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// Copyright 2019 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package raw provides the implementation of raw sockets (see raw(7)). Raw
// sockets allow applications to:
//
// * manually write and inspect transport layer headers and payloads
// * receive all traffic of a given transport protcol (e.g. ICMP or UDP)
// * optionally write and inspect network layer and link layer headers for
// packets
//
// Raw sockets don't have any notion of ports, and incoming packets are
// demultiplexed solely by protocol number. Thus, a raw UDP endpoint will
// receive every UDP packet received by netstack. bind(2) and connect(2) can be
// used to filter incoming packets by source and destination.
package raw
import (
"sync"
"gvisor.googlesource.com/gvisor/pkg/tcpip"
"gvisor.googlesource.com/gvisor/pkg/tcpip/buffer"
"gvisor.googlesource.com/gvisor/pkg/tcpip/header"
"gvisor.googlesource.com/gvisor/pkg/tcpip/stack"
"gvisor.googlesource.com/gvisor/pkg/waiter"
)
// +stateify savable
type packet struct {
packetEntry
// data holds the actual packet data, including any headers and
// payload.
data buffer.VectorisedView `state:".(buffer.VectorisedView)"`
// views is pre-allocated space to back data. As long as the packet is
// made up of fewer than 8 buffer.Views, no extra allocation is
// necessary to store packet data.
views [8]buffer.View `state:"nosave"`
// timestampNS is the unix time at which the packet was received.
timestampNS int64
// senderAddr is the network address of the sender.
senderAddr tcpip.FullAddress
}
// endpoint is the raw socket implementation of tcpip.Endpoint. It is legal to
// have goroutines make concurrent calls into the endpoint.
//
// Lock order:
// endpoint.mu
// endpoint.rcvMu
//
// +stateify savable
type endpoint struct {
// The following fields are initialized at creation time and are
// immutable.
stack *stack.Stack `state:"manual"`
netProto tcpip.NetworkProtocolNumber
transProto tcpip.TransportProtocolNumber
waiterQueue *waiter.Queue
// The following fields are used to manage the receive queue and are
// protected by rcvMu.
rcvMu sync.Mutex `state:"nosave"`
rcvList packetList
rcvBufSizeMax int `state:".(int)"`
rcvBufSize int
rcvClosed bool
// The following fields are protected by mu.
mu sync.RWMutex `state:"nosave"`
sndBufSize int
closed bool
connected bool
bound bool
// registeredNIC is the NIC to which th endpoint is explicitly
// registered. Is set when Connect or Bind are used to specify a NIC.
registeredNIC tcpip.NICID
// boundNIC and boundAddr are set on calls to Bind(). When callers
// attempt actions that would invalidate the binding data (e.g. sending
// data via a NIC other than boundNIC), the endpoint will return an
// error.
boundNIC tcpip.NICID
boundAddr tcpip.Address
// route is the route to a remote network endpoint. It is set via
// Connect(), and is valid only when conneted is true.
route stack.Route `state:"manual"`
}
// NewEndpoint returns a raw endpoint for the given protocols.
// TODO(b/129292371): IP_HDRINCL, IPPROTO_RAW, and AF_PACKET.
func NewEndpoint(stack *stack.Stack, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error) {
if netProto != header.IPv4ProtocolNumber {
return nil, tcpip.ErrUnknownProtocol
}
ep := &endpoint{
stack: stack,
netProto: netProto,
transProto: transProto,
waiterQueue: waiterQueue,
rcvBufSizeMax: 32 * 1024,
sndBufSize: 32 * 1024,
}
if err := ep.stack.RegisterRawTransportEndpoint(ep.registeredNIC, ep.netProto, ep.transProto, ep); err != nil {
return nil, err
}
return ep, nil
}
// Close implements tcpip.Endpoint.Close.
func (ep *endpoint) Close() {
ep.mu.Lock()
defer ep.mu.Unlock()
if ep.closed {
return
}
ep.stack.UnregisterRawTransportEndpoint(ep.registeredNIC, ep.netProto, ep.transProto, ep)
ep.rcvMu.Lock()
defer ep.rcvMu.Unlock()
// Clear the receive list.
