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|
// Copyright 2018 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package stack provides the glue between networking protocols and the
// consumers of the networking stack.
//
// For consumers, the only function of interest is New(), everything else is
// provided by the tcpip/public package.
//
// For protocol implementers, RegisterTransportProtocolFactory() and
// RegisterNetworkProtocolFactory() are used to register protocol factories with
// the stack, which will then be used to instantiate protocol objects when
// consumers interact with the stack.
package stack
import (
"sync"
"time"
"gvisor.googlesource.com/gvisor/pkg/sleep"
"gvisor.googlesource.com/gvisor/pkg/tcpip"
"gvisor.googlesource.com/gvisor/pkg/tcpip/buffer"
"gvisor.googlesource.com/gvisor/pkg/tcpip/header"
"gvisor.googlesource.com/gvisor/pkg/tcpip/ports"
"gvisor.googlesource.com/gvisor/pkg/tcpip/seqnum"
"gvisor.googlesource.com/gvisor/pkg/waiter"
)
const (
// ageLimit is set to the same cache stale time used in Linux.
ageLimit = 1 * time.Minute
// resolutionTimeout is set to the same ARP timeout used in Linux.
resolutionTimeout = 1 * time.Second
// resolutionAttempts is set to the same ARP retries used in Linux.
resolutionAttempts = 3
)
type transportProtocolState struct {
proto TransportProtocol
defaultHandler func(*Route, TransportEndpointID, *buffer.VectorisedView) bool
}
// TCPProbeFunc is the expected function type for a TCP probe function to be
// passed to stack.AddTCPProbe.
type TCPProbeFunc func(s TCPEndpointState)
// TCPCubicState is used to hold a copy of the internal cubic state when the
// TCPProbeFunc is invoked.
type TCPCubicState struct {
WLastMax float64
WMax float64
T time.Time
TimeSinceLastCongestion time.Duration
C float64
K float64
Beta float64
WC float64
WEst float64
}
// TCPEndpointID is the unique 4 tuple that identifies a given endpoint.
type TCPEndpointID struct {
// LocalPort is the local port associated with the endpoint.
LocalPort uint16
// LocalAddress is the local [network layer] address associated with
// the endpoint.
LocalAddress tcpip.Address
// RemotePort is the remote port associated with the endpoint.
RemotePort uint16
// RemoteAddress it the remote [network layer] address associated with
// the endpoint.
RemoteAddress tcpip.Address
}
// TCPFastRecoveryState holds a copy of the internal fast recovery state of a
// TCP endpoint.
type TCPFastRecoveryState struct {
// Active if true indicates the endpoint is in fast recovery.
Active bool
// First is the first unacknowledged sequence number being recovered.
First seqnum.Value
// Last is the 'recover' sequence number that indicates the point at
// which we should exit recovery barring any timeouts etc.
Last seqnum.Value
// MaxCwnd is the maximum value we are permitted to grow the congestion
// window during recovery. This is set at the time we enter recovery.
MaxCwnd int
}
// TCPReceiverState holds a copy of the internal state of the receiver for
// a given TCP endpoint.
type TCPReceiverState struct {
// RcvNxt is the TCP variable RCV.NXT.
RcvNxt seqnum.Value
// RcvAcc is the TCP variable RCV.ACC.
RcvAcc seqnum.Value
// RcvWndScale is the window scaling to use for inbound segments.
RcvWndScale uint8
// PendingBufUsed is the number of bytes pending in the receive
// queue.
PendingBufUsed seqnum.Size
// PendingBufSize is the size of the socket receive buffer.
PendingBufSize seqnum.Size
}
// TCPSenderState holds a copy of the internal state of the sender for
// a given TCP Endpoint.
type TCPSenderState struct {
// LastSendTime is the time at which we sent the last segment.
LastSendTime time.Time
// DupAckCount is the number of Duplicate ACK's received.
DupAckCount int
// SndCwnd is the size of the sending congestion window in packets.
SndCwnd int
// Ssthresh is the slow start threshold in packets.
Ssthresh int
// SndCAAckCount is the number of packets consumed in congestion
// avoidance mode.
SndCAAckCount int
// Outstanding is the number of packets in flight.
Outstanding int
// SndWnd is the send window size in bytes.
SndWnd seqnum.Size
// SndUna is the next unacknowledged sequence number.
