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// Copyright 2020 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package tcpip

import (
	"sync/atomic"
)

// SocketOptionsHandler holds methods that help define endpoint specific
// behavior for socket level socket options. These must be implemented by
// endpoints to get notified when socket level options are set.
type SocketOptionsHandler interface {
	// OnReuseAddressSet is invoked when SO_REUSEADDR is set for an endpoint.
	OnReuseAddressSet(v bool)

	// OnReusePortSet is invoked when SO_REUSEPORT is set for an endpoint.
	OnReusePortSet(v bool)

	// OnKeepAliveSet is invoked when SO_KEEPALIVE is set for an endpoint.
	OnKeepAliveSet(v bool)
}

// DefaultSocketOptionsHandler is an embeddable type that implements no-op
// implementations for SocketOptionsHandler methods.
type DefaultSocketOptionsHandler struct{}

var _ SocketOptionsHandler = (*DefaultSocketOptionsHandler)(nil)

// OnReuseAddressSet implements SocketOptionsHandler.OnReuseAddressSet.
func (*DefaultSocketOptionsHandler) OnReuseAddressSet(bool) {}

// OnReusePortSet implements SocketOptionsHandler.OnReusePortSet.
func (*DefaultSocketOptionsHandler) OnReusePortSet(bool) {}

// OnKeepAliveSet implements SocketOptionsHandler.OnKeepAliveSet.
func (*DefaultSocketOptionsHandler) OnKeepAliveSet(bool) {}

// SocketOptions contains all the variables which store values for SOL_SOCKET,
// SOL_IP and SOL_IPV6 level options.
//
// +stateify savable
type SocketOptions struct {
	handler SocketOptionsHandler

	// These fields are accessed and modified using atomic operations.

	// broadcastEnabled determines whether datagram sockets are allowed to send
	// packets to a broadcast address.
	broadcastEnabled uint32

	// passCredEnabled determines whether SCM_CREDENTIALS socket control messages
	// are enabled.
	passCredEnabled uint32

	// noChecksumEnabled determines whether UDP checksum is disabled while
	// transmitting for this socket.
	noChecksumEnabled uint32

	// reuseAddressEnabled determines whether Bind() should allow reuse of local
	// address.
	reuseAddressEnabled uint32

	// reusePortEnabled determines whether to permit multiple sockets to be bound
	// to an identical socket address.
	reusePortEnabled uint32

	// keepAliveEnabled determines whether TCP keepalive is enabled for this
	// socket.
	keepAliveEnabled uint32

	// multicastLoopEnabled determines whether multicast packets sent over a
	// non-loopback interface will be looped back. Analogous to inet->mc_loop.
	multicastLoopEnabled uint32

	// receiveTOSEnabled is used to specify if the TOS ancillary message is
	// passed with incoming packets.
	receiveTOSEnabled uint32

	// receiveTClassEnabled is used to specify if the IPV6_TCLASS ancillary
	// message is passed with incoming packets.
	receiveTClassEnabled uint32

	// receivePacketInfoEnabled is used to specify if more inforamtion is
	// provided with incoming packets such as interface index and address.
	receivePacketInfoEnabled uint32

	// hdrIncludeEnabled is used to indicate for a raw endpoint that all packets
	// being written have an IP header and the endpoint should not attach an IP
	// header.
	hdrIncludedEnabled uint32

	// v6OnlyEnabled is used to determine whether an IPv6 socket is to be
	// restricted to sending and receiving IPv6 packets only.
	v6OnlyEnabled uint32
}

// InitHandler initializes the handler. This must be called before using the
// socket options utility.
func (so *SocketOptions) InitHandler(handler SocketOptionsHandler) {
	so.handler = handler
}

func storeAtomicBool(addr *uint32, v bool) {
	var val uint32
	if v {
		val = 1
	}
	atomic.StoreUint32(addr, val)
}

// GetBroadcast gets value for SO_BROADCAST option.
func (so *SocketOptions) GetBroadcast() bool {
	return atomic.LoadUint32(&so.broadcastEnabled) != 0
}

// SetBroadcast sets value for SO_BROADCAST option.
func (so *SocketOptions) SetBroadcast(v bool) {
	storeAtomicBool(&so.broadcastEnabled, v)
}

// GetPassCred gets value for SO_PASSCRED option.
func (so *SocketOptions) GetPassCred() bool {
	return atomic.LoadUint32(&so.passCredEnabled) != 0
}

