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/*
* lmo - Lua Machine Objects - Lookup utility
*
* Copyright (C) 2009 Jo-Philipp Wich <xm@subsignal.org>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "lmo.h"
extern char _lmo_error[1024];
static void die(const char *msg)
{
printf("Error: %s\n", msg);
exit(1);
}
static void usage(const char *name)
{
printf("Usage: %s input.lmo key\n", name);
exit(1);
}
int main(int argc, char *argv[])
{
char val[4096];
lmo_archive_t *ar = NULL;
if( argc != 3 )
usage(argv[0]);
if( (ar = (lmo_archive_t *) lmo_open(argv[1])) != NULL )
{
if( lmo_lookup(ar, argv[2], val, sizeof(val)) > -1 )
{
printf("%s\n", val);
}
lmo_close(ar);
}
else
{
die(lmo_error());
}
return 0;
}
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