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// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package icmp
import (
"gvisor.dev/gvisor/pkg/sync"
"gvisor.dev/gvisor/pkg/tcpip"
"gvisor.dev/gvisor/pkg/tcpip/buffer"
"gvisor.dev/gvisor/pkg/tcpip/header"
"gvisor.dev/gvisor/pkg/tcpip/ports"
"gvisor.dev/gvisor/pkg/tcpip/stack"
"gvisor.dev/gvisor/pkg/waiter"
)
// +stateify savable
type icmpPacket struct {
icmpPacketEntry
senderAddress tcpip.FullAddress
data buffer.VectorisedView `state:".(buffer.VectorisedView)"`
timestamp int64
}
type endpointState int
const (
stateInitial endpointState = iota
stateBound
stateConnected
stateClosed
)
// endpoint represents an ICMP endpoint. This struct serves as the interface
// between users of the endpoint and the protocol implementation; it is legal to
// have concurrent goroutines make calls into the endpoint, they are properly
// synchronized.
//
// +stateify savable
type endpoint struct {
stack.TransportEndpointInfo
tcpip.DefaultSocketOptionsHandler
// The following fields are initialized at creation time and are
// immutable.
stack *stack.Stack `state:"manual"`
waiterQueue *waiter.Queue
uniqueID uint64
// The following fields are used to manage the receive queue, and are
// protected by rcvMu.
rcvMu sync.Mutex `state:"nosave"`
rcvReady bool
rcvList icmpPacketList
rcvBufSizeMax int `state:".(int)"`
rcvBufSize int
rcvClosed bool
// The following fields are protected by the mu mutex.
mu sync.RWMutex `state:"nosave"`
sndBufSize int
// shutdownFlags represent the current shutdown state of the endpoint.
shutdownFlags tcpip.ShutdownFlags
state endpointState
route *stack.Route `state:"manual"`
ttl uint8
stats tcpip.TransportEndpointStats `state:"nosave"`
// linger is used for SO_LINGER socket option.
linger tcpip.LingerOption
// owner is used to get uid and gid of the packet.
owner tcpip.PacketOwner
// ops is used to get socket level options.
ops tcpip.SocketOptions
}
func newEndpoint(s *stack.Stack, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error) {
ep := &endpoint{
stack: s,
TransportEndpointInfo: stack.TransportEndpointInfo{
NetProto: netProto,
TransProto: transProto,
},
waiterQueue: waiterQueue,
rcvBufSizeMax: 32 * 1024,
sndBufSize: 32 * 1024,
state: stateInitial,
uniqueID: s.UniqueID(),
}
ep.ops.InitHandler(ep)
return ep, nil
}
// UniqueID implements stack.TransportEndpoint.UniqueID.
func (e *endpoint) UniqueID() uint64 {
return e.uniqueID
}
// Abort implements stack.TransportEndpoint.Abort.
func (e *endpoint) Abort() {
e.Close()
}
// Close puts the endpoint in a closed state and frees all resources
// associated with it.
func (e *endpoint) Close() {
e.mu.Lock()
e.shutdownFlags = tcpip.ShutdownRead | tcpip.ShutdownWrite
switch e.state {
case stateBound, stateConnected:
e.stack.UnregisterTransportEndpoint(e.RegisterNICID, []tcpip.NetworkProtocolNumber{e.NetProto}, e.TransProto, e.ID, e, ports.Flags{}, 0 /* bindToDevice */)
}
// Close the receive list and drain it.
e.rcvMu.Lock()
e.rcvClosed = true
e.rcvBufSize = 0
for !e.rcvList.Empty() {
p := e.rcvList.Front()
e.rcvList.Remove(p)
}
e.rcvMu.Unlock()
if e.route != nil {
e.route.Release()
e.route = nil
}
// Update the state.
e.state = stateClosed
e.mu.Unlock()
e.waiterQueue.Notify(waiter.EventHUp | waiter.EventErr | waiter.EventIn | waiter.EventOut)
}
// ModerateRecvBuf implements tcpip.Endpoint.ModerateRecvBuf.
func (e *endpoint) ModerateRecvBuf(copied int) {}
// SetOwner implements tcpip.Endpoint.SetOwner.
