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|
// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package stack
import (
"fmt"
"gvisor.dev/gvisor/pkg/tcpip"
"gvisor.dev/gvisor/pkg/tcpip/buffer"
"gvisor.dev/gvisor/pkg/tcpip/header"
"gvisor.dev/gvisor/pkg/waiter"
)
// NetworkEndpointID is the identifier of a network layer protocol endpoint.
// Currently the local address is sufficient because all supported protocols
// (i.e., IPv4 and IPv6) have different sizes for their addresses.
type NetworkEndpointID struct {
LocalAddress tcpip.Address
}
// TransportEndpointID is the identifier of a transport layer protocol endpoint.
//
// +stateify savable
type TransportEndpointID struct {
// LocalPort is the local port associated with the endpoint.
LocalPort uint16
// LocalAddress is the local [network layer] address associated with
// the endpoint.
LocalAddress tcpip.Address
// RemotePort is the remote port associated with the endpoint.
RemotePort uint16
// RemoteAddress it the remote [network layer] address associated with
// the endpoint.
RemoteAddress tcpip.Address
}
// ControlType is the type of network control message.
type ControlType int
// The following are the allowed values for ControlType values.
// TODO(http://gvisor.dev/issue/3210): Support time exceeded messages.
const (
// ControlAddressUnreachable indicates that an IPv6 packet did not reach its
// destination as the destination address was unreachable.
//
// This maps to the ICMPv6 Destination Ureachable Code 3 error; see
// RFC 4443 section 3.1 for more details.
ControlAddressUnreachable ControlType = iota
ControlNetworkUnreachable
// ControlNoRoute indicates that an IPv4 packet did not reach its destination
// because the destination host was unreachable.
//
// This maps to the ICMPv4 Destination Ureachable Code 1 error; see
// RFC 791's Destination Unreachable Message section (page 4) for more
// details.
ControlNoRoute
ControlPacketTooBig
ControlPortUnreachable
ControlUnknown
)
// NetworkPacketInfo holds information about a network layer packet.
type NetworkPacketInfo struct {
// LocalAddressBroadcast is true if the packet's local address is a broadcast
// address.
LocalAddressBroadcast bool
}
// TransportEndpoint is the interface that needs to be implemented by transport
// protocol (e.g., tcp, udp) endpoints that can handle packets.
type TransportEndpoint interface {
// UniqueID returns an unique ID for this transport endpoint.
UniqueID() uint64
// HandlePacket is called by the stack when new packets arrive to this
// transport endpoint. It sets the packet buffer's transport header.
//
// HandlePacket takes ownership of the packet.
HandlePacket(TransportEndpointID, *PacketBuffer)
// HandleControlPacket is called by the stack when new control (e.g.
// ICMP) packets arrive to this transport endpoint.
// HandleControlPacket takes ownership of pkt.
HandleControlPacket(typ ControlType, extra uint32, pkt *PacketBuffer)
// Abort initiates an expedited endpoint teardown. It puts the endpoint
// in a closed state and frees all resources associated with it. This
// cleanup may happen asynchronously. Wait can be used to block on this
// asynchronous cleanup.
Abort()
// Wait waits for any worker goroutines owned by the endpoint to stop.
//
// An endpoint can be requested to stop its worker goroutines by calling
// its Close method.
//
// Wait will not block if the endpoint hasn't started any goroutines
// yet, even if it might later.
Wait()
}
// RawTransportEndpoint is the interface that needs to be implemented by raw
// transport protocol endpoints. RawTransportEndpoints receive the entire
// packet - including the network and transport headers - as delivered to
// netstack.
type RawTransportEndpoint interface {
// HandlePacket is called by the stack when new packets arrive to
// this transport endpoint. The packet contains all data from the link
// layer up.
//
// HandlePacket takes ownership of the packet.
HandlePacket(*PacketBuffer)
}
// PacketEndpoint is the interface that needs to be implemented by packet
// transport protocol endpoints. These endpoints receive link layer headers in
// addition to whatever they contain (usually network and transport layer
// headers and a payload).
type PacketEndpoint interface {
// HandlePacket is called by the stack when new packets arrive that
// match the endpoint.
