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// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package ipv4 contains the implementation of the ipv4 network protocol. To use
// it in the networking stack, this package must be added to the project, and
// activated on the stack by passing ipv4.NewProtocol() as one of the network
// protocols when calling stack.New(). Then endpoints can be created by passing
// ipv4.ProtocolNumber as the network protocol number when calling
// Stack.NewEndpoint().
package ipv4
import (
"sync/atomic"
"gvisor.dev/gvisor/pkg/tcpip"
"gvisor.dev/gvisor/pkg/tcpip/buffer"
"gvisor.dev/gvisor/pkg/tcpip/header"
"gvisor.dev/gvisor/pkg/tcpip/network/fragmentation"
"gvisor.dev/gvisor/pkg/tcpip/network/hash"
"gvisor.dev/gvisor/pkg/tcpip/stack"
)
const (
// ProtocolNumber is the ipv4 protocol number.
ProtocolNumber = header.IPv4ProtocolNumber
// MaxTotalSize is maximum size that can be encoded in the 16-bit
// TotalLength field of the ipv4 header.
MaxTotalSize = 0xffff
// DefaultTTL is the default time-to-live value for this endpoint.
DefaultTTL = 64
// buckets is the number of identifier buckets.
buckets = 2048
)
type endpoint struct {
nicID tcpip.NICID
id stack.NetworkEndpointID
prefixLen int
linkEP stack.LinkEndpoint
dispatcher stack.TransportDispatcher
fragmentation *fragmentation.Fragmentation
protocol *protocol
stack *stack.Stack
}
// NewEndpoint creates a new ipv4 endpoint.
func (p *protocol) NewEndpoint(nicID tcpip.NICID, addrWithPrefix tcpip.AddressWithPrefix, linkAddrCache stack.LinkAddressCache, dispatcher stack.TransportDispatcher, linkEP stack.LinkEndpoint, st *stack.Stack) (stack.NetworkEndpoint, *tcpip.Error) {
e := &endpoint{
nicID: nicID,
id: stack.NetworkEndpointID{LocalAddress: addrWithPrefix.Address},
prefixLen: addrWithPrefix.PrefixLen,
linkEP: linkEP,
dispatcher: dispatcher,
fragmentation: fragmentation.NewFragmentation(fragmentation.HighFragThreshold, fragmentation.LowFragThreshold, fragmentation.DefaultReassembleTimeout),
protocol: p,
stack: st,
}
return e, nil
}
// DefaultTTL is the default time-to-live value for this endpoint.
func (e *endpoint) DefaultTTL() uint8 {
return e.protocol.DefaultTTL()
}
// MTU implements stack.NetworkEndpoint.MTU. It returns the link-layer MTU minus
// the network layer max header length.
func (e *endpoint) MTU() uint32 {
return calculateMTU(e.linkEP.MTU())
}
// Capabilities implements stack.NetworkEndpoint.Capabilities.
func (e *endpoint) Capabilities() stack.LinkEndpointCapabilities {
return e.linkEP.Capabilities()
}
// NICID returns the ID of the NIC this endpoint belongs to.
func (e *endpoint) NICID() tcpip.NICID {
return e.nicID
}
// ID returns the ipv4 endpoint ID.
func (e *endpoint) ID() *stack.NetworkEndpointID {
return &e.id
}
// PrefixLen returns the ipv4 endpoint subnet prefix length in bits.
func (e *endpoint) PrefixLen() int {
return e.prefixLen
}
// MaxHeaderLength returns the maximum length needed by ipv4 headers (and
// underlying protocols).
func (e *endpoint) MaxHeaderLength() uint16 {
return e.linkEP.MaxHeaderLength() + header.IPv4MinimumSize
}
// GSOMaxSize returns the maximum GSO packet size.
func (e *endpoint) GSOMaxSize() uint32 {
if gso, ok := e.linkEP.(stack.GSOEndpoint); ok {
return gso.GSOMaxSize()
}
return 0
}
// NetworkProtocolNumber implements stack.NetworkEndpoint.NetworkProtocolNumber.
func (e *endpoint) NetworkProtocolNumber() tcpip.NetworkProtocolNumber {
return e.protocol.Number()
}
// writePacketFragments calls e.linkEP.WritePacket with each packet fragment to
// write. It assumes that the IP header is entirely in pkt.Header but does not
// assume that only the IP header is in pkt.Header. It assumes that the input
// packet's stated length matches the length of the header+payload. mtu
// includes the IP header and options. This does not support the DontFragment
// IP flag.
