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authorJosh Bleecher Snyder <josh@tailscale.com>2021-02-09 08:20:11 -0800
committerJason A. Donenfeld <Jason@zx2c4.com>2021-02-09 18:28:59 +0100
commit465261310b55898c3f67809bd56d58442bca4554 (patch)
tree5bbda7dfbaea51185feba586fbedd77ba0b782c8
parentd117d42ae74d276cd986337d218bd9f4220c789e (diff)
device: run fewer iterations in TestUpDown
The high iteration count was useful when TestUpDown was the nexus of new bugs to investigate. Now that it has stabilized, that's less valuable. And it slows down running the tests and crowds out other tests. Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
-rw-r--r--device/device_test.go4
1 files changed, 2 insertions, 2 deletions
diff --git a/device/device_test.go b/device/device_test.go
index 8f16207..ce1ba9b 100644
--- a/device/device_test.go
+++ b/device/device_test.go
@@ -196,8 +196,8 @@ func TestTwoDevicePing(t *testing.T) {
func TestUpDown(t *testing.T) {
goroutineLeakCheck(t)
- const itrials = 200
- const otrials = 10
+ const itrials = 20
+ const otrials = 1
for n := 0; n < otrials; n++ {
pair := genTestPair(t)