func (e *endpoint) SetOwner(owner tcpip.PacketOwner) {
e.owner = owner
}
// Read reads data from the endpoint. This method does not block if
// there is no data pending.
func (e *endpoint) Read(addr *tcpip.FullAddress) (buffer.View, tcpip.ControlMessages, *tcpip.Error) {
e.rcvMu.Lock()
if e.rcvList.Empty() {
err := tcpip.ErrWouldBlock
if e.rcvClosed {
e.stats.ReadErrors.ReadClosed.Increment()
err = tcpip.ErrClosedForReceive
}
e.rcvMu.Unlock()
return buffer.View{}, tcpip.ControlMessages{}, err
}
p := e.rcvList.Front()
e.rcvList.Remove(p)
e.rcvBufSize -= p.data.Size()
e.rcvMu.Unlock()
if addr != nil {
*addr = p.senderAddress
}
return p.data.ToView(), tcpip.ControlMessages{HasTimestamp: true, Timestamp: p.timestamp}, nil
}
// prepareForWrite prepares the endpoint for sending data. In particular, it
// binds it if it's still in the initial state. To do so, it must first
// reacquire the mutex in exclusive mode.
//
// Returns true for retry if preparation should be retried.
func (e *endpoint) prepareForWrite(to *tcpip.FullAddress) (retry bool, err *tcpip.Error) {
switch e.state {
case stateInitial:
case stateConnected:
return false, nil
case stateBound:
if to == nil {
return false, tcpip.ErrDestinationRequired
}
return false, nil
default:
return false, tcpip.ErrInvalidEndpointState
}
e.mu.RUnlock()
defer e.mu.RLock()
e.mu.Lock()
defer e.mu.Unlock()
// The state changed when we released the shared locked and re-acquired
// it in exclusive mode. Try again.
if e.state != stateInitial {
return true, nil
}
// The state is still 'initial', so try to bind the endpoint.
if err := e.bindLocked(tcpip.FullAddress{}); err != nil {
return false, err
}
return true, nil
}
// Write writes data to the endpoint's peer. This method does not block
// if the data cannot be written.
func (e *endpoint) Write(p tcpip.Payloader, opts tcpip.WriteOptions) (int64, <-chan struct{}, *tcpip.Error) {
n, ch, err := e.write(p, opts)
switch err {
case nil:
e.stats.PacketsSent.Increment()
case tcpip.ErrMessageTooLong, tcpip.ErrInvalidOptionValue:
e.stats.WriteErrors.InvalidArgs.Increment()
case tcpip.ErrClosedForSend:
e.stats.WriteErrors.WriteClosed.Increment()
case tcpip.ErrInvalidEndpointState:
e.stats.WriteErrors.InvalidEndpointState.Increment()
case tcpip.ErrNoLinkAddress:
e.stats.SendErrors.NoLinkAddr.Increment()
case tcpip.ErrNoRoute, tcpip.ErrBroadcastDisabled, tcpip.ErrNetworkUnreachable:
// Errors indicating any problem with IP routing of the packet.
e.stats.SendErrors.NoRoute.Increment()
default:
// For all other errors when writing to the network layer.
e.stats.SendErrors.SendToNetworkFailed.Increment()
}
return n, ch, err
}
func (e *endpoint) write(p tcpip.Payloader, opts tcpip.WriteOptions) (int64, <-chan struct{}, *tcpip.Error) {
// MSG_MORE is unimplemented. (This also means that MSG_EOR is a no-op.)
if opts.More {
return 0, nil, tcpip.ErrInvalidOptionValue
}
to := opts.To
e.mu.RLock()
defer e.mu.RUnlock()
// If we've shutdown with SHUT_WR we are in an invalid state for sending.
if e.shutdownFlags&tcpip.ShutdownWrite != 0 {
return 0, nil, tcpip.ErrClosedForSend
}
// Prepare for write.
for {
retry, err := e.prepareForWrite(to)
if err != nil {
return 0, nil, err
}
if !retry {
break
}
}
route := e.route
if to != nil {
// Reject destination address if it goes through a different
// NIC than the endpoint was bound to.
nicID := to.NIC
if e.BindNICID != 0 {
if nicID != 0 && nicID != e.BindNICID {
return 0, nil, tcpip.ErrNoRoute
}
nicID = e.BindNICID
}
dst, netProto, err := e.checkV4MappedLocked(*to)
if err != nil {
return 0, nil, err
}
// Find the endpoint.
