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// Copyright 2018 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package ipv4 contains the implementation of the ipv4 network protocol. To use
// it in the networking stack, this package must be added to the project, and
// activated on the stack by passing ipv4.ProtocolName (or "ipv4") as one of the
// network protocols when calling stack.New(). Then endpoints can be created
// by passing ipv4.ProtocolNumber as the network protocol number when calling
// Stack.NewEndpoint().
package ipv4
import (
"sync/atomic"
"gvisor.googlesource.com/gvisor/pkg/tcpip"
"gvisor.googlesource.com/gvisor/pkg/tcpip/buffer"
"gvisor.googlesource.com/gvisor/pkg/tcpip/header"
"gvisor.googlesource.com/gvisor/pkg/tcpip/network/fragmentation"
"gvisor.googlesource.com/gvisor/pkg/tcpip/network/hash"
"gvisor.googlesource.com/gvisor/pkg/tcpip/stack"
)
const (
// ProtocolName is the string representation of the ipv4 protocol name.
ProtocolName = "ipv4"
// ProtocolNumber is the ipv4 protocol number.
ProtocolNumber = header.IPv4ProtocolNumber
// maxTotalSize is maximum size that can be encoded in the 16-bit
// TotalLength field of the ipv4 header.
maxTotalSize = 0xffff
// buckets is the number of identifier buckets.
buckets = 2048
)
type address [header.IPv4AddressSize]byte
type endpoint struct {
nicid tcpip.NICID
id stack.NetworkEndpointID
address address
linkEP stack.LinkEndpoint
dispatcher stack.TransportDispatcher
echoRequests chan echoRequest
fragmentation *fragmentation.Fragmentation
}
func newEndpoint(nicid tcpip.NICID, addr tcpip.Address, dispatcher stack.TransportDispatcher, linkEP stack.LinkEndpoint) *endpoint {
e := &endpoint{
nicid: nicid,
linkEP: linkEP,
dispatcher: dispatcher,
echoRequests: make(chan echoRequest, 10),
fragmentation: fragmentation.NewFragmentation(fragmentation.HighFragThreshold, fragmentation.LowFragThreshold, fragmentation.DefaultReassembleTimeout),
}
copy(e.address[:], addr)
e.id = stack.NetworkEndpointID{LocalAddress: tcpip.Address(e.address[:])}
go e.echoReplier()
return e
}
// MTU implements stack.NetworkEndpoint.MTU. It returns the link-layer MTU minus
// the network layer max header length.
func (e *endpoint) MTU() uint32 {
return calculateMTU(e.linkEP.MTU())
}
// Capabilities implements stack.NetworkEndpoint.Capabilities.
func (e *endpoint) Capabilities() stack.LinkEndpointCapabilities {
return e.linkEP.Capabilities()
}
// NICID returns the ID of the NIC this endpoint belongs to.
func (e *endpoint) NICID() tcpip.NICID {
return e.nicid
}
// ID returns the ipv4 endpoint ID.
func (e *endpoint) ID() *stack.NetworkEndpointID {
return &e.id
}
// MaxHeaderLength returns the maximum length needed by ipv4 headers (and
// underlying protocols).
func (e *endpoint) MaxHeaderLength() uint16 {
return e.linkEP.MaxHeaderLength() + header.IPv4MinimumSize
}
// WritePacket writes a packet to the given destination address and protocol.
func (e *endpoint) WritePacket(r *stack.Route, hdr *buffer.Prependable, payload buffer.View, protocol tcpip.TransportProtocolNumber) *tcpip.Error {
ip := header.IPv4(hdr.Prepend(header.IPv4MinimumSize))
length := uint16(hdr.UsedLength() + len(payload))
id := uint32(0)
if length > header.IPv4MaximumHeaderSize+8 {
// Packets of 68 bytes or less are required by RFC 791 to not be
// fragmented, so we only assign ids to larger packets.
id = atomic.AddUint32(&ids[hashRoute(r, protocol)%buckets], 1)
}
ip.Encode(&header.IPv4Fields{
IHL: header.IPv4MinimumSize,
TotalLength: length,
ID: uint16(id),
TTL: 65,
Protocol: uint8(protocol),
SrcAddr: tcpip.Address(e.address[:]),
DstAddr: r.RemoteAddress,
})
ip.SetChecksum(^ip.CalculateChecksum())
r.Stats().IP.PacketsSent.Increment()
return e.linkEP.WritePacket(r, hdr, payload, ProtocolNumber)
}
// HandlePacket is called by the link layer when new ipv4 packets arrive for
// this endpoint.