// SetPassCred sets value for SO_PASSCRED option.
func (so *SocketOptions) SetPassCred(v bool) {
	storeAtomicBool(&so.passCredEnabled, v)
}

// GetNoChecksum gets value for SO_NO_CHECK option.
func (so *SocketOptions) GetNoChecksum() bool {
	return atomic.LoadUint32(&so.noChecksumEnabled) != 0
}

// SetNoChecksum sets value for SO_NO_CHECK option.
func (so *SocketOptions) SetNoChecksum(v bool) {
	storeAtomicBool(&so.noChecksumEnabled, v)
}

// GetReuseAddress gets value for SO_REUSEADDR option.
func (so *SocketOptions) GetReuseAddress() bool {
	return atomic.LoadUint32(&so.reuseAddressEnabled) != 0
}

// SetReuseAddress sets value for SO_REUSEADDR option.
func (so *SocketOptions) SetReuseAddress(v bool) {
	storeAtomicBool(&so.reuseAddressEnabled, v)
	so.handler.OnReuseAddressSet(v)
}

// GetReusePort gets value for SO_REUSEPORT option.
func (so *SocketOptions) GetReusePort() bool {
	return atomic.LoadUint32(&so.reusePortEnabled) != 0
}

// SetReusePort sets value for SO_REUSEPORT option.
func (so *SocketOptions) SetReusePort(v bool) {
	storeAtomicBool(&so.reusePortEnabled, v)
	so.handler.OnReusePortSet(v)
}

// GetKeepAlive gets value for SO_KEEPALIVE option.
func (so *SocketOptions) GetKeepAlive() bool {
	return atomic.LoadUint32(&so.keepAliveEnabled) != 0
}

// SetKeepAlive sets value for SO_KEEPALIVE option.
func (so *SocketOptions) SetKeepAlive(v bool) {
	storeAtomicBool(&so.keepAliveEnabled, v)
	so.handler.OnKeepAliveSet(v)
}

// GetMulticastLoop gets value for IP_MULTICAST_LOOP option.
func (so *SocketOptions) GetMulticastLoop() bool {
	return atomic.LoadUint32(&so.multicastLoopEnabled) != 0
}

// SetMulticastLoop sets value for IP_MULTICAST_LOOP option.
func (so *SocketOptions) SetMulticastLoop(v bool) {
	storeAtomicBool(&so.multicastLoopEnabled, v)
}

// GetReceiveTOS gets value for IP_RECVTOS option.
func (so *SocketOptions) GetReceiveTOS() bool {
	return atomic.LoadUint32(&so.receiveTOSEnabled) != 0
}

// SetReceiveTOS sets value for IP_RECVTOS option.
func (so *SocketOptions) SetReceiveTOS(v bool) {
	storeAtomicBool(&so.receiveTOSEnabled, v)
}

// GetReceiveTClass gets value for IPV6_RECVTCLASS option.
func (so *SocketOptions) GetReceiveTClass() bool {
	return atomic.LoadUint32(&so.receiveTClassEnabled) != 0
}

// SetReceiveTClass sets value for IPV6_RECVTCLASS option.
func (so *SocketOptions) SetReceiveTClass(v bool) {
	storeAtomicBool(&so.receiveTClassEnabled, v)
}

// GetReceivePacketInfo gets value for IP_PKTINFO option.
func (so *SocketOptions) GetReceivePacketInfo() bool {
	return atomic.LoadUint32(&so.receivePacketInfoEnabled) != 0
}

// SetReceivePacketInfo sets value for IP_PKTINFO option.
func (so *SocketOptions) SetReceivePacketInfo(v bool) {
	storeAtomicBool(&so.receivePacketInfoEnabled, v)
}

// GetHeaderIncluded gets value for IP_HDRINCL option.
func (so *SocketOptions) GetHeaderIncluded() bool {
	return atomic.LoadUint32(&so.hdrIncludedEnabled) != 0
}

// SetHeaderIncluded sets value for IP_HDRINCL option.
func (so *SocketOptions) SetHeaderIncluded(v bool) {
	storeAtomicBool(&so.hdrIncludedEnabled, v)
}

// GetV6Only gets value for IPV6_V6ONLY option.
func (so *SocketOptions) GetV6Only() bool {
	return atomic.LoadUint32(&so.v6OnlyEnabled) != 0
}

// SetV6Only sets value for IPV6_V6ONLY option.
//
// Preconditions: the backing TCP or UDP endpoint must be in initial state.
func (so *SocketOptions) SetV6Only(v bool) {
	storeAtomicBool(&so.v6OnlyEnabled, v)
}