diff options
-rw-r--r-- | modules/luci-base/htdocs/luci-static/resources/ui.js | 1315 |
1 files changed, 1292 insertions, 23 deletions
diff --git a/modules/luci-base/htdocs/luci-static/resources/ui.js b/modules/luci-base/htdocs/luci-static/resources/ui.js index 906500eaa5..91c62ca314 100644 --- a/modules/luci-base/htdocs/luci-static/resources/ui.js +++ b/modules/luci-base/htdocs/luci-static/resources/ui.js @@ -6,9 +6,68 @@ var modalDiv = null, tooltipDiv = null, + indicatorDiv = null, tooltipTimeout = null; -var UIElement = L.Class.extend({ +/** + * @class AbstractElement + * @memberof LuCI.ui + * @hideconstructor + * @classdesc + * + * The `AbstractElement` class serves as abstract base for the different widgets + * implemented by `LuCI.ui`. It provides the common logic for getting and + * setting values, for checking the validity state and for wiring up required + * events. + * + * UI widget instances are usually not supposed to be created by view code + * directly, instead they're implicitely created by `LuCI.form` when + * instantiating CBI forms. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.AbstractElement`. To import + * it in external JavaScript, use `L.require("ui").then(...)` and access the + * `AbstractElement` property of the class instance value. + */ +var UIElement = L.Class.extend(/** @lends LuCI.ui.AbstractElement.prototype */ { + /** + * @typedef {Object} InitOptions + * @memberof LuCI.ui.AbstractElement + * + * @property {string} [id] + * Specifies the widget ID to use. It will be used as HTML `id` attribute + * on the toplevel widget DOM node. + * + * @property {string} [name] + * Specifies the widget name which is set as HTML `name` attribute on the + * corresponding `<input>` element. + * + * @property {boolean} [optional=true] + * Specifies whether the input field allows empty values. + * + * @property {string} [datatype=string] + * An expression describing the input data validation constraints. + * It defaults to `string` which will allow any value. + * See{@link LuCI.validation} for details on the expression format. + * + * @property {function} [validator] + * Specifies a custom validator function which is invoked after the + * standard validation constraints are checked. The function should return + * `true` to accept the given input value. Any other return value type is + * converted to a string and treated as validation error message. + */ + + /** + * Read the current value of the input widget. + * + * @instance + * @memberof LuCI.ui.AbstractElement + * @returns {string|string[]|null} + * The current value of the input element. For simple inputs like text + * fields or selects, the return value type will be a - possibly empty - + * string. Complex widgets such as `DynamicList` instances may result in + * an array of strings or `null` for unset values. + */ getValue: function() { if (L.dom.matches(this.node, 'select') || L.dom.matches(this.node, 'input')) return this.node.value; @@ -16,15 +75,45 @@ var UIElement = L.Class.extend({ return null; }, + /** + * Set the current value of the input widget. + * + * @instance + * @memberof LuCI.ui.AbstractElement + * @param {string|string[]|null} value + * The value to set the input element to. For simple inputs like text + * fields or selects, the value should be a - possibly empty - string. + * Complex widgets such as `DynamicList` instances may accept string array + * or `null` values. + */ setValue: function(value) { if (L.dom.matches(this.node, 'select') || L.dom.matches(this.node, 'input')) this.node.value = value; }, + /** + * Check whether the current input value is valid. + * + * @instance + * @memberof LuCI.ui.AbstractElement + * @returns {boolean} + * Returns `true` if the current input value is valid or `false` if it does + * not meet the validation constraints. + */ isValid: function() { return (this.validState !== false); }, + /** + * Force validation of the current input value. + * + * Usually input validation is automatically triggered by various DOM events + * bound to the input widget. In some cases it is required though to manually + * trigger validation runs, e.g. when programmatically altering values. + * + * @instance + * @memberof LuCI.ui.AbstractElement + */ triggerValidation: function() { if (typeof(this.vfunc) != 'function') return false; @@ -36,6 +125,30 @@ var UIElement = L.Class.extend({ return (wasValid != this.isValid()); }, + /** + * Dispatch a custom (synthetic) event in response to received events. + * + * Sets up event handlers on the given target DOM node for the given event + * names that dispatch a custom event of the given type to the widget root + * DOM node. + * + * The primary purpose of this function is to set up a series of custom + * uniform standard events such as `widget-update`, `validation-success`, + * `validation-failure` etc. which are triggered by various different + * widget specific native DOM events. + * + * @instance + * @memberof LuCI.ui.AbstractElement + * @param {Node} targetNode + * Specifies the DOM node on which the native event listeners should be + * registered. + * + * @param {string} synevent + * The name of the custom event to dispatch to the widget root DOM node. + * + * @param {string[]} events + * The native DOM events for which event handlers should be registered. + */ registerEvents: function(targetNode, synevent, events) { var dispatchFn = L.bind(function(ev) { this.node.dispatchEvent(new CustomEvent(synevent, { bubbles: true })); @@ -45,6 +158,22 @@ var UIElement = L.Class.extend({ targetNode.addEventListener(events[i], dispatchFn); }, + /** + * Setup listeners for native DOM events that may update the widget value. + * + * Sets up event handlers on the given target DOM node for the given event + * names which may cause the input value to update, such as `keyup` or + * `onclick` events. In contrast to change events, such update events will + * trigger input value validation. + * + * @instance + * @memberof LuCI.ui.AbstractElement + * @param {Node} targetNode + * Specifies the DOM node on which the event listeners should be registered. + * + * @param {...string} events + * The DOM events for which event handlers should be registered. + */ setUpdateEvents: function(targetNode /*, ... */) { var datatype = this.options.datatype, optional = this.options.hasOwnProperty('optional') ? this.options.optional : true, @@ -70,6 +199,24 @@ var UIElement = L.Class.extend({ }, this)); }, + /** + * Setup listeners for native DOM events that may change the widget value. + * + * Sets up event handlers on the given target DOM node for the given event + * names which may cause the input value to change completely, such as + * `change` events in a select menu. In contrast to update events, such + * change events will not trigger input value validation but they may cause + * field dependencies to get re-evaluated and will mark the input widget + * as dirty. + * + * @instance + * @memberof LuCI.ui.AbstractElement + * @param {Node} targetNode + * Specifies the DOM node on which the event listeners should be registered. + * + * @param {...string} events + * The DOM events for which event handlers should be registered. + */ setChangeEvents: function(targetNode /*, ... */) { var tag_changed = L.bind(function(ev) { this.setAttribute('data-changed', true) }, this.node); @@ -77,10 +224,71 @@ var UIElement = L.Class.extend({ targetNode.addEventListener(arguments[i], tag_changed); this.registerEvents(targetNode, 'widget-change', this.varargs(arguments, 1)); - } + }, + + /** + * Render the widget, setup event listeners and return resulting markup. + * + * @instance + * @memberof LuCI.ui.AbstractElement + * + * @returns {Node} + * Returns a DOM Node or DocumentFragment containing the rendered + * widget markup. + */ + render: function() {} }); -var UITextfield = UIElement.extend({ +/** + * Instantiate a text input widget. + * + * @constructor Textfield + * @memberof LuCI.ui + * @augments LuCI.ui.AbstractElement + * + * @classdesc + * + * The `Textfield` class implements a standard single line text input field. + * + * UI widget instances are usually not supposed to be created by view code + * directly, instead they're implicitely created by `LuCI.form` when + * instantiating CBI forms. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.Textfield`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `Textfield` property of the class instance value. + * + * @param {string} [value=null] + * The initial input value. + * + * @param {LuCI.ui.Textfield.InitOptions} [options] + * Object describing the widget specific options to initialize the input. + */ +var UITextfield = UIElement.extend(/** @lends LuCI.ui.Textfield.prototype */ { + /** + * In addition to the [AbstractElement.InitOptions]{@link LuCI.ui.AbstractElement.InitOptions} + * the following properties are recognized: + * + * @typedef {LuCI.ui.AbstractElement.InitOptions} InitOptions + * @memberof LuCI.ui.Textfield + * + * @property {boolean} [password=false] + * Specifies whether the input should be rendered as concealed password field. + * + * @property {boolean} [readonly=false] + * Specifies whether the input widget should be rendered readonly. + * + * @property {number} [maxlength] + * Specifies the HTML `maxlength` attribute to set on the corresponding + * `<input>` element. Note that this a legacy property that exists for + * compatibility reasons. It is usually better to `maxlength(N)` validation + * expression. + * + * @property {string} [placeholder] + * Specifies the HTML `placeholder` attribute which is displayed when the + * corresponding `<input>` element is empty. + */ __init__: function(value, options) { this.value = value; this.options = Object.assign({ @@ -89,6 +297,7 @@ var UITextfield = UIElement.extend({ }, options); }, + /** @override */ render: function() { var frameEl = E('div', { 'id': this.options.id }); @@ -129,6 +338,7 @@ var UITextfield = UIElement.extend({ return this.bind(frameEl); }, + /** @private */ bind: function(frameEl) { var inputEl = frameEl.childNodes[+!!this.options.password]; @@ -142,18 +352,75 @@ var UITextfield = UIElement.extend({ return frameEl; }, + /** @override */ getValue: function() { var inputEl = this.node.childNodes[+!!this.options.password]; return inputEl.value; }, + /** @override */ setValue: function(value) { var inputEl = this.node.childNodes[+!!this.options.password]; inputEl.value = value; } }); -var UITextarea = UIElement.extend({ +/** + * Instantiate a textarea widget. + * + * @constructor Textarea + * @memberof LuCI.ui + * @augments LuCI.ui.AbstractElement + * + * @classdesc + * + * The `Textarea` class implements a multiline text area input field. + * + * UI widget instances are usually not supposed to be created by view code + * directly, instead they're implicitely created by `LuCI.form` when + * instantiating CBI forms. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.Textarea`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `Textarea` property of the class instance value. + * + * @param {string} [value=null] + * The initial input value. + * + * @param {LuCI.ui.Textarea.InitOptions} [options] + * Object describing the widget specific options to initialize the input. + */ +var UITextarea = UIElement.extend(/** @lends LuCI.ui.Textarea.prototype */ { + /** + * In addition to the [AbstractElement.InitOptions]{@link LuCI.ui.AbstractElement.InitOptions} + * the following properties are recognized: + * + * @typedef {LuCI.ui.AbstractElement.InitOptions} InitOptions + * @memberof LuCI.ui.Textarea + * + * @property {boolean} [readonly=false] + * Specifies whether the input widget should be rendered readonly. + * + * @property {string} [placeholder] + * Specifies the HTML `placeholder` attribute which is displayed when the + * corresponding `<textarea>` element is empty. + * + * @property {boolean} [monospace=false] + * Specifies whether a monospace font should be forced for the textarea + * contents. + * + * @property {number} [cols] + * Specifies the HTML `cols` attribute to set on the corresponding + * `<textarea>` element. + * + * @property {number} [rows] + * Specifies the HTML `rows` attribute to set on the corresponding + * `<textarea>` element. + * + * @property {boolean} [wrap=false] + * Specifies whether the HTML `wrap` attribute should be set. + */ __init__: function(value, options) { this.value = value; this.options = Object.assign({ @@ -164,6 +431,7 @@ var UITextarea = UIElement.extend({ }, options); }, + /** @override */ render: function() { var frameEl = E('div', { 'id': this.options.id }), value = (this.value != null) ? String(this.value) : ''; @@ -186,6 +454,7 @@ var UITextarea = UIElement.extend({ return this.bind(frameEl); }, + /** @private */ bind: function(frameEl) { var inputEl = frameEl.firstElementChild; @@ -199,16 +468,62 @@ var UITextarea = UIElement.extend({ return frameEl; }, + /** @override */ getValue: function() { return this.node.firstElementChild.value; }, + /** @override */ setValue: function(value) { this.node.firstElementChild.value = value; } }); -var UICheckbox = UIElement.extend({ +/** + * Instantiate a checkbox widget. + * + * @constructor Checkbox + * @memberof LuCI.ui + * @augments LuCI.ui.AbstractElement + * + * @classdesc + * + * The `Checkbox` class implements a simple checkbox input field. + * + * UI widget instances are usually not supposed to be created by view code + * directly, instead they're implicitely created by `LuCI.form` when + * instantiating CBI forms. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.Checkbox`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `Checkbox` property of the class instance value. + * + * @param {string} [value=null] + * The initial input value. + * + * @param {LuCI.ui.Checkbox.InitOptions} [options] + * Object describing the widget specific options to initialize the input. + */ +var UICheckbox = UIElement.extend(/** @lends LuCI.ui.Checkbox.prototype */ { + /** + * In addition to the [AbstractElement.InitOptions]{@link LuCI.ui.AbstractElement.InitOptions} + * the following properties are recognized: + * + * @typedef {LuCI.ui.AbstractElement.InitOptions} InitOptions + * @memberof LuCI.ui.Checkbox + * + * @property {string} [value_enabled=1] + * Specifies the value corresponding to a checked checkbox. + * + * @property {string} [value_disabled=0] + * Specifies the value corresponding to an unchecked checkbox. + * + * @property {string} [hiddenname] + * Specifies the HTML `name` attribute of the hidden input backing the + * checkbox. This is a legacy property existing for compatibility reasons, + * it is required for HTML based form submissions. + */ __init__: function(value, options) { this.value = value; this.options = Object.assign({ @@ -217,6 +532,7 @@ var UICheckbox = UIElement.extend({ }, options); }, + /** @override */ render: function() { var id = 'cb%08x'.format(Math.random() * 0xffffffff); var frameEl = E('div', { @@ -245,6 +561,7 @@ var UICheckbox = UIElement.extend({ return this.bind(frameEl); }, + /** @private */ bind: function(frameEl) { this.node = frameEl; @@ -256,22 +573,99 @@ var UICheckbox = UIElement.extend({ return frameEl; }, + /** + * Test whether the checkbox is currently checked. + * + * @instance + * @memberof LuCI.ui.Checkbox + * @returns {boolean} + * Returns `true` when the checkbox is currently checked, otherwise `false`. + */ isChecked: function() { return this.node.lastElementChild.previousElementSibling.checked; }, + /** @override */ getValue: function() { return this.isChecked() ? this.options.value_enabled : this.options.value_disabled; }, + /** @override */ setValue: function(value) { this.node.lastElementChild.previousElementSibling.checked = (value == this.options.value_enabled); } }); -var UISelect = UIElement.extend({ +/** + * Instantiate a select dropdown or checkbox/radiobutton group. + * + * @constructor Select + * @memberof LuCI.ui + * @augments LuCI.ui.AbstractElement + * + * @classdesc + * + * The `Select` class implements either a traditional HTML `<select>` element + * or a group of checkboxes or radio buttons, depending on whether multiple + * values are enabled or not. + * + * UI widget instances are usually not supposed to be created by view code + * directly, instead they're implicitely created by `LuCI.form` when + * instantiating CBI forms. