#include "netifd.h" #include "device.h" #include "config.h" #include "system.h" struct tunnel { struct device dev; device_state_cb set_state; }; static int tunnel_set_state(struct device *dev, bool up) { struct tunnel *tun = container_of(dev, struct tunnel, dev); int ret; if (up) { ret = system_add_ip_tunnel(dev->ifname, dev->config); if (ret != 0) return ret; } ret = tun->set_state(dev, up); if (ret || !up) system_del_ip_tunnel(dev->ifname); return ret; } static struct device * tunnel_create(const char *name, struct blob_attr *attr) { struct tunnel *tun; struct device *dev; tun = calloc(1, sizeof(*tun)); dev = &tun->dev; device_init(dev, &tunnel_device_type, name); tun->set_state = dev->set_state; dev->set_state = tunnel_set_state; device_set_present(dev, true); return dev; } static void tunnel_free(struct device *dev) { struct tunnel *tun = container_of(dev, struct tunnel, dev); free(tun); } const struct device_type tunnel_device_type = { .name = "IP tunnel", .config_params = &tunnel_attr_list, .create = tunnel_create, .free = tunnel_free, };