: %w", err)
}
- if rebootRequired {
- log.Println("Windows indicated a reboot is required.")
- }
forcedMTU := 1420
if mtu > 0 {
@@ -95,6 +80,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID, mtu
tun := &NativeTun{
wt: wt,
+ name: ifname,
handle: windows.InvalidHandle,
events: make(chan Event, 10),
forcedMTU: forcedMTU,
@@ -102,7 +88,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID, mtu
tun.session, err = wt.StartSession(0x800000) // Ring capacity, 8 MiB
if err != nil {
- tun.wt.Delete(false)
+ tun.wt.Close()
close(tun.events)
return nil, fmt.Errorf("Error starting session: %w", err)
}
@@ -111,12 +97,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID, mtu
}
func (tun *NativeTun) Name() (string, error) {
- tun.running.Add(1)
- defer tun.running.Done()
- if atomic.LoadInt32(&tun.close) == 1 {
- return "", os.ErrClosed
- }
- return tun.wt.Name()
+ return tun.name, nil
}
func (tun *NativeTun) File() *os.File {
@@ -135,7 +116,7 @@ func (tun *NativeTun) Close() error {
tun.running.Wait()
tun.session.End()
if tun.wt != nil {
- _, err = tun.wt.Delete(false)
+ tun.wt.Close()
}
close(tun.events)
})
diff --git a/tun/wintun/wintun_windows.go b/tun/wintun/wintun_windows.go
index 6c5a00d..4edad91 100644
--- a/tun/wintun/wintun_windows.go
+++ b/tun/wintun/wintun_windows.go
@@ -6,7 +6,6 @@
package wintun
import (
- "errors"
"log"
"runtime"
"syscall"
@@ -23,175 +22,107 @@ const (
logErr
)
-const (
- PoolNameMax = 256
- AdapterNameMax = 128
-)
+const AdapterNameMax = 128
-type Pool [PoolNameMax]uint16
type Adapter struct {
handle uintptr
}
var (
- modwintun = newLazyDLL("wintun.dll", setupLogger)
-
+ modwintun = newLazyDLL("wintun.dll", setupLogger)
procWintunCreateAdapter = modwintun.NewProc("WintunCreateAdapter")
- procWintunDeleteAdapter = modwintun.NewProc("WintunDeleteAdapter")
- procWintunDeletePoolDriver = modwintun.NewProc("WintunDeletePoolDriver")
- procWintunEnumAdapters = modwintun.NewProc("WintunEnumAdapters")
- procWintunFreeAdapter = modwintun.NewProc("WintunFreeAdapter")
procWintunOpenAdapter = modwintun.NewProc("WintunOpenAdapter")
+ procWintunCloseAdapter = modwintun.NewProc("WintunCloseAdapter")
+ procWintunDeleteDriver = modwintun.NewProc("WintunDeleteDriver")
procWintunGetAdapterLUID = modwintun.NewProc("WintunGetAdapterLUID")
- procWintunGetAdapterName = modwintun.NewProc("WintunGetAdapterName")
procWintunGetRunningDriverVersion = modwintun.NewProc("WintunGetRunningDriverVersion")
- procWintunSetAdapterName = modwintun.NewProc("WintunSetAdapterName")
)
-func setupLogger(dll *lazyDLL) {
- syscall.Syscall(dll.NewProc("WintunSetLogger").Addr(), 1, windows.NewCallback(func(level loggerLevel, msg *uint16) int {
- log.Println("[Wintun]", windows.UTF16PtrToString(msg))
- return 0
- }), 0, 0)
+type TimestampedWriter interface {
+ WriteWithTimestamp(p []byte, ts int64) (n int, err error)
}
-func MakePool(poolName string) (pool *Pool, err error) {
- poolName16, err := windows.UTF16FromString(poolName)
- if err != nil {
- return
- }
- if len(poolName16) > PoolNameMax {
- err = errors.New("Pool name too long")
- return
+func logMessage(level loggerLevel, timestamp uint64, msg *uint16) int {
+ if tw, ok := log.Default().Writer().(TimestampedWriter); ok {
+ tw.WriteWithTimestamp([]byte(log.Default().Prefix()+windows.UTF16PtrToString(msg)), (int64(timestamp)-116444736000000000)*100)
+ } else {
+ log.Println(windows.UTF16PtrToString(msg))
}
- pool = &Pool{}
- copy(pool[:], poolName16)
- return
+ return 0
}
-func (pool *Pool) String() string {
- return windows.UTF16ToString(pool[:])
+func setupLogger(dll *lazyDLL) {
+ var callback uintptr
