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// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package ports provides PortManager that manages allocating, reserving and releasing ports.
package ports
import (
"math"
"math/rand"
"sync/atomic"
"gvisor.dev/gvisor/pkg/sync"
"gvisor.dev/gvisor/pkg/tcpip"
)
const (
// FirstEphemeral is the first ephemeral port.
FirstEphemeral = 16000
// numEphemeralPorts it the mnumber of available ephemeral ports to
// Netstack.
numEphemeralPorts = math.MaxUint16 - FirstEphemeral + 1
anyIPAddress tcpip.Address = ""
)
type portDescriptor struct {
network tcpip.NetworkProtocolNumber
transport tcpip.TransportProtocolNumber
port uint16
}
// Flags represents the type of port reservation.
//
// +stateify savable
type Flags struct {
// MostRecent represents UDP SO_REUSEADDR.
MostRecent bool
// LoadBalanced indicates SO_REUSEPORT.
//
// LoadBalanced takes precidence over MostRecent.
LoadBalanced bool
// TupleOnly represents TCP SO_REUSEADDR.
TupleOnly bool
}
// Bits converts the Flags to their bitset form.
func (f Flags) Bits() BitFlags {
var rf BitFlags
if f.MostRecent {
rf |= MostRecentFlag
}
if f.LoadBalanced {
rf |= LoadBalancedFlag
}
if f.TupleOnly {
rf |= TupleOnlyFlag
}
return rf
}
// Effective returns the effective behavior of a flag config.
func (f Flags) Effective() Flags {
e := f
if e.LoadBalanced && e.MostRecent {
e.MostRecent = false
}
return e
}
// PortManager manages allocating, reserving and releasing ports.
type PortManager struct {
mu sync.RWMutex
allocatedPorts map[portDescriptor]bindAddresses
// hint is used to pick ports ephemeral ports in a stable order for
// a given port offset.
//
// hint must be accessed using the portHint/incPortHint helpers.
// TODO(gvisor.dev/issue/940): S/R this field.
hint uint32
}
// BitFlags is a bitset representation of Flags.
type BitFlags uint32
const (
// MostRecentFlag represents Flags.MostRecent.
MostRecentFlag BitFlags = 1 << iota
// LoadBalancedFlag represents Flags.LoadBalanced.
LoadBalancedFlag
// TupleOnlyFlag represents Flags.TupleOnly.
TupleOnlyFlag
// nextFlag is the value that the next added flag will have.
//
// It is used to calculate FlagMask below. It is also the number of
// valid flag states.
nextFlag
// FlagMask is a bit mask for BitFlags.
FlagMask = nextFlag - 1
// MultiBindFlagMask contains the flags that allow binding the same
// tuple multiple times.
MultiBindFlagMask = MostRecentFlag | LoadBalancedFlag
)
// ToFlags converts the bitset into a Flags struct.
func (f BitFlags) ToFlags() Flags {
return Flags{
MostRecent: f&MostRecentFlag != 0,
LoadBalanced: f&LoadBalancedFlag != 0,
TupleOnly: f&TupleOnlyFlag != 0,
}
}
// FlagCounter counts how many references each flag combination has.
type FlagCounter struct {
// refs stores the count for each possible flag combination, (0 though
// FlagMask).
refs [nextFlag]int
}
// AddRef increases the reference count for a specific flag combination.
func (c *FlagCounter) AddRef(flags BitFlags) {
c.refs[flags]++
}
// DropRef decreases the reference count for a specific flag combination.
func (c *FlagCounter) DropRef(flags BitFlags) {
c.refs[flags]--
}
// TotalRefs calculates the total number of references for all flag
// combinations.
func (c FlagCounter) TotalRefs() int {
var total int
for _, r := range c.refs {
total += r
}
return total
}
// FlagRefs returns the number of references with all specified flags.
func (c FlagCounter) FlagRefs(flags BitFlags) int {
var total int
for i, r := range c.refs {
if BitFlags(i)&flags == flags {
total += r
}
}
return total
}
// AllRefsHave returns if all references have all specified flags.
func (c FlagCounter) AllRefsHave(flags BitFlags) bool {
for i, r := range c.refs {
if BitFlags(i)&flags != flags && r > 0 {
return false
}
}
return true
}
// IntersectionRefs returns the set of flags shared by all references.
