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|
// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package ipv4 contains the implementation of the ipv4 network protocol.
package ipv4
import (
"fmt"
"sync/atomic"
"gvisor.dev/gvisor/pkg/sync"
"gvisor.dev/gvisor/pkg/tcpip"
"gvisor.dev/gvisor/pkg/tcpip/buffer"
"gvisor.dev/gvisor/pkg/tcpip/header"
"gvisor.dev/gvisor/pkg/tcpip/header/parse"
"gvisor.dev/gvisor/pkg/tcpip/network/fragmentation"
"gvisor.dev/gvisor/pkg/tcpip/network/hash"
"gvisor.dev/gvisor/pkg/tcpip/stack"
)
const (
// ProtocolNumber is the ipv4 protocol number.
ProtocolNumber = header.IPv4ProtocolNumber
// MaxTotalSize is maximum size that can be encoded in the 16-bit
// TotalLength field of the ipv4 header.
MaxTotalSize = 0xffff
// DefaultTTL is the default time-to-live value for this endpoint.
DefaultTTL = 64
// buckets is the number of identifier buckets.
buckets = 2048
// The size of a fragment block, in bytes, as per RFC 791 section 3.1,
// page 14.
fragmentblockSize = 8
)
var ipv4BroadcastAddr = header.IPv4Broadcast.WithPrefix()
var _ stack.GroupAddressableEndpoint = (*endpoint)(nil)
var _ stack.AddressableEndpoint = (*endpoint)(nil)
var _ stack.NetworkEndpoint = (*endpoint)(nil)
type endpoint struct {
nic stack.NetworkInterface
linkEP stack.LinkEndpoint
dispatcher stack.TransportDispatcher
protocol *protocol
// enabled is set to 1 when the enpoint is enabled and 0 when it is
// disabled.
//
// Must be accessed using atomic operations.
enabled uint32
mu struct {
sync.RWMutex
addressableEndpointState stack.AddressableEndpointState
}
}
// NewEndpoint creates a new ipv4 endpoint.
func (p *protocol) NewEndpoint(nic stack.NetworkInterface, _ stack.LinkAddressCache, _ stack.NUDHandler, dispatcher stack.TransportDispatcher) stack.NetworkEndpoint {
e := &endpoint{
nic: nic,
linkEP: nic.LinkEndpoint(),
dispatcher: dispatcher,
protocol: p,
}
e.mu.addressableEndpointState.Init(e)
return e
}
// Enable implements stack.NetworkEndpoint.
func (e *endpoint) Enable() *tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
// If the NIC is not enabled, the endpoint can't do anything meaningful so
// don't enable the endpoint.
if !e.nic.Enabled() {
return tcpip.ErrNotPermitted
}
// If the endpoint is already enabled, there is nothing for it to do.
if !e.setEnabled(true) {
return nil
}
// Create an endpoint to receive broadcast packets on this interface.
ep, err := e.mu.addressableEndpointState.AddAndAcquirePermanentAddress(ipv4BroadcastAddr, stack.NeverPrimaryEndpoint, stack.AddressConfigStatic, false /* deprecated */)
if err != nil {
return err
}
// We have no need for the address endpoint.
ep.DecRef()
// As per RFC 1122 section 3.3.7, all hosts should join the all-hosts
// multicast group. Note, the IANA calls the all-hosts multicast group the
// all-systems multicast group.
_, err = e.mu.addressableEndpointState.JoinGroup(header.IPv4AllSystems)
return err
}
// Enabled implements stack.NetworkEndpoint.
func (e *endpoint) Enabled() bool {
return e.nic.Enabled() && e.isEnabled()
}
// isEnabled returns true if the endpoint is enabled, regardless of the
// enabled status of the NIC.
func (e *endpoint) isEnabled() bool {
return atomic.LoadUint32(&e.enabled) == 1
}
// setEnabled sets the enabled status for the endpoint.
