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authorMathias Hall-Andersen <mathias@hall-andersen.dk>2018-02-04 16:08:26 +0100
committerMathias Hall-Andersen <mathias@hall-andersen.dk>2018-02-04 16:08:26 +0100
commita0f54cbe5ac2cd8b8296c2c57c30029dd349cff0 (patch)
tree64574090d79ff3899c5c18e5268e450028e4656b /device.go
parent5871ec04deb8f4715cab37146940baa35c08cbee (diff)
Align with go library layout
Diffstat (limited to 'device.go')
-rw-r--r--device.go372
1 files changed, 372 insertions, 0 deletions
diff --git a/device.go b/device.go
new file mode 100644
index 0000000..c041987
--- /dev/null
+++ b/device.go
@@ -0,0 +1,372 @@
+package main
+
+import (
+ "github.com/sasha-s/go-deadlock"
+ "runtime"
+ "sync"
+ "sync/atomic"
+ "time"
+)
+
+type Device struct {
+ isUp AtomicBool // device is (going) up
+ isClosed AtomicBool // device is closed? (acting as guard)
+ log *Logger
+
+ // synchronized resources (locks acquired in order)
+
+ state struct {
+ mutex deadlock.Mutex
+ changing AtomicBool
+ current bool
+ }
+
+ net struct {
+ mutex deadlock.RWMutex
+ bind Bind // bind interface
+ port uint16 // listening port
+ fwmark uint32 // mark value (0 = disabled)
+ }
+
+ noise struct {
+ mutex deadlock.RWMutex
+ privateKey NoisePrivateKey
+ publicKey NoisePublicKey
+ }
+
+ routing struct {
+ mutex deadlock.RWMutex
+ table RoutingTable
+ }
+
+ peers struct {
+ mutex deadlock.RWMutex
+ keyMap map[NoisePublicKey]*Peer
+ }
+
+ // unprotected / "self-synchronising resources"
+
+ indices IndexTable
+ mac CookieChecker
+
+ rate struct {
+ underLoadUntil atomic.Value
+ limiter Ratelimiter
+ }
+
+ pool struct {
+ messageBuffers sync.Pool
+ }
+
+ queue struct {
+ encryption chan *QueueOutboundElement
+ decryption chan *QueueInboundElement
+ handshake chan QueueHandshakeElement
+ }
+
+ signal struct {
+ stop Signal
+ }
+
+ tun struct {
+ device TUNDevice
+ mtu int32
+ }
+}
+
+/* Converts the peer into a "zombie", which remains in the peer map,
+ * but processes no packets and does not exists in the routing table.
+ *
+ * Must hold:
+ * device.peers.mutex : exclusive lock
+ * device.routing : exclusive lock
+ */
+func unsafeRemovePeer(device *Device, peer *Peer, key NoisePublicKey) {
+
+ // stop routing and processing of packets
+
+ device.routing.table.RemovePeer(peer)
+ peer.Stop()
+
+ // remove from peer map
+
+ delete(device.peers.keyMap, key)
+}
+
+func deviceUpdateState(device *Device) {
+
+ // check if state already being updated (guard)
+
+ if device.state.changing.Swap(true) {
+ return
+ }
+
+ func() {
+
+ // compare to current state of device
+
+ device.state.mutex.Lock()
+ defer device.state.mutex.Unlock()
+
+ newIsUp := device.isUp.Get()
+
+ if newIsUp == device.state.current {
+ device.state.changing.Set(false)
+ return
+ }
+
+ // change state of device
+
+ switch newIsUp {
+ case true:
+ if err := device.BindUpdate(); err != nil {
+ device.isUp.Set(false)
+ break
+ }
+
+ device.peers.mutex.Lock()
+ defer device.peers.mutex.Unlock()
+
+ for _, peer := range device.peers.keyMap {
+ peer.Start()
+ }
+
+ case false:
+ device.BindClose()
+
+ device.peers.mutex.Lock()
+ defer device.peers.mutex.Unlock()
+
+ for _, peer := range device.peers.keyMap {
+ println("stopping peer")
+ peer.Stop()
+ }
+ }
+
+ // update state variables
+
+ device.state.current = newIsUp
+ device.state.changing.Set(false)
+ }()
+
+ // check for state change in the mean time
+
+ deviceUpdateState(device)
+}
+
+func (device *Device) Up() {
+
+ // closed device cannot be brought up
+
+ if device.isClosed.Get() {
+ return
+ }
+
+ device.state.mutex.Lock()
+ device.isUp.Set(true)
+ device.state.mutex.Unlock()
+ deviceUpdateState(device)
+}
+
+func (device *Device) Down() {
+ device.state.mutex.Lock()
+ device.isUp.Set(false)
+ device.state.mutex.Unlock()
+ deviceUpdateState(device)
+}
+
+func (device *Device) IsUnderLoad() bool {
+
+ // check if currently under load
+
+ now := time.Now()
+ underLoad := len(device.queue.handshake) >= UnderLoadQueueSize
+ if underLoad {
+ device.rate.underLoadUntil.Store(now.Add(time.Second))
+ return true
+ }
+
+ // check if recently under load
+
+ until := device.rate.underLoadUntil.Load().(time.Time)