r, err := e.stack.FindRoute(nicID, e.BindAddr, dst.Addr, netProto, false /* multicastLoop */)
if err != nil {
return 0, nil, err
}
defer r.Release()
route = r
}
if route.IsResolutionRequired() {
if ch, err := route.Resolve(nil); err != nil {
if err == tcpip.ErrWouldBlock {
return 0, ch, tcpip.ErrNoLinkAddress
}
return 0, nil, err
}
}
v, err := p.FullPayload()
if err != nil {
return 0, nil, err
}
switch e.NetProto {
case header.IPv4ProtocolNumber:
err = send4(route, e.ID.LocalPort, v, e.ttl, e.owner)
case header.IPv6ProtocolNumber:
err = send6(route, e.ID.LocalPort, v, e.ttl)
}
if err != nil {
return 0, nil, err
}
return int64(len(v)), nil, nil
}
// Peek only returns data from a single datagram, so do nothing here.
func (e *endpoint) Peek([][]byte) (int64, *tcpip.Error) {
return 0, nil
}
// SetSockOpt sets a socket option.
func (e *endpoint) SetSockOpt(opt tcpip.SettableSocketOption) *tcpip.Error {
switch v := opt.(type) {
case *tcpip.SocketDetachFilterOption:
return nil
case *tcpip.LingerOption:
e.mu.Lock()
e.linger = *v
e.mu.Unlock()
}
return nil
}
// SetSockOptInt sets a socket option. Currently not supported.
func (e *endpoint) SetSockOptInt(opt tcpip.SockOptInt, v int) *tcpip.Error {
switch opt {
case tcpip.TTLOption:
e.mu.Lock()
e.ttl = uint8(v)
e.mu.Unlock()
}
return nil
}
// GetSockOptInt implements tcpip.Endpoint.GetSockOptInt.
func (e *endpoint) GetSockOptInt(opt tcpip.SockOptInt) (int, *tcpip.Error) {
switch opt {
case tcpip.ReceiveQueueSizeOption:
v := 0
e.rcvMu.Lock()
if !e.rcvList.Empty() {
p := e.rcvList.Front()
v = p.data.Size()
}
e.rcvMu.Unlock()
return v, nil
case tcpip.SendBufferSizeOption:
e.mu.Lock()
v := e.sndBufSize
e.mu.Unlock()
return v, nil
case tcpip.ReceiveBufferSizeOption:
e.rcvMu.Lock()
v := e.rcvBufSizeMax
e.rcvMu.Unlock()
return v, nil
case tcpip.TTLOption:
e.rcvMu.Lock()
v := int(e.ttl)
e.rcvMu.Unlock()
return v, nil
default:
return -1, tcpip.ErrUnknownProtocolOption
}
}
// GetSockOpt implements tcpip.Endpoint.GetSockOpt.
func (e *endpoint) GetSockOpt(opt tcpip.GettableSocketOption) *tcpip.Error {
switch o := opt.(type) {
case *tcpip.LingerOption:
e.mu.Lock()
*o = e.linger
e.mu.Unlock()
return nil
default:
return tcpip.ErrUnknownProtocolOption
}
}
func send4(r *stack.Route, ident uint16, data buffer.View, ttl uint8, owner tcpip.PacketOwner) *tcpip.Error {
if len(data) < header.ICMPv4MinimumSize {
return tcpip.ErrInvalidEndpointState
}
pkt := stack.NewPacketBuffer(stack.PacketBufferOptions{
ReserveHeaderBytes: header.ICMPv4MinimumSize + int(r.MaxHeaderLength()),
})
pkt.Owner = owner
icmpv4 := header.ICMPv4(pkt.TransportHeader().Push(header.ICMPv4MinimumSize))
pkt.TransportProtocolNumber = header.ICMPv4ProtocolNumber
copy(icmpv4, data)
// Set the ident to the user-specified port. Sequence number should
// already be set by the user.
icmpv4.SetIdent(ident)
data = data[header.ICMPv4MinimumSize:]
// Linux performs these basic checks.
