// Copyright 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // This file contains code taken from gVisor. // +build go1.12 package nclient4 import ( "encoding/binary" "net" "github.com/u-root/uio/uio" ) const ( versIHL = 0 tos = 1 totalLen = 2 id = 4 flagsFO = 6 ttl = 8 protocol = 9 checksumOff = 10 srcAddr = 12 dstAddr = 16 ) // transportProtocolNumber is the number of a transport protocol. type transportProtocolNumber uint32 // ipv4Fields contains the fields of an IPv4 packet. It is used to describe the // fields of a packet that needs to be encoded. type ipv4Fields struct { // IHL is the "internet header length" field of an IPv4 packet. IHL uint8 // TOS is the "type of service" field of an IPv4 packet. TOS uint8 // TotalLength is the "total length" field of an IPv4 packet. TotalLength uint16 // ID is the "identification" field of an IPv4 packet. ID uint16 // Flags is the "flags" field of an IPv4 packet. Flags uint8 // FragmentOffset is the "fragment offset" field of an IPv4 packet. FragmentOffset uint16 // TTL is the "time to live" field of an IPv4 packet. TTL uint8 // Protocol is the "protocol" field of an IPv4 packet. Protocol uint8 // checksum is the "checksum" field of an IPv4 packet. checksum uint16 // SrcAddr is the "source ip address" of an IPv4 packet. SrcAddr net.IP // DstAddr is the "destination ip address" of an IPv4 packet. DstAddr net.IP } // ipv4 represents an ipv4 header stored in a byte array. // Most of the methods of IPv4 access to the underlying slice without // checking the boundaries and could panic because of 'index out of range'. // Always call IsValid() to validate an instance of IPv4 before using other methods. type ipv4 []byte const ( // ipv4MinimumSize is the minimum size of a valid IPv4 packet. ipv4MinimumSize = 20 // ipv4MaximumHeaderSize is the maximum size of an IPv4 header. Given // that there are only 4 bits to represents the header length in 32-bit // units, the header cannot exceed 15*4 = 60 bytes. ipv4MaximumHeaderSize = 60 // ipv4AddressSize is the size, in bytes, of an IPv4 address. ipv4AddressSize = 4 ) // headerLength returns the value of the "header length" field of the ipv4 // header. func (b ipv4) headerLength() uint8 { return (b[versIHL] & 0xf) * 4 } // protocol returns the value of the protocol field of the ipv4 header. func (b ipv4) protocol() uint8 { return b[protocol] } // sourceAddress returns the "source address" field of the ipv4 header. func (b ipv4) sourceAddress() net.IP { return net.IP(b[srcAddr : srcAddr+ipv4AddressSize]) } // destinationAddress returns the "destination address" field of the ipv4 // header. func (b ipv4) destinationAddress() net.IP { return net.IP(b[dstAddr : dstAddr+ipv4AddressSize]) } // transportProtocol implements Network.transportProtocol. func (b ipv4) transportProtocol() transportProtocolNumber { return transportProtocolNumber(b.protocol()) } // payloadLength returns the length of the payload portion of the ipv4 packet. func (b ipv4) payloadLength() uint16 { return b.totalLength() - uint16(b.headerLength()) } // totalLength returns the "total length" field of the ipv4 header. func (b ipv4) totalLength() uint16 { return binary.BigEndian.Uint16(b[totalLen:]) } // setTotalLength sets the "total length" field of the ipv4 header. func (b ipv4) setTotalLength(totalLength uint16) { binary.BigEndian.PutUint16(b[totalLen:], totalLength) } // setChecksum sets the checksum field of the ipv4 header. func (b ipv4) setChecksum(v uint16) { binary.BigEndian.PutUint16(b[checksumOff:], v) } // setFlagsFragmentOffset sets the "flags" and "fragment offset" fields of the // ipv4 header. func (b ipv4) setFlagsFragmentOffset(flags uint8, offset uint16) { v := (uint16(flags) << 13) | (offset >> 3) binary.BigEndian.PutUint16(b[flagsFO:], v) } // calculateChecksum calculates the checksum of the ipv4 header. func (b ipv4) calculateChecksum() uint16 { return checksum(b[:b.headerLength()], 0) } // encode encodes all the fields of the ipv4 header. func (b ipv4) encode(i *ipv4Fields) { b[versIHL] = (4 << 4) | ((i.IHL / 4) & 0xf) b[tos] = i.TOS b.setTotalLength(i.TotalLength) binary.BigEndian.PutUint16(b[id:], i.ID) b.setFlagsFragmentOffset(i.Flags, i.FragmentOffset) b[ttl] = i.TTL b[protocol] = i.Protocol b.setChecksum(i.checksum) copy(b[srcAddr:srcAddr+ipv4AddressSize], i.SrcAddr) copy(b[dstAddr:dstAddr+ipv4AddressSize], i.DstAddr) } const ( udpSrcPort = 0 udpDstPort = 2 udpLength = 