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authorBrad Fitzpatrick <bradfitz@tailscale.com>2021-02-18 14:53:22 -0800
committerJason A. Donenfeld <Jason@zx2c4.com>2021-02-22 15:26:29 +0100
commit0f4809f366daa77c6e2f5b09d3f05771fe9bf188 (patch)
tree51fcba51b8d65b559e4ac2da16bd045ec8b6d730 /tun/tun_windows.go
parentfecb8f482ad8bc4d56fa6202fe15d2a221d0dbe5 (diff)
tun: make NativeTun.Close well behaved, not crash on double close
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Diffstat (limited to 'tun/tun_windows.go')
-rw-r--r--tun/tun_windows.go16
1 files changed, 10 insertions, 6 deletions
diff --git a/tun/tun_windows.go b/tun/tun_windows.go
index 081b5e2..9d83db7 100644
--- a/tun/tun_windows.go
+++ b/tun/tun_windows.go
@@ -10,6 +10,7 @@ import (
"fmt"
"log"
"os"
+ "sync"
"sync/atomic"
"time"
_ "unsafe"
@@ -42,6 +43,7 @@ type NativeTun struct {
rate rateJuggler
session wintun.Session
readWait windows.Handle
+ closeOnce sync.Once
}
var WintunPool, _ = wintun.MakePool("WireGuard")
@@ -122,13 +124,15 @@ func (tun *NativeTun) Events() chan Event {
}
func (tun *NativeTun) Close() error {
- tun.close = true
- tun.session.End()
var err error
- if tun.wt != nil {
- _, err = tun.wt.Delete(false)
- }
- close(tun.events)
+ tun.closeOnce.Do(func() {
+ tun.close = true
+ tun.session.End()
+ if tun.wt != nil {
+ _, err = tun.wt.Delete(false)
+ }
+ close(tun.events)
+ })
return err
}