diff options
Diffstat (limited to 'dhcpv6/server.go')
-rw-r--r-- | dhcpv6/server.go | 138 |
1 files changed, 119 insertions, 19 deletions
diff --git a/dhcpv6/server.go b/dhcpv6/server.go index e12136a..3fade87 100644 --- a/dhcpv6/server.go +++ b/dhcpv6/server.go @@ -4,43 +4,124 @@ import ( "fmt" "log" "net" + "sync" + "time" ) -type ResponseWriter interface { - LocalAddr() net.Addr - RemoteAddr() net.Addr - WriteMsg(DHCPv6) error - Write([]byte) (int, error) - Close() error +/* + To use the DHCPv6 server code you have to call NewServer with two arguments: + - a handler function, that will be called every time a valid DHCPv6 packet is + received, and + - an address to listen on. + + The handler is a function that takes as input a packet connection, that can be + used to reply to the client; a peer address, that identifies the client sending + the request, and the DHCPv6 packet itself. Just implement your custom logic in + the handler. + + The address to listen on is used to know IP address, port and optionally the + scope to create and UDP6 socket to listen on for DHCPv6 traffic. + + Example program: + + +package main + +import ( + "log" + "net" + + "github.com/insomniacslk/dhcp/dhcpv6" +) + +func handler(conn net.PacketConn, peer net.Addr, m dhcpv6.DHCPv6) { + // this function will just print the received DHCPv6 message, without replying + log.Print(m.Summary()) } -type Handler interface { - ServeDHCP(w ResponseWriter, m *DHCPv6) +func main() { + laddr := net.UDPAddr{ + IP: net.ParseIP("::1"), + Port: 547, + } + server := dhcpv6.NewServer(laddr, handler) + + defer server.Close() + if err := server.ActivateAndServe(); err != nil { + log.Panic(err) + } } +*/ + +// Handler is a type that defines the handler function to be called every time a +// valid DHCPv6 message is received +type Handler func(conn net.PacketConn, peer net.Addr, m DHCPv6) + +// Server represents a DHCPv6 server object type Server struct { - PacketConn net.PacketConn + conn net.PacketConn + connMutex sync.Mutex + shouldStop chan bool Handler Handler + localAddr net.UDPAddr +} + +// LocalAddr returns the local address of the listening socket, or nil if not +// listening +func (s *Server) LocalAddr() net.Addr { + s.connMutex.Lock() + defer s.connMutex.Unlock() + if s.conn == nil { + return nil + } + return s.conn.LocalAddr() } +// ActivateAndServe starts the DHCPv6 server func (s *Server) ActivateAndServe() error { - if s.PacketConn == nil { - return fmt.Errorf("Error: no packet connection specified") + s.connMutex.Lock() + if s.conn == nil { + conn, err := net.ListenUDP("udp6", &s.localAddr) + if err != nil { + return err + } + s.conn = conn } - var pc *net.UDPConn - var ok bool - if pc, ok = s.PacketConn.(*net.UDPConn); !ok { + defer func() { + s.conn.Close() + s.conn = nil + }() + s.connMutex.Unlock() + var ( + pc *net.UDPConn + ok bool + ) + if pc, ok = s.conn.(*net.UDPConn); !ok { return fmt.Errorf("Error: not an UDPConn") } if pc == nil { return fmt.Errorf("ActivateAndServe: Invalid nil PacketConn") } - log.Print("Handling requests") + log.Printf("Server listening on %s", pc.LocalAddr()) + log.Print("Ready to handle requests") for { - rbuf := make([]byte, 1024) // FIXME this is bad + select { + case <-s.shouldStop: + break + case <-time.After(time.Millisecond): + } + pc.SetReadDeadline(time.Now().Add(time.Second)) + rbuf := make([]byte, 4096) // FIXME this is bad n, peer, err := pc.ReadFrom(rbuf) if err != nil { - log.Printf("Error reading from packet conn: %v", err) + switch err.(type) { + case net.Error: + // silently skip and continue + default: + //complain and continue + log.Printf("Error reading from packet conn: %v", err) + } continue } log.Printf("Handling request from %v", peer) @@ -49,8 +130,27 @@ func (s *Server) ActivateAndServe() error { log.Printf("Error parsing DHCPv6 request: %v", err) continue } - log.Print(m.Summary()) - // FIXME use s.Handler + s.Handler(pc, peer, m) } return nil } + +// Close sends a termination request to the server, and closes the UDP listener +func (s *Server) Close() error { + s.shouldStop <- true + s.connMutex.Lock() + defer s.connMutex.Unlock() + if s.conn != nil { + return s.conn.Close() + } + return nil +} + +// NewServer initializes and returns a new Server object +func NewServer(addr net.UDPAddr, handler Handler) *Server { + return &Server{ + localAddr: addr, + Handler: handler, + shouldStop: make(chan bool, 1), + } +} |