//
// Implementers should treat packet as immutable and should copy it
// before before modification.
//
// linkHeader may have a length of 0, in which case the PacketEndpoint
// should construct its own ethernet header for applications.
//
// HandlePacket takes ownership of pkt.
HandlePacket(nicID tcpip.NICID, addr tcpip.LinkAddress, netProto tcpip.NetworkProtocolNumber, pkt *PacketBuffer)
}
// UnknownDestinationPacketDisposition enumerates the possible return values from
// HandleUnknownDestinationPacket().
type UnknownDestinationPacketDisposition int
const (
// UnknownDestinationPacketMalformed denotes that the packet was malformed
// and no further processing should be attempted other than updating
// statistics.
UnknownDestinationPacketMalformed UnknownDestinationPacketDisposition = iota
// UnknownDestinationPacketUnhandled tells the caller that the packet was
// well formed but that the issue was not handled and the stack should take
// the default action.
UnknownDestinationPacketUnhandled
// UnknownDestinationPacketHandled tells the caller that it should do
// no further processing.
UnknownDestinationPacketHandled
)
// TransportProtocol is the interface that needs to be implemented by transport
// protocols (e.g., tcp, udp) that want to be part of the networking stack.
type TransportProtocol interface {
// Number returns the transport protocol number.
Number() tcpip.TransportProtocolNumber
// NewEndpoint creates a new endpoint of the transport protocol.
NewEndpoint(netProto tcpip.NetworkProtocolNumber, waitQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error)
// NewRawEndpoint creates a new raw endpoint of the transport protocol.
NewRawEndpoint(netProto tcpip.NetworkProtocolNumber, waitQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error)
// MinimumPacketSize returns the minimum valid packet size of this
// transport protocol. The stack automatically drops any packets smaller
// than this targeted at this protocol.
MinimumPacketSize() int
// ParsePorts returns the source and destination ports stored in a
// packet of this protocol.
ParsePorts(v buffer.View) (src, dst uint16, err *tcpip.Error)
// HandleUnknownDestinationPacket handles packets targeted at this
// protocol that don't match any existing endpoint. For example,
// it is targeted at a port that has no listeners.
//
// HandleUnknownDestinationPacket takes ownership of the packet if it handles
// the issue.
HandleUnknownDestinationPacket(TransportEndpointID, *PacketBuffer) UnknownDestinationPacketDisposition
// SetOption allows enabling/disabling protocol specific features.
// SetOption returns an error if the option is not supported or the
// provided option value is invalid.
SetOption(option tcpip.SettableTransportProtocolOption) *tcpip.Error
// Option allows retrieving protocol specific option values.
// Option returns an error if the option is not supported or the
// provided option value is invalid.
Option(option tcpip.GettableTransportProtocolOption) *tcpip.Error
// Close requests that any worker goroutines owned by the protocol
// stop.
Close()
// Wait waits for any worker goroutines owned by the protocol to stop.
Wait()
// Parse sets pkt.TransportHeader and trims pkt.Data appropriately. It does
// neither and returns false if pkt.Data is too small, i.e. pkt.Data.Size() <
// MinimumPacketSize()
Parse(pkt *PacketBuffer) (ok bool)
}
// TransportPacketDisposition is the result from attempting to deliver a packet
// to the transport layer.
type TransportPacketDisposition int
const (
// TransportPacketHandled indicates that a transport packet was handled by the
// transport layer and callers need not take any further action.
TransportPacketHandled TransportPacketDisposition = iota
// TransportPacketProtocolUnreachable indicates that the transport
// protocol requested in the packet is not supported.
TransportPacketProtocolUnreachable
// TransportPacketDestinationPortUnreachable indicates that there weren't any
// listeners interested in the packet and the transport protocol has no means
// to notify the sender.
TransportPacketDestinationPortUnreachable
)
// TransportDispatcher contains the methods used by the network stack to deliver
// packets to the appropriate transport endpoint after it has been handled by
// the network layer.
type TransportDispatcher interface {
// DeliverTransportPacket delivers packets to the appropriate
// transport protocol endpoint.
//
// pkt.NetworkHeader must be set before calling DeliverTransportPacket.
