diff options
Diffstat (limited to 'libs/nixio/axTLS/bindings/csharp/axTLS.cs')
-rw-r--r-- | libs/nixio/axTLS/bindings/csharp/axTLS.cs | 491 |
1 files changed, 491 insertions, 0 deletions
diff --git a/libs/nixio/axTLS/bindings/csharp/axTLS.cs b/libs/nixio/axTLS/bindings/csharp/axTLS.cs new file mode 100644 index 000000000..cf64a256e --- /dev/null +++ b/libs/nixio/axTLS/bindings/csharp/axTLS.cs @@ -0,0 +1,491 @@ +/* + * Copyright (c) 2007, Cameron Rich + * + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * * Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * * Neither the name of the axTLS project nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +/** + * A wrapper around the unmanaged interface to give a semi-decent C# API + */ + +using System; +using System.Runtime.InteropServices; +using System.Net.Sockets; + +/** + * @defgroup csharp_api C# API. + * + * Ensure that the appropriate Dispose() methods are called when finished with + * various objects - otherwise memory leaks will result. + * @{ + */ +namespace axTLS +{ + /** + * @class SSL + * @ingroup csharp_api + * @brief A representation of an SSL connection. + */ + public class SSL + { + public IntPtr m_ssl; /**< A pointer to the real SSL type */ + + /** + * @brief Store the reference to an SSL context. + * @param ip [in] A reference to an SSL object. + */ + public SSL(IntPtr ip) + { + m_ssl = ip; + } + + /** + * @brief Free any used resources on this connection. + * + * A "Close Notify" message is sent on this connection (if possible). + * It is up to the application to close the socket. + */ + public void Dispose() + { + axtls.ssl_free(m_ssl); + } + + /** + * @brief Return the result of a handshake. + * @return SSL_OK if the handshake is complete and ok. + * @see ssl.h for the error code list. + */ + public int HandshakeStatus() + { + return axtls.ssl_handshake_status(m_ssl); + } + + /** + * @brief Return the SSL cipher id. + * @return The cipher id which is one of: + * - SSL_AES128_SHA (0x2f) + * - SSL_AES256_SHA (0x35) + * - SSL_RC4_128_SHA (0x05) + * - SSL_RC4_128_MD5 (0x04) + */ + public byte GetCipherId() + { + return axtls.ssl_get_cipher_id(m_ssl); + } + + /** + * @brief Get the session id for a handshake. + * + * This will be a 32 byte sequence and is available after the first + * handshaking messages are sent. + * @return The session id as a 32 byte sequence. + * @note A SSLv23 handshake may have only 16 valid bytes. + */ + public byte[] GetSessionId() + { + IntPtr ptr = axtls.ssl_get_session_id(m_ssl); + byte sess_id_size = axtls.ssl_get_session_id_size(m_ssl); + byte[] result = new byte[sess_id_size]; + Marshal.Copy(ptr, result, 0, sess_id_size); + return result; + } + + /** + * @brief Retrieve an X.509 distinguished name component. + * + * When a handshake is complete and a certificate has been exchanged, + * then the details of the remote certificate can be retrieved. + * + * This will usually be used by a client to check that the server's + * common name matches the URL. + * + * A full handshake needs to occur for this call to work. + * + * @param component [in] one of: + * - SSL_X509_CERT_COMMON_NAME + * - SSL_X509_CERT_ORGANIZATION + * - SSL_X509_CERT_ORGANIZATIONAL_NAME + * - SSL_X509_CA_CERT_COMMON_NAME + * - SSL_X509_CA_CERT_ORGANIZATION + * - SSL_X509_CA_CERT_ORGANIZATIONAL_NAME + * @return The appropriate string (or null if not defined) + */ + public string GetCertificateDN(int component) + { + return axtls.ssl_get_cert_dn(m_ssl, component); + } + } + + /** + * @class SSLUtil + * @ingroup csharp_api + * @brief Some global helper functions. + */ + public class SSLUtil + { + + /** + * @brief Return the build mode of the axTLS project. + * @return The build mode is one of: + * - SSL_BUILD_SERVER_ONLY + * - SSL_BUILD_ENABLE_VERIFICATION + * - SSL_BUILD_ENABLE_CLIENT + * - SSL_BUILD_FULL_MODE + */ + public static int BuildMode() + { + return axtls.ssl_get_config(axtls.SSL_BUILD_MODE); + } + + /** + * @brief Return the number of chained certificates that the + * client/server supports. + * @return The number of supported server certificates. + */ + public static int MaxCerts() + { + return axtls.ssl_get_config(axtls.SSL_MAX_CERT_CFG_OFFSET); + } + + /** + * @brief Return the number of CA certificates that the client/server + * supports. + * @return The number of supported CA certificates. + */ + public static int MaxCACerts() + { + return axtls.ssl_get_config(axtls.SSL_MAX_CA_CERT_CFG_OFFSET); + } + + /** + * @brief Indicate if PEM is supported. + * @return true if PEM supported. + */ + public static bool HasPEM() + { + return axtls.ssl_get_config(axtls.SSL_HAS_PEM) > 0 ? true : false; + } + + /** + * @brief