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.Select`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `Select` property of the class instance value. + * + * @param {string|string[]} [value=null] + * The initial input value(s). + * + * @param {Object<string, string>} choices + * Object containing the selectable choices of the widget. The object keys + * serve as values for the different choices while the values are used as + * choice labels. + * + * @param {LuCI.ui.Select.InitOptions} [options] + * Object describing the widget specific options to initialize the inputs. + */ +var UISelect = UIElement.extend(/** @lends LuCI.ui.Select.prototype */ { + /** + * In addition to the [AbstractElement.InitOptions]{@link LuCI.ui.AbstractElement.InitOptions} + * the following properties are recognized: + * + * @typedef {LuCI.ui.AbstractElement.InitOptions} InitOptions + * @memberof LuCI.ui.Select + * + * @property {boolean} [multiple=false] + * Specifies whether multiple choice values may be selected. + * + * @property {string} [widget=select] + * Specifies the kind of widget to render. May be either `select` or + * `individual`. When set to `select` an HTML `<select>` element will be + * used, otherwise a group of checkbox or radio button elements is created, + * depending on the value of the `multiple` option. + * + * @property {string} [orientation=horizontal] + * Specifies whether checkbox / radio button groups should be rendered + * in a `horizontal` or `vertical` manner. Does not apply to the `select` + * widget type. + * + * @property {boolean|string[]} [sort=false] + * Specifies if and how to sort choice values. If set to `true`, the choice + * values will be sorted alphabetically. If set to an array of strings, the + * choice sort order is derived from the array. + * + * @property {number} [size] + * Specifies the HTML `size` attribute to set on the `<select>` element. + * Only applicable to the `select` widget type. + * + * @property {string} [placeholder=-- Please choose --] + * Specifies a placeholder text which is displayed when no choice is + * selected yet. Only applicable to the `select` widget type. + */ __init__: function(value, choices, options) { if (!L.isObject(choices)) choices = {}; @@ -294,6 +688,7 @@ var UISelect = UIElement.extend({ this.options.optional = true; }, + /** @override */ render: function() { var frameEl = E('div', { 'id': this.options.id }), keys = Object.keys(this.choices); @@ -352,6 +747,7 @@ var UISelect = UIElement.extend({ return this.bind(frameEl); }, + /** @private */ bind: function(frameEl) { this.node = frameEl; @@ -372,6 +768,7 @@ var UISelect = UIElement.extend({ return frameEl; }, + /** @override */ getValue: function() { if (this.options.widget == 'select') return this.node.firstChild.value; @@ -384,6 +781,7 @@ var UISelect = UIElement.extend({ return null; }, + /** @override */ setValue: function(value) { if (this.options.widget == 'select') { if (value == null) @@ -401,7 +799,135 @@ var UISelect = UIElement.extend({ } }); -var UIDropdown = UIElement.extend({ +/** + * Instantiate a rich dropdown choice widget. + * + * @constructor Dropdown + * @memberof LuCI.ui + * @augments LuCI.ui.AbstractElement + * + * @classdesc + * + * The `Dropdown` class implements a rich, stylable dropdown menu which + * supports non-text choice labels. + * + * UI widget instances are usually not supposed to be created by view code + * directly, instead they're implicitely created by `LuCI.form` when + * instantiating CBI forms. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.Dropdown`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `Dropdown` property of the class instance value. + * + * @param {string|string[]} [value=null] + * The initial input value(s). + * + * @param {Object<string, *>} choices + * Object containing the selectable choices of the widget. The object keys + * serve as values for the different choices while the values are used as + * choice labels. + * + * @param {LuCI.ui.Dropdown.InitOptions} [options] + * Object describing the widget specific options to initialize the dropdown. + */ +var UIDropdown = UIElement.extend(/** @lends LuCI.ui.Dropdown.prototype */ { + /** + * In addition to the [AbstractElement.InitOptions]{@link LuCI.ui.AbstractElement.InitOptions} + * the following properties are recognized: + * + * @typedef {LuCI.ui.AbstractElement.InitOptions} InitOptions + * @memberof LuCI.ui.Dropdown + * + * @property {boolean} [optional=true] + * Specifies whether the dropdown selection is optional. In contrast to + * other widgets, the `optional` constraint of dropdowns works differently; + * instead of marking the widget invalid on empty values when set to `false`, + * the user is not allowed to deselect all choices. + * + * For single value dropdowns that means that no empty "please select" + * choice is offered and for multi value dropdowns, the last selected choice + * may not be deselected without selecting another choice first. + * + * @property {boolean} [multiple] + * Specifies whether multiple choice values may be selected. It defaults + * to `true` when an array is passed as input value to the constructor. + * + * @property {boolean|string[]} [sort=false] + * Specifies if and how to sort choice values. If set to `true`, the choice + * values will be sorted alphabetically. If set to an array of strings, the + * choice sort order is derived from the array. + * + * @property {string} [select_placeholder=-- Please choose --] + * Specifies a placeholder text which is displayed when no choice is + * selected yet. + * + * @property {string} [custom_placeholder=-- custom --] + * Specifies a placeholder text which is displayed in the text input + * field allowing to enter custom choice values. Only applicable if the + * `create` option is set to `true`. + * + * @property {boolean} [create=false] + * Specifies whether custom choices may be entered into the dropdown + * widget. + * + * @property {string} [create_query=.create-item-input] + * Specifies a CSS selector expression used to find the input element + * which is used to enter custom choice values. This should not normally + * be used except by widgets derived from the Dropdown class. + * + * @property {string} [create_template=script[type="item-template"]] + * Specifies a CSS selector expression used to find an HTML element + * serving as template for newly added custom choice values. + * + * Any `{{value}}` placeholder string within the template elements text + * content will be replaced by the user supplied choice value, the + * resulting string is parsed as HTML and appended to the end of the + * choice list. The template markup may specify one HTML element with a + * `data-label-placeholder` attribute which is replaced by a matching + * label value from the `choices` object or with the user supplied value + * itself in case `choices` contains no matching choice label. + * + * If the template element is not found or if no `create_template` selector + * expression is specified, the default markup for newly created elements is + * `<li data-value="{{value}}"><span data-label-placeholder="true" /></li>`. + * + * @property {string} [create_markup] + * This property allows specifying the markup for custom choices directly + * instead of referring to a template element through CSS selectors. + * + * Apart from that it works exactly like `create_template`. + * + * @property {number} [display_items=3] + * Specifies the maximum amount of choice labels that should be shown in + * collapsed dropdown state before further selected choices are cut off. + * + * Only applicable when `multiple` is `true`. + * + * @property {number} [dropdown_items=-1] + * Specifies the maximum amount of choices that should be shown when the + * dropdown is open. If the amount of available choices exceeds this number, + * the dropdown area must be scrolled to reach further items. + * + * If set to `-1`, the dropdown menu will attempt to show all choice values + * and only resort to scrolling if the amount of choices exceeds the available + * screen space above and below the dropdown widget. + * + * @property {string} [placeholder] + * This property serves as a shortcut to set both `select_placeholder` and + * `custom_placeholder`. Either of these properties will fallback to + * `placeholder` if not specified. + * + * @property {boolean} [readonly=false] + * Specifies whether the custom choice input field should be rendered + * readonly. Only applicable when `create` is `true`. + * + * @property {number} [maxlength] + * Specifies the HTML `maxlength` attribute to set on the custom choice + * `<input>` element. Note that this a legacy property that exists for + * compatibility reasons. It is usually better to `maxlength(N)` validation + * expression. Only applicable when `create` is `true`. + */ __init__: function(value, choices, options) { if (typeof(choices) != 'object') choices = {}; @@ -426,6 +952,7 @@ var UIDropdown = UIElement.extend({ }, options); }, + /** @override */ render: function() { var sb = E('div', { 'id': this.options.id, @@ -481,6 +1008,7 @@ var UIDropdown = UIElement.extend({ return this.bind(sb); }, + /** @private */ bind: function(sb) { var o = this.options; @@ -595,6 +1123,7 @@ var UIDropdown = UIElement.extend({ return sb; }, + /** @private */ openDropdown: function(sb) { var st = window.getComputedStyle(sb, null), ul = sb.querySelector('ul'), @@ -723,6 +1252,7 @@ var UIDropdown = UIElement.extend({ this.setFocus(sb, sel || li[0], true); }, + /** @private */ closeDropdown: function(sb, no_focus) { if (!sb.hasAttribute('open')) return; @@ -751,6 +1281,7 @@ var UIDropdown = UIElement.extend({ this.saveValues(sb, ul); }, + /** @private */ toggleItem: function(sb, li, force_state) { if (li.hasAttribute('unselectable')) return; @@ -831,6 +1362,7 @@ var UIDropdown = UIElement.extend({ this.saveValues(sb, li.parentNode); }, + /** @private */ transformItem: function(sb, li) { var cbox = E('form', {}, E('input', { type: 'checkbox', tabindex: -1, onclick: 'event.preventDefault()' })), label = E('label'); @@ -842,6 +1374,7 @@ var UIDropdown = UIElement.extend({ li.appendChild(label); }, + /** @private */ saveValues: function(sb, ul) { var sel = ul.querySelectorAll('li[selected]'), div = sb.lastElementChild, @@ -891,6 +1424,7 @@ var UIDropdown = UIElement.extend({ })); }, + /** @private */ setValues: function(sb, values) { var ul = sb.querySelector('ul'); @@ -927,6 +1461,7 @@ var UIDropdown = UIElement.extend({ } }, + /** @private */ setFocus: function(sb, elem, scroll) { if (sb && sb.hasAttribute && sb.hasAttribute('locked-in')) return; @@ -950,6 +1485,7 @@ var UIDropdown = UIElement.extend({ } }, + /** @private */ createChoiceElement: function(sb, value, label) { var tpl = sb.querySelector(this.options.create_template), markup = null; @@ -977,6 +1513,7 @@ var UIDropdown = UIElement.extend({ return new_item; }, + /** @private */ createItems: function(sb, value) { var sbox = this, val = (value || '').trim(), @@ -1014,6 +1551,19 @@ var UIDropdown = UIElement.extend({ }); }, + /** + * Remove all existing choices from the dropdown menu. + * + * This function removes all preexisting dropdown choices from the widget, + * keeping only choices currently being selected unless `reset_values` is + * given, in which case all choices and deselected and removed. + * + * @instance + * @memberof LuCI.ui.Dropdown + * @param {boolean} [reset_value=false] + * If set to `true`, deselect and remove selected choices as well instead + * of keeping them. + */ clearChoices: function(reset_value) { var ul = this.node.querySelector('ul'), lis = ul ? ul.querySelectorAll('li[data-value]') : [], @@ -1032,6 +1582,23 @@ var UIDropdown = UIElement.extend({ this.setValues(this.node, {}); }, + /** + * Add new choices to the dropdown menu. + * + * This function adds further choices to an existing dropdown menu, + * ignoring choice values which are already present. + * + * @instance + * @memberof LuCI.ui.Dropdown + * @param {string[]} values + * The choice values to add to the dropdown widget. + * + * @param {Object<string, *>} labels + * The choice label values to use when adding dropdown choices. If no + * label is found for a particular choice value, the value itself is used + * as label text. Choice labels may be any valid value accepted by + * {@link LuCI.dom#content}. + */ addChoices: function(values, labels) { var sb = this.node, ul = sb.querySelector('ul'), @@ -1062,12 +1629,16 @@ var UIDropdown = UIElement.extend({ } }, + /** + * Close all open dropdown widgets in the current document. + */ closeAllDropdowns: function() { document.querySelectorAll('.cbi-dropdown[open]').forEach(function(s) { s.dispatchEvent(new CustomEvent('cbi-dropdown-close', {})); }); }, + /** @private */ handleClick: function(ev) { var sb = ev.currentTarget; @@ -1089,6 +1660,7 @@ var UIDropdown = UIElement.extend({ ev.stopPropagation(); }, + /** @private */ handleKeydown: function(ev) { var sb = ev.currentTarget; @@ -1146,12 +1718,14 @@ var UIDropdown = UIElement.extend({ } }, + /** @private */ handleDropdownClose: function(ev) { var sb = ev.currentTarget; this.closeDropdown(sb, true); }, + /** @private */ handleDropdownSelect: function(ev) { var sb = ev.currentTarget, li = findParent(ev.target, 'li'); @@ -1163,6 +1737,7 @@ var UIDropdown = UIElement.extend({ this.closeDropdown(sb, true); }, + /** @private */ handleMouseover: function(ev) { var sb = ev.currentTarget; @@ -1175,6 +1750,7 @@ var UIDropdown = UIElement.extend({ this.setFocus(sb, li); }, + /** @private */ handleFocus: function(ev) { var sb = ev.currentTarget; @@ -1184,10 +1760,12 @@ var UIDropdown = UIElement.extend({ }); }, + /** @private */ handleCanaryFocus: function(ev) { this.closeDropdown(ev.currentTarget.parentNode); }, + /** @private */ handleCreateKeydown: function(ev) { var input = ev.currentTarget, sb = findParent(input, '.cbi-dropdown'); @@ -1206,6 +1784,7 @@ var UIDropdown = UIElement.extend({ } }, + /** @private */ handleCreateFocus: function(ev) { var input = ev.currentTarget, cbox = findParent(input, 'li').querySelector('input[type="checkbox"]'), @@ -1217,6 +1796,7 @@ var UIDropdown = UIElement.extend({ sb.setAttribute('locked-in', ''); }, + /** @private */ handleCreateBlur: function(ev) { var input = ev.currentTarget, cbox = findParent(input, 'li').querySelector('input[type="checkbox"]'), @@ -1228,10 +1808,12 @@ var UIDropdown = UIElement.extend({ sb.removeAttribute('locked-in'); }, + /** @private */ handleCreateClick: function(ev) { ev.currentTarget.querySelector(this.options.create_query).focus(); }, + /** @override */ setValue: function(values) { if (this.options.multiple) { if (!Array.isArray(values)) @@ -1258,6 +1840,7 @@ var UIDropdown = UIElement.extend({ } }, + /** @override */ getValue: function() { var div = this.node.lastElementChild, h = div.querySelectorAll('input[type="hidden"]'), @@ -1270,7 +1853,61 @@ var UIDropdown = UIElement.extend({ } }); -var UICombobox = UIDropdown.extend({ +/** + * Instantiate a rich dropdown choice widget allowing custom values. + * + * @constructor Combobox + * @memberof LuCI.ui + * @augments LuCI.ui.Dropdown + * + * @classdesc + * + * The `Combobox` class implements a rich, stylable dropdown menu which allows + * to enter custom values. Historically, comboboxes used to be a dedicated + * widget type in LuCI but nowadays they are direct aliases of dropdown widgets + * with a set of enforced default properties for easier instantiation. + * + * UI widget instances are usually not supposed to be created by view code + * directly, instead they're implicitely created by `LuCI.form` when + * instantiating CBI forms. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.Combobox`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `Combobox` property of the class instance value. + * + * @param {string|string[]} [value=null] + * The initial input value(s). + * + * @param {Object<string, *>} choices + * Object containing the selectable choices of the widget. The object keys + * serve as values for the different choices while the values are used as + * choice labels. + * + * @param {LuCI.ui.Combobox.InitOptions} [options] + * Object describing the widget specific options to initialize the dropdown. + */ +var UICombobox = UIDropdown.extend(/** @lends LuCI.ui.Combobox.prototype */ { + /** + * Comboboxes support the same properties as + * [Dropdown.InitOptions]{@link LuCI.ui.Dropdown.InitOptions} but enforce + * specific values for the following properties: + * + * @typedef {LuCI.ui.Dropdown.InitOptions} InitOptions + * @memberof LuCI.ui.Combobox + * + * @property {boolean} multiple=false + * Since Comboboxes never allow selecting multiple values, this property + * is forcibly set to `false`. + * + * @property {boolean} create=true + * Since Comboboxes always allow custom choice values, this property is + * forcibly set to `true`. + * + * @property {boolean} optional=true + * Since Comboboxes are always optional, this property is forcibly set to + * `true`. + */ __init__: function(value, choices, options) { this.super('__init__', [ value, choices, Object.assign({ select_placeholder: _('-- Please choose --'), @@ -1285,7 +1922,75 @@ var UICombobox = UIDropdown.extend({ } }); -var UIComboButton = UIDropdown.extend({ +/** + * Instantiate a combo button widget offering multiple action choices. + * + * @constructor ComboButton + * @memberof LuCI.ui + * @augments LuCI.ui.Dropdown + * + * @classdesc + * + * The `ComboButton` class implements a button element which can be expanded + * into a dropdown to chose from a set of different action choices. + * + * UI widget instances are usually not supposed to be created by view code + * directly, instead they're implicitely created by `LuCI.form` when + * instantiating CBI forms. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.ComboButton`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `ComboButton` property of the class instance value. + * + * @param {string|string[]} [value=null] + * The initial input value(s). + * + * @param {Object<string, *>} choices + * Object containing the selectable choices of the widget. The object keys + * serve as values for the different choices while the values are used as + * choice labels. + * + * @param {LuCI.ui.ComboButton.InitOptions} [options] + * Object describing the widget specific options to initialize the button. + */ +var UIComboButton = UIDropdown.extend(/** @lends LuCI.ui.ComboButton.prototype */ { + /** + * ComboButtons support the same properties as + * [Dropdown.InitOptions]{@link LuCI.ui.Dropdown.InitOptions} but enforce + * specific values for some properties and add aditional button specific + * properties. + * + * @typedef {LuCI.ui.Dropdown.InitOptions} InitOptions + * @memberof LuCI.ui.ComboButton + * + * @property {boolean} multiple=false + * Since ComboButtons never allow selecting multiple actions, this property + * is forcibly set to `false`. + * + * @property {boolean} create=false + * Since ComboButtons never allow creating custom choices, this property + * is forcibly set to `false`. + * + * @property {boolean} optional=false + * Since ComboButtons must always select one action, this property is + * forcibly set to `false`. + * + * @property {Object<string, string>} [classes] + * Specifies a mapping of choice values to CSS class names. If an action + * choice is selected by the user and if a corresponding entry exists in + * the `classes` object, the class names corresponding to the selected + * value are set on the button element. + * + * This is useful to apply different button styles, such as colors, to the + * combined button depending on the selected action. + * + * @property {function} [click] + * Specifies a handler function to invoke when the user clicks the button. + * This function will be called with the button DOM node as `this` context + * and receive the DOM click event as first as well as the selected action + * choice value as second argument. + */ __init__: function(value, choices, options) { this.super('__init__', [ value, choices, Object.assign({ sort: true @@ -1296,6 +2001,7 @@ var UIComboButton = UIDropdown.extend({ }) ]); }, + /** @override */ render: function(/* ... */) { var node = UIDropdown.prototype.render.apply(this, arguments), val = this.getValue(); @@ -1306,6 +2012,7 @@ var UIComboButton = UIDropdown.extend({ return node; }, + /** @private */ handleClick: function(ev) { var sb = ev.currentTarget, t = ev.target; @@ -1317,6 +2024,7 @@ var UIComboButton = UIDropdown.extend({ return this.options.click.call(sb, ev, this.getValue()); }, + /** @private */ toggleItem: function(sb /*, ... */) { var rv = UIDropdown.prototype.toggleItem.apply(this, arguments), val = this.getValue(); @@ -1330,7 +2038,59 @@ var UIComboButton = UIDropdown.extend({ } }); -var UIDynamicList = UIElement.extend({ +/** + * Instantiate a dynamic list widget. + * + * @constructor DynamicList + * @memberof LuCI.ui + * @augments LuCI.ui.AbstractElement + * + * @classdesc + * + * The `DynamicList` class implements a widget which allows the user to specify + * an arbitrary amount of input values, either from free formed text input or + * from a set of predefined choices. + * + * UI widget instances are usually not supposed to be created by view code + * directly, instead they're implicitely created by `LuCI.form` when + * instantiating CBI forms. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.DynamicList`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `DynamicList` property of the class instance value. + * + * @param {string|string[]} [value=null] + * The initial input value(s). + * + * @param {Object<string, *>} [choices] + * Object containing the selectable choices of the widget. The object keys + * serve as values for the different choices while the values are used as + * choice labels. If omitted, no default choices are presented to the user, + * instead a plain text input field is rendered allowing the user to add + * arbitrary values to the dynamic list. + * + * @param {LuCI.ui.DynamicList.InitOptions} [options] + * Object describing the widget specific options to initialize the dynamic list. + */ +var UIDynamicList = UIElement.extend(/** @lends LuCI.ui.DynamicList.prototype */ { + /** + * In case choices are passed to the dynamic list contructor, the widget + * supports the same properties as [Dropdown.InitOptions]{@link LuCI.ui.Dropdown.InitOptions} + * but enforces specific values for some dropdown properties. + * + * @typedef {LuCI.ui.Dropdown.InitOptions} InitOptions + * @memberof LuCI.ui.DynamicList + * + * @property {boolean} multiple=false + * Since dynamic lists never allow selecting multiple choices when adding + * another list item, this property is forcibly set to `false`. + * + * @property {boolean} optional=true + * Since dynamic lists use an embedded dropdown to present a list of + * predefined choice values, the dropdown must be made optional to allow + * it to remain unselected. + */ __init__: function(values, choices, options) { if (!Array.isArray(values)) values = (values != null && values != '') ? [ values ] : []; @@ -1346,6 +2106,7 @@ var UIDynamicList = UIElement.extend({ }); }, + /** @override */ render: function() { var dl = E('div', { 'id': this.options.id, @@ -1388,6 +2149,7 @@ var UIDynamicList = UIElement.extend({ return this.bind(dl); }, + /** @private */ bind: function(dl) { dl.addEventListener('click', L.bind(this.handleClick, this)); dl.addEventListener('keydown', L.bind(this.handleKeydown, this)); @@ -1403,6 +2165,7 @@ var UIDynamicList = UIElement.extend({ return dl; }, + /** @private */ addItem: function(dl, value, text, flash) { var exists = false, new_item = E('div', { 'class': flash ? 'item flash' : 'item', 'tabindex': 0 }, [ @@ -1441,6 +2204,7 @@ var UIDynamicList = UIElement.extend({ })); }, + /** @private */ removeItem: function(dl, item) { var value = item.querySelector('input[type="hidden"]').value; var sb = dl.querySelector('.cbi-dropdown'); @@ -1467,6 +2231,7 @@ var UIDynamicList = UIElement.extend({ })); }, + /** @private */ handleClick: function(ev) { var dl = ev.currentTarget, item = findParent(ev.target, '.item'); @@ -1483,6 +2248,7 @@ var UIDynamicList = UIElement.extend({ } }, + /** @private */ handleDropdownChange: function(ev) { var dl = ev.currentTarget, sbIn = ev.detail.instance, @@ -1512,6 +2278,7 @@ var UIDynamicList = UIElement.extend({ this.addItem(dl, sbVal.value, label, true); }, + /** @private */ handleKeydown: function(ev) { var dl = ev.currentTarget, item = findParent(ev.target, '.item'); @@ -1553,6 +2320,7 @@ var UIDynamicList = UIElement.extend({ } }, + /** @override */ getValue: function() { var items = this.node.querySelectorAll('.item > input[type="hidden"]'), input = this.node.querySelector('.add-item > input[type="text"]'), @@ -1569,6 +2337,7 @@ var UIDynamicList = UIElement.extend({ return v; }, + /** @override */ setValue: function(values) { if (!Array.isArray(values)) values = (values != null && values != '') ? [ values ] : []; @@ -1584,18 +2353,70 @@ var UIDynamicList = UIElement.extend({ this.choices ? this.choices[values[i]] : null); }, + /** + * Add new suggested choices to the dynamic list. + * + * This function adds further choices to an existing dynamic list, + * ignoring choice values which are already present. + * + * @instance + * @memberof LuCI.ui.DynamicList + * @param {string[]} values + * The choice values to add to the dynamic lists suggestion dropdown. + * + * @param {Object<string, *>} labels + * The choice label values to use when adding suggested choices. If no + * label is found for a particular choice value, the value itself is used + * as label text. Choice labels may be any valid value accepted by + * {@link LuCI.dom#content}. + */ addChoices: function(values, labels) { var dl = this.node.lastElementChild.firstElementChild; L.dom.callClassMethod(dl, 'addChoices', values, labels); }, + /** + * Remove all existing choices from the dynamic list. + * + * This function removes all preexisting suggested choices from the widget. + * + * @instance + * @memberof LuCI.ui.DynamicList + */ clearChoices: function() { var dl = this.node.lastElementChild.firstElementChild; L.dom.callClassMethod(dl, 'clearChoices'); } }); -var UIHiddenfield = UIElement.extend({ +/** + * Instantiate a hidden input field widget. + * + * @constructor Hiddenfield + * @memberof LuCI.ui + * @augments LuCI.ui.AbstractElement + * + * @classdesc + * + * The `Hiddenfield` class implements an HTML `<input type="hidden">` field + * which allows to store form data without exposing it to the user. + * + * UI widget instances are usually not supposed to be created by view code + * directly, instead they're implicitely created by `LuCI.form` when + * instantiating CBI forms. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.Hiddenfield`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `Hiddenfield` property of the class instance value. + * + * @param {string|string[]} [value=null] + * The initial input value. + * + * @param {LuCI.ui.AbstractElement.InitOptions} [options] + * Object describing the widget specific options to initialize the hidden input. + */ +var UIHiddenfield = UIElement.extend(/** @lends LuCI.ui.Hiddenfield.prototype */ { __init__: function(value, options) { this.value = value; this.options = Object.assign({ @@ -1603,6 +2424,7 @@ var UIHiddenfield = UIElement.extend({ }, options); }, + /** @override */ render: function() { var hiddenEl = E('input', { 'id': this.options.id, @@ -1613,6 +2435,7 @@ var UIHiddenfield = UIElement.extend({ return this.bind(hiddenEl); }, + /** @private */ bind: function(hiddenEl) { this.node = hiddenEl; @@ -1621,16 +2444,80 @@ var UIHiddenfield = UIElement.extend({ return hiddenEl; }, + /** @override */ getValue: function() { return this.node.value; }, + /** @override */ setValue: function(value) { this.node.value = value; } }); -var UIFileUpload = UIElement.extend({ +/** + * Instantiate a file upload widget. + * + * @constructor FileUpload + * @memberof LuCI.ui + * @augments LuCI.ui.AbstractElement + * + * @classdesc + * + * The `FileUpload` class implements a widget which allows the user to upload, + * browse, select and delete files beneath a predefined remote directory. + * + * UI widget instances are usually not supposed to be created by view code + * directly, instead they're implicitely created by `LuCI.form` when + * instantiating CBI forms. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.FileUpload`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `FileUpload` property of the class instance value. + * + * @param {string|string[]} [value=null] + * The initial input value. + * + * @param {LuCI.ui.DynamicList.InitOptions} [options] + * Object describing the widget specific options to initialize the file + * upload control. + */ +var UIFileUpload = UIElement.extend(/** @lends LuCI.ui.FileUpload.prototype */ { + /** + * In addition to the [AbstractElement.InitOptions]{@link LuCI.ui.AbstractElement.InitOptions} + * the following properties are recognized: + * + * @typedef {LuCI.ui.AbstractElement.InitOptions} InitOptions + * @memberof LuCI.ui.FileUpload + * + * @property {boolean} [show_hidden=false] + * Specifies whether hidden files should be displayed when browsing remote + * files. Note that this is not a security feature, hidden files are always + * present in the remote file listings received, this option merely controls + * whether they're displayed or not. + * + * @property {boolean} [enable_upload=true] + * Specifies whether the widget allows the user to upload files. If set to + * `false`, only existing files may be selected. Note that this is not a + * security feature. Whether file upload requests are accepted remotely + * depends on the ACL setup for the current session. This option merely + * controls whether the upload controls are rendered or not. + * + * @property {boolean} [enable_remove=true] + * Specifies whether the widget allows the user to delete remove files. + * If set to `false`, existing files may not be removed. Note that this is + * not a security feature. Whether file delete requests are accepted + * remotely depends on the ACL setup for the current session. This option + * merely controls whether the file remove controls are rendered or not. + * + * @property {string} [root_directory=/etc/luci-uploads] + * Specifies the remote directory the upload and file browsing actions take + * place in. Browsing to directories outside of the root directory is + * prevented by the widget. Note that this is not a security feature. + * Whether remote directories are browseable or not solely depends on the + * ACL setup for the current session. + */ __init__: function(value, options) { this.value = value; this.options = Object.assign({ @@ -1641,6 +2528,7 @@ var UIFileUpload = UIElement.extend({ }, options); }, + /** @private */ bind: function(browserEl) { this.node = browserEl; @@ -1652,6 +2540,7 @@ var UIFileUpload = UIElement.extend({ return browserEl; }, + /** @override */ render: function() { return L.resolveDefault(this.value != null ? fs.stat(this.value) : null).then(L.bind(function(stat) { var label; @@ -1683,6 +2572,7 @@ var UIFileUpload = UIElement.extend({ }, this)); }, + /** @private */ truncatePath: function(path) { if (path.length > 50) path = path.substring(0, 25) + '…' + path.substring(path.length - 25); @@ -1690,6 +2580,7 @@ var UIFileUpload = UIElement.extend({ return path; }, + /** @private */ iconForType: function(type) { switch (type) { case 'symlink': @@ -1715,6 +2606,7 @@ var UIFileUpload = UIElement.extend({ } }, + /** @private */ canonicalizePath: function(path) { return path.replace(/\/{2,}/, '/') .replace(/\/\.(\/|$)/g, '/') @@ -1722,6 +2614,7 @@ var UIFileUpload = UIElement.extend({ .replace(/\/$/, ''); }, + /** @private */ splitPath: function(path) { var croot = this.canonicalizePath(this.options.root_directory || '/'), cpath = this.canonicalizePath(path || '/'); @@ -1739,6 +2632,7 @@ var UIFileUpload = UIElement.extend({ return parts; }, + /** @private */ handleUpload: function(path, list, ev) { var form = ev.target.parentNode, fileinput = form.querySelector('input[type="file"]'), @@ -1777,6 +2671,7 @@ var UIFileUpload = UIElement.extend({ }, this, path, ev)); }, + /** @private */ handleDelete: function(path, fileStat, ev) { var parent = path.replace(/\/[^\/]+$/, '') || '/', name = path.replace(/^.+\//, ''), @@ -1806,6 +2701,7 @@ var UIFileUpload = UIElement.extend({ } }, + /** @private */ renderUpload: function(path, list) { if (!this.options.enable_upload) return E([]); @@ -1852,6 +2748,7 @@ var UIFileUpload = UIElement.extend({ ]); }, + /** @private */ renderListing: function(container, path, list) { var breadcrumb = E('p'), rows = E('ul'); @@ -1938,6 +2835,7 @@ var UIFileUpload = UIElement.extend({ ]); }, + /** @private */ handleCancel: function(ev) { var button = this.node.firstElementChild, browser = button.nextElementSibling; @@ -1950,6 +2848,7 @@ var UIFileUpload = UIElement.extend({ ev.preventDefault(); }, + /** @private */ handleReset: function(ev) { var button = this.node.firstElementChild, hidden = this.node.lastElementChild; @@ -1960,6 +2859,7 @@ var UIFileUpload = UIElement.extend({ this.handleCancel(ev); }, + /** @private */ handleSelect: function(path, fileStat, ev) { var browser = L.dom.parent(ev.target, '.cbi-filebrowser'), ul = browser.querySelector('ul'); @@ -1988,6 +2888,7 @@ var UIFileUpload = UIElement.extend({ } }, + /** @private */ handleFileBrowser: function(ev) { var button = ev.target, browser = button.nextElementSibling, @@ -2010,17 +2911,28 @@ var UIFileUpload = UIElement.extend({ }, this, button, browser, path)); }, + /** @override */ getValue: function() { return this.node.lastElementChild.value; }, + /** @override */ setValue: function(value) { this.node.lastElementChild.value = value; } }); - -return L.Class.extend({ +/** + * @class ui + * @memberof LuCI + * @hideconstructor + * @classdesc + * + * Provides high level UI helper functionality. + * To import the class in views, use `'require ui'`, to import it in + * external JavaScript, use `L.require("ui").then(...)`. + */ +return L.Class.extend(/** @lends LuCI.ui.prototype */ { __init__: function() { modalDiv = document.body.appendChild( L.dom.create('div', { id: 'modal_overlay' }, @@ -2046,7 +2958,35 @@ return L.Class.extend({ document.addEventListener('uci-loaded', this.changes.init.bind(this.changes)); }, - /* Modal dialog */ + /** + * Display a modal overlay dialog with the specified contents. + * + * The modal overlay dialog covers the current view preventing interaction + * with the underlying view contents. Only one modal dialog instance can + * be opened. Invoking showModal() while a modal dialog is already open will + * replace the open dialog with a new one having the specified contents. + * + * Additional CSS class names may be passed to influence the appearence of + * the dialog. Valid values for the classes depend on the underlying theme. + * + * @see LuCI.dom.content + * + * @param {string} [title] + * The title of the dialog. If `null`, no title element will be rendered. + * + * @param {*} contents + * The contents to add to the modal dialog. This should be a DOM node or + * a document fragment in most cases. The value is passed as-is to the + * `L.dom.content()` function - refer to its documentation for applicable + * values. + * + * @param {...string} [classes] + * A number of extra CSS class names which are set on the modal dialog + * element. + * + * @returns {Node} + * Returns a DOM Node representing the modal dialog element. + */ showModal: function(title, children /* , ... */) { var dlg = modalDiv.firstElementChild; @@ -2063,11 +3003,21 @@ return L.Class.extend({ return dlg; }, + /** + * Close the open modal overlay dialog. + * + * This function will close an open modal dialog and restore the normal view + * behaviour. It has no effect if no modal dialog is currently open. + * + * Note that this function is stand-alone, it does not rely on `this` and + * will not invoke other class functions so it suitable to be used as event + * handler as-is without the need to bind it first. + */ hideModal: function() { document.body.classList.remove('modal-overlay-active'); }, - /* Tooltip */ + /** @private */ showTooltip: function(ev) { var target = findParent(ev.target, '[data-tooltip]'); @@ -2105,6 +3055,7 @@ return L.Class.extend({ })); }, + /** @private */ hideTooltip: function(ev) { if (ev.target === tooltipDiv || ev.relatedTarget === tooltipDiv || tooltipDiv.contains(ev.target) || tooltipDiv.contains(ev.relatedTarget)) @@ -2121,6 +3072,36 @@ return L.Class.extend({ tooltipDiv.dispatchEvent(new CustomEvent('tooltip-close', { bubbles: true })); }, + /** + * Add a notification banner at the top of the current view. + * + * A notification banner is an alert message usually displayed at the + * top of the current view, spanning the entire availibe width. + * Notification banners will stay in place until dismissed by the user. + * Multiple banners may be shown at the same time. + * + * Additional CSS class names may be passed to influence the appearence of + * the banner. Valid values for the classes depend on the underlying theme. + * + * @see LuCI.dom.content + * + * @param {string} [title] + * The title of the notification banner. If `null`, no title element + * will be rendered. + * + * @param {*} contents + * The contents to add to the notification banner. This should be a DOM + * node or a document fragment in most cases. The value is passed as-is + * to the `L.dom.content()` function - refer to its documentation for + * applicable values. + * + * @param {...string} [classes] + * A number of extra CSS class names which are set on the notification + * banner element. + * + * @returns {Node} + * Returns a DOM Node representing the notification banner element. + */ addNotification: function(title, children /*, ... */) { var mc = document.querySelector('#maincontent') || document.body; var msg = E('div', { @@ -2158,7 +3139,39 @@ return L.Class.extend({ return msg; }, - /* Widget helper */ + /** + * Formats a series of label/value pairs into list-like markup. + * + * This function transforms a flat array of alternating label and value + * elements into a list-like markup, using the values in `separators` as + * separators and appends the resulting nodes to the given parent DOM node. + * + * Each label is suffixed with `: ` and wrapped into a `<strong>` tag, the + * `<strong>` element and the value corresponding to the label are + * subsequently wrapped into a `<span class="nowrap">` element. + * + * The resulting `<span>` element tuples are joined by the given separators + * to form the final markup which is appened to the given parent DOM node. + * + * @param {Node} node + * The parent DOM node to append the markup to. Any previous child elements + * will be removed. + * + * @param {Array<*>} items + * An alternating array of labels and values. The label values will be + * converted to plain strings, the values are used as-is and may be of + * any type accepted by `LuCI.dom.content()`. + * + * @param {*|Array<*>} [separators=[E('br')]] + * A single value or an array of separator values to separate each + * label/value pair with. The function will cycle through the separators + * when joining the pairs. If omitted, the default separator is a sole HTML + * `<br>` element. Separator values are used as-is and may be of any type + * accepted by `LuCI.dom.content()`. + * + * @returns {Node} + * Returns the parent DOM node the formatted markup has been added to. + */ itemlist: function(node, items, separators) { var children = []; @@ -2185,8 +3198,23 @@ return L.Class.extend({ return node; }, - /* Tabs */ - tabs: L.Class.singleton({ + /** + * @class + * @memberof LuCI.ui + * @hideconstructor + * @classdesc + * + * The `tabs` class handles tab menu groups used throughout the view area. + * It takes care of setting up tab groups, tracking their state and handling + * related events. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.tabs`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `tabs` property of the class instance value. + */ + tabs: L.Class.singleton(/* @lends LuCI.ui.tabs.prototype */ { + /** @private */ init: function() { var groups = [], prevGroup = null, currGroup = null; @@ -2219,6 +3247,27 @@ return L.Class.extend({ this.updateTabs(); }, + /** + * Initializes a new tab group from the given tab pane collection. + * + * This function cycles through the given tab pane DOM nodes, extracts + * their tab IDs, titles and active states, renders a corresponding + * tab menu and prepends it to the tab panes common parent DOM node. + * + * The tab menu labels will be set to the value of the `data-tab-title` + * attribute of each corresponding pane. The last pane with the + * `data-tab-active` attribute set to `true` will be selected by default. + * + * If no pane is marked as active, the first one will be preselected. + * + * @instance + * @memberof LuCI.ui.tabs + * @param {Array<Node>|NodeList} panes + * A collection of tab panes to build a tab group menu for. May be a + * plain array of DOM nodes or a NodeList collection, such as the result + * of a `querySelectorAll()` call or the `.childNodes` property of a + * DOM node. + */ initTabGroup: function(panes) { if (typeof(panes) != 'object' || !('length' in panes) || panes.length === 0) return; @@ -2278,10 +3327,22 @@ return L.Class.extend({ this.updateTabs(group); }, + /** + * Checks whether the given tab pane node is empty. + * + * @instance + * @memberof LuCI.ui.tabs + * @param {Node} pane + * The tab pane to check. + * + * @returns {boolean} + * Returns `true` if the pane is empty, else `false`. + */ isEmptyPane: function(pane) { return L.dom.isEmpty(pane, function(n) { return n.classList.contains('cbi-tab-descr') }); }, + /** @private */ getPathForPane: function(pane) { var path = [], node = null; @@ -2298,6 +3359,7 @@ return L.Class.extend({ return path.join('/'); }, + /** @private */ getActiveTabState: function() { var page = document.body.getAttribute('data-page'); @@ -2312,11 +3374,13 @@ return L.Class.extend({ return { page: page, paths: {} }; }, + /** @private */ getActiveTabId: function(pane) { var path = this.getPathForPane(pane); return +this.getActiveTabState().paths[path] || 0; }, + /** @private */ setActiveTabId: function(pane, tabIndex) { var path = this.getPathForPane(pane); @@ -2331,6 +3395,7 @@ return L.Class.extend({ return true; }, + /** @private */ updateTabs: function(ev, root) { (root || document).querySelectorAll('[data-tab-title]').forEach(L.bind(function(pane) { var menu = pane.parentNode.previousElementSibling, @@ -2361,6 +3426,7 @@ return L.Class.extend({ }, this)); }, + /** @private */ switchTab: function(ev) { var tab = ev.target.parentNode, name = tab.getAttribute('data-tab'), @@ -2398,7 +3464,34 @@ return L.Class.extend({ } }), - /* File uploading */ + /** + * @typedef {Object} FileUploadReply + * @memberof LuCI.ui + + * @property {string} name - Name of the uploaded file without directory components + * @property {number} size - Size of the uploaded file in bytes + * @property {string} checksum - The MD5 checksum of the received file data + * @property {string} sha256sum - The SHA256 checksum of the received file data + */ + + /** + * Display a modal file upload prompt. + * + * This function opens a modal dialog prompting the user to select and + * upload a file to a predefined remote destination path. + * + * @param {string} path + * The remote file path to upload the local file to. + * + * @param {Node} [progessStatusNode] + * An optional DOM text node whose content text is set to the progress + * percentage value during file upload. + * + * @returns {Promise<LuCI.ui.FileUploadReply>} + * Returns a promise resolving to a file upload status object on success + * or rejecting with an error in case the upload failed or has been + * cancelled by the user. + */ uploadFile: function(path, progressStatusNode) { return new Promise(function(resolveFn, rejectFn) { L.ui.showModal(_('Uploading file…'), [ @@ -2501,7 +3594,26 @@ return L.Class.extend({ }); }, - /* Reconnect handling */ + /** + * Perform a device connectivity test. + * + * Attempt to fetch a well known ressource from the remote device via HTTP + * in order to test connectivity. This function is mainly useful to wait + * for the router to come back online after a reboot or reconfiguration. + * + * @param {string} [proto=http] + * The protocol to use for fetching the resource. May be either `http` + * (the default) or `https`. + * + * @param {string} [host=window.location.host] + * Override the host address to probe. By default the current host as seen + * in the address bar is probed. + * + * @returns {Promise<Event>} + * Returns a promise resolving to a `load` event in case the device is + * reachable or rejecting with an `error` event in case it is not reachable + * or rejecting with `null` when the connectivity check timed out. + */ pingDevice: function(proto, ipaddr) { var target = '%s://%s%s?