SndUna seqnum.Value
// SndNxt is the sequence number of the next segment to be sent.
SndNxt seqnum.Value
// RTTMeasureSeqNum is the sequence number being used for the latest RTT
// measurement.
RTTMeasureSeqNum seqnum.Value
// RTTMeasureTime is the time when the RTTMeasureSeqNum was sent.
RTTMeasureTime time.Time
// Closed indicates that the caller has closed the endpoint for sending.
Closed bool
// SRTT is the smoothed round-trip time as defined in section 2 of
// RFC 6298.
SRTT time.Duration
// RTO is the retransmit timeout as defined in section of 2 of RFC 6298.
RTO time.Duration
// RTTVar is the round-trip time variation as defined in section 2 of
// RFC 6298.
RTTVar time.Duration
// SRTTInited if true indicates take a valid RTT measurement has been
// completed.
SRTTInited bool
// MaxPayloadSize is the maximum size of the payload of a given segment.
// It is initialized on demand.
MaxPayloadSize int
// SndWndScale is the number of bits to shift left when reading the send
// window size from a segment.
SndWndScale uint8
// MaxSentAck is the highest acknowledgement number sent till now.
MaxSentAck seqnum.Value
// FastRecovery holds the fast recovery state for the endpoint.
FastRecovery TCPFastRecoveryState
// Cubic holds the state related to CUBIC congestion control.
Cubic TCPCubicState
}
// TCPSACKInfo holds TCP SACK related information for a given TCP endpoint.
type TCPSACKInfo struct {
// Blocks is the list of SACK block currently received by the
// TCP endpoint.
Blocks []header.SACKBlock
}
// TCPEndpointState is a copy of the internal state of a TCP endpoint.
type TCPEndpointState struct {
// ID is a copy of the TransportEndpointID for the endpoint.
ID TCPEndpointID
// SegTime denotes the absolute time when this segment was received.
SegTime time.Time
// RcvBufSize is the size of the receive socket buffer for the endpoint.
RcvBufSize int
// RcvBufUsed is the amount of bytes actually held in the receive socket
// buffer for the endpoint.
RcvBufUsed int
// RcvClosed if true, indicates the endpoint has been closed for reading.
RcvClosed bool
// SendTSOk is used to indicate when the TS Option has been negotiated.
// When sendTSOk is true every non-RST segment should carry a TS as per
// RFC7323#section-1.1.
SendTSOk bool
// RecentTS is the timestamp that should be sent in the TSEcr field of
// the timestamp for future segments sent by the endpoint. This field is
// updated if required when a new segment is received by this endpoint.
RecentTS uint32
// TSOffset is a randomized offset added to the value of the TSVal field
// in the timestamp option.
TSOffset uint32
// SACKPermitted is set to true if the peer sends the TCPSACKPermitted
// option in the SYN/SYN-ACK.
SACKPermitted bool
// SACK holds TCP SACK related information for this endpoint.
SACK TCPSACKInfo
// SndBufSize is the size of the socket send buffer.
SndBufSize int
// SndBufUsed is the number of bytes held in the socket send buffer.
SndBufUsed int
// SndClosed indicates that the endpoint has been closed for sends.
SndClosed bool
// SndBufInQueue is the number of bytes in the send queue.
SndBufInQueue seqnum.Size
// PacketTooBigCount is used to notify the main protocol routine how
// many times a "packet too big" control packet is received.
PacketTooBigCount int
// SndMTU is the smallest MTU seen in the control packets received.
SndMTU int
// Receiver holds variables related to the TCP receiver for the endpoint.
Receiver TCPReceiverState
// Sender holds state related to the TCP Sender for the endpoint.
Sender TCPSenderState
}
// Stack is a networking stack, with all supported protocols, NICs, and route
// table.
type Stack struct {
transportProtocols map[tcpip.TransportProtocolNumber]*transportProtocolState
networkProtocols map[tcpip.NetworkProtocolNumber]NetworkProtocol
linkAddrResolvers map[tcpip.NetworkProtocolNumber]LinkAddressResolver
demux *transportDemuxer
stats tcpip.Stats
linkAddrCache *linkAddrCache
mu sync.RWMutex
nics map[tcpip.NICID]*NIC
// route is the route table passed in by the user via SetRouteTable(),
// it is used by FindRoute() to build a route for a specific
// destination.
routeTable []tcpip.Route
*ports.PortManager
// If not nil, then any new endpoints will have this probe function
// invoked everytime they receive a TCP segment.
tcpProbeFunc TCPProbeFunc
// clock is used to generate user-visible times.
clock tcpip.Clock
}
// Options contains optional Stack configuration.
type Options struct {
// Clock is an optional clock source used for timestampping packets.