//
// DeliverTransportPacket takes ownership of the packet.
DeliverTransportPacket(tcpip.TransportProtocolNumber, *PacketBuffer) TransportPacketDisposition
// DeliverTransportControlPacket delivers control packets to the
// appropriate transport protocol endpoint.
//
// pkt.NetworkHeader must be set before calling
// DeliverTransportControlPacket.
//
// DeliverTransportControlPacket takes ownership of pkt.
DeliverTransportControlPacket(local, remote tcpip.Address, net tcpip.NetworkProtocolNumber, trans tcpip.TransportProtocolNumber, typ ControlType, extra uint32, pkt *PacketBuffer)
}
// PacketLooping specifies where an outbound packet should be sent.
type PacketLooping byte
const (
// PacketOut indicates that the packet should be passed to the link
// endpoint.
PacketOut PacketLooping = 1 << iota
// PacketLoop indicates that the packet should be handled locally.
PacketLoop
)
// NetworkHeaderParams are the header parameters given as input by the
// transport endpoint to the network.
type NetworkHeaderParams struct {
// Protocol refers to the transport protocol number.
Protocol tcpip.TransportProtocolNumber
// TTL refers to Time To Live field of the IP-header.
TTL uint8
// TOS refers to TypeOfService or TrafficClass field of the IP-header.
TOS uint8
}
// GroupAddressableEndpoint is an endpoint that supports group addressing.
//
// An endpoint is considered to support group addressing when one or more
// endpoints may associate themselves with the same identifier (group address).
type GroupAddressableEndpoint interface {
// JoinGroup joins the specified group.
JoinGroup(group tcpip.Address) *tcpip.Error
// LeaveGroup attempts to leave the specified group.
LeaveGroup(group tcpip.Address) *tcpip.Error
// IsInGroup returns true if the endpoint is a member of the specified group.
IsInGroup(group tcpip.Address) bool
}
// PrimaryEndpointBehavior is an enumeration of an AddressEndpoint's primary
// behavior.
type PrimaryEndpointBehavior int
const (
// CanBePrimaryEndpoint indicates the endpoint can be used as a primary
// endpoint for new connections with no local address. This is the
// default when calling NIC.AddAddress.
CanBePrimaryEndpoint PrimaryEndpointBehavior = iota
// FirstPrimaryEndpoint indicates the endpoint should be the first
// primary endpoint considered. If there are multiple endpoints with
// this behavior, they are ordered by recency.
FirstPrimaryEndpoint
// NeverPrimaryEndpoint indicates the endpoint should never be a
// primary endpoint.
NeverPrimaryEndpoint
)
// AddressConfigType is the method used to add an address.
type AddressConfigType int
const (
// AddressConfigStatic is a statically configured address endpoint that was
// added by some user-specified action (adding an explicit address, joining a
// multicast group).
AddressConfigStatic AddressConfigType = iota
// AddressConfigSlaac is an address endpoint added by SLAAC, as per RFC 4862
// section 5.5.3.
AddressConfigSlaac
// AddressConfigSlaacTemp is a temporary address endpoint added by SLAAC as
// per RFC 4941. Temporary SLAAC addresses are short-lived and are not
// to be valid (or preferred) forever; hence the term temporary.
AddressConfigSlaacTemp
)
// AssignableAddressEndpoint is a reference counted address endpoint that may be
// assigned to a NetworkEndpoint.
type AssignableAddressEndpoint interface {
// AddressWithPrefix returns the endpoint's address.
AddressWithPrefix() tcpip.AddressWithPrefix
// Subnet returns the subnet of the endpoint's address.
Subnet() tcpip.Subnet
// IsAssigned returns whether or not the endpoint is considered bound
// to its NetworkEndpoint.
IsAssigned(allowExpired bool) bool
// IncRef increments this endpoint's reference count.
//
// Returns true if it was successfully incremented. If it returns false, then
// the endpoint is considered expired and should no longer be used.
IncRef() bool
// DecRef decrements this endpoint's reference count.
DecRef()
}
// AddressEndpoint is an endpoint representing an address assigned to an
// AddressableEndpoint.
type AddressEndpoint interface {
AssignableAddressEndpoint
// GetKind returns the address kind for this endpoint.
