diff options
author | insomniac <insomniacslk@users.noreply.github.com> | 2018-11-06 17:21:32 +0000 |
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committer | GitHub <noreply@github.com> | 2018-11-06 17:21:32 +0000 |
commit | c572359d4d841c1b9d3eadd06c2b05e6085897b2 (patch) | |
tree | 2a94b057dc6bdd6b10da4f8b5bb631cd0fd3e71b /dhcpv4/server.go | |
parent | df1628dc937bba7f0c742bb4c48d5b9e96852436 (diff) |
[WIP] Added DHCPv4 server (#178)
* Added DHCPv4 server
* Added more modifiers
* Fixed some bugs
Diffstat (limited to 'dhcpv4/server.go')
-rw-r--r-- | dhcpv4/server.go | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/dhcpv4/server.go b/dhcpv4/server.go new file mode 100644 index 0000000..7db4abe --- /dev/null +++ b/dhcpv4/server.go @@ -0,0 +1,154 @@ +package dhcpv4 + +import ( + "fmt" + "log" + "net" + "sync" + "time" +) + +/* + To use the DHCPv4 server code you have to call NewServer with two arguments: + - a handler function, that will be called every time a valid DHCPv4 packet is + received, and + - an address to listen on. + + The handler is a function that takes as input a packet connection, that can be + used to reply to the client; a peer address, that identifies the client sending + the request, and the DHCPv4 packet itself. Just implement your custom logic in + the handler. + + The address to listen on is used to know IP address, port and optionally the + scope to create and UDP socket to listen on for DHCPv4 traffic. + + Example program: + + +package main + +import ( + "log" + "net" + + "github.com/insomniacslk/dhcp/dhcpv4" +) + +func handler(conn net.PacketConn, peer net.Addr, m dhcpv4.DHCPv4) { + // this function will just print the received DHCPv4 message, without replying + log.Print(m.Summary()) +} + +func main() { + laddr := net.UDPAddr{ + IP: net.ParseIP("127.0.0.1"), + Port: 67, + } + server := dhcpv4.NewServer(laddr, handler) + + defer server.Close() + if err := server.ActivateAndServe(); err != nil { + log.Panic(err) + } +} + +*/ + +// Handler is a type that defines the handler function to be called every time a +// valid DHCPv4 message is received +type Handler func(conn net.PacketConn, peer net.Addr, m *DHCPv4) + +// Server represents a DHCPv4 server object +type Server struct { + conn net.PacketConn + connMutex sync.Mutex + shouldStop chan bool + Handler Handler + localAddr net.UDPAddr +} + +// LocalAddr returns the local address of the listening socket, or nil if not +// listening +func (s *Server) LocalAddr() net.Addr { + s.connMutex.Lock() + defer s.connMutex.Unlock() + if s.conn == nil { + return nil + } + return s.conn.LocalAddr() +} + +// ActivateAndServe starts the DHCPv4 server +func (s *Server) ActivateAndServe() error { + s.connMutex.Lock() + if s.conn == nil { + conn, err := net.ListenUDP("udp4", &s.localAddr) + if err != nil { + s.connMutex.Unlock() + return err + } + s.conn = conn + } + s.connMutex.Unlock() + defer s.Close() + var ( + pc *net.UDPConn + ok bool + ) + if pc, ok = s.conn.(*net.UDPConn); !ok { + return fmt.Errorf("Error: not an UDPConn") + } + if pc == nil { + return fmt.Errorf("ActivateAndServe: Invalid nil PacketConn") + } + log.Printf("Server listening on %s", pc.LocalAddr()) + log.Print("Ready to handle requests") + for { + select { + case <-s.shouldStop: + break + case <-time.After(time.Millisecond): + } + pc.SetReadDeadline(time.Now().Add(time.Second)) + rbuf := make([]byte, 4096) // FIXME this is bad + n, peer, err := pc.ReadFrom(rbuf) + if err != nil { + switch err.(type) { + case net.Error: + // silently skip and continue + default: + // complain and continue + log.Printf("Error reading from packet conn: %v", err) + } + continue + } + log.Printf("Handling request from %v", peer) + m, err := FromBytes(rbuf[:n]) + if err != nil { + log.Printf("Error parsing DHCPv4 request: %v", err) + continue + } + s.Handler(pc, peer, m) + } + return nil +} + +// Close sends a termination request to the server, and closes the UDP listener +func (s *Server) Close() error { + s.shouldStop <- true + s.connMutex.Lock() + defer s.connMutex.Unlock() + if s.conn != nil { + return s.conn.Close() + } + return nil +} + +// NewServer initializes and returns a new Server object +func NewServer(addr net.UDPAddr, handler Handler) *Server { + return &Server{ + localAddr: addr, + Handler: handler, + shouldStop: make(chan bool, 1), + } +} |