Display the text string of the error. + * @param error_code [in] The integer error code. + */ + public static void DisplayError(int error_code) + { + axtls.ssl_display_error(error_code); + } + + /** + * @brief Return the version of the axTLS project. + */ + public static string Version() + { + return axtls.ssl_version(); + } + } + + /** + * @class SSLCTX + * @ingroup csharp_api + * @brief A base object for SSLServer/SSLClient. + */ + public class SSLCTX + { + /** + * @brief A reference to the real client/server context. + */ + protected IntPtr m_ctx; + + /** + * @brief Establish a new client/server context. + * + * This function is called before any client/server SSL connections are + * made. If multiple threads are used, then each thread will have its + * own SSLCTX context. Any number of connections may be made with a + * single context. + * + * Each new connection will use the this context's private key and + * certificate chain. If a different certificate chain is required, + * then a different context needs to be be used. + * + * @param options [in] Any particular options. At present the options + * supported are: + * - SSL_SERVER_VERIFY_LATER (client only): Don't stop a handshake if + * the server authentication fails. The certificate can be + * authenticated later with a call to VerifyCert(). + * - SSL_CLIENT_AUTHENTICATION (server only): Enforce client + * authentication i.e. each handshake will include a "certificate + * request" message from the server. + * - SSL_DISPLAY_BYTES (full mode build only): Display the byte + * sequences during the handshake. + * - SSL_DISPLAY_STATES (full mode build only): Display the state + * changes during the handshake. + * - SSL_DISPLAY_CERTS (full mode build only): Display the + * certificates that are passed during a handshake. + * - SSL_DISPLAY_RSA (full mode build only): Display the RSA key + * details that are passed during a handshake. + * @param num_sessions [in] The number of sessions to be used for + * session caching. If this value is 0, then there is no session + * caching. + * @return A client/server context. + */ + protected SSLCTX(uint options, int num_sessions) + { + m_ctx = axtls.ssl_ctx_new(options, num_sessions); + } + + /** + * @brief Remove a client/server context. + * + * Frees any used resources used by this context. Each connection will + * be sent a "Close Notify" alert (if possible). + */ + public void Dispose() + { + axtls.ssl_ctx_free(m_ctx); + } + + /** + * @brief Read the SSL data stream. + * @param ssl [in] An SSL object reference. + * @param in_data [out] After a successful read, the decrypted data + * will be here. It will be null otherwise. + * @return The number of decrypted bytes: + * - if > 0, then the handshaking is complete and we are returning the + * number of decrypted bytes. + * - SSL_OK if the handshaking stage is successful (but not yet + * complete). + * - < 0 if an error. + * @see ssl.h for the error code list. + * @note Use in_data before doing any successive ssl calls. + */ + public int Read(SSL ssl, out byte[] in_data) + { + IntPtr ptr = IntPtr.Zero; + int ret = axtls.ssl_read(ssl.m_ssl, ref ptr); + + if (ret > axtls.SSL_OK) + { + in_data = new byte[ret]; + Marshal.Copy(ptr, in_data, 0, ret); + } + else + { + in_data = null; + } + + return ret; + } + + /** + * @brief Write to the SSL data stream. + * @param ssl [in] An SSL obect reference. + * @param out_data [in] The data to be written + * @return The number of bytes sent, or if < 0 if an error. + * @see ssl.h for the error code list. + */ + public int Write(SSL ssl, byte[] out_data) + { + return axtls.ssl_write(ssl.m_ssl, out_data, out_data.Length); + } + + /** + * @brief Write to the SSL data stream. + * @param ssl [in] An SSL obect reference. + * @param out_data [in] The data to be written + * @param out_len [in] The number of bytes to be written + * @return The number of bytes sent, or if < 0 if an error. + * @see ssl.h for the error code list. + */ + public int Write(SSL ssl, byte[] out_data, int out_len) + { + return axtls.ssl_write(ssl.m_ssl, out_data, out_len); + } + + /** + * @brief Find an ssl object based on a Socket reference. + * + * Goes through the list of SSL objects maintained in a client/server + * context to look for a socket match. + * @param s [in] A reference to a <A HREF="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/cpref/html/frlrfsystemnetsocketssocketclasstopic.asp">Socket</A> object. + * @return A reference to the SSL object. Returns null if the object + * could not be found. + */ + public SSL Find(Socket s) + { + int client_fd = s.Handle.ToInt32(); + return new