func (e *endpoint) HandlePacket(r *stack.Route, vv *buffer.VectorisedView) {
h := header.IPv4(vv.First())
if !h.IsValid(vv.Size()) {
return
}
hlen := int(h.HeaderLength())
tlen := int(h.TotalLength())
vv.TrimFront(hlen)
vv.CapLength(tlen - hlen)
more := (h.Flags() & header.IPv4FlagMoreFragments) != 0
if more || h.FragmentOffset() != 0 {
// The packet is a fragment, let's try to reassemble it.
last := h.FragmentOffset() + uint16(vv.Size()) - 1
tt, ready := e.fragmentation.Process(hash.IPv4FragmentHash(h), h.FragmentOffset(), last, more, vv)
if !ready {
return
}
vv = &tt
}
p := h.TransportProtocol()
if p == header.ICMPv4ProtocolNumber {
e.handleICMP(r, vv)
return
}
r.Stats().IP.PacketsDelivered.Increment()
e.dispatcher.DeliverTransportPacket(r, p, vv)
}
// Close cleans up resources associated with the endpoint.
func (e *endpoint) Close() {
close(e.echoRequests)
}
type protocol struct{}
// NewProtocol creates a new protocol ipv4 protocol descriptor. This is exported
// only for tests that short-circuit the stack. Regular use of the protocol is
// done via the stack, which gets a protocol descriptor from the init() function
// below.
func NewProtocol() stack.NetworkProtocol {
return &protocol{}
}
// Number returns the ipv4 protocol number.
func (p *protocol) Number() tcpip.NetworkProtocolNumber {
return ProtocolNumber
}
// MinimumPacketSize returns the minimum valid ipv4 packet size.
func (p *protocol) MinimumPacketSize() int {
return header.IPv4MinimumSize
}
// ParseAddresses implements NetworkProtocol.ParseAddresses.
func (*protocol) ParseAddresses(v buffer.View) (src, dst tcpip.Address) {
h := header.IPv4(v)
return h.SourceAddress(), h.DestinationAddress()
}
// NewEndpoint creates a new ipv4 endpoint.
func (p *protocol) NewEndpoint(nicid tcpip.NICID, addr tcpip.Address, linkAddrCache stack.LinkAddressCache, dispatcher stack.TransportDispatcher, linkEP stack.LinkEndpoint) (stack.NetworkEndpoint, *tcpip.Error) {
return newEndpoint(nicid, addr, dispatcher, linkEP), nil
}
// SetOption implements NetworkProtocol.SetOption.
func (p *protocol) SetOption(option interface{}) *tcpip.Error {
return tcpip.ErrUnknownProtocolOption
}
// Option implements NetworkProtocol.Option.
func (p *protocol) Option(option interface{}) *tcpip.Error {
return tcpip.ErrUnknownProtocolOption
}
// calculateMTU calculates the network-layer payload MTU based on the link-layer
// payload mtu.
func calculateMTU(mtu uint32) uint32 {
if mtu > maxTotalSize {
mtu = maxTotalSize
}
return mtu - header.IPv4MinimumSize
}
// hashRoute calculates a hash value for the given route. It uses the source &
// destination address, the transport protocol number, and a random initial
// value (generated once on initialization) to generate the hash.
func hashRoute(r *stack.Route, protocol tcpip.TransportProtocolNumber) uint32 {
t := r.LocalAddress
a := uint32(t[0]) | uint32(t[1])<<8 | uint32(t[2])<<16 | uint32(t[3])<<24
t = r.RemoteAddress
b := uint32(t[0]) | uint32(t[1])<<8 | uint32(t[2])<<16 | uint32(t[3])<<24
return hash.Hash3Words(a, b, uint32(protocol), hashIV)
}
var (
ids []uint32
hashIV uint32
)
func init() {
ids = make([]uint32, buckets)
// Randomly initialize hashIV and the ids.
r := hash.RandN32(1 + buckets)
for i := range ids {
ids[i] = r[i]
}
hashIV = r[buckets]
stack.RegisterNetworkProtocolFactory(ProtocolName, func() stack.NetworkProtocol {
return &protocol{}
})
}
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