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authorJason A. Donenfeld <Jason@zx2c4.com>2019-07-18 19:34:45 +0200
committerJason A. Donenfeld <Jason@zx2c4.com>2019-07-18 19:34:45 +0200
commit7bc0e118317d20974107a8a0f17cf57d400f4791 (patch)
tree24cceaab8de39dbc3e54e6db7ebae20c97db2b76 /device/boundif_windows.go
parent31ff9c02fec42f38b0e444c41744887a1b9fedaf (diff)
device: do not crash on nil'd bind in windows binding
Diffstat (limited to 'device/boundif_windows.go')
-rw-r--r--device/boundif_windows.go5
1 files changed, 5 insertions, 0 deletions
diff --git a/device/boundif_windows.go b/device/boundif_windows.go
index b842ba8..7879a43 100644
--- a/device/boundif_windows.go
+++ b/device/boundif_windows.go
@@ -7,6 +7,7 @@ package device
import (
"encoding/binary"
+ "errors"
"unsafe"
"golang.org/x/sys/windows"
@@ -23,6 +24,10 @@ func (device *Device) BindSocketToInterface4(interfaceIndex uint32) error {
binary.BigEndian.PutUint32(bytes, interfaceIndex)
interfaceIndex = *(*uint32)(unsafe.Pointer(&bytes[0]))
+ if device.net.bind == nil {
+ return errors.New("Bind is not yet initialized")
+ }
+
sysconn, err := device.net.bind.(*nativeBind).ipv4.SyscallConn()
if err != nil {
return err