+ if runtime.GOARCH == "386" || runtime.GOARCH == "arm" {
+ callback = windows.NewCallback(func(level loggerLevel, timestampLow, timestampHigh uint32, msg *uint16) int {
+ return logMessage(level, uint64(timestampHigh)<<32|uint64(timestampLow), msg)
+ })
+ } else if runtime.GOARCH == "amd64" || runtime.GOARCH == "arm64" {
+ callback = windows.NewCallback(logMessage)
+ }
+ syscall.Syscall(dll.NewProc("WintunSetLogger").Addr(), 1, callback, 0, 0)
}
-func freeAdapter(wintun *Adapter) {
- syscall.Syscall(procWintunFreeAdapter.Addr(), 1, uintptr(wintun.handle), 0, 0)
+func closeAdapter(wintun *Adapter) {
+ syscall.Syscall(procWintunCloseAdapter.Addr(), 1, wintun.handle, 0, 0)
}
-// OpenAdapter finds a Wintun adapter by its name. This function returns the adapter if found, or
-// windows.ERROR_FILE_NOT_FOUND otherwise. If the adapter is found but not a Wintun-class or a
-// member of the pool, this function returns windows.ERROR_ALREADY_EXISTS. The adapter must be
-// released after use.
-func (pool *Pool) OpenAdapter(ifname string) (wintun *Adapter, err error) {
- ifname16, err := windows.UTF16PtrFromString(ifname)
+// CreateAdapter creates a Wintun adapter. name is the cosmetic name of the adapter.
+// tunnelType represents the type of adapter and should be "Wintun". requestedGUID is
+// the GUID of the created network adapter, which then influences NLA generation
+// deterministically. If it is set to nil, the GUID is chosen by the system at random,
+// and hence a new NLA entry is created for each new adapter.
+func CreateAdapter(name string, tunnelType string, requestedGUID *windows.GUID) (wintun *Adapter, err error) {
+ var name16 *uint16
+ name16, err = windows.UTF16PtrFromString(name)
if err != nil {
- return nil, err
- }
- r0, _, e1 := syscall.Syscall(procWintunOpenAdapter.Addr(), 2, uintptr(unsafe.Pointer(pool)), uintptr(unsafe.Pointer(ifname16)), 0)
- if r0 == 0 {
- err = e1
return
}
- wintun = &Adapter{r0}
- runtime.SetFinalizer(wintun, freeAdapter)
- return
-}
-
-// CreateAdapter creates a Wintun adapter. ifname is the requested name of the adapter, while
-// requestedGUID is the GUID of the created network adapter, which then influences NLA generation
-// deterministically. If it is set to nil, the GUID is chosen by the system at random, and hence a
-// new NLA entry is created for each new adapter. It is called "requested" GUID because the API it
-// uses is completely undocumented, and so there could be minor interesting complications with its
-// usage. This function returns the network adapter ID and a flag if reboot is required.
-func (pool *Pool) CreateAdapter(ifname string, requestedGUID *windows.GUID) (wintun *Adapter, rebootRequired bool, err error) {
- var ifname16 *uint16
- ifname16, err = windows.UTF16PtrFromString(ifname)
+ var tunnelType16 *uint16
+ tunnelType16, err = windows.UTF16PtrFromString(tunnelType)
if err != nil {
return
}
- var _p0 uint32
- r0, _, e1 := syscall.Syscall6(procWintunCreateAdapter.Addr(), 4, uintptr(unsafe.Pointer(pool)), uintptr(unsafe.Pointer(ifname16)), uintptr(unsafe.Pointer(requestedGUID)), uintptr(unsafe.Pointer(&_p0)), 0, 0)
- rebootRequired = _p0 != 0
+ r0, _, e1 := syscall.Syscall(procWintunCreateAdapter.Addr(), 3, uintptr(unsafe.Pointer(name16)), uintptr(unsafe.Pointer(tunnelType16)), uintptr(unsafe.Pointer(requestedGUID)))
if r0 == 0 {
err = e1
return
}
- wintun = &Adapter{r0}
- runtime.SetFinalizer(wintun, freeAdapter)
- return
-}
-
-// Delete deletes a Wintun adapter. This function succeeds if the adapter was not found. It returns
-// a bool indicating whether a reboot is required.