func (c FlagCounter) IntersectionRefs() BitFlags {
intersection := FlagMask
for i, r := range c.refs {
if r > 0 {
intersection &= BitFlags(i)
}
}
return intersection
}
type destination struct {
addr tcpip.Address
port uint16
}
func makeDestination(a tcpip.FullAddress) destination {
return destination{
a.Addr,
a.Port,
}
}
// portNode is never empty. When it has no elements, it is removed from the
// map that references it.
type portNode map[destination]FlagCounter
// intersectionRefs calculates the intersection of flag bit values which affect
// the specified destination.
//
// If no destinations are present, all flag values are returned as there are no
// entries to limit possible flag values of a new entry.
//
// In addition to the intersection, the number of intersecting refs is
// returned.
func (p portNode) intersectionRefs(dst destination) (BitFlags, int) {
intersection := FlagMask
var count int
for d, f := range p {
if d == dst {
intersection &= f.IntersectionRefs()
count++
continue
}
// Wildcard destinations affect all destinations for TupleOnly.
if d.addr == anyIPAddress || dst.addr == anyIPAddress {
// Only bitwise and the TupleOnlyFlag.
intersection &= ((^TupleOnlyFlag) | f.IntersectionRefs())
count++
}
}
return intersection, count
}
// deviceNode is never empty. When it has no elements, it is removed from the
// map that references it.
type deviceNode map[tcpip.NICID]portNode
// isAvailable checks whether binding is possible by device. If not binding to a
// device, check against all FlagCounters. If binding to a specific device, check
// against the unspecified device and the provided device.
//
// If either of the port reuse flags is enabled on any of the nodes, all nodes
// sharing a port must share at least one reuse flag. This matches Linux's
// behavior.
func (d deviceNode) isAvailable(flags Flags, bindToDevice tcpip.NICID, dst destination) bool {
flagBits := flags.Bits()
if bindToDevice == 0 {
intersection := FlagMask
for _, p := range d {
i, c := p.intersectionRefs(dst)
if c == 0 {
continue
}
intersection &= i
if intersection&flagBits == 0 {
// Can't bind because the (addr,port) was
// previously bound without reuse.
return false
}
}
return true
}
intersection := FlagMask
if p, ok := d[0]; ok {
var c int
intersection, c = p.intersectionRefs(dst)
if c > 0 && intersection&flagBits == 0 {
return false
}
}
if p, ok := d[bindToDevice]; ok {
i, c := p.intersectionRefs(dst)
intersection &= i
if c > 0 && intersection&flagBits == 0 {
return false
}
}
return true
}
// bindAddresses is a set of IP addresses.
type bindAddresses map[tcpip.Address]deviceNode
// isAvailable checks whether an IP address is available to bind to. If the
// address is the "any" address, check all other addresses. Otherwise, just
// check against the "any" address and the provided address.
func (b bindAddresses) isAvailable(addr tcpip.Address, flags Flags, bindToDevice tcpip.NICID, dst destination) bool {
if addr == anyIPAddress {
// If binding to the "any" address then check that there are no conflicts
// with all addresses.
for _, d := range b {
if !d.isAvailable(flags, bindToDevice, dst) {
return false
}
}
return true
}
// Check that there is no conflict with the "any" address.
if d, ok := b[anyIPAddress]; ok {
if !d.isAvailable(flags, bindToDevice, dst) {
return false
}
}
// Check that this is no conflict with the provided address.
if d, ok := b[addr]; ok {
if !d.isAvailable(flags, bindToDevice, dst) {
return false
}
}
return true
}
// NewPortManager creates new PortManager.
func NewPortManager() *PortManager {
return &PortManager{allocatedPorts: make(map[portDescriptor]bindAddresses)}
}
// PickEphemeralPort randomly chooses a starting point and iterates over all
// possible ephemeral ports, allowing the caller to decide whether a given port
// is suitable for its needs, and stopping when a port is found or an error
// occurs.