func (e *endpoint) writePacketFragments(r *stack.Route, gso *stack.GSO, mtu int, pkt stack.PacketBuffer) *tcpip.Error {
// This packet is too big, it needs to be fragmented.
ip := header.IPv4(pkt.Header.View())
flags := ip.Flags()
// Update mtu to take into account the header, which will exist in all
// fragments anyway.
innerMTU := mtu - int(ip.HeaderLength())
// Round the MTU down to align to 8 bytes. Then calculate the number of
// fragments. Calculate fragment sizes as in RFC791.
innerMTU &^= 7
n := (int(ip.PayloadLength()) + innerMTU - 1) / innerMTU
outerMTU := innerMTU + int(ip.HeaderLength())
offset := ip.FragmentOffset()
originalAvailableLength := pkt.Header.AvailableLength()
for i := 0; i < n; i++ {
// Where possible, the first fragment that is sent has the same
// pkt.Header.UsedLength() as the input packet. The link-layer
// endpoint may depend on this for looking at, eg, L4 headers.
h := ip
if i > 0 {
pkt.Header = buffer.NewPrependable(int(ip.HeaderLength()) + originalAvailableLength)
h = header.IPv4(pkt.Header.Prepend(int(ip.HeaderLength())))
copy(h, ip[:ip.HeaderLength()])
}
if i != n-1 {
h.SetTotalLength(uint16(outerMTU))
h.SetFlagsFragmentOffset(flags|header.IPv4FlagMoreFragments, offset)
} else {
h.SetTotalLength(uint16(h.HeaderLength()) + uint16(pkt.Data.Size()))
h.SetFlagsFragmentOffset(flags, offset)
}
h.SetChecksum(0)
h.SetChecksum(^h.CalculateChecksum())
offset += uint16(innerMTU)
if i > 0 {
newPayload := pkt.Data.Clone(nil)
newPayload.CapLength(innerMTU)
if err := e.linkEP.WritePacket(r, gso, ProtocolNumber, stack.PacketBuffer{
Header: pkt.Header,
Data: newPayload,
NetworkHeader: buffer.View(h),
}); err != nil {
return err
}
r.Stats().IP.PacketsSent.Increment()
pkt.Data.TrimFront(newPayload.Size())
continue
}
// Special handling for the first fragment because it comes
// from the header.
if outerMTU >= pkt.Header.UsedLength() {
// This fragment can fit all of pkt.Header and possibly
// some of pkt.Data, too.
newPayload := pkt.Data.Clone(nil)
newPayloadLength := outerMTU - pkt.Header.UsedLength()
newPayload.CapLength(newPayloadLength)
if err := e.linkEP.WritePacket(r, gso, ProtocolNumber, stack.PacketBuffer{
Header: pkt.Header,
Data: newPayload,
NetworkHeader: buffer.View(h),
}); err != nil {
return err
}
r.Stats().IP.PacketsSent.Increment()
pkt.Data.TrimFront(newPayloadLength)
} else {
// The fragment is too small to fit all of pkt.Header.
startOfHdr := pkt.Header
startOfHdr.TrimBack(pkt.Header.UsedLength() - outerMTU)
emptyVV := buffer.NewVectorisedView(0, []buffer.View{})
if err := e.linkEP.WritePacket(r, gso, ProtocolNumber, stack.PacketBuffer{
Header: startOfHdr,
Data: emptyVV,
NetworkHeader: buffer.View(h),
}); err != nil {
return err
}
r.Stats().IP.PacketsSent.Increment()
// Add the unused bytes of pkt.Header into the pkt.Data
// that remains to be sent.
restOfHdr := pkt.Header.View()[outerMTU:]
tmp := buffer.NewVectorisedView(len(restOfHdr), []buffer.View{buffer.NewViewFromBytes(restOfHdr)})
tmp.Append(pkt.Data)
pkt.Data = tmp
}
}
return nil
}
func (e *endpoint) addIPHeader(r *stack.Route, hdr *buffer.Prependable, payloadSize int, params stack.NetworkHeaderParams) header.IPv4 {
ip := header.IPv4(hdr.Prepend(header.IPv4MinimumSize))
length := uint16(hdr.UsedLength() + payloadSize)
id := uint32(0)
if length > header.IPv4MaximumHeaderSize+8 {
// Packets of 68 bytes or less are required by RFC 791 to not be
// fragmented, so we only assign ids to larger packets.