+ return until.After(now)
+}
+
+func (device *Device) SetPrivateKey(sk NoisePrivateKey) error {
+
+ // lock required resources
+
+ device.noise.mutex.Lock()
+ defer device.noise.mutex.Unlock()
+
+ device.routing.mutex.Lock()
+ defer device.routing.mutex.Unlock()
+
+ device.peers.mutex.Lock()
+ defer device.peers.mutex.Unlock()
+
+ for _, peer := range device.peers.keyMap {
+ peer.handshake.mutex.RLock()
+ defer peer.handshake.mutex.RUnlock()
+ }
+
+ // remove peers with matching public keys
+
+ publicKey := sk.publicKey()
+ for key, peer := range device.peers.keyMap {
+ if peer.handshake.remoteStatic.Equals(publicKey) {
+ unsafeRemovePeer(device, peer, key)
+ }
+ }
+
+ // update key material
+
+ device.noise.privateKey = sk
+ device.noise.publicKey = publicKey
+ device.mac.Init(publicKey)
+
+ // do static-static DH pre-computations
+
+ rmKey := device.noise.privateKey.IsZero()
+
+ for key, peer := range device.peers.keyMap {
+
+ hs := &peer.handshake
+
+ if rmKey {
+ hs.precomputedStaticStatic = [NoisePublicKeySize]byte{}
+ } else {
+ hs.precomputedStaticStatic = device.noise.privateKey.sharedSecret(hs.remoteStatic)
+ }
+
+ if isZero(hs.precomputedStaticStatic[:]) {
+ unsafeRemovePeer(device, peer, key)
+ }
+ }
+
+ return nil
+}
+
+func (device *Device) GetMessageBuffer() *[MaxMessageSize]byte {
+ return device.pool.messageBuffers.Get().(*[MaxMessageSize]byte)
+}
+
+func (device *Device) PutMessageBuffer(msg *[MaxMessageSize]byte) {
+ device.pool.messageBuffers.Put(msg)
+}
+
+func NewDevice(tun TUNDevice, logger *Logger) *Device {
+ device := new(Device)
+
+ device.isUp.Set(false)
+ device.isClosed.Set(false)
+
+ device.log = logger
+ device.tun.device = tun
+ device.peers.keyMap = make(map[NoisePublicKey]*Peer)
+
+ // initialize anti-DoS / anti-scanning features
+
+ device.rate.limiter.Init()
+ device.rate.underLoadUntil.Store(time.Time{})
+
+ // initialize noise & crypt-key routine
+
+ device.indices.Init()
+ device.routing.table.Reset()
+
+ // setup buffer pool
+
+ device.pool.messageBuffers = sync.Pool{
+ New: func() interface{} {
+ return new([MaxMessageSize]byte)
+ },
+ }
+
+ // create queues
+
+ device.queue.handshake = make(chan QueueHandshakeElement, QueueHandshakeSize)
+ device.queue.encryption = make(chan *QueueOutboundElement, QueueOutboundSize)
+ device.queue.decryption = make(chan *QueueInboundElement, QueueInboundSize)
+
+ // prepare signals
+
+ device.signal.stop = NewSignal()
+
+ // prepare net
+
+ device.net.port = 0
+ device.net.bind = nil
+
+ // start workers
+
+ for i := 0; i < runtime.NumCPU(); i += 1 {
+ go device.RoutineEncryption()
+ go device.RoutineDecryption()
+ go device.RoutineHandshake()
+ }
+
+ go device.RoutineReadFromTUN()
+ go device.RoutineTUNEventReader()
+ go device.rate.limiter.RoutineGarbageCollector(device.signal.stop)
+
+ return device
+}
+
+func (device *Device) LookupPeer(pk NoisePublicKey) *Peer {
+ device.peers.mutex.RLock()
+ defer device.peers.mutex.RUnlock()
+
+ return device.peers.keyMap[pk]
+}
+
+func (device *Device) RemovePeer(key NoisePublicKey) {
+ device.noise.mutex.Lock()
+ defer device.noise.mutex.Unlock()
+
+ device.routing.mutex.Lock()
+ defer device.routing.mutex.Unlock()
+
+ device.peers.mutex.Lock()
+ defer device.peers.mutex.Unlock()
+
+ // stop peer and remove from routing
+
+ peer, ok := device.peers.keyMap[key]
+ if ok {
+ unsafeRemovePeer(device, peer, key)
+ }
+}
+
+func (device *Device) RemoveAllPeers() {
+
+ device.routing.mutex.Lock()
+ defer device.routing.mutex.Unlock()
+
+ device.peers.mutex.Lock()
+ defer device.peers.mutex.Unlock()
+
+ for key, peer := range device.peers.keyMap {
+ println("rm", peer.String())
+ unsafeRemovePeer(device, peer, key)
+ }
+
+ device.peers.keyMap = make(map[NoisePublicKey]*Peer)
+}
+
+func (device *Device) Close() {
+ device.log.Info.Println("Device closing")
+ if device.isClosed.Swap(true) {
+ return
+ }
+ device.signal.stop.Broadcast()
+ device.tun.device.Close()
+ device.BindClose()
+ device.isUp.Set(false)
+ device.RemoveAllPeers()
+ device.log.Info.Println("Interface closed")
+}
+
+func (device *Device) Wait() chan struct{} {
+ return device.signal.stop.Wait()
+}