//
// Returns true if the enabled status was updated.
func (e *endpoint) setEnabled(v bool) bool {
if v {
return atomic.SwapUint32(&e.enabled, 1) == 0
}
return atomic.SwapUint32(&e.enabled, 0) == 1
}
// Disable implements stack.NetworkEndpoint.
func (e *endpoint) Disable() {
e.mu.Lock()
defer e.mu.Unlock()
e.disableLocked()
}
func (e *endpoint) disableLocked() {
if !e.setEnabled(false) {
return
}
// The endpoint may have already left the multicast group.
if _, err := e.mu.addressableEndpointState.LeaveGroup(header.IPv4AllSystems); err != nil && err != tcpip.ErrBadLocalAddress {
panic(fmt.Sprintf("unexpected error when leaving group = %s: %s", header.IPv4AllSystems, err))
}
// The address may have already been removed.
if err := e.mu.addressableEndpointState.RemovePermanentAddress(ipv4BroadcastAddr.Address); err != nil && err != tcpip.ErrBadLocalAddress {
panic(fmt.Sprintf("unexpected error when removing address = %s: %s", ipv4BroadcastAddr.Address, err))
}
}
// DefaultTTL is the default time-to-live value for this endpoint.
func (e *endpoint) DefaultTTL() uint8 {
return e.protocol.DefaultTTL()
}
// MTU implements stack.NetworkEndpoint.MTU. It returns the link-layer MTU minus
// the network layer max header length.
func (e *endpoint) MTU() uint32 {
return calculateMTU(e.linkEP.MTU())
}
// MaxHeaderLength returns the maximum length needed by ipv4 headers (and
// underlying protocols).
func (e *endpoint) MaxHeaderLength() uint16 {
return e.linkEP.MaxHeaderLength() + header.IPv4MinimumSize
}
// GSOMaxSize returns the maximum GSO packet size.
func (e *endpoint) GSOMaxSize() uint32 {
if gso, ok := e.linkEP.(stack.GSOEndpoint); ok {
return gso.GSOMaxSize()
}
return 0
}
// NetworkProtocolNumber implements stack.NetworkEndpoint.NetworkProtocolNumber.
func (e *endpoint) NetworkProtocolNumber() tcpip.NetworkProtocolNumber {
return e.protocol.Number()
}
// writePacketFragments calls e.linkEP.WritePacket with each packet fragment to
// write. It assumes that the IP header is already present in pkt.NetworkHeader.
// pkt.TransportHeader may be set. mtu includes the IP header and options. This
// does not support the DontFragment IP flag.
func (e *endpoint) writePacketFragments(r *stack.Route, gso *stack.GSO, mtu int, pkt *stack.PacketBuffer) *tcpip.Error {
// This packet is too big, it needs to be fragmented.
ip := header.IPv4(pkt.NetworkHeader().View())
flags := ip.Flags()
// Update mtu to take into account the header, which will exist in all
// fragments anyway.
innerMTU := mtu - int(ip.HeaderLength())
// Round the MTU down to align to 8 bytes. Then calculate the number of
// fragments. Calculate fragment sizes as in RFC791.
innerMTU &^= 7
n := (int(ip.PayloadLength()) + innerMTU - 1) / innerMTU
outerMTU := innerMTU + int(ip.HeaderLength())
offset := ip.FragmentOffset()
// Keep the length reserved for link-layer, we need to create fragments with
// the same reserved length.
reservedForLink := pkt.AvailableHeaderBytes()
// Destroy the packet, pull all payloads out for fragmentation.
transHeader, data := pkt.TransportHeader().View(), pkt.Data
// Where possible, the first fragment that is sent has the same
// number of bytes reserved for header as the input packet. The link-layer
// endpoint may depend on this for looking at, eg, L4 headers.
transFitsFirst := len(transHeader) <= innerMTU
for i := 0; i < n; i++ {
reserve := reservedForLink + int(ip.HeaderLength())
if i == 0 && transFitsFirst {
// Reserve for transport header if it's going to be put in the first
// fragment.
reserve += len(transHeader)
}
fragPkt := stack.NewPacketBuffer(stack.PacketBufferOptions{
ReserveHeaderBytes: reserve,
})
fragPkt.NetworkProtocolNumber = header.IPv4ProtocolNumber
// Copy data for the fragment.
avail := innerMTU
if n := len(transHeader); n > 0 {
if n > avail {
n = avail
}
if i == 0 && transFitsFirst {
copy(fragPkt.TransportHeader().Push(n), transHeader)
} else {
fragPkt.Data.AppendView(transHeader[:n:n])
}
transHeader = transHeader[n:]
avail -= n
}
if avail > 0 {
n := data.Size()
if n > avail {
n = avail
}
data.ReadToVV(&fragPkt.Data, n)
avail -= n
}
copied := uint16(innerMTU - avail)
// Set lengths in header and calculate checksum.