id = atomic.AddUint32(&e.protocol.ids[hashRoute(r, params.Protocol, e.protocol.hashIV)%buckets], 1)
}
ip.Encode(&header.IPv4Fields{
IHL: header.IPv4MinimumSize,
TotalLength: length,
ID: uint16(id),
TTL: params.TTL,
TOS: params.TOS,
Protocol: uint8(params.Protocol),
SrcAddr: r.LocalAddress,
DstAddr: r.RemoteAddress,
})
ip.SetChecksum(^ip.CalculateChecksum())
return ip
}
// WritePacket writes a packet to the given destination address and protocol.
func (e *endpoint) WritePacket(r *stack.Route, gso *stack.GSO, params stack.NetworkHeaderParams, pkt stack.PacketBuffer) *tcpip.Error {
ip := e.addIPHeader(r, &pkt.Header, pkt.Data.Size(), params)
pkt.NetworkHeader = buffer.View(ip)
nicName := e.stack.FindNICNameFromID(e.NICID())
// iptables filtering. All packets that reach here are locally
// generated.
ipt := e.stack.IPTables()
if ok := ipt.Check(stack.Output, &pkt, gso, r, "", nicName); !ok {
// iptables is telling us to drop the packet.
return nil
}
if pkt.NatDone {
// If the packet is manipulated as per NAT Ouput rules, handle packet
// based on destination address and do not send the packet to link layer.
netHeader := header.IPv4(pkt.NetworkHeader)
ep, err := e.stack.FindNetworkEndpoint(header.IPv4ProtocolNumber, netHeader.DestinationAddress())
if err == nil {
src := netHeader.SourceAddress()
dst := netHeader.DestinationAddress()
route := r.ReverseRoute(src, dst)
views := make([]buffer.View, 1, 1+len(pkt.Data.Views()))
views[0] = pkt.Header.View()
views = append(views, pkt.Data.Views()...)
packet := stack.PacketBuffer{
Data: buffer.NewVectorisedView(len(views[0])+pkt.Data.Size(), views)}
ep.HandlePacket(&route, packet)
return nil
}
}
if r.Loop&stack.PacketLoop != 0 {
// The inbound path expects the network header to still be in
// the PacketBuffer's Data field.
views := make([]buffer.View, 1, 1+len(pkt.Data.Views()))
views[0] = pkt.Header.View()
views = append(views, pkt.Data.Views()...)
loopedR := r.MakeLoopedRoute()
e.HandlePacket(&loopedR, stack.PacketBuffer{
Data: buffer.NewVectorisedView(len(views[0])+pkt.Data.Size(), views),
})
loopedR.Release()
}
if r.Loop&stack.PacketOut == 0 {
return nil
}
if pkt.Header.UsedLength()+pkt.Data.Size() > int(e.linkEP.MTU()) && (gso == nil || gso.Type == stack.GSONone) {
return e.writePacketFragments(r, gso, int(e.linkEP.MTU()), pkt)
}
if err := e.linkEP.WritePacket(r, gso, ProtocolNumber, pkt); err != nil {
return err
}
r.Stats().IP.PacketsSent.Increment()
return nil
}
// WritePackets implements stack.NetworkEndpoint.WritePackets.
func (e *endpoint) WritePackets(r *stack.Route, gso *stack.GSO, pkts stack.PacketBufferList, params stack.NetworkHeaderParams) (int, *tcpip.Error) {
if r.Loop&stack.PacketLoop != 0 {
panic("multiple packets in local loop")
}
if r.Loop&stack.PacketOut == 0 {
return pkts.Len(), nil
}
for pkt := pkts.Front(); pkt != nil; {
ip := e.addIPHeader(r, &pkt.Header, pkt.Data.Size(), params)
pkt.NetworkHeader = buffer.View(ip)
pkt = pkt.Next()
}
nicName := e.stack.FindNICNameFromID(e.NICID())
// iptables filtering. All packets that reach here are locally
// generated.
ipt := e.stack.IPTables()
dropped, natPkts := ipt.CheckPackets(stack.Output, pkts, gso, r, nicName)
if len(dropped) == 0 && len(natPkts) == 0 {
// Fast path: If no packets are to be dropped then we can just invoke the
// faster WritePackets API directly.
n, err := e.linkEP.WritePackets(r, gso, pkts, ProtocolNumber)
r.Stats().IP.PacketsSent.IncrementBy(uint64(n))
return n, err
}
// Slow Path as we are dropping some packets in the batch degrade to
// emitting one packet at a time.
n := 0
for pkt := pkts.Front(); pkt != nil; pkt = pkt.Next() {
if _, ok := dropped[pkt]; ok {
continue
}
if _, ok := natPkts[pkt]; ok {
netHeader := header.IPv4(pkt.NetworkHeader)
ep, err := e.stack.FindNetworkEndpoint(header.IPv4ProtocolNumber, netHeader.DestinationAddress())
if err == nil {
src := netHeader.SourceAddress()
dst := netHeader.DestinationAddress()
route := r.ReverseRoute(src, dst)
views := make([]buffer.View, 1, 1+len(pkt.Data.Views()))
views[0] = pkt.Header.View()
views = append(views, pkt.Data.Views()...)