//
// If no Clock is specified, the clock source will be time.Now.
Clock tcpip.Clock
// Stats are optional statistic counters.
Stats tcpip.Stats
}
// New allocates a new networking stack with only the requested networking and
// transport protocols configured with default options.
//
// Protocol options can be changed by calling the
// SetNetworkProtocolOption/SetTransportProtocolOption methods provided by the
// stack. Please refer to individual protocol implementations as to what options
// are supported.
func New(network []string, transport []string, opts Options) *Stack {
clock := opts.Clock
if clock == nil {
clock = &tcpip.StdClock{}
}
s := &Stack{
transportProtocols: make(map[tcpip.TransportProtocolNumber]*transportProtocolState),
networkProtocols: make(map[tcpip.NetworkProtocolNumber]NetworkProtocol),
linkAddrResolvers: make(map[tcpip.NetworkProtocolNumber]LinkAddressResolver),
nics: make(map[tcpip.NICID]*NIC),
linkAddrCache: newLinkAddrCache(ageLimit, resolutionTimeout, resolutionAttempts),
PortManager: ports.NewPortManager(),
clock: clock,
stats: opts.Stats.FillIn(),
}
// Add specified network protocols.
for _, name := range network {
netProtoFactory, ok := networkProtocols[name]
if !ok {
continue
}
netProto := netProtoFactory()
s.networkProtocols[netProto.Number()] = netProto
if r, ok := netProto.(LinkAddressResolver); ok {
s.linkAddrResolvers[r.LinkAddressProtocol()] = r
}
}
// Add specified transport protocols.
for _, name := range transport {
transProtoFactory, ok := transportProtocols[name]
if !ok {
continue
}
transProto := transProtoFactory()
s.transportProtocols[transProto.Number()] = &transportProtocolState{
proto: transProto,
}
}
// Create the global transport demuxer.
s.demux = newTransportDemuxer(s)
return s
}
// SetNetworkProtocolOption allows configuring individual protocol level
// options. This method returns an error if the protocol is not supported or
// option is not supported by the protocol implementation or the provided value
// is incorrect.
func (s *Stack) SetNetworkProtocolOption(network tcpip.NetworkProtocolNumber, option interface{}) *tcpip.Error {
netProto, ok := s.networkProtocols[network]
if !ok {
return tcpip.ErrUnknownProtocol
}
return netProto.SetOption(option)
}
// NetworkProtocolOption allows retrieving individual protocol level option
// values. This method returns an error if the protocol is not supported or
// option is not supported by the protocol implementation.
// e.g.
// var v ipv4.MyOption
// err := s.NetworkProtocolOption(tcpip.IPv4ProtocolNumber, &v)
// if err != nil {
// ...
// }
func (s *Stack) NetworkProtocolOption(network tcpip.NetworkProtocolNumber, option interface{}) *tcpip.Error {
netProto, ok := s.networkProtocols[network]
if !ok {
return tcpip.ErrUnknownProtocol
}
return netProto.Option(option)
}
// SetTransportProtocolOption allows configuring individual protocol level
// options. This method returns an error if the protocol is not supported or
// option is not supported by the protocol implementation or the provided value
// is incorrect.
func (s *Stack) SetTransportProtocolOption(transport tcpip.TransportProtocolNumber, option interface{}) *tcpip.Error {
transProtoState, ok := s.transportProtocols[transport]
if !ok {
return tcpip.ErrUnknownProtocol
}
return transProtoState.proto.SetOption(option)
}
// TransportProtocolOption allows retrieving individual protocol level option
// values. This method returns an error if the protocol is not supported or
// option is not supported by the protocol implementation.
// var v tcp.SACKEnabled
// if err := s.TransportProtocolOption(tcpip.TCPProtocolNumber, &v); err != nil {
// ...
