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Tasks are similar to processes but instead of executing a new process, an
ucode function is invoked instead, running independently of the main
process.
Example usage:
uloop.init();
let t = uloop.task(
// program function
function(pipe) {
let input = pipe.receive();
pipe.send({ got_input: input });
return { result: true };
},
// parent recv function, invoked when task function calls pipe.send()
function(res) {
printf("Received output message: %.J\n", res);
},
// parent send function, invoked when task function calls pipe.receive()
function() {
let input = { test: "Example" };
printf("Sending input message: %.J\n", input);
return input;
}
);
uloop.run();
Signed-off-by: Jo-Philipp Wich <jo@mein.io>
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Since `execvpe()` is a GNU extension, fall back to using `execve()` on OS X.
Signed-off-by: Jo-Philipp Wich <jo@mein.io>
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In some cases, errno contains stale values from prior function invocations
which might lead to random failures in uc_uloop_run(), uc_uloop_timer_set()
and uc_uloop_timer().
Solve this issue by explicitly initializing errno to 0.
Signed-off-by: Jo-Philipp Wich <jo@mein.io>
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The uloop module allows controlling the uloop event loop and supports adding
timeouts, processes and file descriptors.
Example:
#!ucode -RS
let fs = require("fs");
let uloop = require("uloop");
let fd1 = fs.popen("echo 1; sleep 1; echo 2; sleep 1; echo 3", "r");
let fd2 = fs.popen("echo 4; sleep 1; echo 5; sleep 1; echo 6", "r");
function fd_read_callback(flags) {
if (flags & uloop.ULOOP_READ) {
let line = this.handle().read("line");
printf("Line from fd <%s/%d>: <%s>\n",
this, this.fileno(),
trim(line));
}
}
uloop.init();
uloop.timer(1500, function() {
printf("Timeout after 1500ms\n");
});
uloop.handle(fd1, fd_read_callback, uloop.ULOOP_READ);
uloop.handle(fd2, fd_read_callback, uloop.ULOOP_READ);
uloop.process("date", [ "+%s" ], { LC_ALL: "C" }, function(exitcode) {
printf("Date command exited with code %d\n", exitcode);
});
uloop.run();
Signed-off-by: Jo-Philipp Wich <jo@mein.io>
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