GetKind() AddressKind
// SetKind sets the address kind for this endpoint.
SetKind(AddressKind)
// ConfigType returns the method used to add the address.
ConfigType() AddressConfigType
// Deprecated returns whether or not this endpoint is deprecated.
Deprecated() bool
// SetDeprecated sets this endpoint's deprecated status.
SetDeprecated(bool)
}
// AddressKind is the kind of an address.
//
// See the values of AddressKind for more details.
type AddressKind int
const (
// PermanentTentative is a permanent address endpoint that is not yet
// considered to be fully bound to an interface in the traditional
// sense. That is, the address is associated with a NIC, but packets
// destined to the address MUST NOT be accepted and MUST be silently
// dropped, and the address MUST NOT be used as a source address for
// outgoing packets. For IPv6, addresses are of this kind until NDP's
// Duplicate Address Detection (DAD) resolves. If DAD fails, the address
// is removed.
PermanentTentative AddressKind = iota
// Permanent is a permanent endpoint (vs. a temporary one) assigned to the
// NIC. Its reference count is biased by 1 to avoid removal when no route
// holds a reference to it. It is removed by explicitly removing the address
// from the NIC.
Permanent
// PermanentExpired is a permanent endpoint that had its address removed from
// the NIC, and it is waiting to be removed once no references to it are held.
//
// If the address is re-added before the endpoint is removed, its type
// changes back to Permanent.
PermanentExpired
// Temporary is an endpoint, created on a one-off basis to temporarily
// consider the NIC bound an an address that it is not explictiy bound to
// (such as a permanent address). Its reference count must not be biased by 1
// so that the address is removed immediately when references to it are no
// longer held.
//
// A temporary endpoint may be promoted to permanent if the address is added
// permanently.
Temporary
)
// IsPermanent returns true if the AddressKind represents a permanent address.
func (k AddressKind) IsPermanent() bool {
switch k {
case Permanent, PermanentTentative:
return true
case Temporary, PermanentExpired:
return false
default:
panic(fmt.Sprintf("unrecognized address kind = %d", k))
}
}
// AddressableEndpoint is an endpoint that supports addressing.
//
// An endpoint is considered to support addressing when the endpoint may
// associate itself with an identifier (address).
type AddressableEndpoint interface {
// AddAndAcquirePermanentAddress adds the passed permanent address.
//
// Returns tcpip.ErrDuplicateAddress if the address exists.
//
// Acquires and returns the AddressEndpoint for the added address.
AddAndAcquirePermanentAddress(addr tcpip.AddressWithPrefix, peb PrimaryEndpointBehavior, configType AddressConfigType, deprecated bool) (AddressEndpoint, *tcpip.Error)
// RemovePermanentAddress removes the passed address if it is a permanent
// address.
//
// Returns tcpip.ErrBadLocalAddress if the endpoint does not have the passed
// permanent address.
RemovePermanentAddress(addr tcpip.Address) *tcpip.Error
// MainAddress returns the endpoint's primary permanent address.
MainAddress() tcpip.AddressWithPrefix
// AcquireAssignedAddress returns an address endpoint for the passed address
// that is considered bound to the endpoint, optionally creating a temporary
// endpoint if requested and no existing address exists.
//
// The returned endpoint's reference count is incremented.
//
// Returns nil if the specified address is not local to this endpoint.
AcquireAssignedAddress(localAddr tcpip.Address, allowTemp bool, tempPEB PrimaryEndpointBehavior) AddressEndpoint
// AcquireOutgoingPrimaryAddress returns a primary address that may be used as
// a source address when sending packets to the passed remote address.
//
// If allowExpired is true, expired addresses may be returned.
//
// The returned endpoint's reference count is incremented.
//
// Returns nil if a primary address is not available.
AcquireOutgoingPrimaryAddress(remoteAddr tcpip.Address, allowExpired bool) AddressEndpoint
// PrimaryAddresses returns the primary addresses.
PrimaryAddresses() []tcpip.AddressWithPrefix
// PermanentAddresses returns all the permanent addresses.