// }
func (s *Stack) TransportProtocolOption(transport tcpip.TransportProtocolNumber, option interface{}) *tcpip.Error {
transProtoState, ok := s.transportProtocols[transport]
if !ok {
return tcpip.ErrUnknownProtocol
}
return transProtoState.proto.Option(option)
}
// SetTransportProtocolHandler sets the per-stack default handler for the given
// protocol.
//
// It must be called only during initialization of the stack. Changing it as the
// stack is operating is not supported.
func (s *Stack) SetTransportProtocolHandler(p tcpip.TransportProtocolNumber, h func(*Route, TransportEndpointID, *buffer.VectorisedView) bool) {
state := s.transportProtocols[p]
if state != nil {
state.defaultHandler = h
}
}
// NowNanoseconds implements tcpip.Clock.NowNanoseconds.
func (s *Stack) NowNanoseconds() int64 {
return s.clock.NowNanoseconds()
}
// Stats returns a mutable copy of the current stats.
//
// This is not generally exported via the public interface, but is available
// internally.
func (s *Stack) Stats() tcpip.Stats {
return s.stats
}
// SetRouteTable assigns the route table to be used by this stack. It
// specifies which NIC to use for given destination address ranges.
func (s *Stack) SetRouteTable(table []tcpip.Route) {
s.mu.Lock()
defer s.mu.Unlock()
s.routeTable = table
}
// GetRouteTable returns the route table which is currently in use.
func (s *Stack) GetRouteTable() []tcpip.Route {
s.mu.Lock()
defer s.mu.Unlock()
return append([]tcpip.Route(nil), s.routeTable...)
}
// NewEndpoint creates a new transport layer endpoint of the given protocol.
func (s *Stack) NewEndpoint(transport tcpip.TransportProtocolNumber, network tcpip.NetworkProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error) {
t, ok := s.transportProtocols[transport]
if !ok {
return nil, tcpip.ErrUnknownProtocol
}
return t.proto.NewEndpoint(s, network, waiterQueue)
}
// createNIC creates a NIC with the provided id and link-layer endpoint, and
// optionally enable it.
func (s *Stack) createNIC(id tcpip.NICID, name string, linkEP tcpip.LinkEndpointID, enabled bool) *tcpip.Error {
ep := FindLinkEndpoint(linkEP)
if ep == nil {
return tcpip.ErrBadLinkEndpoint
}
s.mu.Lock()
defer s.mu.Unlock()
// Make sure id is unique.
if _, ok := s.nics[id]; ok {
return tcpip.ErrDuplicateNICID
}
n := newNIC(s, id, name, ep)
s.nics[id] = n
if enabled {
n.attachLinkEndpoint()
}
return nil
}
// CreateNIC creates a NIC with the provided id and link-layer endpoint.
func (s *Stack) CreateNIC(id tcpip.NICID, linkEP tcpip.LinkEndpointID) *tcpip.Error {
return s.createNIC(id, "", linkEP, true)
}
// CreateNamedNIC creates a NIC with the provided id and link-layer endpoint,
// and a human-readable name.
func (s *Stack) CreateNamedNIC(id tcpip.NICID, name string, linkEP tcpip.LinkEndpointID) *tcpip.Error {
return s.createNIC(id, name, linkEP, true)
}
// CreateDisabledNIC creates a NIC with the provided id and link-layer endpoint,
// but leave it disable. Stack.EnableNIC must be called before the link-layer
// endpoint starts delivering packets to it.
func (s *Stack) CreateDisabledNIC(id tcpip.NICID, linkEP tcpip.LinkEndpointID) *tcpip.Error {
return s.createNIC(id, "", linkEP, false)
}
// CreateDisabledNamedNIC is a combination of CreateNamedNIC and
// CreateDisabledNIC.
func (s *Stack) CreateDisabledNamedNIC(id tcpip.NICID, name string, linkEP tcpip.LinkEndpointID) *tcpip.Error {
return s.createNIC(id, name, linkEP, false)
}
// EnableNIC enables the given NIC so that the link-layer endpoint can start
// delivering packets to it.
func (s *Stack) EnableNIC(id tcpip.NICID) *tcpip.Error {
s.mu.RLock()
defer s.mu.RUnlock()
nic := s.nics[id]
if nic == nil {
return tcpip.ErrUnknownNICID
}
nic.attachLinkEndpoint()
return nil
}
// NICSubnets returns a map of NICIDs to their associated subnets.
func (s *Stack) NICSubnets() map[tcpip.NICID][]tcpip.Subnet {
s.mu.RLock()
defer s.mu.RUnlock()
nics := map[tcpip.NICID][]tcpip.Subnet{}
for id, nic := range s.nics {
nics[id] = append(nics[id], nic.Subnets()...)