h := header.IPv4(fragPkt.NetworkHeader().Push(len(ip)))
copy(h, ip)
if i != n-1 {
h.SetTotalLength(uint16(outerMTU))
h.SetFlagsFragmentOffset(flags|header.IPv4FlagMoreFragments, offset)
} else {
h.SetTotalLength(uint16(h.HeaderLength()) + copied)
h.SetFlagsFragmentOffset(flags, offset)
}
h.SetChecksum(0)
h.SetChecksum(^h.CalculateChecksum())
offset += copied
// Send out the fragment.
if err := e.linkEP.WritePacket(r, gso, ProtocolNumber, fragPkt); err != nil {
return err
}
r.Stats().IP.PacketsSent.Increment()
}
return nil
}
func (e *endpoint) addIPHeader(r *stack.Route, pkt *stack.PacketBuffer, params stack.NetworkHeaderParams) {
ip := header.IPv4(pkt.NetworkHeader().Push(header.IPv4MinimumSize))
length := uint16(pkt.Size())
// RFC 6864 section 4.3 mandates uniqueness of ID values for non-atomic
// datagrams. Since the DF bit is never being set here, all datagrams
// are non-atomic and need an ID.
id := atomic.AddUint32(&e.protocol.ids[hashRoute(r, params.Protocol, e.protocol.hashIV)%buckets], 1)
ip.Encode(&header.IPv4Fields{
IHL: header.IPv4MinimumSize,
TotalLength: length,
ID: uint16(id),
TTL: params.TTL,
TOS: params.TOS,
Protocol: uint8(params.Protocol),
SrcAddr: r.LocalAddress,
DstAddr: r.RemoteAddress,
})
ip.SetChecksum(^ip.CalculateChecksum())
pkt.NetworkProtocolNumber = header.IPv4ProtocolNumber
}
// WritePacket writes a packet to the given destination address and protocol.
func (e *endpoint) WritePacket(r *stack.Route, gso *stack.GSO, params stack.NetworkHeaderParams, pkt *stack.PacketBuffer) *tcpip.Error {
e.addIPHeader(r, pkt, params)
// iptables filtering. All packets that reach here are locally
// generated.
nicName := e.protocol.stack.FindNICNameFromID(e.nic.ID())
ipt := e.protocol.stack.IPTables()
if ok := ipt.Check(stack.Output, pkt, gso, r, "", nicName); !ok {
// iptables is telling us to drop the packet.
r.Stats().IP.IPTablesOutputDropped.Increment()
return nil
}
// If the packet is manipulated as per NAT Output rules, handle packet
// based on destination address and do not send the packet to link
// layer.
//
// TODO(gvisor.dev/issue/170): We should do this for every
// packet, rather than only NATted packets, but removing this check
// short circuits broadcasts before they are sent out to other hosts.
if pkt.NatDone {
netHeader := header.IPv4(pkt.NetworkHeader().View())
ep, err := e.protocol.stack.FindNetworkEndpoint(header.IPv4ProtocolNumber, netHeader.DestinationAddress())
if err == nil {
route := r.ReverseRoute(netHeader.SourceAddress(), netHeader.DestinationAddress())
ep.HandlePacket(&route, pkt)
return nil
}
}
if r.Loop&stack.PacketLoop != 0 {
loopedR := r.MakeLoopedRoute()
e.HandlePacket(&loopedR, pkt)
loopedR.Release()
}
if r.Loop&stack.PacketOut == 0 {
return nil
}
if pkt.Size() > int(e.linkEP.MTU()) && (gso == nil || gso.Type == stack.GSONone) {
return e.writePacketFragments(r, gso, int(e.linkEP.MTU()), pkt)
}
if err := e.linkEP.WritePacket(r, gso, ProtocolNumber, pkt); err != nil {
return err
}
r.Stats().IP.PacketsSent.Increment()
return nil
}
// WritePackets implements stack.NetworkEndpoint.WritePackets.