PermanentAddresses() []tcpip.AddressWithPrefix
}
// NDPEndpoint is a network endpoint that supports NDP.
type NDPEndpoint interface {
NetworkEndpoint
// InvalidateDefaultRouter invalidates a default router discovered through
// NDP.
InvalidateDefaultRouter(tcpip.Address)
}
// NetworkInterface is a network interface.
type NetworkInterface interface {
NetworkLinkEndpoint
// ID returns the interface's ID.
ID() tcpip.NICID
// IsLoopback returns true if the interface is a loopback interface.
IsLoopback() bool
// Name returns the name of the interface.
//
// May return an empty string if the interface is not configured with a name.
Name() string
// Enabled returns true if the interface is enabled.
Enabled() bool
// Promiscuous returns true if the interface is in promiscuous mode.
Promiscuous() bool
// WritePacketToRemote writes the packet to the given remote link address.
WritePacketToRemote(tcpip.LinkAddress, *GSO, tcpip.NetworkProtocolNumber, *PacketBuffer) *tcpip.Error
// WritePacket writes a packet with the given protocol through the given
// route.
//
// WritePacket takes ownership of the packet buffer. The packet buffer's
// network and transport header must be set.
WritePacket(*Route, *GSO, tcpip.NetworkProtocolNumber, *PacketBuffer) *tcpip.Error
// WritePackets writes packets with the given protocol through the given
// route. Must not be called with an empty list of packet buffers.
//
// WritePackets takes ownership of the packet buffers.
//
// Right now, WritePackets is used only when the software segmentation
// offload is enabled. If it will be used for something else, syscall filters
// may need to be updated.
WritePackets(*Route, *GSO, PacketBufferList, tcpip.NetworkProtocolNumber) (int, *tcpip.Error)
}
// LinkResolvableNetworkEndpoint handles link resolution events.
type LinkResolvableNetworkEndpoint interface {
// HandleLinkResolutionFailure is called when link resolution prevents the
// argument from having been sent.
HandleLinkResolutionFailure(*PacketBuffer)
}
// NetworkEndpoint is the interface that needs to be implemented by endpoints
// of network layer protocols (e.g., ipv4, ipv6).
type NetworkEndpoint interface {
// Enable enables the endpoint.
//
// Must only be called when the stack is in a state that allows the endpoint
// to send and receive packets.
//
// Returns tcpip.ErrNotPermitted if the endpoint cannot be enabled.
Enable() *tcpip.Error
// Enabled returns true if the endpoint is enabled.
Enabled() bool
// Disable disables the endpoint.
Disable()
// DefaultTTL is the default time-to-live value (or hop limit, in ipv6)
// for this endpoint.
DefaultTTL() uint8
// MTU is the maximum transmission unit for this endpoint. This is
// generally calculated as the MTU of the underlying data link endpoint
// minus the network endpoint max header length.
MTU() uint32
// MaxHeaderLength returns the maximum size the network (and lower
// level layers combined) headers can have. Higher levels use this
// information to reserve space in the front of the packets they're
// building.
MaxHeaderLength() uint16
// WritePacket writes a packet to the given destination address and
// protocol. It takes ownership of pkt. pkt.TransportHeader must have
// already been set.
WritePacket(r *Route, gso *GSO, params NetworkHeaderParams, pkt *PacketBuffer) *tcpip.Error
// WritePackets writes packets to the given destination address and
// protocol. pkts must not be zero length. It takes ownership of pkts and
// underlying packets.
WritePackets(r *Route, gso *GSO, pkts PacketBufferList, params NetworkHeaderParams) (int, *tcpip.Error)
// WriteHeaderIncludedPacket writes a packet that includes a network
// header to the given destination address. It takes ownership of pkt.
WriteHeaderIncludedPacket(r *Route, pkt *PacketBuffer) *tcpip.Error
// HandlePacket is called by the link layer when new packets arrive to
// this network endpoint. It sets pkt.NetworkHeader.
//
// HandlePacket takes ownership of pkt.
HandlePacket(pkt *PacketBuffer)
// Close is called when the endpoint is reomved from a stack.
Close()
// NetworkProtocolNumber returns the tcpip.NetworkProtocolNumber for
// this endpoint.
