diff options
Diffstat (limited to 'dhcpv6/server6/server.go')
-rw-r--r-- | dhcpv6/server6/server.go | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/dhcpv6/server6/server.go b/dhcpv6/server6/server.go new file mode 100644 index 0000000..5c84f97 --- /dev/null +++ b/dhcpv6/server6/server.go @@ -0,0 +1,163 @@ +package server6 + +import ( + "fmt" + "log" + "net" + "sync" + "time" + + "github.com/insomniacslk/dhcp/dhcpv6" +) + +/* + To use the DHCPv6 server code you have to call NewServer with two arguments: + - a handler function, that will be called every time a valid DHCPv6 packet is + received, and + - an address to listen on. + + The handler is a function that takes as input a packet connection, that can be + used to reply to the client; a peer address, that identifies the client sending + the request, and the DHCPv6 packet itself. Just implement your custom logic in + the handler. + + The address to listen on is used to know IP address, port and optionally the + scope to create and UDP6 socket to listen on for DHCPv6 traffic. + + Example program: + + +package main + +import ( + "log" + "net" + + "github.com/insomniacslk/dhcp/dhcpv6" +) + +func handler(conn net.PacketConn, peer net.Addr, m dhcpv6.DHCPv6) { + // this function will just print the received DHCPv6 message, without replying + log.Print(m.Summary()) +} + +func main() { + laddr := net.UDPAddr{ + IP: net.ParseIP("::1"), + Port: dhcpv6.DefaultServerPort, + } + server := dhcpv6.NewServer(laddr, handler) + + defer server.Close() + if err := server.ActivateAndServe(); err != nil { + log.Panic(err) + } +} + +*/ + +// Handler is a type that defines the handler function to be called every time a +// valid DHCPv6 message is received +type Handler func(conn net.PacketConn, peer net.Addr, m dhcpv6.DHCPv6) + +// Server represents a DHCPv6 server object +type Server struct { + conn net.PacketConn + connMutex sync.Mutex + shouldStop chan bool + Handler Handler + localAddr net.UDPAddr +} + +// LocalAddr returns the local address of the listening socket, or nil if not +// listening +func (s *Server) LocalAddr() net.Addr { + s.connMutex.Lock() + defer s.connMutex.Unlock() + if s.conn == nil { + return nil + } + return s.conn.LocalAddr() +} + +// ActivateAndServe starts the DHCPv6 server. The listener will run in +// background, and can be interrupted with `Server.Close`. +func (s *Server) ActivateAndServe() error { + s.connMutex.Lock() + if s.conn != nil { + // this may panic if s.conn is closed but not reset properly. For that + // you should use `Server.Close`. + s.Close() + } + conn, err := net.ListenUDP("udp6", &s.localAddr) + if err != nil { + s.connMutex.Unlock() + return err + } + s.conn = conn + s.connMutex.Unlock() + var ( + pc *net.UDPConn + ok bool + ) + if pc, ok = s.conn.(*net.UDPConn); !ok { + return fmt.Errorf("error: not an UDPConn") + } + if pc == nil { + return fmt.Errorf("ActivateAndServe: invalid nil PacketConn") + } + log.Printf("Server listening on %s", pc.LocalAddr()) + log.Print("Ready to handle requests") + for { + select { + case <-s.shouldStop: + break + case <-time.After(time.Millisecond): + } + pc.SetReadDeadline(time.Now().Add(time.Second)) + rbuf := make([]byte, 4096) // FIXME this is bad + n, peer, err := pc.ReadFrom(rbuf) + if err != nil { + switch err.(type) { + case net.Error: + if !err.(net.Error).Timeout() { + return err + } + // if timeout, silently skip and continue + default: + // complain and continue + log.Printf("Error reading from packet conn: %v", err) + } + continue + } + log.Printf("Handling request from %v", peer) + m, err := dhcpv6.FromBytes(rbuf[:n]) + if err != nil { + log.Printf("Error parsing DHCPv6 request: %v", err) + continue + } + go s.Handler(pc, peer, m) + } +} + +// Close sends a termination request to the server, and closes the UDP listener +func (s *Server) Close() error { + s.shouldStop <- true + s.connMutex.Lock() + defer s.connMutex.Unlock() + if s.conn != nil { + ret := s.conn.Close() + s.conn = nil + return ret + } + return nil +} + +// NewServer initializes and returns a new Server object +func NewServer(addr net.UDPAddr, handler Handler) *Server { + return &Server{ + localAddr: addr, + Handler: handler, + shouldStop: make(chan bool, 1), + } +} |