func (e *endpoint) WritePackets(r *stack.Route, gso *stack.GSO, pkts stack.PacketBufferList, params stack.NetworkHeaderParams) (int, *tcpip.Error) {
if r.Loop&stack.PacketLoop != 0 {
panic("multiple packets in local loop")
}
if r.Loop&stack.PacketOut == 0 {
return pkts.Len(), nil
}
for pkt := pkts.Front(); pkt != nil; {
e.addIPHeader(r, pkt, params)
pkt = pkt.Next()
}
nicName := e.protocol.stack.FindNICNameFromID(e.nic.ID())
// iptables filtering. All packets that reach here are locally
// generated.
ipt := e.protocol.stack.IPTables()
dropped, natPkts := ipt.CheckPackets(stack.Output, pkts, gso, r, nicName)
if len(dropped) == 0 && len(natPkts) == 0 {
// Fast path: If no packets are to be dropped then we can just invoke the
// faster WritePackets API directly.
n, err := e.linkEP.WritePackets(r, gso, pkts, ProtocolNumber)
r.Stats().IP.PacketsSent.IncrementBy(uint64(n))
return n, err
}
r.Stats().IP.IPTablesOutputDropped.IncrementBy(uint64(len(dropped)))
// Slow path as we are dropping some packets in the batch degrade to
// emitting one packet at a time.
n := 0
for pkt := pkts.Front(); pkt != nil; pkt = pkt.Next() {
if _, ok := dropped[pkt]; ok {
continue
}
if _, ok := natPkts[pkt]; ok {
netHeader := header.IPv4(pkt.NetworkHeader().View())
if ep, err := e.protocol.stack.FindNetworkEndpoint(header.IPv4ProtocolNumber, netHeader.DestinationAddress()); err == nil {
src := netHeader.SourceAddress()
dst := netHeader.DestinationAddress()
route := r.ReverseRoute(src, dst)
ep.HandlePacket(&route, pkt)
n++
continue
}
}
if err := e.linkEP.WritePacket(r, gso, ProtocolNumber, pkt); err != nil {
r.Stats().IP.PacketsSent.IncrementBy(uint64(n))
// Dropped packets aren't errors, so include them in
// the return value.
return n + len(dropped), err
}
n++
}
r.Stats().IP.PacketsSent.IncrementBy(uint64(n))
// Dropped packets aren't errors, so include them in the return value.
return n + len(dropped), nil
}
// WriteHeaderIncludedPacket writes a packet already containing a network
// header through the given route.
func (e *endpoint) WriteHeaderIncludedPacket(r *stack.Route, pkt *stack.PacketBuffer) *tcpip.Error {
// The packet already has an IP header, but there are a few required
// checks.
h, ok := pkt.Data.PullUp(header.IPv4MinimumSize)
if !ok {
return tcpip.ErrInvalidOptionValue
}
ip := header.IPv4(h)
if !ip.IsValid(pkt.Data.Size()) {
return tcpip.ErrInvalidOptionValue
}
// Always set the total length.
ip.SetTotalLength(uint16(pkt.Data.Size()))
// Set the source address when zero.
if ip.SourceAddress() == tcpip.Address(([]byte{0, 0, 0, 0})) {
ip.SetSourceAddress(r.LocalAddress)
}
// Set the destination. If the packet already included a destination,
// it will be part of the route.
ip.SetDestinationAddress(r.RemoteAddress)
// Set the packet ID when zero.
if ip.ID() == 0 {
// RFC 6864 section 4.3 mandates uniqueness of ID values for
// non-atomic datagrams, so assign an ID to all such datagrams
// according to the definition given in RFC 6864 section 4.
if ip.Flags()&header.IPv4FlagDontFragment == 0 || ip.Flags()&header.IPv4FlagMoreFragments != 0 || ip.FragmentOffset() > 0 {
ip.SetID(uint16(atomic.AddUint32(&e.protocol.ids[hashRoute(r, 0 /* protocol */, e.protocol.hashIV)%buckets], 1)))
}
}
// Always set the checksum.
ip.SetChecksum(0)
ip.SetChecksum(^ip.CalculateChecksum())
if r.Loop&stack.PacketLoop != 0 {
e.HandlePacket(r, pkt.Clone())
}
if r.Loop&stack.PacketOut == 0 {
return nil
}
r.Stats().IP.PacketsSent.Increment()
return e.linkEP.WritePacket(r, nil /* gso */, ProtocolNumber, pkt)
}
// HandlePacket is called by the link layer when new ipv4 packets arrive for
// this endpoint.