func (s *PortManager) PickEphemeralPort(testPort func(p uint16) (bool, tcpip.Error)) (port uint16, err tcpip.Error) {
offset := uint32(rand.Int31n(numEphemeralPorts))
return s.pickEphemeralPort(offset, numEphemeralPorts, testPort)
}
// portHint atomically reads and returns the s.hint value.
func (s *PortManager) portHint() uint32 {
return atomic.LoadUint32(&s.hint)
}
// incPortHint atomically increments s.hint by 1.
func (s *PortManager) incPortHint() {
atomic.AddUint32(&s.hint, 1)
}
// PickEphemeralPortStable starts at the specified offset + s.portHint and
// iterates over all ephemeral ports, allowing the caller to decide whether a
// given port is suitable for its needs and stopping when a port is found or an
// error occurs.
func (s *PortManager) PickEphemeralPortStable(offset uint32, testPort func(p uint16) (bool, tcpip.Error)) (port uint16, err tcpip.Error) {
p, err := s.pickEphemeralPort(s.portHint()+offset, numEphemeralPorts, testPort)
if err == nil {
s.incPortHint()
}
return p, err
}
// pickEphemeralPort starts at the offset specified from the FirstEphemeral port
// and iterates over the number of ports specified by count and allows the
// caller to decide whether a given port is suitable for its needs, and stopping
// when a port is found or an error occurs.
func (s *PortManager) pickEphemeralPort(offset, count uint32, testPort func(p uint16) (bool, tcpip.Error)) (port uint16, err tcpip.Error) {
for i := uint32(0); i < count; i++ {
port = uint16(FirstEphemeral + (offset+i)%count)
ok, err := testPort(port)
if err != nil {
return 0, err
}
if ok {
return port, nil
}
}
return 0, &tcpip.ErrNoPortAvailable{}
}
// IsPortAvailable tests if the given port is available on all given protocols.
func (s *PortManager) IsPortAvailable(networks []tcpip.NetworkProtocolNumber, transport tcpip.TransportProtocolNumber, addr tcpip.Address, port uint16, flags Flags, bindToDevice tcpip.NICID, dest tcpip.FullAddress) bool {
s.mu.Lock()
defer s.mu.Unlock()
return s.isPortAvailableLocked(networks, transport, addr, port, flags, bindToDevice, makeDestination(dest))
}
func (s *PortManager) isPortAvailableLocked(networks []tcpip.NetworkProtocolNumber, transport tcpip.TransportProtocolNumber, addr tcpip.Address, port uint16, flags Flags, bindToDevice tcpip.NICID, dst destination) bool {
for _, network := range networks {
desc := portDescriptor{network, transport, port}
if addrs, ok := s.allocatedPorts[desc]; ok {
if !addrs.isAvailable(addr, flags, bindToDevice, dst) {
return false
}
}
}
return true
}
// ReservePort marks a port/IP combination as reserved so that it cannot be
// reserved by another endpoint. If port is zero, ReservePort will search for
// an unreserved ephemeral port and reserve it, returning its value in the
// "port" return value.
//
// An optional testPort closure can be passed in which if provided will be used
// to test if the picked port can be used. The function should return true if
// the port is safe to use, false otherwise.
func (s *PortManager) ReservePort(networks []tcpip.NetworkProtocolNumber, transport tcpip.TransportProtocolNumber, addr tcpip.Address, port uint16, flags Flags, bindToDevice tcpip.NICID, dest tcpip.FullAddress, testPort func(port uint16) bool) (reservedPort uint16, err tcpip.Error) {
s.mu.Lock()
defer s.mu.Unlock()
dst := makeDestination(dest)
// If a port is specified, just try to reserve it for all network
// protocols.
if port != 0 {
if !s.reserveSpecificPort(networks, transport, addr, port, flags, bindToDevice, dst) {
return 0, &tcpip.ErrPortInUse{}
}
if testPort != nil && !testPort(port) {
s.releasePortLocked(networks, transport, addr, port, flags.Bits(), bindToDevice, dst)
return 0, &tcpip.ErrPortInUse{}
}
return port, nil
}
// A port wasn't specified, so try to find one.