SSL(axtls. ssl_find(m_ctx, client_fd)); + } + + /** + * @brief Authenticate a received certificate. + * + * This call is usually made by a client after a handshake is complete + * and the context is in SSL_SERVER_VERIFY_LATER mode. + * @param ssl [in] An SSL object reference. + * @return SSL_OK if the certificate is verified. + */ + public int VerifyCert(SSL ssl) + { + return axtls.ssl_verify_cert(ssl.m_ssl); + } + + /** + * @brief Force the client to perform its handshake again. + * + * For a client this involves sending another "client hello" message. + * For the server is means sending a "hello request" message. + * + * This is a blocking call on the client (until the handshake + * completes). + * @param ssl [in] An SSL object reference. + * @return SSL_OK if renegotiation instantiation was ok + */ + public int Renegotiate(SSL ssl) + { + return axtls.ssl_renegotiate(ssl.m_ssl); + } + + /** + * @brief Load a file into memory that is in binary DER or ASCII PEM + * format. + * + * These are temporary objects that are used to load private keys, + * certificates etc into memory. + * @param obj_type [in] The format of the file. Can be one of: + * - SSL_OBJ_X509_CERT (no password required) + * - SSL_OBJ_X509_CACERT (no password required) + * - SSL_OBJ_RSA_KEY (AES128/AES256 PEM encryption supported) + * - SSL_OBJ_P8 (RC4-128 encrypted data supported) + * - SSL_OBJ_P12 (RC4-128 encrypted data supported) + * + * PEM files are automatically detected (if supported). + * @param filename [in] The location of a file in DER/PEM format. + * @param password [in] The password used. Can be null if not required. + * @return SSL_OK if all ok + */ + public int ObjLoad(int obj_type, string filename, string password) + { + return axtls.ssl_obj_load(m_ctx, obj_type, filename, password); + } + + /** + * @brief Transfer binary data into the object loader. + * + * These are temporary objects that are used to load private keys, + * certificates etc into memory. + * @param obj_type [in] The format of the memory data. + * @param data [in] The binary data to be loaded. + * @param len [in] The amount of data to be loaded. + * @param password [in] The password used. Can be null if not required. + * @return SSL_OK if all ok + */ + public int ObjLoad(int obj_type, byte[] data, int len, string password) + { + return axtls.ssl_obj_memory_load(m_ctx, obj_type, + data, len, password); + } + } + + /** + * @class SSLServer + * @ingroup csharp_api + * @brief The server context. + * + * All server connections are started within a server context. + */ + public class SSLServer : SSLCTX + { + /** + * @brief Start a new server context. + * + * @see SSLCTX for details. + */ + public SSLServer(uint options, int num_sessions) : + base(options, num_sessions) {} + + /** + * @brief Establish a new SSL connection to an SSL client. + * + * It is up to the application to establish the initial socket + * connection. + * + * Call Dispose() when the connection is to be removed. + * @param s [in] A reference to a <A HREF="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/cpref/html/frlrfsystemnetsocketssocketclasstopic.asp">Socket</A> object. + * @return An SSL object reference. + */ + public SSL Connect(Socket s) + { + int client_fd = s.Handle.ToInt32(); + return new SSL(axtls.ssl_server_new(m_ctx, client_fd)); + } + } + + /** + * @class SSLClient + * @ingroup csharp_api + * @brief The client context. + * + * All client connections are started within a client context. + */ + public class SSLClient : SSLCTX + { + /** + * @brief Start a new client context. + * + * @see SSLCTX for details. + */ + public SSLClient(uint options, int num_sessions) : + base(options, num_sessions) {} + + /** + * @brief Establish a new SSL connection to an SSL server. + * + * It is up to the application to establish the initial socket + * connection. + * + * This is a blocking call - it will finish when the handshake is + * complete (or has failed). + * + * Call Dispose() when the connection is to be removed. + * @param s [in] A reference to a <A HREF="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/cpref/html/frlrfsystemnetsocketssocketclasstopic.asp">Socket</A> object. + * @param session_id [in] A 32 byte session id for session resumption. + * This can be null if no session resumption is not required. + * @return An SSL object reference. Use SSL.handshakeStatus() to check + * if a handshake succeeded. + */ + public SSL Connect(Socket s, byte[] session_id) + { + int client_fd = s.Handle.ToInt32(); + byte sess_id_size = (byte)(session_id != null ? + session_id.Length : 0); + return new SSL(axtls.ssl_client_new(m_ctx, client_fd, session_id, + sess_id_size)); + } + } +} +/** @} */ |