4 udpchecksum = 6 ) // udpFields contains the fields of a udp packet. It is used to describe the // fields of a packet that needs to be encoded. type udpFields struct { // SrcPort is the "source port" field of a udp packet. SrcPort uint16 // DstPort is the "destination port" field of a UDP packet. DstPort uint16 // Length is the "length" field of a UDP packet. Length uint16 // checksum is the "checksum" field of a UDP packet. checksum uint16 } // udp represents a udp header stored in a byte array. type udp []byte const ( // udpMinimumSize is the minimum size of a valid udp packet. udpMinimumSize = 8 // udpProtocolNumber is udp's transport protocol number. udpProtocolNumber transportProtocolNumber = 17 ) // sourcePort returns the "source port" field of the udp header. func (b udp) sourcePort() uint16 { return binary.BigEndian.Uint16(b[udpSrcPort:]) } // DestinationPort returns the "destination port" field of the udp header. func (b udp) destinationPort() uint16 { return binary.BigEndian.Uint16(b[udpDstPort:]) } // Length returns the "length" field of the udp header. func (b udp) length() uint16 { return binary.BigEndian.Uint16(b[udpLength:]) } // setChecksum sets the "checksum" field of the udp header. func (b udp) setChecksum(checksum uint16) { binary.BigEndian.PutUint16(b[udpchecksum:], checksum) } // calculateChecksum calculates the checksum of the udp packet, given the total // length of the packet and the checksum of the network-layer pseudo-header // (excluding the total length) and the checksum of the payload. func (b udp) calculateChecksum(partialchecksum uint16, totalLen uint16) uint16 { // Add the length portion of the checksum to the pseudo-checksum. tmp := make([]byte, 2) binary.BigEndian.PutUint16(tmp, totalLen) xsum := checksum(tmp, partialchecksum) // Calculate the rest of the checksum. return checksum(b[:udpMinimumSize], xsum) } // encode encodes all the fields of the udp header. func (b udp) encode(u *udpFields) { binary.BigEndian.PutUint16(b[udpSrcPort:], u.SrcPort) binary.BigEndian.PutUint16(b[udpDstPort:], u.DstPort) binary.BigEndian.PutUint16(b[udpLength:], u.Length) binary.BigEndian.PutUint16(b[udpchecksum:], u.checksum) } func calculateChecksum(buf []byte, initial uint32) uint16 { v := initial l := len(buf) if l&1 != 0 { l-- v += uint32(buf[l]) << 8 } for i := 0; i < l; i += 2 { v += (uint32(buf[i]) << 8) + uint32(buf[i+1]) } return checksumCombine(uint16(v), uint16(v>>16)) } // checksum calculates the checksum (as defined in RFC 1071) of the bytes in the // given byte array. // // The initial checksum must have been computed on an even number of bytes. func checksum(buf []byte, initial uint16) uint16 { return calculateChecksum(buf, uint32(initial)) } // checksumCombine combines the two uint16 to form their checksum. This is done // by adding them and the carry. // // Note that checksum a must have been computed on an even number of bytes. func checksumCombine(a, b uint16) uint16 { v := uint32(a) + uint32(b) return uint16(v + v>>16) } // pseudoHeaderchecksum calculates the pseudo-header checksum for the // given destination protocol and network address, ignoring the length // field. pseudo-headers are needed by transport layers when calculating // their own checksum. func pseudoHeaderchecksum(protocol transportProtocolNumber, srcAddr net.IP, dstAddr net.IP) uint16 { xsum := checksum([]byte(srcAddr), 0) xsum = checksum([]byte(dstAddr), xsum) return checksum([]byte{0, uint8(protocol)}, xsum) } func udp4pkt(packet []byte, dest *net.UDPAddr, src *net.UDPAddr) []byte { ipLen := ipv4MinimumSize udpLen := udpMinimumSize h := make([]byte, 0, ipLen+udpLen+len(packet)) hdr := uio.NewBigEndianBuffer(h) ipv4fields := &ipv4Fields{ IHL: ipv4MinimumSize, TotalLength: uint16(ipLen + udpLen + len(packet)), TTL: 64, // Per RFC 1700's recommendation for IP time to live Protocol: uint8(udpProtocolNumber), SrcAddr: src.IP.To4(), DstAddr: dest.IP.To4(), } ipv4hdr := ipv4(hdr.WriteN(ipLen)) ipv4hdr.encode(ipv4fields) ipv4hdr.setChecksum(^ipv4hdr.calculateChecksum()) udphdr := udp(hdr.WriteN(udpLen)) udphdr.encode(&udpFields{ SrcPort: uint16(src.Port), DstPort: uint16(dest.Port), Length: uint16(udpLen + len(packet)), }) xsum := checksum(packet, pseudoHeaderchecksum( ipv4hdr.transportProtocol(), ipv4fields.SrcAddr, ipv4fields.DstAddr)) udphdr.setChecksum(^udphdr.calculateChecksum(xsum, udphdr.length())) hdr.WriteBytes(packet) return hdr.Data() }