-func (wintun *Adapter) Delete(forceCloseSessions bool) (rebootRequired bool, err error) {
- var _p0 uint32
- if forceCloseSessions {
- _p0 = 1
- }
- var _p1 uint32
- r1, _, e1 := syscall.Syscall(procWintunDeleteAdapter.Addr(), 3, uintptr(wintun.handle), uintptr(_p0), uintptr(unsafe.Pointer(&_p1)))
- rebootRequired = _p1 != 0
- if r1 == 0 {
- err = e1
- }
+ wintun = &Adapter{handle: r0}
+ runtime.SetFinalizer(wintun, closeAdapter)
return
}
-// DeleteMatchingAdapters deletes all Wintun adapters, which match
-// given criteria, and returns which ones it deleted, whether a reboot
-// is required after, and which errors occurred during the process.
-func (pool *Pool) DeleteMatchingAdapters(matches func(adapter *Adapter) bool, forceCloseSessions bool) (rebootRequired bool, errors []error) {
- cb := func(handle uintptr, _ uintptr) int {
- adapter := &Adapter{handle}
- if !matches(adapter) {
- return 1
- }
- rebootRequired2, err := adapter.Delete(forceCloseSessions)
- if err != nil {
- errors = append(errors, err)
- return 1
- }
- rebootRequired = rebootRequired || rebootRequired2
- return 1
- }
- r1, _, e1 := syscall.Syscall(procWintunEnumAdapters.Addr(), 3, uintptr(unsafe.Pointer(pool)), uintptr(windows.NewCallback(cb)), 0)
- if r1 == 0 {
- errors = append(errors, e1)
+// OpenAdapter opens an existing Wintun adapter by name.
+func OpenAdapter(name string) (wintun *Adapter, err error) {
+ var name16 *uint16
+ name16, err = windows.UTF16PtrFromString(name)
+ if err != nil {
+ return
}
- return
-}
-
-// Name returns the name of the Wintun adapter.
-func (wintun *Adapter) Name() (ifname string, err error) {
- var ifname16 [AdapterNameMax]uint16
- r1, _, e1 := syscall.Syscall(procWintunGetAdapterName.Addr(), 2, uintptr(wintun.handle), uintptr(unsafe.Pointer(&ifname16[0])), 0)
- if r1 == 0 {
+ r0, _, e1 := syscall.Syscall(procWintunOpenAdapter.Addr(), 1, uintptr(unsafe.Pointer(name16)), 0, 0)
+ if r0 == 0 {
err = e1
return
}
- ifname = windows.UTF16ToString(ifname16[:])
+ wintun = &Adapter{handle: r0}
+ runtime.SetFinalizer(wintun, closeAdapter)
return
}
-// DeleteDriver deletes all Wintun adapters in a pool and if there are no more adapters in any other
-// pools, also removes Wintun from the driver store, usually called by uninstallers.
-func (pool *Pool) DeleteDriver() (rebootRequired bool, err error) {
- var _p0 uint32
- r1, _, e1 := syscall.Syscall(procWintunDeletePoolDriver.Addr(), 2, uintptr(unsafe.Pointer(pool)), uintptr(unsafe.Pointer(&_p0)), 0)
- rebootRequired = _p0 != 0
+// Close closes a Wintun adapter.
+func (wintun *Adapter) Close() (err error) {
+ runtime.SetFinalizer(wintun, nil)
+ r1, _, e1 := syscall.Syscall(procWintunCloseAdapter.Addr(), 1, wintun.handle, 0, 0)
if r1 == 0 {
err = e1
}
return
-
}
-// SetName sets name of the Wintun adapter.
-func (wintun *Adapter) SetName(ifname string) (err error) {
- ifname16, err := windows.UTF16FromString(ifname)
- if err != nil {
- return err
- }
- r1, _, e1 := syscall.Syscall(procWintunSetAdapterName.Addr(), 2, uintptr(wintun.handle), uintptr(unsafe.Pointer(&ifname16[0])), 0)
+// Uninstall removes the driver from the system if no drivers are currently in use.
+func Uninstall() (err error) {
+ r1, _, e1 := syscall.Syscall(procWintunDeleteDriver.Addr(), 0, 0, 0, 0)
if r1 == 0 {
err = e1
}