/* * lmo - Lua Machine Objects - Lookup utility * * Copyright (C) 2009 Jo-Philipp Wich * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "lmo.h" extern char _lmo_error[1024]; static void die(const char *msg) { printf("Error: %s\n", msg); exit(1); } static void usage(const char *name) { printf("Usage: %s input.lmo key\n", name); exit(1); } int main(int argc, char *argv[]) { char val[4096]; lmo_archive_t *ar = NULL; if( argc != 3 ) usage(argv[0]); if( (ar = (lmo_archive_t *) lmo_open(argv[1])) != NULL ) { if( lmo_lookup(ar, argv[2], val, sizeof(val)) > -1 ) { printf("%s\n", val); } lmo_close(ar); } else { die(lmo_error()); } return 0; }