NetworkProtocolNumber() tcpip.NetworkProtocolNumber
}
// ForwardingNetworkProtocol is a NetworkProtocol that may forward packets.
type ForwardingNetworkProtocol interface {
NetworkProtocol
// Forwarding returns the forwarding configuration.
Forwarding() bool
// SetForwarding sets the forwarding configuration.
SetForwarding(bool)
}
// NetworkProtocol is the interface that needs to be implemented by network
// protocols (e.g., ipv4, ipv6) that want to be part of the networking stack.
type NetworkProtocol interface {
// Number returns the network protocol number.
Number() tcpip.NetworkProtocolNumber
// MinimumPacketSize returns the minimum valid packet size of this
// network protocol. The stack automatically drops any packets smaller
// than this targeted at this protocol.
MinimumPacketSize() int
// DefaultPrefixLen returns the protocol's default prefix length.
DefaultPrefixLen() int
// ParseAddresses returns the source and destination addresses stored in a
// packet of this protocol.
ParseAddresses(v buffer.View) (src, dst tcpip.Address)
// NewEndpoint creates a new endpoint of this protocol.
NewEndpoint(nic NetworkInterface, linkAddrCache LinkAddressCache, nud NUDHandler, dispatcher TransportDispatcher) NetworkEndpoint
// SetOption allows enabling/disabling protocol specific features.
// SetOption returns an error if the option is not supported or the
// provided option value is invalid.
SetOption(option tcpip.SettableNetworkProtocolOption) *tcpip.Error
// Option allows retrieving protocol specific option values.
// Option returns an error if the option is not supported or the
// provided option value is invalid.
Option(option tcpip.GettableNetworkProtocolOption) *tcpip.Error
// Close requests that any worker goroutines owned by the protocol
// stop.
Close()
// Wait waits for any worker goroutines owned by the protocol to stop.
Wait()
// Parse sets pkt.NetworkHeader and trims pkt.Data appropriately. It
// returns:
// - The encapsulated protocol, if present.
// - Whether there is an encapsulated transport protocol payload (e.g. ARP
// does not encapsulate anything).
// - Whether pkt.Data was large enough to parse and set pkt.NetworkHeader.
Parse(pkt *PacketBuffer) (proto tcpip.TransportProtocolNumber, hasTransportHdr bool, ok bool)
}
// NetworkDispatcher contains the methods used by the network stack to deliver
// inbound/outbound packets to the appropriate network/packet(if any) endpoints.
type NetworkDispatcher interface {
// DeliverNetworkPacket finds the appropriate network protocol endpoint
// and hands the packet over for further processing.
//
// pkt.LinkHeader may or may not be set before calling
// DeliverNetworkPacket. Some packets do not have link headers (e.g.
// packets sent via loopback), and won't have the field set.
//
// DeliverNetworkPacket takes ownership of pkt.
DeliverNetworkPacket(remote, local tcpip.LinkAddress, protocol tcpip.NetworkProtocolNumber, pkt *PacketBuffer)
// DeliverOutboundPacket is called by link layer when a packet is being
// sent out.
//
// pkt.LinkHeader may or may not be set before calling
// DeliverOutboundPacket. Some packets do not have link headers (e.g.
// packets sent via loopback), and won't have the field set.
//
// DeliverOutboundPacket takes ownership of pkt.
DeliverOutboundPacket(remote, local tcpip.LinkAddress, protocol tcpip.NetworkProtocolNumber, pkt *PacketBuffer)
}
// LinkEndpointCapabilities is the type associated with the capabilities
// supported by a link-layer endpoint. It is a set of bitfields.
type LinkEndpointCapabilities uint
// The following are the supported link endpoint capabilities.
const (
CapabilityNone LinkEndpointCapabilities = 0
// CapabilityTXChecksumOffload indicates that the link endpoint supports
// checksum computation for outgoing packets and the stack can skip
// computing checksums when sending packets.
CapabilityTXChecksumOffload LinkEndpointCapabilities = 1 << iota
// CapabilityRXChecksumOffload indicates that the link endpoint supports
// checksum verification on received packets and that it's safe for the
// stack to skip checksum verification.