ep.rcvClosed = true
ep.rcvBufSize = 0
for !ep.rcvList.Empty() {
ep.rcvList.Remove(ep.rcvList.Front())
}
if ep.connected {
ep.route.Release()
}
ep.waiterQueue.Notify(waiter.EventHUp | waiter.EventErr | waiter.EventIn | waiter.EventOut)
}
// Read implements tcpip.Endpoint.Read.
func (ep *endpoint) Read(addr *tcpip.FullAddress) (buffer.View, tcpip.ControlMessages, *tcpip.Error) {
ep.rcvMu.Lock()
// If there's no data to read, return that read would block or that the
// endpoint is closed.
if ep.rcvList.Empty() {
err := tcpip.ErrWouldBlock
if ep.rcvClosed {
err = tcpip.ErrClosedForReceive
}
ep.rcvMu.Unlock()
return buffer.View{}, tcpip.ControlMessages{}, err
}
packet := ep.rcvList.Front()
ep.rcvList.Remove(packet)
ep.rcvBufSize -= packet.data.Size()
ep.rcvMu.Unlock()
if addr != nil {
*addr = packet.senderAddr
}
return packet.data.ToView(), tcpip.ControlMessages{HasTimestamp: true, Timestamp: packet.timestampNS}, nil
}
// Write implements tcpip.Endpoint.Write.
func (ep *endpoint) Write(payload tcpip.Payload, opts tcpip.WriteOptions) (uintptr, <-chan struct{}, *tcpip.Error) {
// MSG_MORE is unimplemented. This also means that MSG_EOR is a no-op.
if opts.More {
return 0, nil, tcpip.ErrInvalidOptionValue
}
ep.mu.RLock()
if ep.closed {
ep.mu.RUnlock()
return 0, nil, tcpip.ErrInvalidEndpointState
}
// Did the user caller provide a destination? If not, use the connected
// destination.
if opts.To == nil {
// If the user doesn't specify a destination, they should have
// connected to another address.
if !ep.connected {
ep.mu.RUnlock()
return 0, nil, tcpip.ErrDestinationRequired
}
if ep.route.IsResolutionRequired() {
savedRoute := &ep.route
// Promote lock to exclusive if using a shared route,
// given that it may need to change in finishWrite.
ep.mu.RUnlock()
ep.mu.Lock()
// Make sure that the route didn't change during the
// time we didn't hold the lock.
if !ep.connected || savedRoute != &ep.route {
ep.mu.Unlock()
return 0, nil, tcpip.ErrInvalidEndpointState
}
n, ch, err := ep.finishWrite(payload, savedRoute)
ep.mu.Unlock()
return n, ch, err
}
n, ch, err := ep.finishWrite(payload, &ep.route)
ep.mu.RUnlock()
return n, ch, err
}
// The caller provided a destination. Reject destination address if it
// goes through a different NIC than the endpoint was bound to.
nic := opts.To.NIC
if ep.bound && nic != 0 && nic != ep.boundNIC {
ep.mu.RUnlock()
return 0, nil, tcpip.ErrNoRoute
}
// We don't support IPv6 yet, so this has to be an IPv4 address.
if len(opts.To.Addr) != header.IPv4AddressSize {
ep.mu.RUnlock()
return 0, nil, tcpip.ErrInvalidEndpointState
}
// Find the route to the destination. If boundAddress is 0,
// FindRoute will choose an appropriate source address.
route, err := ep.stack.FindRoute(nic, ep.boundAddr, opts.To.Addr, ep.netProto, false)
if err != nil {
ep.mu.RUnlock()
return 0, nil, err
}
n, ch, err := ep.finishWrite(payload, &route)
route.Release()
ep.mu.RUnlock()
return n, ch, err
}
// finishWrite writes the payload to a route. It resolves the route if
// necessary. It's really just a helper to make defer unnecessary in Write.
func (ep *endpoint) finishWrite(payload tcpip.Payload, route *stack.Route) (uintptr, <-chan struct{}, *tcpip.Error) {
// We may need to resolve the route (match a link layer address to the
// network address). If that requires blocking (e.g. to use ARP),
// return a channel on which the caller can wait.