if icmpv4.Type() != header.ICMPv4Echo || icmpv4.Code() != 0 {
return tcpip.ErrInvalidEndpointState
}
icmpv4.SetChecksum(0)
icmpv4.SetChecksum(^header.Checksum(icmpv4, header.Checksum(data, 0)))
pkt.Data = data.ToVectorisedView()
if ttl == 0 {
ttl = r.DefaultTTL()
}
return r.WritePacket(nil /* gso */, stack.NetworkHeaderParams{Protocol: header.ICMPv4ProtocolNumber, TTL: ttl, TOS: stack.DefaultTOS}, pkt)
}
func send6(r *stack.Route, ident uint16, data buffer.View, ttl uint8) *tcpip.Error {
if len(data) < header.ICMPv6EchoMinimumSize {
return tcpip.ErrInvalidEndpointState
}
pkt := stack.NewPacketBuffer(stack.PacketBufferOptions{
ReserveHeaderBytes: header.ICMPv6MinimumSize + int(r.MaxHeaderLength()),
})
icmpv6 := header.ICMPv6(pkt.TransportHeader().Push(header.ICMPv6MinimumSize))
pkt.TransportProtocolNumber = header.ICMPv6ProtocolNumber
copy(icmpv6, data)
// Set the ident. Sequence number is provided by the user.
icmpv6.SetIdent(ident)
data = data[header.ICMPv6MinimumSize:]
if icmpv6.Type() != header.ICMPv6EchoRequest || icmpv6.Code() != 0 {
return tcpip.ErrInvalidEndpointState
}
dataVV := data.ToVectorisedView()
icmpv6.SetChecksum(header.ICMPv6Checksum(icmpv6, r.LocalAddress, r.RemoteAddress, dataVV))
pkt.Data = dataVV
if ttl == 0 {
ttl = r.DefaultTTL()
}
return r.WritePacket(nil /* gso */, stack.NetworkHeaderParams{Protocol: header.ICMPv6ProtocolNumber, TTL: ttl, TOS: stack.DefaultTOS}, pkt)
}
// checkV4MappedLocked determines the effective network protocol and converts
// addr to its canonical form.
func (e *endpoint) checkV4MappedLocked(addr tcpip.FullAddress) (tcpip.FullAddress, tcpip.NetworkProtocolNumber, *tcpip.Error) {
unwrapped, netProto, err := e.TransportEndpointInfo.AddrNetProtoLocked(addr, false /* v6only */)
if err != nil {
return tcpip.FullAddress{}, 0, err
}
return unwrapped, netProto, nil
}
// Disconnect implements tcpip.Endpoint.Disconnect.
func (*endpoint) Disconnect() *tcpip.Error {
return tcpip.ErrNotSupported
}
// Connect connects the endpoint to its peer. Specifying a NIC is optional.
func (e *endpoint) Connect(addr tcpip.FullAddress) *tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
nicID := addr.NIC
localPort := uint16(0)
switch e.state {
case stateInitial:
case stateBound, stateConnected:
localPort = e.ID.LocalPort
if e.BindNICID == 0 {
break
}
if nicID != 0 && nicID != e.BindNICID {
return tcpip.ErrInvalidEndpointState
}
nicID = e.BindNICID
default:
return tcpip.ErrInvalidEndpointState
}
addr, netProto, err := e.checkV4MappedLocked(addr)
if err != nil {
return err
}
// Find a route to the desired destination.
r, err := e.stack.FindRoute(nicID, e.BindAddr, addr.Addr, netProto, false /* multicastLoop */)
if err != nil {
return err
}
defer r.Release()
id := stack.TransportEndpointID{
LocalAddress: r.LocalAddress,
LocalPort: localPort,
RemoteAddress: r.RemoteAddress,
}
// Even if we're connected, this endpoint can still be used to send
// packets on a different network protocol, so we register both even if
// v6only is set to false and this is an ipv6 endpoint.
netProtos := []tcpip.NetworkProtocolNumber{netProto}
id, err = e.registerWithStack(nicID, netProtos, id)
if err != nil {
return err
}
e.ID = id
e.route = r.Clone()
e.RegisterNICID = nicID
e.state = stateConnected
e.rcvMu.Lock()
e.rcvReady = true
e.rcvMu.Unlock()
return nil
}
// ConnectEndpoint is not supported.
func (*endpoint) ConnectEndpoint(tcpip.Endpoint) *tcpip.Error {
return tcpip.ErrInvalidEndpointState
}
// Shutdown closes the read and/or write end of the endpoint connection
// to its peer.