CapabilityRXChecksumOffload
CapabilityResolutionRequired
CapabilitySaveRestore
CapabilityDisconnectOk
CapabilityLoopback
CapabilityHardwareGSO
// CapabilitySoftwareGSO indicates the link endpoint supports of sending
// multiple packets using a single call (LinkEndpoint.WritePackets).
CapabilitySoftwareGSO
)
// NetworkLinkEndpoint is a data-link layer that supports sending network
// layer packets.
type NetworkLinkEndpoint interface {
// MTU is the maximum transmission unit for this endpoint. This is
// usually dictated by the backing physical network; when such a
// physical network doesn't exist, the limit is generally 64k, which
// includes the maximum size of an IP packet.
MTU() uint32
// MaxHeaderLength returns the maximum size the data link (and
// lower level layers combined) headers can have. Higher levels use this
// information to reserve space in the front of the packets they're
// building.
MaxHeaderLength() uint16
// LinkAddress returns the link address (typically a MAC) of the
// endpoint.
LinkAddress() tcpip.LinkAddress
}
// LinkEndpoint is the interface implemented by data link layer protocols (e.g.,
// ethernet, loopback, raw) and used by network layer protocols to send packets
// out through the implementer's data link endpoint. When a link header exists,
// it sets each PacketBuffer's LinkHeader field before passing it up the
// stack.
type LinkEndpoint interface {
NetworkLinkEndpoint
// Capabilities returns the set of capabilities supported by the
// endpoint.
Capabilities() LinkEndpointCapabilities
// Attach attaches the data link layer endpoint to the network-layer
// dispatcher of the stack.
//
// Attach is called with a nil dispatcher when the endpoint's NIC is being
// removed.
Attach(dispatcher NetworkDispatcher)
// IsAttached returns whether a NetworkDispatcher is attached to the
// endpoint.
IsAttached() bool
// Wait waits for any worker goroutines owned by the endpoint to stop.
//
// For now, requesting that an endpoint's worker goroutine(s) stop is
// implementation specific.
//
// Wait will not block if the endpoint hasn't started any goroutines
// yet, even if it might later.
Wait()
// ARPHardwareType returns the ARPHRD_TYPE of the link endpoint.
//
// See:
// https://github.com/torvalds/linux/blob/aa0c9086b40c17a7ad94425b3b70dd1fdd7497bf/include/uapi/linux/if_arp.h#L30
ARPHardwareType() header.ARPHardwareType
// AddHeader adds a link layer header to pkt if required.
AddHeader(local, remote tcpip.LinkAddress, protocol tcpip.NetworkProtocolNumber, pkt *PacketBuffer)
// WritePacket writes a packet with the given protocol and route.
//
// WritePacket takes ownership of the packet buffer. The packet buffer's
// network and transport header must be set.
//
// To participate in transparent bridging, a LinkEndpoint implementation
// should call eth.Encode with header.EthernetFields.SrcAddr set to
// r.LocalLinkAddress if it is provided.
WritePacket(RouteInfo, *GSO, tcpip.NetworkProtocolNumber, *PacketBuffer) *tcpip.Error
// WritePackets writes packets with the given protocol and route. Must not be
// called with an empty list of packet buffers.
//
// WritePackets takes ownership of the packet buffers.
//
// Right now, WritePackets is used only when the software segmentation
// offload is enabled. If it will be used for something else, syscall filters
// may need to be updated.
WritePackets(RouteInfo, *GSO, PacketBufferList, tcpip.NetworkProtocolNumber) (int, *tcpip.Error)
}
// InjectableLinkEndpoint is a LinkEndpoint where inbound packets are
// delivered via the Inject method.
type InjectableLinkEndpoint interface {
LinkEndpoint
// InjectInbound injects an inbound packet.
InjectInbound(protocol tcpip.NetworkProtocolNumber, pkt *PacketBuffer)
// InjectOutbound writes a fully formed outbound packet directly to the
// link.
//
// dest is used by endpoints with multiple raw destinations.
InjectOutbound(dest tcpip.Address, packet []byte) *tcpip.Error
}
// A LinkAddressResolver is an extension to a NetworkProtocol that
// can resolve link addresses.
type LinkAddressResolver interface {
// LinkAddressRequest sends a request for the link address of the target
// address. The request is broadcasted on the local network if a remote link
// address is not provided.