return s.PickEphemeralPort(func(p uint16) (bool, tcpip.Error) {
if !s.reserveSpecificPort(networks, transport, addr, p, flags, bindToDevice, dst) {
return false, nil
}
if testPort != nil && !testPort(p) {
s.releasePortLocked(networks, transport, addr, p, flags.Bits(), bindToDevice, dst)
return false, nil
}
return true, nil
})
}
// reserveSpecificPort tries to reserve the given port on all given protocols.
func (s *PortManager) reserveSpecificPort(networks []tcpip.NetworkProtocolNumber, transport tcpip.TransportProtocolNumber, addr tcpip.Address, port uint16, flags Flags, bindToDevice tcpip.NICID, dst destination) bool {
if !s.isPortAvailableLocked(networks, transport, addr, port, flags, bindToDevice, dst) {
return false
}
flagBits := flags.Bits()
// Reserve port on all network protocols.
for _, network := range networks {
desc := portDescriptor{network, transport, port}
m, ok := s.allocatedPorts[desc]
if !ok {
m = make(bindAddresses)
s.allocatedPorts[desc] = m
}
d, ok := m[addr]
if !ok {
d = make(deviceNode)
m[addr] = d
}
p := d[bindToDevice]
if p == nil {
p = make(portNode)
}
n := p[dst]
n.AddRef(flagBits)
p[dst] = n
d[bindToDevice] = p
}
return true
}
// ReserveTuple adds a port reservation for the tuple on all given protocol.
func (s *PortManager) ReserveTuple(networks []tcpip.NetworkProtocolNumber, transport tcpip.TransportProtocolNumber, addr tcpip.Address, port uint16, flags Flags, bindToDevice tcpip.NICID, dest tcpip.FullAddress) bool {
flagBits := flags.Bits()
dst := makeDestination(dest)
s.mu.Lock()
defer s.mu.Unlock()
// It is easier to undo the entire reservation, so if we find that the
// tuple can't be fully added, finish and undo the whole thing.
undo := false
// Reserve port on all network protocols.
for _, network := range networks {
desc := portDescriptor{network, transport, port}
m, ok := s.allocatedPorts[desc]
if !ok {
m = make(bindAddresses)
s.allocatedPorts[desc] = m
}
d, ok := m[addr]
if !ok {
d = make(deviceNode)
m[addr] = d
}
p := d[bindToDevice]
if p == nil {
p = make(portNode)
}
n := p[dst]
if n.TotalRefs() != 0 && n.IntersectionRefs()&flagBits == 0 {
// Tuple already exists.
undo = true
}
n.AddRef(flagBits)
p[dst] = n
d[bindToDevice] = p
}
if undo {
// releasePortLocked decrements the counts (rather than setting
// them to zero), so it will undo the incorrect incrementing
// above.
s.releasePortLocked(networks, transport, addr, port, flagBits, bindToDevice, dst)
return false
}
return true
}
// ReleasePort releases the reservation on a port/IP combination so that it can
// be reserved by other endpoints.
func (s *PortManager) ReleasePort(networks []tcpip.NetworkProtocolNumber, transport tcpip.TransportProtocolNumber, addr tcpip.Address, port uint16, flags Flags, bindToDevice tcpip.NICID, dest tcpip.FullAddress) {
s.mu.Lock()
defer s.mu.Unlock()
s.releasePortLocked(networks, transport, addr, port, flags.Bits(), bindToDevice, makeDestination(dest))
}
func (s *PortManager) releasePortLocked(networks []tcpip.NetworkProtocolNumber, transport tcpip.TransportProtocolNumber, addr tcpip.Address, port uint16, flags BitFlags, bindToDevice tcpip.NICID, dst destination) {
for _, network := range networks {
desc := portDescriptor{network, transport, port}
if m, ok := s.allocatedPorts[desc]; ok {
d, ok := m[addr]
if !ok {
continue
}
p, ok := d[bindToDevice]
if !ok {
continue
}
n, ok := p[dst]
if !ok {
continue
}
n.DropRef(flags)
if n.TotalRefs() > 0 {
p[dst] = n
continue
}
delete(p, dst)
if len(p) > 0 {
continue
}
delete(d, bindToDevice)
if len(d) > 0 {
continue
}
delete(m, addr)
if len(m) > 0 {
continue
}
delete(s.allocatedPorts, desc)
}
}
}
|