func (e *endpoint) Shutdown(flags tcpip.ShutdownFlags) *tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
e.shutdownFlags |= flags
if e.state != stateConnected {
return tcpip.ErrNotConnected
}
if flags&tcpip.ShutdownRead != 0 {
e.rcvMu.Lock()
wasClosed := e.rcvClosed
e.rcvClosed = true
e.rcvMu.Unlock()
if !wasClosed {
e.waiterQueue.Notify(waiter.EventIn)
}
}
return nil
}
// Listen is not supported by UDP, it just fails.
func (*endpoint) Listen(int) *tcpip.Error {
return tcpip.ErrNotSupported
}
// Accept is not supported by UDP, it just fails.
func (*endpoint) Accept(*tcpip.FullAddress) (tcpip.Endpoint, *waiter.Queue, *tcpip.Error) {
return nil, nil, tcpip.ErrNotSupported
}
func (e *endpoint) registerWithStack(nicID tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, id stack.TransportEndpointID) (stack.TransportEndpointID, *tcpip.Error) {
if id.LocalPort != 0 {
// The endpoint already has a local port, just attempt to
// register it.
err := e.stack.RegisterTransportEndpoint(nicID, netProtos, e.TransProto, id, e, ports.Flags{}, 0 /* bindToDevice */)
return id, err
}
// We need to find a port for the endpoint.
_, err := e.stack.PickEphemeralPort(func(p uint16) (bool, *tcpip.Error) {
id.LocalPort = p
err := e.stack.RegisterTransportEndpoint(nicID, netProtos, e.TransProto, id, e, ports.Flags{}, 0 /* bindtodevice */)
switch err {
case nil:
return true, nil
case tcpip.ErrPortInUse:
return false, nil
default:
return false, err
}
})
return id, err
}
func (e *endpoint) bindLocked(addr tcpip.FullAddress) *tcpip.Error {
// Don't allow binding once endpoint is not in the initial state
// anymore.
if e.state != stateInitial {
return tcpip.ErrInvalidEndpointState
}
addr, netProto, err := e.checkV4MappedLocked(addr)
if err != nil {
return err
}
// Expand netProtos to include v4 and v6 if the caller is binding to a
// wildcard (empty) address, and this is an IPv6 endpoint with v6only
// set to false.
netProtos := []tcpip.NetworkProtocolNumber{netProto}
if len(addr.Addr) != 0 {
// A local address was specified, verify that it's valid.
if e.stack.CheckLocalAddress(addr.NIC, netProto, addr.Addr) == 0 {
return tcpip.ErrBadLocalAddress
}
}
id := stack.TransportEndpointID{
LocalPort: addr.Port,
LocalAddress: addr.Addr,
}
id, err = e.registerWithStack(addr.NIC, netProtos, id)
if err != nil {
return err
}
e.ID = id
e.RegisterNICID = addr.NIC
// Mark endpoint as bound.
e.state = stateBound
e.rcvMu.Lock()
e.rcvReady = true
e.rcvMu.Unlock()
return nil
}
// Bind binds the endpoint to a specific local address and port.
// Specifying a NIC is optional.
func (e *endpoint) Bind(addr tcpip.FullAddress) *tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
err := e.bindLocked(addr)
if err != nil {
return err
}
e.BindNICID = addr.NIC
e.BindAddr = addr.Addr
return nil
}
// GetLocalAddress returns the address to which the endpoint is bound.
func (e *endpoint) GetLocalAddress() (tcpip.FullAddress, *tcpip.Error) {
e.mu.RLock()
defer e.mu.RUnlock()
return tcpip.FullAddress{
NIC: e.RegisterNICID,
Addr: e.ID.LocalAddress,
Port: e.ID.LocalPort,
}, nil
}
// GetRemoteAddress returns the address to which the endpoint is connected.
func (e *endpoint) GetRemoteAddress() (tcpip.FullAddress, *tcpip.Error) {
e.mu.RLock()
defer e.mu.RUnlock()
if e.state != stateConnected {
return tcpip.FullAddress{}, tcpip.ErrNotConnected
}
return tcpip.FullAddress{
NIC: e.RegisterNICID,
Addr: e.ID.RemoteAddress,
Port: e.ID.RemotePort,
}, nil
}
// Readiness returns the current readiness of the endpoint. For example, if
// waiter.EventIn is set, the endpoint is immediately readable.
