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// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package stack
import (
"fmt"
"gvisor.dev/gvisor/pkg/sleep"
"gvisor.dev/gvisor/pkg/tcpip"
"gvisor.dev/gvisor/pkg/tcpip/header"
)
// Route represents a route through the networking stack to a given destination.
type Route struct {
// RemoteAddress is the final destination of the route.
RemoteAddress tcpip.Address
// RemoteLinkAddress is the link-layer (MAC) address of the
// final destination of the route.
RemoteLinkAddress tcpip.LinkAddress
// LocalAddress is the local address where the route starts.
LocalAddress tcpip.Address
// LocalLinkAddress is the link-layer (MAC) address of the
// where the route starts.
LocalLinkAddress tcpip.LinkAddress
// NextHop is the next node in the path to the destination.
NextHop tcpip.Address
// NetProto is the network-layer protocol.
NetProto tcpip.NetworkProtocolNumber
// Loop controls where WritePacket should send packets.
Loop PacketLooping
// localAddressNIC is the interface the address is associated with.
// TODO(gvisor.dev/issue/4548): Remove this field once we can query the
// address's assigned status without the NIC.
localAddressNIC *NIC
// localAddressEndpoint is the local address this route is associated with.
localAddressEndpoint AssignableAddressEndpoint
// outgoingNIC is the interface this route uses to write packets.
outgoingNIC *NIC
// linkCache is set if link address resolution is enabled for this protocol on
// the route's NIC.
linkCache LinkAddressCache
// linkRes is set if link address resolution is enabled for this protocol on
// the route's NIC.
linkRes LinkAddressResolver
}
// constructAndValidateRoute validates and initializes a route. It takes
// ownership of the provided local address.
//
// Returns an empty route if validation fails.
func constructAndValidateRoute(netProto tcpip.NetworkProtocolNumber, addressEndpoint AssignableAddressEndpoint, localAddressNIC, outgoingNIC *NIC, gateway, localAddr, remoteAddr tcpip.Address, handleLocal, multicastLoop bool) Route {
if len(localAddr) == 0 {
localAddr = addressEndpoint.AddressWithPrefix().Address
}
if localAddressNIC != outgoingNIC && header.IsV6LinkLocalAddress(localAddr) {
addressEndpoint.DecRef()
return Route{}
}
// If no remote address is provided, use the local address.
if len(remoteAddr) == 0 {
remoteAddr = localAddr
}
r := makeRoute(
netProto,
localAddr,
remoteAddr,
outgoingNIC,
localAddressNIC,
addressEndpoint,
handleLocal,
multicastLoop,
)
// If the route requires us to send a packet through some gateway, do not
// broadcast it.
if len(gateway) > 0 {
r.NextHop = gateway
} else if subnet := addressEndpoint.Subnet(); subnet.IsBroadcast(remoteAddr) {
r.RemoteLinkAddress = header.EthernetBroadcastAddress
}
return r
}
// makeRoute initializes a new route. It takes ownership of the provided
// AssignableAddressEndpoint.
func makeRoute(netProto tcpip.NetworkProtocolNumber, localAddr, remoteAddr tcpip.Address, outgoingNIC, localAddressNIC *NIC, localAddressEndpoint AssignableAddressEndpoint, handleLocal, multicastLoop bool) Route {
if localAddressNIC.stack != outgoingNIC.stack {
panic(fmt.Sprintf("cannot create a route with NICs from different stacks"))
}
if len(localAddr) == 0 {
localAddr = localAddressEndpoint.AddressWithPrefix().Address
}
loop := PacketOut
// TODO(gvisor.dev/issue/4689): Loopback interface loops back packets at the
// link endpoint level. We can remove this check once loopback interfaces
// loop back packets at the network layer.