packet := stack.PacketBuffer{
Data: buffer.NewVectorisedView(len(views[0])+pkt.Data.Size(), views)}
ep.HandlePacket(&route, packet)
n++
continue
}
}
if err := e.linkEP.WritePacket(r, gso, ProtocolNumber, *pkt); err != nil {
r.Stats().IP.PacketsSent.IncrementBy(uint64(n))
return n, err
}
n++
}
r.Stats().IP.PacketsSent.IncrementBy(uint64(n))
return n, nil
}
// WriteHeaderIncludedPacket writes a packet already containing a network
// header through the given route.
func (e *endpoint) WriteHeaderIncludedPacket(r *stack.Route, pkt stack.PacketBuffer) *tcpip.Error {
// The packet already has an IP header, but there are a few required
// checks.
h, ok := pkt.Data.PullUp(header.IPv4MinimumSize)
if !ok {
return tcpip.ErrInvalidOptionValue
}
ip := header.IPv4(h)
if !ip.IsValid(pkt.Data.Size()) {
return tcpip.ErrInvalidOptionValue
}
// Always set the total length.
ip.SetTotalLength(uint16(pkt.Data.Size()))
// Set the source address when zero.
if ip.SourceAddress() == tcpip.Address(([]byte{0, 0, 0, 0})) {
ip.SetSourceAddress(r.LocalAddress)
}
// Set the destination. If the packet already included a destination,
// it will be part of the route.
ip.SetDestinationAddress(r.RemoteAddress)
// Set the packet ID when zero.
if ip.ID() == 0 {
id := uint32(0)
if pkt.Data.Size() > header.IPv4MaximumHeaderSize+8 {
// Packets of 68 bytes or less are required by RFC 791 to not be
// fragmented, so we only assign ids to larger packets.
id = atomic.AddUint32(&e.protocol.ids[hashRoute(r, 0 /* protocol */, e.protocol.hashIV)%buckets], 1)
}
ip.SetID(uint16(id))
}
// Always set the checksum.
ip.SetChecksum(0)
ip.SetChecksum(^ip.CalculateChecksum())
if r.Loop&stack.PacketLoop != 0 {
e.HandlePacket(r, pkt.Clone())
}
if r.Loop&stack.PacketOut == 0 {
return nil
}
r.Stats().IP.PacketsSent.Increment()
ip = ip[:ip.HeaderLength()]
pkt.Header = buffer.NewPrependableFromView(buffer.View(ip))
pkt.Data.TrimFront(int(ip.HeaderLength()))
return e.linkEP.WritePacket(r, nil /* gso */, ProtocolNumber, pkt)
}
// HandlePacket is called by the link layer when new ipv4 packets arrive for
// this endpoint.
func (e *endpoint) HandlePacket(r *stack.Route, pkt stack.PacketBuffer) {
headerView, ok := pkt.Data.PullUp(header.IPv4MinimumSize)
if !ok {
r.Stats().IP.MalformedPacketsReceived.Increment()
return
}
h := header.IPv4(headerView)
if !h.IsValid(pkt.Data.Size()) {
r.Stats().IP.MalformedPacketsReceived.Increment()
return
}
pkt.NetworkHeader = headerView[:h.HeaderLength()]
hlen := int(h.HeaderLength())
tlen := int(h.TotalLength())
pkt.Data.TrimFront(hlen)
pkt.Data.CapLength(tlen - hlen)
// iptables filtering. All packets that reach here are intended for
// this machine and will not be forwarded.
ipt := e.stack.IPTables()
if ok := ipt.Check(stack.Input, &pkt, nil, nil, "", ""); !ok {
// iptables is telling us to drop the packet.
return
}
more := (h.Flags() & header.IPv4FlagMoreFragments) != 0
if more || h.FragmentOffset() != 0 {
if pkt.Data.Size() == 0 {
// Drop the packet as it's marked as a fragment but has
// no payload.
r.Stats().IP.MalformedPacketsReceived.Increment()
r.Stats().IP.MalformedFragmentsReceived.Increment()
return
}
// The packet is a fragment, let's try to reassemble it.
last := h.FragmentOffset() + uint16(pkt.Data.Size()) - 1
// Drop the packet if the fragmentOffset is incorrect. i.e the
// combination of fragmentOffset and pkt.Data.size() causes a
// wrap around resulting in last being less than the offset.