func (e *endpoint) Readiness(mask waiter.EventMask) waiter.EventMask {
// The endpoint is always writable.
result := waiter.EventOut & mask
// Determine if the endpoint is readable if requested.
if (mask & waiter.EventIn) != 0 {
e.rcvMu.Lock()
if !e.rcvList.Empty() || e.rcvClosed {
result |= waiter.EventIn
}
e.rcvMu.Unlock()
}
return result
}
// HandlePacket is called by the stack when new packets arrive to this transport
// endpoint.
func (e *endpoint) HandlePacket(id stack.TransportEndpointID, pkt *stack.PacketBuffer) {
// Only accept echo replies.
switch e.NetProto {
case header.IPv4ProtocolNumber:
h := header.ICMPv4(pkt.TransportHeader().View())
// TODO(b/129292233): Determine if len(h) check is still needed after early
// parsing.
if len(h) < header.ICMPv4MinimumSize || h.Type() != header.ICMPv4EchoReply {
e.stack.Stats().DroppedPackets.Increment()
e.stats.ReceiveErrors.MalformedPacketsReceived.Increment()
return
}
case header.IPv6ProtocolNumber:
h := header.ICMPv6(pkt.TransportHeader().View())
// TODO(b/129292233): Determine if len(h) check is still needed after early
// parsing.
if len(h) < header.ICMPv6MinimumSize || h.Type() != header.ICMPv6EchoReply {
e.stack.Stats().DroppedPackets.Increment()
e.stats.ReceiveErrors.MalformedPacketsReceived.Increment()
return
}
}
e.rcvMu.Lock()
// Drop the packet if our buffer is currently full.
if !e.rcvReady || e.rcvClosed {
e.rcvMu.Unlock()
e.stack.Stats().DroppedPackets.Increment()
e.stats.ReceiveErrors.ClosedReceiver.Increment()
return
}
if e.rcvBufSize >= e.rcvBufSizeMax {
e.rcvMu.Unlock()
e.stack.Stats().DroppedPackets.Increment()
e.stats.ReceiveErrors.ReceiveBufferOverflow.Increment()
return
}
wasEmpty := e.rcvBufSize == 0
// Push new packet into receive list and increment the buffer size.
packet := &icmpPacket{
senderAddress: tcpip.FullAddress{
NIC: pkt.NICID,
Addr: id.RemoteAddress,
},
}
// ICMP socket's data includes ICMP header.
packet.data = pkt.TransportHeader().View().ToVectorisedView()
packet.data.Append(pkt.Data)
e.rcvList.PushBack(packet)
e.rcvBufSize += packet.data.Size()
packet.timestamp = e.stack.Clock().NowNanoseconds()
e.rcvMu.Unlock()
e.stats.PacketsReceived.Increment()
// Notify any waiters that there's data to be read now.
if wasEmpty {
e.waiterQueue.Notify(waiter.EventIn)
}
}
// HandleControlPacket implements stack.TransportEndpoint.HandleControlPacket.
func (e *endpoint) HandleControlPacket(id stack.TransportEndpointID, typ stack.ControlType, extra uint32, pkt *stack.PacketBuffer) {
}
// State implements tcpip.Endpoint.State. The ICMP endpoint currently doesn't
// expose internal socket state.
func (e *endpoint) State() uint32 {
return 0
}
// Info returns a copy of the endpoint info.
func (e *endpoint) Info() tcpip.EndpointInfo {
e.mu.RLock()
// Make a copy of the endpoint info.
ret := e.TransportEndpointInfo
e.mu.RUnlock()
return &ret
}
// Stats returns a pointer to the endpoint stats.
func (e *endpoint) Stats() tcpip.EndpointStats {
return &e.stats
}
// Wait implements stack.TransportEndpoint.Wait.
func (*endpoint) Wait() {}
// LastError implements tcpip.Endpoint.LastError.
func (*endpoint) LastError() *tcpip.Error {
return nil
}
// SocketOptions implements tcpip.Endpoint.SocketOptions.
func (e *endpoint) SocketOptions() *tcpip.SocketOptions {
return &e.ops
}
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