if !outgoingNIC.IsLoopback() {
if handleLocal && localAddr != "" && remoteAddr == localAddr {
loop = PacketLoop
} else if multicastLoop && (header.IsV4MulticastAddress(remoteAddr) || header.IsV6MulticastAddress(remoteAddr)) {
loop |= PacketLoop
} else if remoteAddr == header.IPv4Broadcast {
loop |= PacketLoop
} else if subnet := localAddressEndpoint.AddressWithPrefix().Subnet(); subnet.IsBroadcast(remoteAddr) {
loop |= PacketLoop
}
}
return makeRouteInner(netProto, localAddr, remoteAddr, outgoingNIC, localAddressNIC, localAddressEndpoint, loop)
}
func makeRouteInner(netProto tcpip.NetworkProtocolNumber, localAddr, remoteAddr tcpip.Address, outgoingNIC, localAddressNIC *NIC, localAddressEndpoint AssignableAddressEndpoint, loop PacketLooping) Route {
r := Route{
NetProto: netProto,
LocalAddress: localAddr,
LocalLinkAddress: outgoingNIC.LinkEndpoint.LinkAddress(),
RemoteAddress: remoteAddr,
localAddressNIC: localAddressNIC,
localAddressEndpoint: localAddressEndpoint,
outgoingNIC: outgoingNIC,
Loop: loop,
}
if r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilityResolutionRequired != 0 {
if linkRes, ok := r.outgoingNIC.stack.linkAddrResolvers[r.NetProto]; ok {
r.linkRes = linkRes
r.linkCache = r.outgoingNIC.stack
}
}
return r
}
// makeLocalRoute initializes a new local route. It takes ownership of the
// provided AssignableAddressEndpoint.
//
// A local route is a route to a destination that is local to the stack.
func makeLocalRoute(netProto tcpip.NetworkProtocolNumber, localAddr, remoteAddr tcpip.Address, outgoingNIC, localAddressNIC *NIC, localAddressEndpoint AssignableAddressEndpoint) Route {
loop := PacketLoop
// TODO(gvisor.dev/issue/4689): Loopback interface loops back packets at the
// link endpoint level. We can remove this check once loopback interfaces
// loop back packets at the network layer.
if outgoingNIC.IsLoopback() {
loop = PacketOut
}
return makeRouteInner(netProto, localAddr, remoteAddr, outgoingNIC, localAddressNIC, localAddressEndpoint, loop)
}
// NICID returns the id of the NIC from which this route originates.
func (r *Route) NICID() tcpip.NICID {
return r.outgoingNIC.ID()
}
// MaxHeaderLength forwards the call to the network endpoint's implementation.
func (r *Route) MaxHeaderLength() uint16 {
return r.outgoingNIC.getNetworkEndpoint(r.NetProto).MaxHeaderLength()
}
// Stats returns a mutable copy of current stats.
func (r *Route) Stats() tcpip.Stats {
return r.outgoingNIC.stack.Stats()
}
// PseudoHeaderChecksum forwards the call to the network endpoint's
// implementation.
func (r *Route) PseudoHeaderChecksum(protocol tcpip.TransportProtocolNumber, totalLen uint16) uint16 {
return header.PseudoHeaderChecksum(protocol, r.LocalAddress, r.RemoteAddress, totalLen)
}
// RequiresTXTransportChecksum returns false if the route does not require
// transport checksums to be populated.
func (r *Route) RequiresTXTransportChecksum() bool {
if r.local() {
return false
}
return r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilityTXChecksumOffload == 0
}
// HasSoftwareGSOCapability returns true if the route supports software GSO.
func (r *Route) HasSoftwareGSOCapability() bool {
return r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilitySoftwareGSO != 0
}
// HasHardwareGSOCapability returns true if the route supports hardware GSO.
func (r *Route) HasHardwareGSOCapability() bool {
return r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilityHardwareGSO != 0
}
// HasSaveRestoreCapability returns true if the route supports save/restore.
func (r *Route) HasSaveRestoreCapability() bool {
return r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilitySaveRestore != 0
}
// HasDisconncetOkCapability returns true if the route supports disconnecting.
func (r *Route) HasDisconncetOkCapability() bool {
return r.outgoingNIC.LinkEndpoint.Capabilities()&CapabilityDisconnectOk != 0
}
// GSOMaxSize returns the maximum GSO packet size.
func (r *Route) GSOMaxSize() uint32 {
if gso, ok := r.outgoingNIC.LinkEndpoint.(GSOEndpoint); ok {
return gso.GSOMaxSize()
}
return 0
}
// ResolveWith immediately resolves a route with the specified remote link
// address.
func (r *Route) ResolveWith(addr tcpip.LinkAddress) {
r.RemoteLinkAddress = addr
}
// Resolve attempts to resolve the link address if necessary. Returns ErrWouldBlock in
// case address resolution requires blocking, e.g. wait for ARP reply. Waker is
// notified when address resolution is complete (success or not).