//
// The request is sent from the passed network interface. If the interface
// local address is unspecified, any interface local address may be used.
LinkAddressRequest(targetAddr, localAddr tcpip.Address, remoteLinkAddr tcpip.LinkAddress, nic NetworkInterface) *tcpip.Error
// ResolveStaticAddress attempts to resolve address without sending
// requests. It either resolves the name immediately or returns the
// empty LinkAddress.
//
// It can be used to resolve broadcast addresses for example.
ResolveStaticAddress(addr tcpip.Address) (tcpip.LinkAddress, bool)
// LinkAddressProtocol returns the network protocol of the
// addresses this resolver can resolve.
LinkAddressProtocol() tcpip.NetworkProtocolNumber
}
// A LinkAddressCache caches link addresses.
type LinkAddressCache interface {
// CheckLocalAddress determines if the given local address exists, and if it
// does not exist.
CheckLocalAddress(nicID tcpip.NICID, protocol tcpip.NetworkProtocolNumber, addr tcpip.Address) tcpip.NICID
// AddLinkAddress adds a link address to the cache.
AddLinkAddress(nicID tcpip.NICID, addr tcpip.Address, linkAddr tcpip.LinkAddress)
// GetLinkAddress finds the link address corresponding to the remote address
// (e.g. IP -> MAC).
//
// Returns a link address for the remote address, if readily available.
//
// Returns ErrWouldBlock if the link address is not readily available, along
// with a notification channel for the caller to block on. Triggers address
// resolution asynchronously.
//
// If onResolve is provided, it will be called either immediately, if
// resolution is not required, or when address resolution is complete, with
// the resolved link address and whether resolution succeeded. After any
// callbacks have been called, the returned notification channel is closed.
//
// If specified, the local address must be an address local to the interface
// the neighbor cache belongs to. The local address is the source address of
// a packet prompting NUD/link address resolution.
//
// TODO(gvisor.dev/issue/5151): Don't return the link address.
GetLinkAddress(nicID tcpip.NICID, addr, localAddr tcpip.Address, protocol tcpip.NetworkProtocolNumber, onResolve func(tcpip.LinkAddress, bool)) (tcpip.LinkAddress, <-chan struct{}, *tcpip.Error)
}
// RawFactory produces endpoints for writing various types of raw packets.
type RawFactory interface {
// NewUnassociatedEndpoint produces endpoints for writing packets not
// associated with a particular transport protocol. Such endpoints can
// be used to write arbitrary packets that include the network header.
NewUnassociatedEndpoint(stack *Stack, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error)
// NewPacketEndpoint produces endpoints for reading and writing packets
// that include network and (when cooked is false) link layer headers.
NewPacketEndpoint(stack *Stack, cooked bool, netProto tcpip.NetworkProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, *tcpip.Error)
}
// GSOType is the type of GSO segments.
//
// +stateify savable
type GSOType int
// Types of gso segments.
const (
GSONone GSOType = iota
// Hardware GSO types:
GSOTCPv4
GSOTCPv6
// GSOSW is used for software GSO segments which have to be sent by
// endpoint.WritePackets.
GSOSW
)
// GSO contains generic segmentation offload properties.
//
// +stateify savable
type GSO struct {
// Type is one of GSONone, GSOTCPv4, etc.
Type GSOType
// NeedsCsum is set if the checksum offload is enabled.
NeedsCsum bool
// CsumOffset is offset after that to place checksum.
CsumOffset uint16
// Mss is maximum segment size.
MSS uint16
// L3Len is L3 (IP) header length.
L3HdrLen uint16
// MaxSize is maximum GSO packet size.
MaxSize uint32
}
// GSOEndpoint provides access to GSO properties.
type GSOEndpoint interface {
// GSOMaxSize returns the maximum GSO packet size.
GSOMaxSize() uint32
}
// SoftwareGSOMaxSize is a maximum allowed size of a software GSO segment.
// This isn't a hard limit, because it is never set into packet headers.
const SoftwareGSOMaxSize = (1 << 16)
|