if route.IsResolutionRequired() {
if ch, err := route.Resolve(nil); err != nil {
if err == tcpip.ErrWouldBlock {
return 0, ch, tcpip.ErrNoLinkAddress
}
return 0, nil, err
}
}
payloadBytes, err := payload.Get(payload.Size())
if err != nil {
return 0, nil, err
}
switch ep.netProto {
case header.IPv4ProtocolNumber:
hdr := buffer.NewPrependable(len(payloadBytes) + int(route.MaxHeaderLength()))
if err := route.WritePacket(nil /* gso */, hdr, buffer.View(payloadBytes).ToVectorisedView(), ep.transProto, route.DefaultTTL()); err != nil {
return 0, nil, err
}
default:
return 0, nil, tcpip.ErrUnknownProtocol
}
return uintptr(len(payloadBytes)), nil, nil
}
// Peek implements tcpip.Endpoint.Peek.
func (ep *endpoint) Peek([][]byte) (uintptr, tcpip.ControlMessages, *tcpip.Error) {
return 0, tcpip.ControlMessages{}, nil
}
// Connect implements tcpip.Endpoint.Connect.
func (ep *endpoint) Connect(addr tcpip.FullAddress) *tcpip.Error {
ep.mu.Lock()
defer ep.mu.Unlock()
if ep.closed {
return tcpip.ErrInvalidEndpointState
}
// We don't support IPv6 yet.
if len(addr.Addr) != header.IPv4AddressSize {
return tcpip.ErrInvalidEndpointState
}
nic := addr.NIC
if ep.bound {
if ep.boundNIC == 0 {
// If we're bound, but not to a specific NIC, the NIC
// in addr will be used. Nothing to do here.
} else if addr.NIC == 0 {
// If we're bound to a specific NIC, but addr doesn't
// specify a NIC, use the bound NIC.
nic = ep.boundNIC
} else if addr.NIC != ep.boundNIC {
// We're bound and addr specifies a NIC. They must be
// the same.
return tcpip.ErrInvalidEndpointState
}
}
// Find a route to the destination.
route, err := ep.stack.FindRoute(nic, tcpip.Address(""), addr.Addr, ep.netProto, false)
if err != nil {
return err
}
defer route.Release()
// Re-register the endpoint with the appropriate NIC.
if err := ep.stack.RegisterRawTransportEndpoint(addr.NIC, ep.netProto, ep.transProto, ep); err != nil {
return err
}
ep.stack.UnregisterRawTransportEndpoint(ep.registeredNIC, ep.netProto, ep.transProto, ep)
// Save the route and NIC we've connected via.
ep.route = route.Clone()
ep.registeredNIC = nic
ep.connected = true
return nil
}
// Shutdown implements tcpip.Endpoint.Shutdown. It's a noop for raw sockets.
func (ep *endpoint) Shutdown(flags tcpip.ShutdownFlags) *tcpip.Error {
ep.mu.Lock()
defer ep.mu.Unlock()
if !ep.connected {
return tcpip.ErrNotConnected
}
return nil
}
// Listen implements tcpip.Endpoint.Listen.
func (ep *endpoint) Listen(backlog int) *tcpip.Error {
return tcpip.ErrNotSupported
}
// Accept implements tcpip.Endpoint.Accept.
func (ep *endpoint) Accept() (tcpip.Endpoint, *waiter.Queue, *tcpip.Error) {
return nil, nil, tcpip.ErrNotSupported
}
// Bind implements tcpip.Endpoint.Bind.
func (ep *endpoint) Bind(addr tcpip.FullAddress) *tcpip.Error {
ep.mu.Lock()
defer ep.mu.Unlock()
// Callers must provide an IPv4 address or no network address (for
// binding to a NIC, but not an address).
if len(addr.Addr) != 0 && len(addr.Addr) != 4 {
return tcpip.ErrInvalidEndpointState
}
// If a local address was specified, verify that it's valid.
if len(addr.Addr) == header.IPv4AddressSize && ep.stack.CheckLocalAddress(addr.NIC, ep.netProto, addr.Addr) == 0 {
return tcpip.ErrBadLocalAddress
}
// Re-register the endpoint with the appropriate NIC.
if err := ep.stack.RegisterRawTransportEndpoint(addr.NIC, ep.netProto, ep.transProto, ep); err != nil {
return err
}
ep.stack.UnregisterRawTransportEndpoint(ep.registeredNIC, ep.netProto, ep.transProto, ep)
ep.registeredNIC = addr.NIC
ep.boundNIC = addr.NIC
ep.boundAddr = addr.Addr
ep.bound = true
return nil
}
// GetLocalAddress implements tcpip.Endpoint.GetLocalAddress.