//
// If address resolution is required, ErrNoLinkAddress and a notification channel is
// returned for the top level caller to block. Channel is closed once address resolution
// is complete (success or not).
//
// The NIC r uses must not be locked.
func (r *Route) Resolve(waker *sleep.Waker) (<-chan struct{}, *tcpip.Error) {
if !r.IsResolutionRequired() {
// Nothing to do if there is no cache (which does the resolution on cache miss) or
// link address is already known.
return nil, nil
}
nextAddr := r.NextHop
if nextAddr == "" {
// Local link address is already known.
if r.RemoteAddress == r.LocalAddress {
r.RemoteLinkAddress = r.LocalLinkAddress
return nil, nil
}
nextAddr = r.RemoteAddress
}
// If specified, the local address used for link address resolution must be an
// address on the outgoing interface.
var linkAddressResolutionRequestLocalAddr tcpip.Address
if r.localAddressNIC == r.outgoingNIC {
linkAddressResolutionRequestLocalAddr = r.LocalAddress
}
if neigh := r.outgoingNIC.neigh; neigh != nil {
entry, ch, err := neigh.entry(nextAddr, linkAddressResolutionRequestLocalAddr, r.linkRes, waker)
if err != nil {
return ch, err
}
r.RemoteLinkAddress = entry.LinkAddr
return nil, nil
}
linkAddr, ch, err := r.linkCache.GetLinkAddress(r.outgoingNIC.ID(), nextAddr, linkAddressResolutionRequestLocalAddr, r.NetProto, waker)
if err != nil {
return ch, err
}
r.RemoteLinkAddress = linkAddr
return nil, nil
}
// RemoveWaker removes a waker that has been added in Resolve().
func (r *Route) RemoveWaker(waker *sleep.Waker) {
nextAddr := r.NextHop
if nextAddr == "" {
nextAddr = r.RemoteAddress
}
if neigh := r.outgoingNIC.neigh; neigh != nil {
neigh.removeWaker(nextAddr, waker)
return
}
r.linkCache.RemoveWaker(r.outgoingNIC.ID(), nextAddr, waker)
}
// local returns true if the route is a local route.
func (r *Route) local() bool {
return r.Loop == PacketLoop || r.outgoingNIC.IsLoopback()
}
// IsResolutionRequired returns true if Resolve() must be called to resolve
// the link address before the route can be written to.
//
// The NICs the route is associated with must not be locked.
func (r *Route) IsResolutionRequired() bool {
if !r.isValidForOutgoing() || r.RemoteLinkAddress != "" || r.local() {
return false
}
return (r.outgoingNIC.neigh != nil && r.linkRes != nil) || r.linkCache != nil
}
func (r *Route) isValidForOutgoing() bool {
if !r.outgoingNIC.Enabled() {
return false
}
if !r.localAddressNIC.isValidForOutgoing(r.localAddressEndpoint) {
return false
}
// If the source NIC and outgoing NIC are different, make sure the stack has
// forwarding enabled, or the packet will be handled locally.
if r.outgoingNIC != r.localAddressNIC && !r.outgoingNIC.stack.Forwarding(r.NetProto) && (!r.outgoingNIC.stack.handleLocal || !r.outgoingNIC.hasAddress(r.NetProto, r.RemoteAddress)) {
return false
}
return true
}
// WritePacket writes the packet through the given route.
func (r *Route) WritePacket(gso *GSO, params NetworkHeaderParams, pkt *PacketBuffer) *tcpip.Error {
if !r.isValidForOutgoing() {
return tcpip.ErrInvalidEndpointState
}
return r.outgoingNIC.getNetworkEndpoint(r.NetProto).WritePacket(r, gso, params, pkt)
}
// WritePackets writes a list of n packets through the given route and returns
// the number of packets written.