func (e *endpoint) HandlePacket(r *stack.Route, pkt *stack.PacketBuffer) {
if !e.isEnabled() {
return
}
h := header.IPv4(pkt.NetworkHeader().View())
if !h.IsValid(pkt.Data.Size() + pkt.NetworkHeader().View().Size() + pkt.TransportHeader().View().Size()) {
r.Stats().IP.MalformedPacketsReceived.Increment()
return
}
// iptables filtering. All packets that reach here are intended for
// this machine and will not be forwarded.
ipt := e.protocol.stack.IPTables()
if ok := ipt.Check(stack.Input, pkt, nil, nil, "", ""); !ok {
// iptables is telling us to drop the packet.
r.Stats().IP.IPTablesInputDropped.Increment()
return
}
if h.More() || h.FragmentOffset() != 0 {
if pkt.Data.Size()+pkt.TransportHeader().View().Size() == 0 {
// Drop the packet as it's marked as a fragment but has
// no payload.
r.Stats().IP.MalformedPacketsReceived.Increment()
r.Stats().IP.MalformedFragmentsReceived.Increment()
return
}
// The packet is a fragment, let's try to reassemble it.
start := h.FragmentOffset()
// Drop the fragment if the size of the reassembled payload would exceed the
// maximum payload size.
//
// Note that this addition doesn't overflow even on 32bit architecture
// because pkt.Data.Size() should not exceed 65535 (the max IP datagram
// size). Otherwise the packet would've been rejected as invalid before
// reaching here.
if int(start)+pkt.Data.Size() > header.IPv4MaximumPayloadSize {
r.Stats().IP.MalformedPacketsReceived.Increment()
r.Stats().IP.MalformedFragmentsReceived.Increment()
return
}
var ready bool
var err error
proto := h.Protocol()
pkt.Data, _, ready, err = e.protocol.fragmentation.Process(
// As per RFC 791 section 2.3, the identification value is unique
// for a source-destination pair and protocol.
fragmentation.FragmentID{
Source: h.SourceAddress(),
Destination: h.DestinationAddress(),
ID: uint32(h.ID()),
Protocol: proto,
},
start,
start+uint16(pkt.Data.Size())-1,
h.More(),
proto,
pkt.Data,
)
if err != nil {
r.Stats().IP.MalformedPacketsReceived.Increment()
r.Stats().IP.MalformedFragmentsReceived.Increment()
return
}
if !ready {
return
}
}
p := h.TransportProtocol()
if p == header.ICMPv4ProtocolNumber {
// TODO(gvisor.dev/issues/3810): when we sort out ICMP and transport
// headers, the setting of the transport number here should be
// unnecessary and removed.
pkt.TransportProtocolNumber = p
e.handleICMP(r, pkt)
return
}
r.Stats().IP.PacketsDelivered.Increment()
switch res := e.dispatcher.DeliverTransportPacket(r, p, pkt); res {
case stack.TransportPacketHandled:
case stack.TransportPacketDestinationPortUnreachable:
// As per RFC: 1122 Section 3.2.2.1 A host SHOULD generate Destination
// Unreachable messages with code:
// 3 (Port Unreachable), when the designated transport protocol
// (e.g., UDP) is unable to demultiplex the datagram but has no
// protocol mechanism to inform the sender.
_ = returnError(r, &icmpReasonPortUnreachable{}, pkt)
default:
panic(fmt.Sprintf("unrecognized result from DeliverTransportPacket = %d", res))
}
}
// Close cleans up resources associated with the endpoint.
func (e *endpoint) Close() {
e.mu.Lock()
defer e.mu.Unlock()
e.disableLocked()
e.mu.addressableEndpointState.Cleanup()
}
// AddAndAcquirePermanentAddress implements stack.AddressableEndpoint.
func (e *endpoint) AddAndAcquirePermanentAddress(addr tcpip.AddressWithPrefix, peb stack.PrimaryEndpointBehavior, configType stack.AddressConfigType, deprecated bool) (stack.AddressEndpoint, *tcpip.Error) {
e.mu.Lock()
defer e.mu.Unlock()
return e.mu.addressableEndpointState.AddAndAcquirePermanentAddress(addr, peb, configType, deprecated)
}
// RemovePermanentAddress implements stack.AddressableEndpoint.