%s'.format(proto || 'http', ipaddr || window.location.host, L.resource('icons/loading.gif'), Math.random()); @@ -2517,6 +3629,17 @@ return L.Class.extend({ }); }, + /** + * Wait for device to come back online and reconnect to it. + * + * Poll each given hostname or IP address and navigate to it as soon as + * one of the addresses becomes reachable. + * + * @param {...string} [hosts=[window.location.host]] + * The list of IP addresses and host names to check for reachability. + * If omitted, the current value of `window.location.host` is used by + * default. + */ awaitReconnect: function(/* ... */) { var ipaddrs = arguments.length ? arguments : [ window.location.host ]; @@ -2539,8 +3662,21 @@ return L.Class.extend({ }, this), 5000); }, - /* UCI Changes */ - changes: L.Class.singleton({ + /** + * @class + * @memberof LuCI.ui + * @hideconstructor + * @classdesc + * + * The `changes` class encapsulates logic for visualizing, applying, + * confirming and reverting staged UCI changesets. + * + * This class is automatically instantiated as part of `LuCI.ui`. To use it + * in views, use `'require ui'` and refer to `ui.changes`. To import it in + * external JavaScript, use `L.require("ui").then(...)` and access the + * `changes` property of the class instance value. + */ + changes: L.Class.singleton(/* @lends LuCI.ui.changes.prototype */ { init: function() { if (!L.env.sessionid) return; @@ -2548,6 +3684,19 @@ return L.Class.extend({ return uci.changes().then(L.bind(this.renderChangeIndicator, this)); }, + /** + * Set the change count indicator. + * + * This function updates or hides the UCI change count indicator, + * depending on the passed change count. When the count is greater + * than 0, the change indicator is displayed or updated, otherwise it + * is removed. + * + * @instance + * @memberof LuCI.ui.changes + * @param {number} numChanges + * The number of changes to indicate. + */ setIndicator: function(n) { var i = document.querySelector('.uci_change_indicator'); if (i == null) { @@ -2572,6 +3721,17 @@ return L.Class.extend({ } }, + /** + * Update the change count indicator. + * + * This function updates the UCI change count indicator from the given + * UCI changeset structure. + * + * @instance + * @memberof LuCI.ui.changes + * @param {Object<string, Array<LuCI.uci.ChangeRecord>>} changes + * The UCI changeset to count. + */ renderChangeIndicator: function(changes) { var n_changes = 0; @@ -2583,6 +3743,7 @@ return L.Class.extend({ this.setIndicator(n_changes); }, + /** @private */ changeTemplates: { 'add-3': '<ins>uci add %0 <strong>%3</strong> # =%2</ins>', 'set-3': '<ins>uci set %0.<strong>%2</strong>=%3</ins>', @@ -2596,6 +3757,15 @@ return L.Class.extend({ 'rename-4': '<var>uci rename %0.%2.%3=<strong>%4</strong></var>' }, + /** + * Display the current changelog. + * + * Open a modal dialog visualizing the currently staged UCI changes + * and offer options to revert or apply the shown changes. + * + * @instance + * @memberof LuCI.ui.changes + */ displayChanges: function() { var list = E('div', { 'class': 'uci-change-list' }), dlg = L.ui.showModal(_('Configuration') + ' / ' + _('Changes'), [ @@ -2664,6 +3834,7 @@ return L.Class.extend({ dlg.classList.add('uci-dialog'); }, + /** @private */ displayStatus: function(type, content) { if (type) { var message = L.ui.showModal('', ''); @@ -2687,6 +3858,7 @@ return L.Class.extend({ } }, + /** @private */ rollback: function(checked) { if (checked) { this.displayStatus('warning spinning', @@ -2737,6 +3909,7 @@ return L.Class.extend({ } }, + /** @private */ confirm: function(checked, deadline, override_token) { var tt; var ts = Date.now(); @@ -2798,6 +3971,26 @@ return L.Class.extend({ window.setTimeout(call, Math.max(L.env.apply_holdoff * 1000 - ((ts + L.env.apply_rollback * 1000) - deadline), 1)); }, + /** + * Apply the staged configuration changes. + * + * Start applying staged configuration changes and open a modal dialog + * with a progress indication to prevent interaction with the view + * during the apply process. The modal dialog will be automatically + * closed and the current view reloaded once the apply process is + * complete. + * + * @instance + * @memberof LuCI.ui.changes + * @param {boolean} [checked=false] + * Whether to perform a checked (`true`) configuration apply or an + * unchecked (`false`) one. + + * In case of a checked apply, the configuration changes must be + * confirmed within a specific time interval, otherwise the device + * will begin to roll back the changes in order to restore the previous + * settings. + */ apply: function(checked) { this.displayStatus('notice spinning', E('p', _('Starting configuration apply…'))); @@ -2833,6 +4026,18 @@ return L.Class.extend({ }); }, + /** + * Revert the staged configuration changes. + * + * Start reverting staged configuration changes and open a modal dialog + * with a progress indication to prevent interaction with the view + * during the revert process. The modal dialog will be automatically + * closed and the current view reloaded once the revert process is + * complete. + * + * @instance + * @memberof LuCI.ui.changes + */ revert: function() { this.displayStatus('notice spinning', E('p', _('Reverting configuration…'))); @@ -2866,6 +4071,41 @@ return L.Class.extend({ } }), + /** + * Add validation constraints to an input element. + * + * Compile the given type expression and optional validator function into + * a validation function and bind it to the specified input element events. + * + * @param {Node} field + * The DOM input element node to bind the validation constraints to. + * + * @param {string} type + * The datatype specification to describe validation constraints. + * Refer to the `LuCI.validation` class documentation for details. + * + * @param {boolean} [optional=false] + * Specifies whether empty values are allowed (`true`) or not (`false`). + * If an input element is not marked optional it must not be empty, + * otherwise it will be marked as invalid. + * + * @param {function} [vfunc] + * Specifies a custom validation function which is invoked after the + * other validation constraints are applied. The validation must return + * `true` to accept the passed value. Any other return type is converted + * to a string and treated as validation error message. + * + * @param {...string} [events=blur, keyup] + * The list of events to bind. Each received event will trigger a field + * validation. If omitted, the `keyup` and `blur` events are bound by + * default. + * + * @returns {function} + * Returns the compiled validator function which can be used to manually + * trigger field validation or to bind it to further events. + * + * @see LuCI.validation + */ addValidator: function(field, type, optional, vfunc /*, ... */) { if (type == null) return; @@ -2888,6 +4128,35 @@ return L.Class.extend({ catch (e) { } }, + /** + * Create a pre-bound event handler function. + * + * Generate and bind a function suitable for use in event handlers. The + * generated function automatically disables the event source element + * and adds an active indication to it by adding appropriate CSS classes. + * + * It will also await any promises returned by the wrapped function and + * re-enable the source element after the promises ran to completion. + * + * @param {*} ctx + * The `this` context to use for the wrapped function. + * + * @param {function|string} fn + * Specifies the function to wrap. In case of a function value, the + * function is used as-is. If a string is specified instead, it is looked + * up in `ctx` to obtain the function to wrap. In both cases the bound + * function will be invoked with `ctx` as `this` context + * + * @param {...*} extra_args + * Any further parameter as passed as-is to the bound event handler + * function in the same order as passed to `createHandlerFn()`. + * + * @returns {function|null} + * Returns the pre-bound handler function which is suitable to be passed + * to `addEventListener()`. Returns `null` if the given `fn` argument is + * a string which could not be found in `ctx` or if `ctx[fn]` is not a + * valid function value. + */ createHandlerFn: function(ctx, fn /*, ... */) { if (typeof(fn) == 'string') fn = ctx[fn]; |