if last < h.FragmentOffset() {
r.Stats().IP.MalformedPacketsReceived.Increment()
r.Stats().IP.MalformedFragmentsReceived.Increment()
return
}
var ready bool
var err error
pkt.Data, ready, err = e.fragmentation.Process(hash.IPv4FragmentHash(h), h.FragmentOffset(), last, more, pkt.Data)
if err != nil {
r.Stats().IP.MalformedPacketsReceived.Increment()
r.Stats().IP.MalformedFragmentsReceived.Increment()
return
}
if !ready {
return
}
}
p := h.TransportProtocol()
if p == header.ICMPv4ProtocolNumber {
headerView.CapLength(hlen)
e.handleICMP(r, pkt)
return
}
r.Stats().IP.PacketsDelivered.Increment()
e.dispatcher.DeliverTransportPacket(r, p, pkt)
}
// Close cleans up resources associated with the endpoint.
func (e *endpoint) Close() {}
type protocol struct {
ids []uint32
hashIV uint32
// defaultTTL is the current default TTL for the protocol. Only the
// uint8 portion of it is meaningful and it must be accessed
// atomically.
defaultTTL uint32
}
// Number returns the ipv4 protocol number.
func (p *protocol) Number() tcpip.NetworkProtocolNumber {
return ProtocolNumber
}
// MinimumPacketSize returns the minimum valid ipv4 packet size.
func (p *protocol) MinimumPacketSize() int {
return header.IPv4MinimumSize
}
// DefaultPrefixLen returns the IPv4 default prefix length.
func (p *protocol) DefaultPrefixLen() int {
return header.IPv4AddressSize * 8
}
// ParseAddresses implements NetworkProtocol.ParseAddresses.
func (*protocol) ParseAddresses(v buffer.View) (src, dst tcpip.Address) {
h := header.IPv4(v)
return h.SourceAddress(), h.DestinationAddress()
}
// SetOption implements NetworkProtocol.SetOption.
func (p *protocol) SetOption(option interface{}) *tcpip.Error {
switch v := option.(type) {
case tcpip.DefaultTTLOption:
p.SetDefaultTTL(uint8(v))
return nil
default:
return tcpip.ErrUnknownProtocolOption
}
}
// Option implements NetworkProtocol.Option.
func (p *protocol) Option(option interface{}) *tcpip.Error {
switch v := option.(type) {
case *tcpip.DefaultTTLOption:
*v = tcpip.DefaultTTLOption(p.DefaultTTL())
return nil
default:
return tcpip.ErrUnknownProtocolOption
}
}
// SetDefaultTTL sets the default TTL for endpoints created with this protocol.
func (p *protocol) SetDefaultTTL(ttl uint8) {
atomic.StoreUint32(&p.defaultTTL, uint32(ttl))
}
// DefaultTTL returns the default TTL for endpoints created with this protocol.
func (p *protocol) DefaultTTL() uint8 {
return uint8(atomic.LoadUint32(&p.defaultTTL))
}
// Close implements stack.TransportProtocol.Close.
func (*protocol) Close() {}
// Wait implements stack.TransportProtocol.Wait.
func (*protocol) Wait() {}
// calculateMTU calculates the network-layer payload MTU based on the link-layer
// payload mtu.
func calculateMTU(mtu uint32) uint32 {
if mtu > MaxTotalSize {
mtu = MaxTotalSize
}
return mtu - header.IPv4MinimumSize
}
// hashRoute calculates a hash value for the given route. It uses the source &
// destination address, the transport protocol number, and a random initial
// value (generated once on initialization) to generate the hash.
func hashRoute(r *stack.Route, protocol tcpip.TransportProtocolNumber, hashIV uint32) uint32 {
t := r.LocalAddress
a := uint32(t[0]) | uint32(t[1])<<8 | uint32(t[2])<<16 | uint32(t[3])<<24
t = r.RemoteAddress
b := uint32(t[0]) | uint32(t[1])<<8 | uint32(t[2])<<16 | uint32(t[3])<<24
return hash.Hash3Words(a, b, uint32(protocol), hashIV)
}
// NewProtocol returns an IPv4 network protocol.
func NewProtocol() stack.NetworkProtocol {
ids := make([]uint32, buckets)
// Randomly initialize hashIV and the ids.
r := hash.RandN32(1 + buckets)
for i := range ids {
ids[i] = r[i]
}
hashIV := r[buckets]
return &protocol{ids: ids, hashIV: hashIV, defaultTTL: DefaultTTL}
}
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