func (e *endpoint) RemovePermanentAddress(addr tcpip.Address) *tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
return e.mu.addressableEndpointState.RemovePermanentAddress(addr)
}
// AcquireAssignedAddress implements stack.AddressableEndpoint.
func (e *endpoint) AcquireAssignedAddress(localAddr tcpip.Address, allowTemp bool, tempPEB stack.PrimaryEndpointBehavior) stack.AddressEndpoint {
e.mu.Lock()
defer e.mu.Unlock()
loopback := e.nic.IsLoopback()
addressEndpoint := e.mu.addressableEndpointState.ReadOnly().AddrOrMatching(localAddr, allowTemp, func(addressEndpoint stack.AddressEndpoint) bool {
subnet := addressEndpoint.AddressWithPrefix().Subnet()
// IPv4 has a notion of a subnet broadcast address and considers the
// loopback interface bound to an address's whole subnet (on linux).
return subnet.IsBroadcast(localAddr) || (loopback && subnet.Contains(localAddr))
})
if addressEndpoint != nil {
return addressEndpoint
}
if !allowTemp {
return nil
}
addr := localAddr.WithPrefix()
addressEndpoint, err := e.mu.addressableEndpointState.AddAndAcquireTemporaryAddress(addr, tempPEB)
if err != nil {
// AddAddress only returns an error if the address is already assigned,
// but we just checked above if the address exists so we expect no error.
panic(fmt.Sprintf("e.mu.addressableEndpointState.AddAndAcquireTemporaryAddress(%s, %d): %s", addr, tempPEB, err))
}
return addressEndpoint
}
// AcquirePrimaryAddress implements stack.AddressableEndpoint.
func (e *endpoint) AcquirePrimaryAddress(remoteAddr tcpip.Address, allowExpired bool) stack.AddressEndpoint {
e.mu.RLock()
defer e.mu.RUnlock()
return e.mu.addressableEndpointState.AcquirePrimaryAddress(remoteAddr, allowExpired)
}
// PrimaryAddresses implements stack.AddressableEndpoint.
func (e *endpoint) PrimaryAddresses() []tcpip.AddressWithPrefix {
e.mu.RLock()
defer e.mu.RUnlock()
return e.mu.addressableEndpointState.PrimaryAddresses()
}
// PermanentAddresses implements stack.AddressableEndpoint.
func (e *endpoint) PermanentAddresses() []tcpip.AddressWithPrefix {
e.mu.RLock()
defer e.mu.RUnlock()
return e.mu.addressableEndpointState.PermanentAddresses()
}
// JoinGroup implements stack.GroupAddressableEndpoint.
func (e *endpoint) JoinGroup(addr tcpip.Address) (bool, *tcpip.Error) {
if !header.IsV4MulticastAddress(addr) {
return false, tcpip.ErrBadAddress
}
e.mu.Lock()
defer e.mu.Unlock()
return e.mu.addressableEndpointState.JoinGroup(addr)
}
// LeaveGroup implements stack.GroupAddressableEndpoint.
func (e *endpoint) LeaveGroup(addr tcpip.Address) (bool, *tcpip.Error) {
e.mu.Lock()
defer e.mu.Unlock()
return e.mu.addressableEndpointState.LeaveGroup(addr)
}
// IsInGroup implements stack.GroupAddressableEndpoint.
func (e *endpoint) IsInGroup(addr tcpip.Address) bool {
e.mu.RLock()
defer e.mu.RUnlock()
return e.mu.addressableEndpointState.IsInGroup(addr)
}
var _ stack.ForwardingNetworkProtocol = (*protocol)(nil)
var _ stack.NetworkProtocol = (*protocol)(nil)
type protocol struct {
stack *stack.Stack
// defaultTTL is the current default TTL for the protocol. Only the
// uint8 portion of it is meaningful.
//
// Must be accessed using atomic operations.
defaultTTL uint32
// forwarding is set to 1 when the protocol has forwarding enabled and 0
// when it is disabled.