}
return nics
}
// NICInfo captures the name and addresses assigned to a NIC.
type NICInfo struct {
Name string
LinkAddress tcpip.LinkAddress
ProtocolAddresses []tcpip.ProtocolAddress
// Flags indicate the state of the NIC.
Flags NICStateFlags
// MTU is the maximum transmission unit.
MTU uint32
}
// NICInfo returns a map of NICIDs to their associated information.
func (s *Stack) NICInfo() map[tcpip.NICID]NICInfo {
s.mu.RLock()
defer s.mu.RUnlock()
nics := make(map[tcpip.NICID]NICInfo)
for id, nic := range s.nics {
flags := NICStateFlags{
Up: true, // Netstack interfaces are always up.
Running: nic.linkEP.IsAttached(),
Promiscuous: nic.isPromiscuousMode(),
Loopback: nic.linkEP.Capabilities()&CapabilityLoopback != 0,
}
nics[id] = NICInfo{
Name: nic.name,
LinkAddress: nic.linkEP.LinkAddress(),
ProtocolAddresses: nic.Addresses(),
Flags: flags,
MTU: nic.linkEP.MTU(),
}
}
return nics
}
// NICStateFlags holds information about the state of an NIC.
type NICStateFlags struct {
// Up indicates whether the interface is running.
Up bool
// Running indicates whether resources are allocated.
Running bool
// Promiscuous indicates whether the interface is in promiscuous mode.
Promiscuous bool
// Loopback indicates whether the interface is a loopback.
Loopback bool
}
// AddAddress adds a new network-layer address to the specified NIC.
func (s *Stack) AddAddress(id tcpip.NICID, protocol tcpip.NetworkProtocolNumber, addr tcpip.Address) *tcpip.Error {
s.mu.RLock()
defer s.mu.RUnlock()
nic := s.nics[id]
if nic == nil {
return tcpip.ErrUnknownNICID
}
return nic.AddAddress(protocol, addr)
}
// AddSubnet adds a subnet range to the specified NIC.
func (s *Stack) AddSubnet(id tcpip.NICID, protocol tcpip.NetworkProtocolNumber, subnet tcpip.Subnet) *tcpip.Error {
s.mu.RLock()
defer s.mu.RUnlock()
if nic, ok := s.nics[id]; ok {
nic.AddSubnet(protocol, subnet)
return nil
}
return tcpip.ErrUnknownNICID
}
// RemoveSubnet removes the subnet range from the specified NIC.
func (s *Stack) RemoveSubnet(id tcpip.NICID, subnet tcpip.Subnet) *tcpip.Error {
s.mu.RLock()
defer s.mu.RUnlock()
if nic, ok := s.nics[id]; ok {
nic.RemoveSubnet(subnet)
return nil
}
return tcpip.ErrUnknownNICID
}
// ContainsSubnet reports whether the specified NIC contains the specified
// subnet.
func (s *Stack) ContainsSubnet(id tcpip.NICID, subnet tcpip.Subnet) (bool, *tcpip.Error) {
s.mu.RLock()
defer s.mu.RUnlock()
if nic, ok := s.nics[id]; ok {
return nic.ContainsSubnet(subnet), nil
}
return false, tcpip.ErrUnknownNICID
}
// RemoveAddress removes an existing network-layer address from the specified
// NIC.
func (s *Stack) RemoveAddress(id tcpip.NICID, addr tcpip.Address) *tcpip.Error {
s.mu.RLock()
defer s.mu.RUnlock()
if nic, ok := s.nics[id]; ok {
return nic.RemoveAddress(addr)
}
return tcpip.ErrUnknownNICID
}
// GetMainNICAddress returns the first primary address (and the subnet that
// contains it) for the given NIC and protocol. Returns an arbitrary endpoint's
// address if no primary addresses exist. Returns an error if the NIC doesn't
// exist or has no endpoints.
