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authorSteven Barth <steven@midlink.org>2008-03-17 18:06:41 +0000
committerSteven Barth <steven@midlink.org>2008-03-17 18:06:41 +0000
commitcfe8fc894fb2e51885b7a992ea685c71baf6b769 (patch)
treefe4edccaa8985d4567cd1ba3be202478c520ecd7 /src/ffluci/template.lua
parent38d279e4eaf840ef014e0a76e4f1857d284d36b2 (diff)
* Added class support to template engine
* Cleaned up dispatcher * Added 404 error page * Cleaned up properties
Diffstat (limited to 'src/ffluci/template.lua')
-rw-r--r--src/ffluci/template.lua112
1 files changed, 71 insertions, 41 deletions
diff --git a/src/ffluci/template.lua b/src/ffluci/template.lua
index 3d6457169..00145a0a0 100644
--- a/src/ffluci/template.lua
+++ b/src/ffluci/template.lua
@@ -35,10 +35,9 @@ viewdir = ffluci.fs.dirname(ffluci.util.__file__()) .. "view/"
-- Compile modes:
--- none: Never compile, only render precompiled
+-- none: Never compile, only use precompiled data from files
-- memory: Always compile, do not save compiled files, ignore precompiled
--- always: Same as "memory" but also saves compiled files
--- smart: Compile on demand, save compiled files, update precompiled
+-- file: Compile on demand, save compiled files, update precompiled
compiler_mode = "memory"
@@ -56,25 +55,12 @@ viewns = {
config = ffluci.model.uci.get,
controller = os.getenv("SCRIPT_NAME"),
media = ffluci.config.mediaurlbase,
- include = function(name) return render(name, getfenv(2)) end,
- write = io.write
+ write = io.write,
+ include = function(name) Template(name):render(getfenv(2)) end,
}
-
--- Compiles and builds a given template
-function build(template, compiled)
- local template = compile(ffluci.fs.readfile(template))
-
- if compiled then
- ffluci.fs.writefile(compiled, template)
- end
-
- return template
-end
-
-
-- Compiles a given template into an executable Lua module
-function compile(template)
+function compile(template)
-- Search all <% %> expressions (remember: Lua table indexes begin with #1)
local function expr_add(command)
table.insert(expr, command)
@@ -137,53 +123,97 @@ function compile(template)
return template
end
+-- Oldstyle render shortcut
+function render(name, ...)
+ local s, t = pcall(Template, name)
+ if not s then
+ error("Unable to load template: " .. name)
+ else
+ t:render(...)
+ end
+end
+
+
+-- Template class
+Template = ffluci.util.class()
+
+-- Shared template cache to store templates in to avoid unnecessary reloading
+Template.cache = {}
--- Returns and builds the template for "name" depending on the compiler mode
-function get(name)
- local templatefile = viewdir .. name .. ".htm"
- local compiledfile = viewdir .. name .. ".lua"
- local template = nil
+
+-- Constructor - Reads and compiles the template on-demand
+function Template.__init__(self, name)
+ if self.cache[name] then
+ self.template = self.cache[name]
+ else
+ self.template = nil
+ end
+
+ -- Create a new namespace for this template
+ self.viewns = {}
+
+ -- Copy over from general namespace
+ for k, v in pairs(viewns) do
+ self.viewns[k] = v
+ end
+
+ -- If we have a cached template, skip compiling and loading
+ if self.template then
+ return
+ end
- if compiler_mode == "smart" then
- local tplmt = ffluci.fs.mtime(templatefile)
+ -- Compile and build
+ local sourcefile = viewdir .. name .. ".htm"
+ local compiledfile = viewdir .. name .. ".lua"
+
+ if compiler_mode == "file" then
+ local tplmt = ffluci.fs.mtime(sourcefile)
local commt = ffluci.fs.mtime(compiledfile)
-- Build if there is no compiled file or if compiled file is outdated
if ((commt == nil) and not (tplmt == nil))
or (not (commt == nil) and not (tplmt == nil) and commt < tplmt) then
- template = loadstring(build(templatefile, compiledfile))
+ local compiled = compile(ffluci.fs.readfile(sourcefile))
+ ffluci.fs.writefile(compiledfile, compiled)
+ self.template = loadstring(compiled)
else
- template = loadfile(compiledfile)
+ self.template = loadfile(compiledfile)
end
elseif compiler_mode == "none" then
- template = loadfile(compiledfile)
+ self.template = loadfile(self.compiledfile)
elseif compiler_mode == "memory" then
- template = loadstring(build(templatefile))
-
- elseif compiler_mode == "always" then
- template = loadstring(build(templatefile, compiledfile))
-
+ self.template = loadstring(compile(ffluci.fs.readfile(sourcefile)))
+
else
error("Invalid compiler mode: " .. compiler_mode)
end
- return template or error("Unable to load template: " .. name)
+ -- If we have no valid template throw error, otherwise cache the template
+ if not self.template then
+ error("Unable to load template: " .. name)
+ else
+ self.cache[name] = self.template
+ end
end
+
-- Renders a template
-function render(name, scope)
+function Template.render(self, scope)
scope = scope or getfenv(2)
- -- Our template module
- local view = get(name)
+ -- Save old environment
+ local oldfenv = getfenv(self.template)
-- Put our predefined objects in the scope of the template
- ffluci.util.updfenv(view, scope)
- ffluci.util.updfenv(view, viewns)
+ ffluci.util.updfenv(self.template, scope)
+ ffluci.util.updfenv(self.template, self.viewns)
-- Now finally render the thing
- return view()
+ self.template()
+
+ -- Reset environment
+ setfenv(self.template, oldfenv)
end