func (r *Route) WritePackets(gso *GSO, pkts PacketBufferList, params NetworkHeaderParams) (int, *tcpip.Error) {
if !r.isValidForOutgoing() {
return 0, tcpip.ErrInvalidEndpointState
}
return r.outgoingNIC.getNetworkEndpoint(r.NetProto).WritePackets(r, gso, pkts, params)
}
// WriteHeaderIncludedPacket writes a packet already containing a network
// header through the given route.
func (r *Route) WriteHeaderIncludedPacket(pkt *PacketBuffer) *tcpip.Error {
if !r.isValidForOutgoing() {
return tcpip.ErrInvalidEndpointState
}
return r.outgoingNIC.getNetworkEndpoint(r.NetProto).WriteHeaderIncludedPacket(r, pkt)
}
// DefaultTTL returns the default TTL of the underlying network endpoint.
func (r *Route) DefaultTTL() uint8 {
return r.outgoingNIC.getNetworkEndpoint(r.NetProto).DefaultTTL()
}
// MTU returns the MTU of the underlying network endpoint.
func (r *Route) MTU() uint32 {
return r.outgoingNIC.getNetworkEndpoint(r.NetProto).MTU()
}
// Release frees all resources associated with the route.
func (r *Route) Release() {
if r.localAddressEndpoint != nil {
r.localAddressEndpoint.DecRef()
r.localAddressEndpoint = nil
}
}
// Clone clones the route.
func (r *Route) Clone() Route {
if r.localAddressEndpoint != nil {
if !r.localAddressEndpoint.IncRef() {
panic(fmt.Sprintf("failed to increment reference count for local address endpoint = %s", r.LocalAddress))
}
}
return *r
}
// MakeLoopedRoute duplicates the given route with special handling for routes
// used for sending multicast or broadcast packets. In those cases the
// multicast/broadcast address is the remote address when sending out, but for
// incoming (looped) packets it becomes the local address. Similarly, the local
// interface address that was the local address going out becomes the remote
// address coming in. This is different to unicast routes where local and
// remote addresses remain the same as they identify location (local vs remote)
// not direction (source vs destination).
func (r *Route) MakeLoopedRoute() Route {
l := r.Clone()
if r.RemoteAddress == header.IPv4Broadcast || header.IsV4MulticastAddress(r.RemoteAddress) || header.IsV6MulticastAddress(r.RemoteAddress) {
l.RemoteAddress, l.LocalAddress = l.LocalAddress, l.RemoteAddress
l.RemoteLinkAddress = l.LocalLinkAddress
}
return l
}
// Stack returns the instance of the Stack that owns this route.
func (r *Route) Stack() *Stack {
return r.outgoingNIC.stack
}
func (r *Route) isV4Broadcast(addr tcpip.Address) bool {
if addr == header.IPv4Broadcast {
return true
}
subnet := r.localAddressEndpoint.Subnet()
return subnet.IsBroadcast(addr)
}
// IsOutboundBroadcast returns true if the route is for an outbound broadcast
// packet.
func (r *Route) IsOutboundBroadcast() bool {
// Only IPv4 has a notion of broadcast.
return r.isV4Broadcast(r.RemoteAddress)
}
// isInboundBroadcast returns true if the route is for an inbound broadcast
// packet.
func (r *Route) isInboundBroadcast() bool {
// Only IPv4 has a notion of broadcast.
return r.isV4Broadcast(r.LocalAddress)
}
// ReverseRoute returns new route with given source and destination address.
func (r *Route) ReverseRoute(src tcpip.Address, dst tcpip.Address) Route {
return Route{
NetProto: r.NetProto,
LocalAddress: dst,
LocalLinkAddress: r.RemoteLinkAddress,
RemoteAddress: src,
RemoteLinkAddress: r.LocalLinkAddress,
Loop: r.Loop,
localAddressNIC: r.localAddressNIC,
localAddressEndpoint: r.localAddressEndpoint,
outgoingNIC: r.outgoingNIC,
linkCache: r.linkCache,
linkRes: r.linkRes,
}
}
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