func (ep *endpoint) GetLocalAddress() (tcpip.FullAddress, *tcpip.Error) {
return tcpip.FullAddress{}, tcpip.ErrNotSupported
}
// GetRemoteAddress implements tcpip.Endpoint.GetRemoteAddress.
func (ep *endpoint) GetRemoteAddress() (tcpip.FullAddress, *tcpip.Error) {
// Even a connected socket doesn't return a remote address.
return tcpip.FullAddress{}, tcpip.ErrNotConnected
}
// Readiness implements tcpip.Endpoint.Readiness.
func (ep *endpoint) Readiness(mask waiter.EventMask) waiter.EventMask {
// The endpoint is always writable.
result := waiter.EventOut & mask
// Determine whether the endpoint is readable.
if (mask & waiter.EventIn) != 0 {
ep.rcvMu.Lock()
if !ep.rcvList.Empty() || ep.rcvClosed {
result |= waiter.EventIn
}
ep.rcvMu.Unlock()
}
return result
}
// SetSockOpt implements tcpip.Endpoint.SetSockOpt.
func (ep *endpoint) SetSockOpt(opt interface{}) *tcpip.Error {
return nil
}
// GetSockOpt implements tcpip.Endpoint.GetSockOpt.
func (ep *endpoint) GetSockOpt(opt interface{}) *tcpip.Error {
switch o := opt.(type) {
case tcpip.ErrorOption:
return nil
case *tcpip.SendBufferSizeOption:
ep.mu.Lock()
*o = tcpip.SendBufferSizeOption(ep.sndBufSize)
ep.mu.Unlock()
return nil
case *tcpip.ReceiveBufferSizeOption:
ep.rcvMu.Lock()
*o = tcpip.ReceiveBufferSizeOption(ep.rcvBufSizeMax)
ep.rcvMu.Unlock()
return nil
case *tcpip.ReceiveQueueSizeOption:
ep.rcvMu.Lock()
if ep.rcvList.Empty() {
*o = 0
} else {
p := ep.rcvList.Front()
*o = tcpip.ReceiveQueueSizeOption(p.data.Size())
}
ep.rcvMu.Unlock()
return nil
case *tcpip.KeepaliveEnabledOption:
*o = 0
return nil
default:
return tcpip.ErrUnknownProtocolOption
}
}
// HandlePacket implements stack.RawTransportEndpoint.HandlePacket.
func (ep *endpoint) HandlePacket(route *stack.Route, netHeader buffer.View, vv buffer.VectorisedView) {
ep.rcvMu.Lock()
// Drop the packet if our buffer is currently full.
if ep.rcvClosed || ep.rcvBufSize >= ep.rcvBufSizeMax {
ep.stack.Stats().DroppedPackets.Increment()
ep.rcvMu.Unlock()
return
}
if ep.bound {
// If bound to a NIC, only accept data for that NIC.
if ep.boundNIC != 0 && ep.boundNIC != route.NICID() {
ep.rcvMu.Unlock()
return
}
// If bound to an address, only accept data for that address.
if ep.boundAddr != "" && ep.boundAddr != route.RemoteAddress {
ep.rcvMu.Unlock()
return
}
}
// If connected, only accept packets from the remote address we
// connected to.
if ep.connected && ep.route.RemoteAddress != route.RemoteAddress {
ep.rcvMu.Unlock()
return
}
wasEmpty := ep.rcvBufSize == 0
// Push new packet into receive list and increment the buffer size.
packet := &packet{
senderAddr: tcpip.FullAddress{
NIC: route.NICID(),
Addr: route.RemoteAddress,
},
}
combinedVV := netHeader.ToVectorisedView()
combinedVV.Append(vv)
packet.data = combinedVV.Clone(packet.views[:])
packet.timestampNS = ep.stack.NowNanoseconds()
ep.rcvList.PushBack(packet)
ep.rcvBufSize += packet.data.Size()
ep.rcvMu.Unlock()
// Notify waiters that there's data to be read.
if wasEmpty {
ep.waiterQueue.Notify(waiter.EventIn)
}
}
// State implements socket.Socket.State.
func (ep *endpoint) State() uint32 {
return 0
}
|