func (s *Stack) GetMainNICAddress(id tcpip.NICID, protocol tcpip.NetworkProtocolNumber) (tcpip.Address, tcpip.Subnet, *tcpip.Error) {
s.mu.RLock()
defer s.mu.RUnlock()
if nic, ok := s.nics[id]; ok {
return nic.getMainNICAddress(protocol)
}
return "", tcpip.Subnet{}, tcpip.ErrUnknownNICID
}
// FindRoute creates a route to the given destination address, leaving through
// the given nic and local address (if provided).
func (s *Stack) FindRoute(id tcpip.NICID, localAddr, remoteAddr tcpip.Address, netProto tcpip.NetworkProtocolNumber) (Route, *tcpip.Error) {
s.mu.RLock()
defer s.mu.RUnlock()
for i := range s.routeTable {
if (id != 0 && id != s.routeTable[i].NIC) || (len(remoteAddr) != 0 && !s.routeTable[i].Match(remoteAddr)) {
continue
}
nic := s.nics[s.routeTable[i].NIC]
if nic == nil {
continue
}
var ref *referencedNetworkEndpoint
if len(localAddr) != 0 {
ref = nic.findEndpoint(netProto, localAddr)
} else {
ref = nic.primaryEndpoint(netProto)
}
if ref == nil {
continue
}
if len(remoteAddr) == 0 {
// If no remote address was provided, then the route
// provided will refer to the link local address.
remoteAddr = ref.ep.ID().LocalAddress
}
r := makeRoute(netProto, ref.ep.ID().LocalAddress, remoteAddr, nic.linkEP.LinkAddress(), ref)
r.NextHop = s.routeTable[i].Gateway
return r, nil
}
return Route{}, tcpip.ErrNoRoute
}
// CheckNetworkProtocol checks if a given network protocol is enabled in the
// stack.
func (s *Stack) CheckNetworkProtocol(protocol tcpip.NetworkProtocolNumber) bool {
_, ok := s.networkProtocols[protocol]
return ok
}
// CheckLocalAddress determines if the given local address exists, and if it
// does, returns the id of the NIC it's bound to. Returns 0 if the address
// does not exist.
func (s *Stack) CheckLocalAddress(nicid tcpip.NICID, protocol tcpip.NetworkProtocolNumber, addr tcpip.Address) tcpip.NICID {
s.mu.RLock()
defer s.mu.RUnlock()
// If a NIC is specified, we try to find the address there only.
if nicid != 0 {
nic := s.nics[nicid]
if nic == nil {
return 0
}
ref := nic.findEndpoint(protocol, addr)
if ref == nil {
return 0
}
ref.decRef()
return nic.id
}
// Go through all the NICs.
for _, nic := range s.nics {
ref := nic.findEndpoint(protocol, addr)
if ref != nil {
ref.decRef()
return nic.id
}
}
return 0
}
// SetPromiscuousMode enables or disables promiscuous mode in the given NIC.
func (s *Stack) SetPromiscuousMode(nicID tcpip.NICID, enable bool) *tcpip.Error {
s.mu.RLock()
defer s.mu.RUnlock()
nic := s.nics[nicID]
if nic == nil {
return tcpip.ErrUnknownNICID
}
nic.setPromiscuousMode(enable)
return nil
}
// SetSpoofing enables or disables address spoofing in the given NIC, allowing
// endpoints to bind to any address in the NIC.
func (s *Stack) SetSpoofing(nicID tcpip.NICID, enable bool) *tcpip.Error {
s.mu.RLock()
defer s.mu.RUnlock()
nic := s.nics[nicID]
if nic == nil {
return tcpip.ErrUnknownNICID
}
nic.setSpoofing(enable)
return nil
}
// AddLinkAddress adds a link address to the stack link cache.
func (s *Stack) AddLinkAddress(nicid tcpip.NICID, addr tcpip.Address, linkAddr tcpip.LinkAddress) {
fullAddr := tcpip.FullAddress{NIC: nicid, Addr: addr}
s.linkAddrCache.add(fullAddr, linkAddr)
// TODO: provide a way for a transport endpoint to receive a signal
// that AddLinkAddress for a particular address has been called.