//
// Must be accessed using atomic operations.
forwarding uint32
ids []uint32
hashIV uint32
fragmentation *fragmentation.Fragmentation
}
// Number returns the ipv4 protocol number.
func (p *protocol) Number() tcpip.NetworkProtocolNumber {
return ProtocolNumber
}
// MinimumPacketSize returns the minimum valid ipv4 packet size.
func (p *protocol) MinimumPacketSize() int {
return header.IPv4MinimumSize
}
// DefaultPrefixLen returns the IPv4 default prefix length.
func (p *protocol) DefaultPrefixLen() int {
return header.IPv4AddressSize * 8
}
// ParseAddresses implements NetworkProtocol.ParseAddresses.
func (*protocol) ParseAddresses(v buffer.View) (src, dst tcpip.Address) {
h := header.IPv4(v)
return h.SourceAddress(), h.DestinationAddress()
}
// SetOption implements NetworkProtocol.SetOption.
func (p *protocol) SetOption(option tcpip.SettableNetworkProtocolOption) *tcpip.Error {
switch v := option.(type) {
case *tcpip.DefaultTTLOption:
p.SetDefaultTTL(uint8(*v))
return nil
default:
return tcpip.ErrUnknownProtocolOption
}
}
// Option implements NetworkProtocol.Option.
func (p *protocol) Option(option tcpip.GettableNetworkProtocolOption) *tcpip.Error {
switch v := option.(type) {
case *tcpip.DefaultTTLOption:
*v = tcpip.DefaultTTLOption(p.DefaultTTL())
return nil
default:
return tcpip.ErrUnknownProtocolOption
}
}
// SetDefaultTTL sets the default TTL for endpoints created with this protocol.
func (p *protocol) SetDefaultTTL(ttl uint8) {
atomic.StoreUint32(&p.defaultTTL, uint32(ttl))
}
// DefaultTTL returns the default TTL for endpoints created with this protocol.
func (p *protocol) DefaultTTL() uint8 {
return uint8(atomic.LoadUint32(&p.defaultTTL))
}
// Close implements stack.TransportProtocol.Close.
func (*protocol) Close() {}
// Wait implements stack.TransportProtocol.Wait.
func (*protocol) Wait() {}
// Parse implements stack.NetworkProtocol.Parse.
func (*protocol) Parse(pkt *stack.PacketBuffer) (proto tcpip.TransportProtocolNumber, hasTransportHdr bool, ok bool) {
if ok := parse.IPv4(pkt); !ok {
return 0, false, false
}
ipHdr := header.IPv4(pkt.NetworkHeader().View())
return ipHdr.TransportProtocol(), !ipHdr.More() && ipHdr.FragmentOffset() == 0, true
}
// Forwarding implements stack.ForwardingNetworkProtocol.
func (p *protocol) Forwarding() bool {
return uint8(atomic.LoadUint32(&p.forwarding)) == 1
}
// SetForwarding implements stack.ForwardingNetworkProtocol.
func (p *protocol) SetForwarding(v bool) {
if v {
atomic.StoreUint32(&p.forwarding, 1)
} else {
atomic.StoreUint32(&p.forwarding, 0)
}
}
// calculateMTU calculates the network-layer payload MTU based on the link-layer
// payload mtu.
func calculateMTU(mtu uint32) uint32 {
if mtu > MaxTotalSize {
mtu = MaxTotalSize
}
return mtu - header.IPv4MinimumSize
}
// hashRoute calculates a hash value for the given route. It uses the source &
// destination address, the transport protocol number, and a random initial
// value (generated once on initialization) to generate the hash.
func hashRoute(r *stack.Route, protocol tcpip.TransportProtocolNumber, hashIV uint32) uint32 {
t := r.LocalAddress
a := uint32(t[0]) | uint32(t[1])<<8 | uint32(t[2])<<16 | uint32(t[3])<<24
t = r.RemoteAddress
b := uint32(t[0]) | uint32(t[1])<<8 | uint32(t[2])<<16 | uint32(t[3])<<24
return hash.Hash3Words(a, b, uint32(protocol), hashIV)
}
// NewProtocol returns an IPv4 network protocol.
func NewProtocol(s *stack.Stack) stack.NetworkProtocol {
ids := make([]uint32, buckets)
// Randomly initialize hashIV and the ids.
r := hash.RandN32(1 + buckets)
for i := range ids {
ids[i] = r[i]
}
hashIV := r[buckets]
return &protocol{
stack: s,
ids: ids,
hashIV: hashIV,
defaultTTL: DefaultTTL,
fragmentation: fragmentation.NewFragmentation(fragmentblockSize, fragmentation.HighFragThreshold, fragmentation.LowFragThreshold, fragmentation.DefaultReassembleTimeout),
}
}
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