}
// GetLinkAddress implements LinkAddressCache.GetLinkAddress.
func (s *Stack) GetLinkAddress(nicid tcpip.NICID, addr, localAddr tcpip.Address, protocol tcpip.NetworkProtocolNumber, waker *sleep.Waker) (tcpip.LinkAddress, *tcpip.Error) {
s.mu.RLock()
nic := s.nics[nicid]
if nic == nil {
s.mu.RUnlock()
return "", tcpip.ErrUnknownNICID
}
s.mu.RUnlock()
fullAddr := tcpip.FullAddress{NIC: nicid, Addr: addr}
linkRes := s.linkAddrResolvers[protocol]
return s.linkAddrCache.get(fullAddr, linkRes, localAddr, nic.linkEP, waker)
}
// RemoveWaker implements LinkAddressCache.RemoveWaker.
func (s *Stack) RemoveWaker(nicid tcpip.NICID, addr tcpip.Address, waker *sleep.Waker) {
s.mu.RLock()
defer s.mu.RUnlock()
if nic := s.nics[nicid]; nic == nil {
fullAddr := tcpip.FullAddress{NIC: nicid, Addr: addr}
s.linkAddrCache.removeWaker(fullAddr, waker)
}
}
// RegisterTransportEndpoint registers the given endpoint with the stack
// transport dispatcher. Received packets that match the provided id will be
// delivered to the given endpoint; specifying a nic is optional, but
// nic-specific IDs have precedence over global ones.
func (s *Stack) RegisterTransportEndpoint(nicID tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, protocol tcpip.TransportProtocolNumber, id TransportEndpointID, ep TransportEndpoint) *tcpip.Error {
if nicID == 0 {
return s.demux.registerEndpoint(netProtos, protocol, id, ep)
}
s.mu.RLock()
defer s.mu.RUnlock()
nic := s.nics[nicID]
if nic == nil {
return tcpip.ErrUnknownNICID
}
return nic.demux.registerEndpoint(netProtos, protocol, id, ep)
}
// UnregisterTransportEndpoint removes the endpoint with the given id from the
// stack transport dispatcher.
func (s *Stack) UnregisterTransportEndpoint(nicID tcpip.NICID, netProtos []tcpip.NetworkProtocolNumber, protocol tcpip.TransportProtocolNumber, id TransportEndpointID) {
if nicID == 0 {
s.demux.unregisterEndpoint(netProtos, protocol, id)
return
}
s.mu.RLock()
defer s.mu.RUnlock()
nic := s.nics[nicID]
if nic != nil {
nic.demux.unregisterEndpoint(netProtos, protocol, id)
}
}
// NetworkProtocolInstance returns the protocol instance in the stack for the
// specified network protocol. This method is public for protocol implementers
// and tests to use.
func (s *Stack) NetworkProtocolInstance(num tcpip.NetworkProtocolNumber) NetworkProtocol {
if p, ok := s.networkProtocols[num]; ok {
return p
}
return nil
}
// TransportProtocolInstance returns the protocol instance in the stack for the
// specified transport protocol. This method is public for protocol implementers
// and tests to use.
func (s *Stack) TransportProtocolInstance(num tcpip.TransportProtocolNumber) TransportProtocol {
if pState, ok := s.transportProtocols[num]; ok {
return pState.proto
}
return nil
}
// AddTCPProbe installs a probe function that will be invoked on every segment
// received by a given TCP endpoint. The probe function is passed a copy of the
// TCP endpoint state.
//
// NOTE: TCPProbe is added only to endpoints created after this call. Endpoints
// created prior to this call will not call the probe function.
//
// Further, installing two different probes back to back can result in some
// endpoints calling the first one and some the second one. There is no
// guarantee provided on which probe will be invoked. Ideally this should only
// be called once per stack.
func (s *Stack) AddTCPProbe(probe TCPProbeFunc) {
s.mu.Lock()
s.tcpProbeFunc = probe
s.mu.Unlock()
}
// GetTCPProbe returns the TCPProbeFunc if installed with AddTCPProbe, nil
// otherwise.
func (s *Stack) GetTCPProbe() TCPProbeFunc {
s.mu.Lock()
p := s.tcpProbeFunc
s.mu.Unlock()
return p
}
// RemoveTCPProbe removes an installed TCP probe.
//
// NOTE: This only ensures that endpoints created after this call do not
// have a probe attached. Endpoints already created will continue to invoke
// TCP probe.
func (s *Stack) RemoveTCPProbe() {
s.mu.Lock()
s.tcpProbeFunc = nil
s.mu.Unlock()
}
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